Add SwiftShader source to repo

Oct 6 code drop from Transgaming
Review URL: https://chromereviews.googleplex.com/3846015
diff --git a/src/LLVM/lib/Bitcode/Writer/ValueEnumerator.h b/src/LLVM/lib/Bitcode/Writer/ValueEnumerator.h
new file mode 100644
index 0000000..2453b72
--- /dev/null
+++ b/src/LLVM/lib/Bitcode/Writer/ValueEnumerator.h
@@ -0,0 +1,149 @@
+//===-- Bitcode/Writer/ValueEnumerator.h - Number values --------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This class gives values and types Unique ID's.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef VALUE_ENUMERATOR_H
+#define VALUE_ENUMERATOR_H
+
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/Attributes.h"
+#include <vector>
+
+namespace llvm {
+
+class Type;
+class Value;
+class Instruction;
+class BasicBlock;
+class Function;
+class Module;
+class MDNode;
+class NamedMDNode;
+class AttrListPtr;
+class TypeSymbolTable;
+class ValueSymbolTable;
+class MDSymbolTable;
+
+class ValueEnumerator {
+public:
+  // For each type, we remember its Type* and occurrence frequency.
+  typedef std::vector<std::pair<const Type*, unsigned> > TypeList;
+
+  // For each value, we remember its Value* and occurrence frequency.
+  typedef std::vector<std::pair<const Value*, unsigned> > ValueList;
+private:
+  typedef DenseMap<const Type*, unsigned> TypeMapType;
+  TypeMapType TypeMap;
+  TypeList Types;
+
+  typedef DenseMap<const Value*, unsigned> ValueMapType;
+  ValueMapType ValueMap;
+  ValueList Values;
+  ValueList MDValues;
+  SmallVector<const MDNode *, 8> FunctionLocalMDs;
+  ValueMapType MDValueMap;
+  
+  typedef DenseMap<void*, unsigned> AttributeMapType;
+  AttributeMapType AttributeMap;
+  std::vector<AttrListPtr> Attributes;
+  
+  /// GlobalBasicBlockIDs - This map memoizes the basic block ID's referenced by
+  /// the "getGlobalBasicBlockID" method.
+  mutable DenseMap<const BasicBlock*, unsigned> GlobalBasicBlockIDs;
+  
+  typedef DenseMap<const Instruction*, unsigned> InstructionMapType;
+  InstructionMapType InstructionMap;
+  unsigned InstructionCount;
+
+  /// BasicBlocks - This contains all the basic blocks for the currently
+  /// incorporated function.  Their reverse mapping is stored in ValueMap.
+  std::vector<const BasicBlock*> BasicBlocks;
+  
+  /// When a function is incorporated, this is the size of the Values list
+  /// before incorporation.
+  unsigned NumModuleValues;
+  unsigned FirstFuncConstantID;
+  unsigned FirstInstID;
+  
+  ValueEnumerator(const ValueEnumerator &);  // DO NOT IMPLEMENT
+  void operator=(const ValueEnumerator &);   // DO NOT IMPLEMENT
+public:
+  ValueEnumerator(const Module *M);
+
+  unsigned getValueID(const Value *V) const;
+
+  unsigned getTypeID(const Type *T) const {
+    TypeMapType::const_iterator I = TypeMap.find(T);
+    assert(I != TypeMap.end() && "Type not in ValueEnumerator!");
+    return I->second-1;
+  }
+
+  unsigned getInstructionID(const Instruction *I) const;
+  void setInstructionID(const Instruction *I);
+
+  unsigned getAttributeID(const AttrListPtr &PAL) const {
+    if (PAL.isEmpty()) return 0;  // Null maps to zero.
+    AttributeMapType::const_iterator I = AttributeMap.find(PAL.getRawPointer());
+    assert(I != AttributeMap.end() && "Attribute not in ValueEnumerator!");
+    return I->second;
+  }
+
+  /// getFunctionConstantRange - Return the range of values that corresponds to
+  /// function-local constants.
+  void getFunctionConstantRange(unsigned &Start, unsigned &End) const {
+    Start = FirstFuncConstantID;
+    End = FirstInstID;
+  }
+  
+  const ValueList &getValues() const { return Values; }
+  const ValueList &getMDValues() const { return MDValues; }
+  const SmallVector<const MDNode *, 8> &getFunctionLocalMDValues() const { 
+    return FunctionLocalMDs;
+  }
+  const TypeList &getTypes() const { return Types; }
+  const std::vector<const BasicBlock*> &getBasicBlocks() const {
+    return BasicBlocks; 
+  }
+  const std::vector<AttrListPtr> &getAttributes() const {
+    return Attributes;
+  }
+  
+  /// getGlobalBasicBlockID - This returns the function-specific ID for the
+  /// specified basic block.  This is relatively expensive information, so it
+  /// should only be used by rare constructs such as address-of-label.
+  unsigned getGlobalBasicBlockID(const BasicBlock *BB) const;
+
+  /// incorporateFunction/purgeFunction - If you'd like to deal with a function,
+  /// use these two methods to get its data into the ValueEnumerator!
+  ///
+  void incorporateFunction(const Function &F);
+  void purgeFunction();
+
+private:
+  void OptimizeConstants(unsigned CstStart, unsigned CstEnd);
+    
+  void EnumerateMetadata(const Value *MD);
+  void EnumerateNamedMDNode(const NamedMDNode *NMD);
+  void EnumerateValue(const Value *V);
+  void EnumerateType(const Type *T);
+  void EnumerateOperandType(const Value *V);
+  void EnumerateAttributes(const AttrListPtr &PAL);
+  
+  void EnumerateTypeSymbolTable(const TypeSymbolTable &ST);
+  void EnumerateValueSymbolTable(const ValueSymbolTable &ST);
+  void EnumerateNamedMetadata(const Module *M);
+};
+
+} // End llvm namespace
+
+#endif