| //===-- StringPool.h - Interned string pool ---------------------*- C++ -*-===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file declares an interned string pool, which helps reduce the cost of | |
| // strings by using the same storage for identical strings. | |
| // | |
| // To intern a string: | |
| // | |
| // StringPool Pool; | |
| // PooledStringPtr Str = Pool.intern("wakka wakka"); | |
| // | |
| // To use the value of an interned string, use operator bool and operator*: | |
| // | |
| // if (Str) | |
| // cerr << "the string is" << *Str << "\n"; | |
| // | |
| // Pooled strings are immutable, but you can change a PooledStringPtr to point | |
| // to another instance. So that interned strings can eventually be freed, | |
| // strings in the string pool are reference-counted (automatically). | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_SUPPORT_STRINGPOOL_H | |
| #define LLVM_SUPPORT_STRINGPOOL_H | |
| #include "llvm/ADT/StringMap.h" | |
| #include <new> | |
| #include <cassert> | |
| namespace llvm { | |
| class PooledStringPtr; | |
| /// StringPool - An interned string pool. Use the intern method to add a | |
| /// string. Strings are removed automatically as PooledStringPtrs are | |
| /// destroyed. | |
| class StringPool { | |
| /// PooledString - This is the value of an entry in the pool's interning | |
| /// table. | |
| struct PooledString { | |
| StringPool *Pool; ///< So the string can remove itself. | |
| unsigned Refcount; ///< Number of referencing PooledStringPtrs. | |
| public: | |
| PooledString() : Pool(0), Refcount(0) { } | |
| }; | |
| friend class PooledStringPtr; | |
| typedef StringMap<PooledString> table_t; | |
| typedef StringMapEntry<PooledString> entry_t; | |
| table_t InternTable; | |
| public: | |
| StringPool(); | |
| ~StringPool(); | |
| /// intern - Adds a string to the pool and returns a reference-counted | |
| /// pointer to it. No additional memory is allocated if the string already | |
| /// exists in the pool. | |
| PooledStringPtr intern(StringRef Str); | |
| /// empty - Checks whether the pool is empty. Returns true if so. | |
| /// | |
| inline bool empty() const { return InternTable.empty(); } | |
| }; | |
| /// PooledStringPtr - A pointer to an interned string. Use operator bool to | |
| /// test whether the pointer is valid, and operator * to get the string if so. | |
| /// This is a lightweight value class with storage requirements equivalent to | |
| /// a single pointer, but it does have reference-counting overhead when | |
| /// copied. | |
| class PooledStringPtr { | |
| typedef StringPool::entry_t entry_t; | |
| entry_t *S; | |
| public: | |
| PooledStringPtr() : S(0) {} | |
| explicit PooledStringPtr(entry_t *E) : S(E) { | |
| if (S) ++S->getValue().Refcount; | |
| } | |
| PooledStringPtr(const PooledStringPtr &That) : S(That.S) { | |
| if (S) ++S->getValue().Refcount; | |
| } | |
| PooledStringPtr &operator=(const PooledStringPtr &That) { | |
| if (S != That.S) { | |
| clear(); | |
| S = That.S; | |
| if (S) ++S->getValue().Refcount; | |
| } | |
| return *this; | |
| } | |
| void clear() { | |
| if (!S) | |
| return; | |
| if (--S->getValue().Refcount == 0) { | |
| S->getValue().Pool->InternTable.remove(S); | |
| S->Destroy(); | |
| } | |
| S = 0; | |
| } | |
| ~PooledStringPtr() { clear(); } | |
| inline const char *begin() const { | |
| assert(*this && "Attempt to dereference empty PooledStringPtr!"); | |
| return S->getKeyData(); | |
| } | |
| inline const char *end() const { | |
| assert(*this && "Attempt to dereference empty PooledStringPtr!"); | |
| return S->getKeyData() + S->getKeyLength(); | |
| } | |
| inline unsigned size() const { | |
| assert(*this && "Attempt to dereference empty PooledStringPtr!"); | |
| return S->getKeyLength(); | |
| } | |
| inline const char *operator*() const { return begin(); } | |
| inline operator bool() const { return S != 0; } | |
| inline bool operator==(const PooledStringPtr &That) { return S == That.S; } | |
| inline bool operator!=(const PooledStringPtr &That) { return S != That.S; } | |
| }; | |
| } // End llvm namespace | |
| #endif |