// SwiftShader Software Renderer | |
// | |
// Copyright(c) 2005-2011 TransGaming Inc. | |
// | |
// All rights reserved. No part of this software may be copied, distributed, transmitted, | |
// transcribed, stored in a retrieval system, translated into any human or computer | |
// language by any means, or disclosed to third parties without the explicit written | |
// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
// or implied, including but not limited to any patent rights, are granted to you. | |
// | |
#ifndef dx_Unknown_hpp | |
#define dx_Unknown_hpp | |
namespace gl | |
{ | |
class Unknown | |
{ | |
public: | |
Unknown(); | |
virtual void addRef(); | |
virtual void release(); | |
virtual void bind(); | |
virtual void unbind(); | |
protected: | |
virtual ~Unknown(); | |
private: | |
volatile long referenceCount; | |
volatile long bindCount; | |
}; | |
} | |
#endif // dx_Unknown_hpp |