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// SwiftShader Software Renderer
//
// Copyright(c) 2005-2011 TransGaming Inc.
//
// All rights reserved. No part of this software may be copied, distributed, transmitted,
// transcribed, stored in a retrieval system, translated into any human or computer
// language by any means, or disclosed to third parties without the explicit written
// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express
// or implied, including but not limited to any patent rights, are granted to you.
//
#ifndef sw_MemoryManager_hpp
#define sw_MemoryManager_hpp
#include "llvm/GlobalValue.h"
#include "llvm/ExecutionEngine/JITMemoryManager.h"
namespace sw
{
class Routine;
class MemoryManager : public llvm::JITMemoryManager
{
public:
MemoryManager();
~MemoryManager();
void AllocateGOT();
unsigned char *allocateStub(const llvm::GlobalValue *function, unsigned stubSize, unsigned alignment);
unsigned char *startFunctionBody(const llvm::Function *function, uintptr_t &actualSize);
void endFunctionBody(const llvm::Function *function, unsigned char *functionStart, unsigned char *functionEnd);
unsigned char *startExceptionTable(const llvm::Function *function, uintptr_t &ActualSize);
void endExceptionTable(const llvm::Function *function, unsigned char *tableStart, unsigned char *tableEnd, unsigned char *frameRegister);
unsigned char *getGOTBase() const;
unsigned char *allocateSpace(intptr_t Size, unsigned Alignment);
unsigned char *allocateGlobal(uintptr_t Size, unsigned int Alignment);
void deallocateFunctionBody(void *Body);
void deallocateExceptionTable(void *ET);
void setMemoryWritable();
void setMemoryExecutable();
void setPoisonMemory(bool poison);
void SetDlsymTable(void *pointer);
void *getDlsymTable() const;
Routine *acquireRoutine();
private:
Routine *routine;
};
}
#endif // sw_MemoryManager_hpp