| //===-- Value.cpp - Implement the Value class -----------------------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements the Value, ValueHandle, and User classes. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "LLVMContextImpl.h" | |
| #include "llvm/Constant.h" | |
| #include "llvm/Constants.h" | |
| #include "llvm/DerivedTypes.h" | |
| #include "llvm/InstrTypes.h" | |
| #include "llvm/Instructions.h" | |
| #include "llvm/Operator.h" | |
| #include "llvm/Module.h" | |
| #include "llvm/ValueSymbolTable.h" | |
| #include "llvm/ADT/SmallString.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/GetElementPtrTypeIterator.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Support/LeakDetector.h" | |
| #include "llvm/Support/ManagedStatic.h" | |
| #include "llvm/Support/ValueHandle.h" | |
| #include "llvm/ADT/DenseMap.h" | |
| #include <algorithm> | |
| using namespace llvm; | |
| //===----------------------------------------------------------------------===// | |
| // Value Class | |
| //===----------------------------------------------------------------------===// | |
| static inline Type *checkType(Type *Ty) { | |
| assert(Ty && "Value defined with a null type: Error!"); | |
| return const_cast<Type*>(Ty); | |
| } | |
| Value::Value(Type *ty, unsigned scid) | |
| : SubclassID(scid), HasValueHandle(0), | |
| SubclassOptionalData(0), SubclassData(0), VTy((Type*)checkType(ty)), | |
| UseList(0), Name(0) { | |
| // FIXME: Why isn't this in the subclass gunk?? | |
| if (isa<CallInst>(this) || isa<InvokeInst>(this)) | |
| assert((VTy->isFirstClassType() || VTy->isVoidTy() || VTy->isStructTy()) && | |
| "invalid CallInst type!"); | |
| else if (!isa<Constant>(this) && !isa<BasicBlock>(this)) | |
| assert((VTy->isFirstClassType() || VTy->isVoidTy()) && | |
| "Cannot create non-first-class values except for constants!"); | |
| } | |
| Value::~Value() { | |
| // Notify all ValueHandles (if present) that this value is going away. | |
| if (HasValueHandle) | |
| ValueHandleBase::ValueIsDeleted(this); | |
| #ifndef NDEBUG // Only in -g mode... | |
| // Check to make sure that there are no uses of this value that are still | |
| // around when the value is destroyed. If there are, then we have a dangling | |
| // reference and something is wrong. This code is here to print out what is | |
| // still being referenced. The value in question should be printed as | |
| // a <badref> | |
| // | |
| if (!use_empty()) { | |
| dbgs() << "While deleting: " << *VTy << " %" << getNameStr() << "\n"; | |
| for (use_iterator I = use_begin(), E = use_end(); I != E; ++I) | |
| dbgs() << "Use still stuck around after Def is destroyed:" | |
| << **I << "\n"; | |
| } | |
| #endif | |
| assert(use_empty() && "Uses remain when a value is destroyed!"); | |
| // If this value is named, destroy the name. This should not be in a symtab | |
| // at this point. | |
| if (Name) | |
| Name->Destroy(); | |
| // There should be no uses of this object anymore, remove it. | |
| LeakDetector::removeGarbageObject(this); | |
| } | |
| /// hasNUses - Return true if this Value has exactly N users. | |
| /// | |
| bool Value::hasNUses(unsigned N) const { | |
| const_use_iterator UI = use_begin(), E = use_end(); | |
| for (; N; --N, ++UI) | |
| if (UI == E) return false; // Too few. | |
| return UI == E; | |
| } | |
| /// hasNUsesOrMore - Return true if this value has N users or more. This is | |
| /// logically equivalent to getNumUses() >= N. | |
| /// | |
| bool Value::hasNUsesOrMore(unsigned N) const { | |
| const_use_iterator UI = use_begin(), E = use_end(); | |
| for (; N; --N, ++UI) | |
| if (UI == E) return false; // Too few. | |
| return true; | |
| } | |
| /// isUsedInBasicBlock - Return true if this value is used in the specified | |
| /// basic block. | |
| bool Value::isUsedInBasicBlock(const BasicBlock *BB) const { | |
| for (const_use_iterator I = use_begin(), E = use_end(); I != E; ++I) { | |
| const Instruction *User = dyn_cast<Instruction>(*I); | |
| if (User && User->getParent() == BB) | |
| return true; | |
| } | |
| return false; | |
| } | |
| /// getNumUses - This method computes the number of uses of this Value. This | |
| /// is a linear time operation. Use hasOneUse or hasNUses to check for specific | |
| /// values. | |
| unsigned Value::getNumUses() const { | |
| return (unsigned)std::distance(use_begin(), use_end()); | |
| } | |
| static bool getSymTab(Value *V, ValueSymbolTable *&ST) { | |
| ST = 0; | |
| if (Instruction *I = dyn_cast<Instruction>(V)) { | |
| if (BasicBlock *P = I->getParent()) | |
| if (Function *PP = P->getParent()) | |
| ST = &PP->getValueSymbolTable(); | |
| } else if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) { | |
| if (Function *P = BB->getParent()) | |
| ST = &P->getValueSymbolTable(); | |
| } else if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) { | |
| if (Module *P = GV->getParent()) | |
| ST = &P->getValueSymbolTable(); | |
| } else if (Argument *A = dyn_cast<Argument>(V)) { | |
| if (Function *P = A->getParent()) | |
| ST = &P->getValueSymbolTable(); | |
| } else if (isa<MDString>(V)) | |
| return true; | |
| else { | |
| assert(isa<Constant>(V) && "Unknown value type!"); | |
| return true; // no name is setable for this. | |
| } | |
| return false; | |
| } | |
| StringRef Value::getName() const { | |
| // Make sure the empty string is still a C string. For historical reasons, | |
| // some clients want to call .data() on the result and expect it to be null | |
| // terminated. | |
| if (!Name) return StringRef("", 0); | |
| return Name->getKey(); | |
| } | |
| std::string Value::getNameStr() const { | |
| return getName().str(); | |
| } | |
| void Value::setName(const Twine &NewName) { | |
| // Fast path for common IRBuilder case of setName("") when there is no name. | |
| if (NewName.isTriviallyEmpty() && !hasName()) | |
| return; | |
| SmallString<256> NameData; | |
| StringRef NameRef = NewName.toStringRef(NameData); | |
| // Name isn't changing? | |
| if (getName() == NameRef) | |
| return; | |
| assert(!getType()->isVoidTy() && "Cannot assign a name to void values!"); | |
| // Get the symbol table to update for this object. | |
| ValueSymbolTable *ST; | |
| if (getSymTab(this, ST)) | |
| return; // Cannot set a name on this value (e.g. constant). | |
| if (!ST) { // No symbol table to update? Just do the change. | |
| if (NameRef.empty()) { | |
| // Free the name for this value. | |
| Name->Destroy(); | |
| Name = 0; | |
| return; | |
| } | |
| if (Name) | |
| Name->Destroy(); | |
| // NOTE: Could optimize for the case the name is shrinking to not deallocate | |
| // then reallocated. | |
| // Create the new name. | |
| Name = ValueName::Create(NameRef.begin(), NameRef.end()); | |
| Name->setValue(this); | |
| return; | |
| } | |
| // NOTE: Could optimize for the case the name is shrinking to not deallocate | |
| // then reallocated. | |
| if (hasName()) { | |
| // Remove old name. | |
| ST->removeValueName(Name); | |
| Name->Destroy(); | |
| Name = 0; | |
| if (NameRef.empty()) | |
| return; | |
| } | |
| // Name is changing to something new. | |
| Name = ST->createValueName(NameRef, this); | |
| } | |
| /// takeName - transfer the name from V to this value, setting V's name to | |
| /// empty. It is an error to call V->takeName(V). | |
| void Value::takeName(Value *V) { | |
| ValueSymbolTable *ST = 0; | |
| // If this value has a name, drop it. | |
| if (hasName()) { | |
| // Get the symtab this is in. | |
| if (getSymTab(this, ST)) { | |
| // We can't set a name on this value, but we need to clear V's name if | |
| // it has one. | |
| if (V->hasName()) V->setName(""); | |
| return; // Cannot set a name on this value (e.g. constant). | |
| } | |
| // Remove old name. | |
| if (ST) | |
| ST->removeValueName(Name); | |
| Name->Destroy(); | |
| Name = 0; | |
| } | |
| // Now we know that this has no name. | |
| // If V has no name either, we're done. | |
| if (!V->hasName()) return; | |
| // Get this's symtab if we didn't before. | |
| if (!ST) { | |
| if (getSymTab(this, ST)) { | |
| // Clear V's name. | |
| V->setName(""); | |
| return; // Cannot set a name on this value (e.g. constant). | |
| } | |
| } | |
| // Get V's ST, this should always succed, because V has a name. | |
| ValueSymbolTable *VST; | |
| bool Failure = getSymTab(V, VST); | |
| assert(!Failure && "V has a name, so it should have a ST!"); (void)Failure; | |
| // If these values are both in the same symtab, we can do this very fast. | |
| // This works even if both values have no symtab yet. | |
| if (ST == VST) { | |
| // Take the name! | |
| Name = V->Name; | |
| V->Name = 0; | |
| Name->setValue(this); | |
| return; | |
| } | |
| // Otherwise, things are slightly more complex. Remove V's name from VST and | |
| // then reinsert it into ST. | |
| if (VST) | |
| VST->removeValueName(V->Name); | |
| Name = V->Name; | |
| V->Name = 0; | |
| Name->setValue(this); | |
| if (ST) | |
| ST->reinsertValue(this); | |
| } | |
| void Value::replaceAllUsesWith(Value *New) { | |
| assert(New && "Value::replaceAllUsesWith(<null>) is invalid!"); | |
| assert(New != this && "this->replaceAllUsesWith(this) is NOT valid!"); | |
| assert(New->getType() == getType() && | |
| "replaceAllUses of value with new value of different type!"); | |
| // Notify all ValueHandles (if present) that this value is going away. | |
| if (HasValueHandle) | |
| ValueHandleBase::ValueIsRAUWd(this, New); | |
| while (!use_empty()) { | |
| Use &U = *UseList; | |
| // Must handle Constants specially, we cannot call replaceUsesOfWith on a | |
| // constant because they are uniqued. | |
| if (Constant *C = dyn_cast<Constant>(U.getUser())) { | |
| if (!isa<GlobalValue>(C)) { | |
| C->replaceUsesOfWithOnConstant(this, New, &U); | |
| continue; | |
| } | |
| } | |
| U.set(New); | |
| } | |
| if (BasicBlock *BB = dyn_cast<BasicBlock>(this)) | |
| BB->replaceSuccessorsPhiUsesWith(cast<BasicBlock>(New)); | |
| } | |
| Value *Value::stripPointerCasts() { | |
| if (!getType()->isPointerTy()) | |
| return this; | |
| // Even though we don't look through PHI nodes, we could be called on an | |
| // instruction in an unreachable block, which may be on a cycle. | |
| SmallPtrSet<Value *, 4> Visited; | |
| Value *V = this; | |
| Visited.insert(V); | |
| do { | |
| if (GEPOperator *GEP = dyn_cast<GEPOperator>(V)) { | |
| if (!GEP->hasAllZeroIndices()) | |
| return V; | |
| V = GEP->getPointerOperand(); | |
| } else if (Operator::getOpcode(V) == Instruction::BitCast) { | |
| V = cast<Operator>(V)->getOperand(0); | |
| } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) { | |
| if (GA->mayBeOverridden()) | |
| return V; | |
| V = GA->getAliasee(); | |
| } else { | |
| return V; | |
| } | |
| assert(V->getType()->isPointerTy() && "Unexpected operand type!"); | |
| } while (Visited.insert(V)); | |
| return V; | |
| } | |
| /// isDereferenceablePointer - Test if this value is always a pointer to | |
| /// allocated and suitably aligned memory for a simple load or store. | |
| bool Value::isDereferenceablePointer() const { | |
| // Note that it is not safe to speculate into a malloc'd region because | |
| // malloc may return null. | |
| // It's also not always safe to follow a bitcast, for example: | |
| // bitcast i8* (alloca i8) to i32* | |
| // would result in a 4-byte load from a 1-byte alloca. Some cases could | |
| // be handled using TargetData to check sizes and alignments though. | |
| // These are obviously ok. | |
| if (isa<AllocaInst>(this)) return true; | |
| // Global variables which can't collapse to null are ok. | |
| if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(this)) | |
| return !GV->hasExternalWeakLinkage(); | |
| // byval arguments are ok. | |
| if (const Argument *A = dyn_cast<Argument>(this)) | |
| return A->hasByValAttr(); | |
| // For GEPs, determine if the indexing lands within the allocated object. | |
| if (const GEPOperator *GEP = dyn_cast<GEPOperator>(this)) { | |
| // Conservatively require that the base pointer be fully dereferenceable. | |
| if (!GEP->getOperand(0)->isDereferenceablePointer()) | |
| return false; | |
| // Check the indices. | |
| gep_type_iterator GTI = gep_type_begin(GEP); | |
| for (User::const_op_iterator I = GEP->op_begin()+1, | |
| E = GEP->op_end(); I != E; ++I) { | |
| Value *Index = *I; | |
| Type *Ty = *GTI++; | |
| // Struct indices can't be out of bounds. | |
| if (isa<StructType>(Ty)) | |
| continue; | |
| ConstantInt *CI = dyn_cast<ConstantInt>(Index); | |
| if (!CI) | |
| return false; | |
| // Zero is always ok. | |
| if (CI->isZero()) | |
| continue; | |
| // Check to see that it's within the bounds of an array. | |
| ArrayType *ATy = dyn_cast<ArrayType>(Ty); | |
| if (!ATy) | |
| return false; | |
| if (CI->getValue().getActiveBits() > 64) | |
| return false; | |
| if (CI->getZExtValue() >= ATy->getNumElements()) | |
| return false; | |
| } | |
| // Indices check out; this is dereferenceable. | |
| return true; | |
| } | |
| // If we don't know, assume the worst. | |
| return false; | |
| } | |
| /// DoPHITranslation - If this value is a PHI node with CurBB as its parent, | |
| /// return the value in the PHI node corresponding to PredBB. If not, return | |
| /// ourself. This is useful if you want to know the value something has in a | |
| /// predecessor block. | |
| Value *Value::DoPHITranslation(const BasicBlock *CurBB, | |
| const BasicBlock *PredBB) { | |
| PHINode *PN = dyn_cast<PHINode>(this); | |
| if (PN && PN->getParent() == CurBB) | |
| return PN->getIncomingValueForBlock(PredBB); | |
| return this; | |
| } | |
| LLVMContext &Value::getContext() const { return VTy->getContext(); } | |
| //===----------------------------------------------------------------------===// | |
| // ValueHandleBase Class | |
| //===----------------------------------------------------------------------===// | |
| /// AddToExistingUseList - Add this ValueHandle to the use list for VP, where | |
| /// List is known to point into the existing use list. | |
| void ValueHandleBase::AddToExistingUseList(ValueHandleBase **List) { | |
| assert(List && "Handle list is null?"); | |
| // Splice ourselves into the list. | |
| Next = *List; | |
| *List = this; | |
| setPrevPtr(List); | |
| if (Next) { | |
| Next->setPrevPtr(&Next); | |
| assert(VP == Next->VP && "Added to wrong list?"); | |
| } | |
| } | |
| void ValueHandleBase::AddToExistingUseListAfter(ValueHandleBase *List) { | |
| assert(List && "Must insert after existing node"); | |
| Next = List->Next; | |
| setPrevPtr(&List->Next); | |
| List->Next = this; | |
| if (Next) | |
| Next->setPrevPtr(&Next); | |
| } | |
| /// AddToUseList - Add this ValueHandle to the use list for VP. | |
| void ValueHandleBase::AddToUseList() { | |
| assert(VP && "Null pointer doesn't have a use list!"); | |
| LLVMContextImpl *pImpl = VP->getContext().pImpl; | |
| if (VP->HasValueHandle) { | |
| // If this value already has a ValueHandle, then it must be in the | |
| // ValueHandles map already. | |
| ValueHandleBase *&Entry = pImpl->ValueHandles[VP]; | |
| assert(Entry != 0 && "Value doesn't have any handles?"); | |
| AddToExistingUseList(&Entry); | |
| return; | |
| } | |
| // Ok, it doesn't have any handles yet, so we must insert it into the | |
| // DenseMap. However, doing this insertion could cause the DenseMap to | |
| // reallocate itself, which would invalidate all of the PrevP pointers that | |
| // point into the old table. Handle this by checking for reallocation and | |
| // updating the stale pointers only if needed. | |
| DenseMap<Value*, ValueHandleBase*> &Handles = pImpl->ValueHandles; | |
| const void *OldBucketPtr = Handles.getPointerIntoBucketsArray(); | |
| ValueHandleBase *&Entry = Handles[VP]; | |
| assert(Entry == 0 && "Value really did already have handles?"); | |
| AddToExistingUseList(&Entry); | |
| VP->HasValueHandle = true; | |
| // If reallocation didn't happen or if this was the first insertion, don't | |
| // walk the table. | |
| if (Handles.isPointerIntoBucketsArray(OldBucketPtr) || | |
| Handles.size() == 1) { | |
| return; | |
| } | |
| // Okay, reallocation did happen. Fix the Prev Pointers. | |
| for (DenseMap<Value*, ValueHandleBase*>::iterator I = Handles.begin(), | |
| E = Handles.end(); I != E; ++I) { | |
| assert(I->second && I->first == I->second->VP && "List invariant broken!"); | |
| I->second->setPrevPtr(&I->second); | |
| } | |
| } | |
| /// RemoveFromUseList - Remove this ValueHandle from its current use list. | |
| void ValueHandleBase::RemoveFromUseList() { | |
| assert(VP && VP->HasValueHandle && "Pointer doesn't have a use list!"); | |
| // Unlink this from its use list. | |
| ValueHandleBase **PrevPtr = getPrevPtr(); | |
| assert(*PrevPtr == this && "List invariant broken"); | |
| *PrevPtr = Next; | |
| if (Next) { | |
| assert(Next->getPrevPtr() == &Next && "List invariant broken"); | |
| Next->setPrevPtr(PrevPtr); | |
| return; | |
| } | |
| // If the Next pointer was null, then it is possible that this was the last | |
| // ValueHandle watching VP. If so, delete its entry from the ValueHandles | |
| // map. | |
| LLVMContextImpl *pImpl = VP->getContext().pImpl; | |
| DenseMap<Value*, ValueHandleBase*> &Handles = pImpl->ValueHandles; | |
| if (Handles.isPointerIntoBucketsArray(PrevPtr)) { | |
| Handles.erase(VP); | |
| VP->HasValueHandle = false; | |
| } | |
| } | |
| void ValueHandleBase::ValueIsDeleted(Value *V) { | |
| assert(V->HasValueHandle && "Should only be called if ValueHandles present"); | |
| // Get the linked list base, which is guaranteed to exist since the | |
| // HasValueHandle flag is set. | |
| LLVMContextImpl *pImpl = V->getContext().pImpl; | |
| ValueHandleBase *Entry = pImpl->ValueHandles[V]; | |
| assert(Entry && "Value bit set but no entries exist"); | |
| // We use a local ValueHandleBase as an iterator so that ValueHandles can add | |
| // and remove themselves from the list without breaking our iteration. This | |
| // is not really an AssertingVH; we just have to give ValueHandleBase a kind. | |
| // Note that we deliberately do not the support the case when dropping a value | |
| // handle results in a new value handle being permanently added to the list | |
| // (as might occur in theory for CallbackVH's): the new value handle will not | |
| // be processed and the checking code will mete out righteous punishment if | |
| // the handle is still present once we have finished processing all the other | |
| // value handles (it is fine to momentarily add then remove a value handle). | |
| for (ValueHandleBase Iterator(Assert, *Entry); Entry; Entry = Iterator.Next) { | |
| Iterator.RemoveFromUseList(); | |
| Iterator.AddToExistingUseListAfter(Entry); | |
| assert(Entry->Next == &Iterator && "Loop invariant broken."); | |
| switch (Entry->getKind()) { | |
| case Assert: | |
| break; | |
| case Tracking: | |
| // Mark that this value has been deleted by setting it to an invalid Value | |
| // pointer. | |
| Entry->operator=(DenseMapInfo<Value *>::getTombstoneKey()); | |
| break; | |
| case Weak: | |
| // Weak just goes to null, which will unlink it from the list. | |
| Entry->operator=(0); | |
| break; | |
| case Callback: | |
| // Forward to the subclass's implementation. | |
| static_cast<CallbackVH*>(Entry)->deleted(); | |
| break; | |
| } | |
| } | |
| // All callbacks, weak references, and assertingVHs should be dropped by now. | |
| if (V->HasValueHandle) { | |
| #ifndef NDEBUG // Only in +Asserts mode... | |
| dbgs() << "While deleting: " << *V->getType() << " %" << V->getNameStr() | |
| << "\n"; | |
| if (pImpl->ValueHandles[V]->getKind() == Assert) | |
| llvm_unreachable("An asserting value handle still pointed to this" | |
| " value!"); | |
| #endif | |
| llvm_unreachable("All references to V were not removed?"); | |
| } | |
| } | |
| void ValueHandleBase::ValueIsRAUWd(Value *Old, Value *New) { | |
| assert(Old->HasValueHandle &&"Should only be called if ValueHandles present"); | |
| assert(Old != New && "Changing value into itself!"); | |
| // Get the linked list base, which is guaranteed to exist since the | |
| // HasValueHandle flag is set. | |
| LLVMContextImpl *pImpl = Old->getContext().pImpl; | |
| ValueHandleBase *Entry = pImpl->ValueHandles[Old]; | |
| assert(Entry && "Value bit set but no entries exist"); | |
| // We use a local ValueHandleBase as an iterator so that | |
| // ValueHandles can add and remove themselves from the list without | |
| // breaking our iteration. This is not really an AssertingVH; we | |
| // just have to give ValueHandleBase some kind. | |
| for (ValueHandleBase Iterator(Assert, *Entry); Entry; Entry = Iterator.Next) { | |
| Iterator.RemoveFromUseList(); | |
| Iterator.AddToExistingUseListAfter(Entry); | |
| assert(Entry->Next == &Iterator && "Loop invariant broken."); | |
| switch (Entry->getKind()) { | |
| case Assert: | |
| // Asserting handle does not follow RAUW implicitly. | |
| break; | |
| case Tracking: | |
| // Tracking goes to new value like a WeakVH. Note that this may make it | |
| // something incompatible with its templated type. We don't want to have a | |
| // virtual (or inline) interface to handle this though, so instead we make | |
| // the TrackingVH accessors guarantee that a client never sees this value. | |
| // FALLTHROUGH | |
| case Weak: | |
| // Weak goes to the new value, which will unlink it from Old's list. | |
| Entry->operator=(New); | |
| break; | |
| case Callback: | |
| // Forward to the subclass's implementation. | |
| static_cast<CallbackVH*>(Entry)->allUsesReplacedWith(New); | |
| break; | |
| } | |
| } | |
| #ifndef NDEBUG | |
| // If any new tracking or weak value handles were added while processing the | |
| // list, then complain about it now. | |
| if (Old->HasValueHandle) | |
| for (Entry = pImpl->ValueHandles[Old]; Entry; Entry = Entry->Next) | |
| switch (Entry->getKind()) { | |
| case Tracking: | |
| case Weak: | |
| dbgs() << "After RAUW from " << *Old->getType() << " %" | |
| << Old->getNameStr() << " to " << *New->getType() << " %" | |
| << New->getNameStr() << "\n"; | |
| llvm_unreachable("A tracking or weak value handle still pointed to the" | |
| " old value!\n"); | |
| default: | |
| break; | |
| } | |
| #endif | |
| } | |
| /// ~CallbackVH. Empty, but defined here to avoid emitting the vtable | |
| /// more than once. | |
| CallbackVH::~CallbackVH() {} |