| // Copyright (c) 2019 Google LLC |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "source/fuzz/transformation_add_type_float.h" |
| |
| #include "gtest/gtest.h" |
| #include "source/fuzz/fuzzer_util.h" |
| #include "test/fuzz/fuzz_test_util.h" |
| |
| namespace spvtools { |
| namespace fuzz { |
| namespace { |
| |
| TEST(TransformationAddTypeFloatTest, IsApplicable) { |
| std::string reference_shader = R"( |
| OpCapability Shader |
| OpCapability Float16 |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Vertex %5 "main" |
| |
| ; Types |
| %2 = OpTypeFloat 16 |
| %3 = OpTypeVoid |
| %4 = OpTypeFunction %3 |
| |
| ; main function |
| %5 = OpFunction %3 None %4 |
| %6 = OpLabel |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const auto env = SPV_ENV_UNIVERSAL_1_3; |
| const auto consumer = nullptr; |
| const auto context = |
| BuildModule(env, consumer, reference_shader, kFuzzAssembleOption); |
| spvtools::ValidatorOptions validator_options; |
| ASSERT_TRUE(fuzzerutil::IsValidAndWellFormed(context.get(), validator_options, |
| kConsoleMessageConsumer)); |
| TransformationContext transformation_context( |
| MakeUnique<FactManager>(context.get()), validator_options); |
| // Tests non-fresh id. |
| auto transformation = TransformationAddTypeFloat(1, 32); |
| ASSERT_FALSE( |
| transformation.IsApplicable(context.get(), transformation_context)); |
| |
| // Tests missing Float64 capability. |
| transformation = TransformationAddTypeFloat(7, 64); |
| ASSERT_FALSE( |
| transformation.IsApplicable(context.get(), transformation_context)); |
| |
| // The transformation is not applicable because there is already a 16-bit |
| // float type declared in the module. |
| transformation = TransformationAddTypeFloat(7, 16); |
| ASSERT_FALSE( |
| transformation.IsApplicable(context.get(), transformation_context)); |
| |
| // Tests adding 32-bit float type. |
| transformation = TransformationAddTypeFloat(7, 32); |
| ASSERT_TRUE( |
| transformation.IsApplicable(context.get(), transformation_context)); |
| |
| // By default, SPIR-V does not support 64-bit float types. |
| // Below we add such capability, so the test should now pass. |
| context.get()->get_feature_mgr()->AddCapability(spv::Capability::Float64); |
| ASSERT_TRUE(TransformationAddTypeFloat(7, 64).IsApplicable( |
| context.get(), transformation_context)); |
| |
| #ifndef NDEBUG |
| // Should not be able to add float type of width different from 16/32/64 |
| ASSERT_DEATH(TransformationAddTypeFloat(7, 20).IsApplicable( |
| context.get(), transformation_context), |
| "Unexpected float type width"); |
| #endif |
| } |
| |
| TEST(TransformationAddTypeFloatTest, Apply) { |
| std::string reference_shader = R"( |
| OpCapability Shader |
| OpCapability Float16 |
| OpCapability Float64 |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Vertex %4 "main" |
| |
| ; Types |
| %2 = OpTypeVoid |
| %3 = OpTypeFunction %2 |
| |
| ; main function |
| %4 = OpFunction %2 None %3 |
| %5 = OpLabel |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const auto env = SPV_ENV_UNIVERSAL_1_3; |
| const auto consumer = nullptr; |
| const auto context = |
| BuildModule(env, consumer, reference_shader, kFuzzAssembleOption); |
| spvtools::ValidatorOptions validator_options; |
| ASSERT_TRUE(fuzzerutil::IsValidAndWellFormed(context.get(), validator_options, |
| kConsoleMessageConsumer)); |
| TransformationContext transformation_context( |
| MakeUnique<FactManager>(context.get()), validator_options); |
| // Adds 16-bit float type. |
| auto transformation = TransformationAddTypeFloat(6, 16); |
| ASSERT_EQ(nullptr, context->get_def_use_mgr()->GetDef(6)); |
| ASSERT_EQ(nullptr, context->get_type_mgr()->GetType(6)); |
| ApplyAndCheckFreshIds(transformation, context.get(), &transformation_context); |
| ASSERT_EQ(spv::Op::OpTypeFloat, |
| context->get_def_use_mgr()->GetDef(6)->opcode()); |
| ASSERT_NE(nullptr, context->get_type_mgr()->GetType(6)->AsFloat()); |
| |
| // Adds 32-bit float type. |
| transformation = TransformationAddTypeFloat(7, 32); |
| ASSERT_EQ(nullptr, context->get_def_use_mgr()->GetDef(7)); |
| ASSERT_EQ(nullptr, context->get_type_mgr()->GetType(7)); |
| ApplyAndCheckFreshIds(transformation, context.get(), &transformation_context); |
| ASSERT_EQ(spv::Op::OpTypeFloat, |
| context->get_def_use_mgr()->GetDef(7)->opcode()); |
| ASSERT_NE(nullptr, context->get_type_mgr()->GetType(7)->AsFloat()); |
| |
| // Adds 64-bit float type. |
| transformation = TransformationAddTypeFloat(8, 64); |
| ASSERT_EQ(nullptr, context->get_def_use_mgr()->GetDef(8)); |
| ASSERT_EQ(nullptr, context->get_type_mgr()->GetType(8)); |
| ApplyAndCheckFreshIds(transformation, context.get(), &transformation_context); |
| ASSERT_EQ(spv::Op::OpTypeFloat, |
| context->get_def_use_mgr()->GetDef(8)->opcode()); |
| ASSERT_NE(nullptr, context->get_type_mgr()->GetType(8)->AsFloat()); |
| |
| std::string variant_shader = R"( |
| OpCapability Shader |
| OpCapability Float16 |
| OpCapability Float64 |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Vertex %4 "main" |
| |
| ; Types |
| %2 = OpTypeVoid |
| %3 = OpTypeFunction %2 |
| %6 = OpTypeFloat 16 |
| %7 = OpTypeFloat 32 |
| %8 = OpTypeFloat 64 |
| |
| ; main function |
| %4 = OpFunction %2 None %3 |
| %5 = OpLabel |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| ASSERT_TRUE(fuzzerutil::IsValidAndWellFormed(context.get(), validator_options, |
| kConsoleMessageConsumer)); |
| ASSERT_TRUE(IsEqual(env, variant_shader, context.get())); |
| } |
| |
| } // namespace |
| } // namespace fuzz |
| } // namespace spvtools |