| //===-------------------- Layer.cpp - Layer interfaces --------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/ExecutionEngine/Orc/Layer.h" |
| #include "llvm/Object/ObjectFile.h" |
| #include "llvm/Support/MemoryBuffer.h" |
| |
| namespace llvm { |
| namespace orc { |
| |
| IRLayer::IRLayer(ExecutionSession &ES) : ES(ES) {} |
| IRLayer::~IRLayer() {} |
| |
| Error IRLayer::add(VSO &V, VModuleKey K, std::unique_ptr<Module> M) { |
| return V.define(llvm::make_unique<BasicIRLayerMaterializationUnit>( |
| *this, std::move(K), std::move(M))); |
| } |
| |
| IRMaterializationUnit::IRMaterializationUnit(ExecutionSession &ES, |
| std::unique_ptr<Module> M) |
| : MaterializationUnit(SymbolFlagsMap()), M(std::move(M)) { |
| |
| MangleAndInterner Mangle(ES, this->M->getDataLayout()); |
| for (auto &G : this->M->global_values()) { |
| if (G.hasName() && !G.isDeclaration() && !G.hasLocalLinkage() && |
| !G.hasAvailableExternallyLinkage() && !G.hasAppendingLinkage()) { |
| auto MangledName = Mangle(G.getName()); |
| SymbolFlags[MangledName] = JITSymbolFlags::fromGlobalValue(G); |
| SymbolToDefinition[MangledName] = &G; |
| } |
| } |
| } |
| |
| IRMaterializationUnit::IRMaterializationUnit( |
| std::unique_ptr<Module> M, SymbolFlagsMap SymbolFlags, |
| SymbolNameToDefinitionMap SymbolToDefinition) |
| : MaterializationUnit(std::move(SymbolFlags)), M(std::move(M)), |
| SymbolToDefinition(std::move(SymbolToDefinition)) {} |
| |
| void IRMaterializationUnit::discard(const VSO &V, SymbolStringPtr Name) { |
| auto I = SymbolToDefinition.find(Name); |
| assert(I != SymbolToDefinition.end() && |
| "Symbol not provided by this MU, or previously discarded"); |
| assert(!I->second->isDeclaration() && |
| "Discard should only apply to definitions"); |
| I->second->setLinkage(GlobalValue::AvailableExternallyLinkage); |
| SymbolToDefinition.erase(I); |
| } |
| |
| BasicIRLayerMaterializationUnit::BasicIRLayerMaterializationUnit( |
| IRLayer &L, VModuleKey K, std::unique_ptr<Module> M) |
| : IRMaterializationUnit(L.getExecutionSession(), std::move(M)), |
| L(L), K(std::move(K)) {} |
| |
| void BasicIRLayerMaterializationUnit::materialize( |
| MaterializationResponsibility R) { |
| L.emit(std::move(R), std::move(K), std::move(M)); |
| } |
| |
| ObjectLayer::ObjectLayer(ExecutionSession &ES) : ES(ES) {} |
| |
| ObjectLayer::~ObjectLayer() {} |
| |
| Error ObjectLayer::add(VSO &V, VModuleKey K, std::unique_ptr<MemoryBuffer> O) { |
| return V.define(llvm::make_unique<BasicObjectLayerMaterializationUnit>( |
| *this, std::move(K), std::move(O))); |
| } |
| |
| BasicObjectLayerMaterializationUnit::BasicObjectLayerMaterializationUnit( |
| ObjectLayer &L, VModuleKey K, std::unique_ptr<MemoryBuffer> O) |
| : MaterializationUnit(SymbolFlagsMap()), L(L), K(std::move(K)), |
| O(std::move(O)) { |
| |
| auto &ES = L.getExecutionSession(); |
| auto Obj = cantFail( |
| object::ObjectFile::createObjectFile(this->O->getMemBufferRef())); |
| |
| for (auto &Sym : Obj->symbols()) { |
| if (!(Sym.getFlags() & object::BasicSymbolRef::SF_Undefined) && |
| (Sym.getFlags() & object::BasicSymbolRef::SF_Exported)) { |
| auto InternedName = |
| ES.getSymbolStringPool().intern(cantFail(Sym.getName())); |
| SymbolFlags[InternedName] = JITSymbolFlags::fromObjectSymbol(Sym); |
| } |
| } |
| } |
| |
| void BasicObjectLayerMaterializationUnit::materialize( |
| MaterializationResponsibility R) { |
| L.emit(std::move(R), std::move(K), std::move(O)); |
| } |
| |
| void BasicObjectLayerMaterializationUnit::discard(const VSO &V, |
| SymbolStringPtr Name) { |
| // FIXME: Support object file level discard. This could be done by building a |
| // filter to pass to the object layer along with the object itself. |
| } |
| |
| } // End namespace orc. |
| } // End namespace llvm. |