| <?xml version="1.0" encoding="utf-8"?> | |
| <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |
| <ItemGroup Label="ProjectConfigurations"> | |
| <ProjectConfiguration Include="Debug|Win32"> | |
| <Configuration>Debug</Configuration> | |
| <Platform>Win32</Platform> | |
| </ProjectConfiguration> | |
| <ProjectConfiguration Include="Profile|Win32"> | |
| <Configuration>Profile</Configuration> | |
| <Platform>Win32</Platform> | |
| </ProjectConfiguration> | |
| <ProjectConfiguration Include="Release|Win32"> | |
| <Configuration>Release</Configuration> | |
| <Platform>Win32</Platform> | |
| </ProjectConfiguration> | |
| </ItemGroup> | |
| <PropertyGroup Label="Globals"> | |
| <ProjectGuid>{B5871A7A-968C-42E3-A33B-981E6F448E78}</ProjectGuid> | |
| <RootNamespace>libGLESv2</RootNamespace> | |
| <Keyword>Win32Proj</Keyword> | |
| </PropertyGroup> | |
| <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |
| <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |
| <ConfigurationType>DynamicLibrary</ConfigurationType> | |
| <CharacterSet>NotSet</CharacterSet> | |
| <WholeProgramOptimization>true</WholeProgramOptimization> | |
| </PropertyGroup> | |
| <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="Configuration"> | |
| <ConfigurationType>DynamicLibrary</ConfigurationType> | |
| <CharacterSet>NotSet</CharacterSet> | |
| <WholeProgramOptimization>true</WholeProgramOptimization> | |
| </PropertyGroup> | |
| <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |
| <ConfigurationType>DynamicLibrary</ConfigurationType> | |
| <CharacterSet>NotSet</CharacterSet> | |
| </PropertyGroup> | |
| <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |
| <ImportGroup Label="ExtensionSettings"> | |
| </ImportGroup> | |
| <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> | |
| <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |
| </ImportGroup> | |
| <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="PropertySheets"> | |
| <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |
| </ImportGroup> | |
| <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> | |
| <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |
| </ImportGroup> | |
| <PropertyGroup Label="UserMacros" /> | |
| <PropertyGroup> | |
| <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> | |
| <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir> | |
| <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir> | |
| <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> | |
| <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir> | |
| <OutDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(Platform)\$(Configuration)\</OutDir> | |
| <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir> | |
| <IntDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(Platform)\$(Configuration)\</IntDir> | |
| <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> | |
| <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">false</LinkIncremental> | |
| <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)\Include;..\include;$(IncludePath)</IncludePath> | |
| <IncludePath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(DXSDK_DIR)\Include;..\include;$(IncludePath)</IncludePath> | |
| <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(DXSDK_DIR)\Include;..\include;$(DXSDK_DIR)\Include;$(VCInstallDir)PlatformSDK\include;$(IncludePath)</IncludePath> | |
| <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath> | |
| <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib</LibraryPath> | |
| <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib</LibraryPath> | |
| </PropertyGroup> | |
| <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |
| <ClCompile> | |
| <Optimization>Disabled</Optimization> | |
| <AdditionalIncludeDirectories>$(SolutionDir);$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |
| <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |
| <MinimalRebuild>true</MinimalRebuild> | |
| <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> | |
| <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |
| <PrecompiledHeader> | |
| </PrecompiledHeader> | |
| <WarningLevel>Level3</WarningLevel> | |
| <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> | |
| <BrowseInformation>true</BrowseInformation> | |
| <ExceptionHandling>Sync</ExceptionHandling> | |
| </ClCompile> | |
| <Link> | |
| <AdditionalDependencies>dwmapi.lib;dxguid.lib;WS2_32.lib;D3dx9.lib;d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies> | |
| <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile> | |
| <GenerateDebugInformation>true</GenerateDebugInformation> | |
| <SubSystem>Windows</SubSystem> | |
| <RandomizedBaseAddress>false</RandomizedBaseAddress> | |
| <DataExecutionPrevention> | |
| </DataExecutionPrevention> | |
| <TargetMachine>MachineX86</TargetMachine> | |
| </Link> | |
| <PostBuildEvent> | |
| <Command>mkdir "$(ProjectDir)..\..\lib\$(Configuration)\" | |
| copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\lib\$(Configuration)\" | |
| copy "$(OutDir)libGLESv2.lib" "$(ProjectDir)..\..\lib\$(Configuration)\" | |
| </Command> | |
| </PostBuildEvent> | |
| </ItemDefinitionGroup> | |
| <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |
| <ClCompile> | |
| <Optimization>Full</Optimization> | |
| <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> | |
| <AdditionalIncludeDirectories>$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |
| <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |
| <RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |
| <PrecompiledHeader> | |
| </PrecompiledHeader> | |
| <WarningLevel>Level3</WarningLevel> | |
| <DebugInformationFormat> | |
| </DebugInformationFormat> | |
| <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> | |
| <OmitFramePointers>true</OmitFramePointers> | |
| <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations> | |
| <WholeProgramOptimization>true</WholeProgramOptimization> | |
| <IntrinsicFunctions>false</IntrinsicFunctions> | |
| <ExceptionHandling>Sync</ExceptionHandling> | |
| </ClCompile> | |
| <Link> | |
| <AdditionalDependencies>dwmapi.lib;dxguid.lib;WS2_32.lib;D3dx9.lib;d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies> | |
| <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries> | |
| <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile> | |
| <GenerateDebugInformation>true</GenerateDebugInformation> | |
| <SubSystem>Windows</SubSystem> | |
| <OptimizeReferences>true</OptimizeReferences> | |
| <EnableCOMDATFolding>true</EnableCOMDATFolding> | |
| <RandomizedBaseAddress>false</RandomizedBaseAddress> | |
| <DataExecutionPrevention> | |
| </DataExecutionPrevention> | |
| <TargetMachine>MachineX86</TargetMachine> | |
| </Link> | |
| <PostBuildEvent> | |
| <Command>mkdir "$(ProjectDir)..\..\lib\$(Configuration)\" | |
| copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\lib\$(Configuration)\" | |
| copy "$(OutDir)libGLESv2.lib" "$(ProjectDir)..\..\lib\$(Configuration)\" | |
| </Command> | |
| </PostBuildEvent> | |
| </ItemDefinitionGroup> | |
| <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'"> | |
| <ClCompile> | |
| <Optimization>Full</Optimization> | |
| <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> | |
| <AdditionalIncludeDirectories>$(ProjectDir)/..; $(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |
| <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |
| <RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |
| <PrecompiledHeader> | |
| </PrecompiledHeader> | |
| <WarningLevel>Level3</WarningLevel> | |
| <DebugInformationFormat> | |
| </DebugInformationFormat> | |
| <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> | |
| <OmitFramePointers>true</OmitFramePointers> | |
| <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations> | |
| <WholeProgramOptimization>true</WholeProgramOptimization> | |
| <IntrinsicFunctions>false</IntrinsicFunctions> | |
| </ClCompile> | |
| <Link> | |
| <AdditionalDependencies>dwmapi.lib;dxguid.lib;WS2_32.lib;D3dx9.lib;d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies> | |
| <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries> | |
| <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile> | |
| <GenerateDebugInformation>true</GenerateDebugInformation> | |
| <SubSystem>Windows</SubSystem> | |
| <OptimizeReferences>true</OptimizeReferences> | |
| <EnableCOMDATFolding>true</EnableCOMDATFolding> | |
| <RandomizedBaseAddress>false</RandomizedBaseAddress> | |
| <DataExecutionPrevention> | |
| </DataExecutionPrevention> | |
| <TargetMachine>MachineX86</TargetMachine> | |
| </Link> | |
| <PostBuildEvent> | |
| <Command>mkdir "$(ProjectDir)..\..\lib\$(Configuration)\" | |
| copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\lib\$(Configuration)\" | |
| copy "$(OutDir)libGLESv2.lib" "$(ProjectDir)..\..\lib\$(Configuration)\" | |
| </Command> | |
| </PostBuildEvent> | |
| </ItemDefinitionGroup> | |
| <ItemGroup> | |
| <ClCompile Include="Buffer.cpp" /> | |
| <ClCompile Include="Context.cpp" /> | |
| <ClCompile Include="..\common\debug.cpp" /> | |
| <ClCompile Include="Device.cpp" /> | |
| <ClCompile Include="Fence.cpp" /> | |
| <ClCompile Include="Framebuffer.cpp" /> | |
| <ClCompile Include="HandleAllocator.cpp" /> | |
| <ClCompile Include="Image.cpp" /> | |
| <ClCompile Include="IndexDataManager.cpp" /> | |
| <ClCompile Include="libGLESv2.cpp" /> | |
| <ClCompile Include="main.cpp" /> | |
| <ClCompile Include="Program.cpp" /> | |
| <ClCompile Include="RefCountObject.cpp" /> | |
| <ClCompile Include="Renderbuffer.cpp" /> | |
| <ClCompile Include="ResourceManager.cpp" /> | |
| <ClCompile Include="Shader.cpp" /> | |
| <ClCompile Include="Texture.cpp" /> | |
| <ClCompile Include="Unknown.cpp" /> | |
| <ClCompile Include="utilities.cpp" /> | |
| <ClCompile Include="VertexDataManager.cpp" /> | |
| </ItemGroup> | |
| <ItemGroup> | |
| <ClInclude Include="Buffer.h" /> | |
| <ClInclude Include="Context.h" /> | |
| <ClInclude Include="Device.hpp" /> | |
| <ClInclude Include="Fence.h" /> | |
| <ClInclude Include="Framebuffer.h" /> | |
| <ClInclude Include="..\..\include\GLES2\gl2.h" /> | |
| <ClInclude Include="..\..\include\GLES2\gl2ext.h" /> | |
| <ClInclude Include="..\..\include\GLES2\gl2platform.h" /> | |
| <ClInclude Include="HandleAllocator.h" /> | |
| <ClInclude Include="Image.hpp" /> | |
| <ClInclude Include="IndexDataManager.h" /> | |
| <ClInclude Include="main.h" /> | |
| <ClInclude Include="mathutil.h" /> | |
| <ClInclude Include="Program.h" /> | |
| <ClInclude Include="RefCountObject.h" /> | |
| <ClInclude Include="Renderbuffer.h" /> | |
| <ClInclude Include="resource.h" /> | |
| <ClInclude Include="ResourceManager.h" /> | |
| <ClInclude Include="Shader.h" /> | |
| <ClInclude Include="Texture.h" /> | |
| <ClInclude Include="Unknown.hpp" /> | |
| <ClInclude Include="utilities.h" /> | |
| <ClInclude Include="..\common\version.h" /> | |
| <ClInclude Include="VertexDataManager.h" /> | |
| </ItemGroup> | |
| <ItemGroup> | |
| <None Include="libGLESv2.def" /> | |
| </ItemGroup> | |
| <ItemGroup> | |
| <ResourceCompile Include="libGLESv2.rc" /> | |
| </ItemGroup> | |
| <ItemGroup> | |
| <ProjectReference Include="..\..\LLVM\win32\Analysis\Analysis.vcxproj"> | |
| <Project>{0622e827-8464-489d-8b1c-b0b496f35c08}</Project> | |
| </ProjectReference> | |
| <ProjectReference Include="..\..\LLVM\win32\CodeGen\CodeGen.vcxproj"> | |
| <Project>{08ceb1bb-c2a4-4587-b9a9-aedb8fb44897}</Project> | |
| </ProjectReference> | |
| <ProjectReference Include="..\..\LLVM\win32\ExecutionEngine\ExecutionEngine.vcxproj"> | |
| <Project>{76295ae8-a083-460e-9f80-6f2b8923264a}</Project> | |
| </ProjectReference> | |
| <ProjectReference Include="..\..\LLVM\win32\MC\MC.vcxproj"> | |
| <Project>{12d00cfa-e393-4857-a436-c7324849de51}</Project> | |
| </ProjectReference> | |
| <ProjectReference Include="..\..\LLVM\win32\Support\Support.vcxproj"> | |
| <Project>{28aa9146-3482-4f41-9cc6-407b1d258508}</Project> | |
| </ProjectReference> | |
| <ProjectReference Include="..\..\LLVM\win32\System\System.vcxproj"> | |
| <Project>{0f8407f3-fa23-4cf1-83a9-dcbe0b361489}</Project> | |
| </ProjectReference> | |
| <ProjectReference Include="..\..\LLVM\win32\TableGen\TableGen.vcxproj"> | |
| <Project>{339c2249-26b6-4172-b484-85653029af57}</Project> | |
| </ProjectReference> | |
| <ProjectReference Include="..\..\LLVM\win32\Target\Target.vcxproj"> | |
| <Project>{059fbab8-c76d-48a0-aa75-3c57bd3eafe4}</Project> | |
| </ProjectReference> | |
| <ProjectReference Include="..\..\LLVM\win32\Transforms\Transforms.vcxproj"> | |
| <Project>{c59374c1-9fc0-4147-b836-327dfdc52d99}</Project> | |
| </ProjectReference> | |
| <ProjectReference Include="..\..\LLVM\win32\VMCore\VMCore.vcxproj"> | |
| <Project>{45cd78d7-c5d9-47fe-ad12-f3251eedaffb}</Project> | |
| </ProjectReference> | |
| <ProjectReference Include="..\..\LLVM\win32\x86\x86.vcxproj"> | |
| <Project>{144eebf6-8c9b-4473-b715-2c821666af6c}</Project> | |
| </ProjectReference> | |
| <ProjectReference Include="..\..\Reactor\Reactor.vcxproj"> | |
| <Project>{28fd076d-10b5-4bd8-a4cf-f44c7002a803}</Project> | |
| </ProjectReference> | |
| <ProjectReference Include="..\..\SwiftShader\SwiftShader.vcxproj"> | |
| <Project>{7b02cb19-4cdf-4f79-bc9b-7f3f6164a003}</Project> | |
| <Private>true</Private> | |
| <ReferenceOutputAssembly>true</ReferenceOutputAssembly> | |
| <CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies> | |
| <LinkLibraryDependencies>true</LinkLibraryDependencies> | |
| <UseLibraryDependencyInputs>false</UseLibraryDependencyInputs> | |
| </ProjectReference> | |
| <ProjectReference Include="..\compiler\translator_common.vcxproj"> | |
| <Project>{5b3a6db8-1e7e-40d7-92b9-da8aae619fad}</Project> | |
| </ProjectReference> | |
| <ProjectReference Include="..\compiler\translator_hlsl.vcxproj"> | |
| <Project>{5620f0e4-6c43-49bc-a178-b804e1a0c3a7}</Project> | |
| </ProjectReference> | |
| </ItemGroup> | |
| <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |
| <ImportGroup Label="ExtensionTargets"> | |
| </ImportGroup> | |
| </Project> |