| //===-- ValueSymbolTable.cpp - Implement the ValueSymbolTable class -------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements the ValueSymbolTable class for the VMCore library. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #define DEBUG_TYPE "valuesymtab" | |
| #include "llvm/GlobalValue.h" | |
| #include "llvm/Type.h" | |
| #include "llvm/ValueSymbolTable.h" | |
| #include "llvm/ADT/SmallString.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| using namespace llvm; | |
| // Class destructor | |
| ValueSymbolTable::~ValueSymbolTable() { | |
| #ifndef NDEBUG // Only do this in -g mode... | |
| for (iterator VI = vmap.begin(), VE = vmap.end(); VI != VE; ++VI) | |
| dbgs() << "Value still in symbol table! Type = '" | |
| << *VI->getValue()->getType() << "' Name = '" | |
| << VI->getKeyData() << "'\n"; | |
| assert(vmap.empty() && "Values remain in symbol table!"); | |
| #endif | |
| } | |
| // Insert a value into the symbol table with the specified name... | |
| // | |
| void ValueSymbolTable::reinsertValue(Value* V) { | |
| assert(V->hasName() && "Can't insert nameless Value into symbol table"); | |
| // Try inserting the name, assuming it won't conflict. | |
| if (vmap.insert(V->Name)) { | |
| //DEBUG(dbgs() << " Inserted value: " << V->Name << ": " << *V << "\n"); | |
| return; | |
| } | |
| // Otherwise, there is a naming conflict. Rename this value. | |
| SmallString<256> UniqueName(V->getName().begin(), V->getName().end()); | |
| // The name is too already used, just free it so we can allocate a new name. | |
| V->Name->Destroy(); | |
| unsigned BaseSize = UniqueName.size(); | |
| while (1) { | |
| // Trim any suffix off and append the next number. | |
| UniqueName.resize(BaseSize); | |
| raw_svector_ostream(UniqueName) << ++LastUnique; | |
| // Try insert the vmap entry with this suffix. | |
| ValueName &NewName = vmap.GetOrCreateValue(UniqueName); | |
| if (NewName.getValue() == 0) { | |
| // Newly inserted name. Success! | |
| NewName.setValue(V); | |
| V->Name = &NewName; | |
| //DEBUG(dbgs() << " Inserted value: " << UniqueName << ": " << *V << "\n"); | |
| return; | |
| } | |
| } | |
| } | |
| void ValueSymbolTable::removeValueName(ValueName *V) { | |
| //DEBUG(dbgs() << " Removing Value: " << V->getKeyData() << "\n"); | |
| // Remove the value from the symbol table. | |
| vmap.remove(V); | |
| } | |
| /// createValueName - This method attempts to create a value name and insert | |
| /// it into the symbol table with the specified name. If it conflicts, it | |
| /// auto-renames the name and returns that instead. | |
| ValueName *ValueSymbolTable::createValueName(StringRef Name, Value *V) { | |
| // In the common case, the name is not already in the symbol table. | |
| ValueName &Entry = vmap.GetOrCreateValue(Name); | |
| if (Entry.getValue() == 0) { | |
| Entry.setValue(V); | |
| //DEBUG(dbgs() << " Inserted value: " << Entry.getKeyData() << ": " | |
| // << *V << "\n"); | |
| return &Entry; | |
| } | |
| // Otherwise, there is a naming conflict. Rename this value. | |
| SmallString<256> UniqueName(Name.begin(), Name.end()); | |
| while (1) { | |
| // Trim any suffix off and append the next number. | |
| UniqueName.resize(Name.size()); | |
| raw_svector_ostream(UniqueName) << ++LastUnique; | |
| // Try insert the vmap entry with this suffix. | |
| ValueName &NewName = vmap.GetOrCreateValue(UniqueName); | |
| if (NewName.getValue() == 0) { | |
| // Newly inserted name. Success! | |
| NewName.setValue(V); | |
| //DEBUG(dbgs() << " Inserted value: " << UniqueName << ": " << *V << "\n"); | |
| return &NewName; | |
| } | |
| } | |
| } | |
| // dump - print out the symbol table | |
| // | |
| void ValueSymbolTable::dump() const { | |
| //DEBUG(dbgs() << "ValueSymbolTable:\n"); | |
| for (const_iterator I = begin(), E = end(); I != E; ++I) { | |
| //DEBUG(dbgs() << " '" << I->getKeyData() << "' = "); | |
| I->getValue()->dump(); | |
| //DEBUG(dbgs() << "\n"); | |
| } | |
| } |