| //===-- RuntimeDyld.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // Interface for the runtime dynamic linker facilities of the MC-JIT. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_RUNTIME_DYLD_H | |
| #define LLVM_RUNTIME_DYLD_H | |
| #include "llvm/ADT/StringRef.h" | |
| #include "llvm/Support/Memory.h" | |
| namespace llvm { | |
| class RuntimeDyldImpl; | |
| class MemoryBuffer; | |
| // RuntimeDyld clients often want to handle the memory management of | |
| // what gets placed where. For JIT clients, this is an abstraction layer | |
| // over the JITMemoryManager, which references objects by their source | |
| // representations in LLVM IR. | |
| // FIXME: As the RuntimeDyld fills out, additional routines will be needed | |
| // for the varying types of objects to be allocated. | |
| class RTDyldMemoryManager { | |
| RTDyldMemoryManager(const RTDyldMemoryManager&); // DO NOT IMPLEMENT | |
| void operator=(const RTDyldMemoryManager&); // DO NOT IMPLEMENT | |
| public: | |
| RTDyldMemoryManager() {} | |
| virtual ~RTDyldMemoryManager(); | |
| // Allocate ActualSize bytes, or more, for the named function. Return | |
| // a pointer to the allocated memory and update Size to reflect how much | |
| // memory was acutally allocated. | |
| virtual uint8_t *startFunctionBody(const char *Name, uintptr_t &Size) = 0; | |
| // Mark the end of the function, including how much of the allocated | |
| // memory was actually used. | |
| virtual void endFunctionBody(const char *Name, uint8_t *FunctionStart, | |
| uint8_t *FunctionEnd) = 0; | |
| }; | |
| class RuntimeDyld { | |
| RuntimeDyld(const RuntimeDyld &); // DO NOT IMPLEMENT | |
| void operator=(const RuntimeDyld &); // DO NOT IMPLEMENT | |
| // RuntimeDyldImpl is the actual class. RuntimeDyld is just the public | |
| // interface. | |
| RuntimeDyldImpl *Dyld; | |
| RTDyldMemoryManager *MM; | |
| public: | |
| RuntimeDyld(RTDyldMemoryManager*); | |
| ~RuntimeDyld(); | |
| bool loadObject(MemoryBuffer *InputBuffer); | |
| // Get the address of our local copy of the symbol. This may or may not | |
| // be the address used for relocation (clients can copy the data around | |
| // and resolve relocatons based on where they put it). | |
| void *getSymbolAddress(StringRef Name); | |
| // Resolve the relocations for all symbols we currently know about. | |
| void resolveRelocations(); | |
| // Change the address associated with a symbol when resolving relocations. | |
| // Any relocations already associated with the symbol will be re-resolved. | |
| void reassignSymbolAddress(StringRef Name, uint8_t *Addr); | |
| StringRef getErrorString(); | |
| }; | |
| } // end namespace llvm | |
| #endif |