|  | //===--- CrashRecoveryContext.cpp - Crash Recovery ------------------------===// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file is distributed under the University of Illinois Open Source | 
|  | // License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #include "llvm/Support/CrashRecoveryContext.h" | 
|  | #include "llvm/ADT/SmallString.h" | 
|  | #include "llvm/Config/config.h" | 
|  | #include "llvm/Support/Mutex.h" | 
|  | #include "llvm/Support/ThreadLocal.h" | 
|  | #include "llvm/Support/ErrorHandling.h" | 
|  | #include <setjmp.h> | 
|  | #include <cstdio> | 
|  | using namespace llvm; | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | struct CrashRecoveryContextImpl; | 
|  |  | 
|  | static sys::ThreadLocal<const CrashRecoveryContextImpl> CurrentContext; | 
|  |  | 
|  | struct CrashRecoveryContextImpl { | 
|  | CrashRecoveryContext *CRC; | 
|  | std::string Backtrace; | 
|  | ::jmp_buf JumpBuffer; | 
|  | volatile unsigned Failed : 1; | 
|  |  | 
|  | public: | 
|  | CrashRecoveryContextImpl(CrashRecoveryContext *CRC) : CRC(CRC), | 
|  | Failed(false) { | 
|  | CurrentContext.set(this); | 
|  | } | 
|  | ~CrashRecoveryContextImpl() { | 
|  | CurrentContext.erase(); | 
|  | } | 
|  |  | 
|  | void HandleCrash() { | 
|  | // Eliminate the current context entry, to avoid re-entering in case the | 
|  | // cleanup code crashes. | 
|  | CurrentContext.erase(); | 
|  |  | 
|  | assert(!Failed && "Crash recovery context already failed!"); | 
|  | Failed = true; | 
|  |  | 
|  | // FIXME: Stash the backtrace. | 
|  |  | 
|  | // Jump back to the RunSafely we were called under. | 
|  | longjmp(JumpBuffer, 1); | 
|  | } | 
|  | }; | 
|  |  | 
|  | } | 
|  |  | 
|  | static sys::Mutex gCrashRecoveryContexMutex; | 
|  | static bool gCrashRecoveryEnabled = false; | 
|  |  | 
|  | static sys::ThreadLocal<const CrashRecoveryContextCleanup> | 
|  | tlIsRecoveringFromCrash; | 
|  |  | 
|  | CrashRecoveryContextCleanup::~CrashRecoveryContextCleanup() {} | 
|  |  | 
|  | CrashRecoveryContext::~CrashRecoveryContext() { | 
|  | // Reclaim registered resources. | 
|  | CrashRecoveryContextCleanup *i = head; | 
|  | tlIsRecoveringFromCrash.set(head); | 
|  | while (i) { | 
|  | CrashRecoveryContextCleanup *tmp = i; | 
|  | i = tmp->next; | 
|  | tmp->cleanupFired = true; | 
|  | tmp->recoverResources(); | 
|  | delete tmp; | 
|  | } | 
|  | tlIsRecoveringFromCrash.erase(); | 
|  |  | 
|  | CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl; | 
|  | delete CRCI; | 
|  | } | 
|  |  | 
|  | bool CrashRecoveryContext::isRecoveringFromCrash() { | 
|  | return tlIsRecoveringFromCrash.get() != 0; | 
|  | } | 
|  |  | 
|  | CrashRecoveryContext *CrashRecoveryContext::GetCurrent() { | 
|  | if (!gCrashRecoveryEnabled) | 
|  | return 0; | 
|  |  | 
|  | const CrashRecoveryContextImpl *CRCI = CurrentContext.get(); | 
|  | if (!CRCI) | 
|  | return 0; | 
|  |  | 
|  | return CRCI->CRC; | 
|  | } | 
|  |  | 
|  | void CrashRecoveryContext::registerCleanup(CrashRecoveryContextCleanup *cleanup) | 
|  | { | 
|  | if (!cleanup) | 
|  | return; | 
|  | if (head) | 
|  | head->prev = cleanup; | 
|  | cleanup->next = head; | 
|  | head = cleanup; | 
|  | } | 
|  |  | 
|  | void | 
|  | CrashRecoveryContext::unregisterCleanup(CrashRecoveryContextCleanup *cleanup) { | 
|  | if (!cleanup) | 
|  | return; | 
|  | if (cleanup == head) { | 
|  | head = cleanup->next; | 
|  | if (head) | 
|  | head->prev = 0; | 
|  | } | 
|  | else { | 
|  | cleanup->prev->next = cleanup->next; | 
|  | if (cleanup->next) | 
|  | cleanup->next->prev = cleanup->prev; | 
|  | } | 
|  | delete cleanup; | 
|  | } | 
|  |  | 
|  | #ifdef LLVM_ON_WIN32 | 
|  |  | 
|  | #include "Windows/Windows.h" | 
|  |  | 
|  | // On Windows, we can make use of vectored exception handling to | 
|  | // catch most crashing situations.  Note that this does mean | 
|  | // we will be alerted of exceptions *before* structured exception | 
|  | // handling has the opportunity to catch it.  But that isn't likely | 
|  | // to cause problems because nowhere in the project is SEH being | 
|  | // used. | 
|  | // | 
|  | // Vectored exception handling is built on top of SEH, and so it | 
|  | // works on a per-thread basis. | 
|  | // | 
|  | // The vectored exception handler functionality was added in Windows | 
|  | // XP, so if support for older versions of Windows is required, | 
|  | // it will have to be added. | 
|  | // | 
|  | // If we want to support as far back as Win2k, we could use the | 
|  | // SetUnhandledExceptionFilter API, but there's a risk of that | 
|  | // being entirely overwritten (it's not a chain). | 
|  |  | 
|  | static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo) | 
|  | { | 
|  | // Lookup the current thread local recovery object. | 
|  | const CrashRecoveryContextImpl *CRCI = CurrentContext.get(); | 
|  |  | 
|  | if (!CRCI) { | 
|  | // Something has gone horribly wrong, so let's just tell everyone | 
|  | // to keep searching | 
|  | CrashRecoveryContext::Disable(); | 
|  | return EXCEPTION_CONTINUE_SEARCH; | 
|  | } | 
|  |  | 
|  | // TODO: We can capture the stack backtrace here and store it on the | 
|  | // implementation if we so choose. | 
|  |  | 
|  | // Handle the crash | 
|  | const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash(); | 
|  |  | 
|  | // Note that we don't actually get here because HandleCrash calls | 
|  | // longjmp, which means the HandleCrash function never returns. | 
|  | llvm_unreachable("Handled the crash, should have longjmp'ed out of here"); | 
|  | return EXCEPTION_CONTINUE_SEARCH; | 
|  | } | 
|  |  | 
|  | // Because the Enable and Disable calls are static, it means that | 
|  | // there may not actually be an Impl available, or even a current | 
|  | // CrashRecoveryContext at all.  So we make use of a thread-local | 
|  | // exception table.  The handles contained in here will either be | 
|  | // non-NULL, valid VEH handles, or NULL. | 
|  | static sys::ThreadLocal<const void> sCurrentExceptionHandle; | 
|  |  | 
|  | void CrashRecoveryContext::Enable() { | 
|  | sys::ScopedLock L(gCrashRecoveryContexMutex); | 
|  |  | 
|  | if (gCrashRecoveryEnabled) | 
|  | return; | 
|  |  | 
|  | gCrashRecoveryEnabled = true; | 
|  |  | 
|  | // We can set up vectored exception handling now.  We will install our | 
|  | // handler as the front of the list, though there's no assurances that | 
|  | // it will remain at the front (another call could install itself before | 
|  | // our handler).  This 1) isn't likely, and 2) shouldn't cause problems. | 
|  | PVOID handle = ::AddVectoredExceptionHandler(1, ExceptionHandler); | 
|  | sCurrentExceptionHandle.set(handle); | 
|  | } | 
|  |  | 
|  | void CrashRecoveryContext::Disable() { | 
|  | sys::ScopedLock L(gCrashRecoveryContexMutex); | 
|  |  | 
|  | if (!gCrashRecoveryEnabled) | 
|  | return; | 
|  |  | 
|  | gCrashRecoveryEnabled = false; | 
|  |  | 
|  | PVOID currentHandle = const_cast<PVOID>(sCurrentExceptionHandle.get()); | 
|  | if (currentHandle) { | 
|  | // Now we can remove the vectored exception handler from the chain | 
|  | ::RemoveVectoredExceptionHandler(currentHandle); | 
|  |  | 
|  | // Reset the handle in our thread-local set. | 
|  | sCurrentExceptionHandle.set(NULL); | 
|  | } | 
|  | } | 
|  |  | 
|  | #else | 
|  |  | 
|  | // Generic POSIX implementation. | 
|  | // | 
|  | // This implementation relies on synchronous signals being delivered to the | 
|  | // current thread. We use a thread local object to keep track of the active | 
|  | // crash recovery context, and install signal handlers to invoke HandleCrash on | 
|  | // the active object. | 
|  | // | 
|  | // This implementation does not to attempt to chain signal handlers in any | 
|  | // reliable fashion -- if we get a signal outside of a crash recovery context we | 
|  | // simply disable crash recovery and raise the signal again. | 
|  |  | 
|  | #include <signal.h> | 
|  |  | 
|  | static int Signals[] = { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV, SIGTRAP }; | 
|  | static const unsigned NumSignals = sizeof(Signals) / sizeof(Signals[0]); | 
|  | static struct sigaction PrevActions[NumSignals]; | 
|  |  | 
|  | static void CrashRecoverySignalHandler(int Signal) { | 
|  | // Lookup the current thread local recovery object. | 
|  | const CrashRecoveryContextImpl *CRCI = CurrentContext.get(); | 
|  |  | 
|  | if (!CRCI) { | 
|  | // We didn't find a crash recovery context -- this means either we got a | 
|  | // signal on a thread we didn't expect it on, the application got a signal | 
|  | // outside of a crash recovery context, or something else went horribly | 
|  | // wrong. | 
|  | // | 
|  | // Disable crash recovery and raise the signal again. The assumption here is | 
|  | // that the enclosing application will terminate soon, and we won't want to | 
|  | // attempt crash recovery again. | 
|  | // | 
|  | // This call of Disable isn't thread safe, but it doesn't actually matter. | 
|  | CrashRecoveryContext::Disable(); | 
|  | raise(Signal); | 
|  |  | 
|  | // The signal will be thrown once the signal mask is restored. | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Unblock the signal we received. | 
|  | sigset_t SigMask; | 
|  | sigemptyset(&SigMask); | 
|  | sigaddset(&SigMask, Signal); | 
|  | sigprocmask(SIG_UNBLOCK, &SigMask, 0); | 
|  |  | 
|  | if (CRCI) | 
|  | const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash(); | 
|  | } | 
|  |  | 
|  | void CrashRecoveryContext::Enable() { | 
|  | sys::ScopedLock L(gCrashRecoveryContexMutex); | 
|  |  | 
|  | if (gCrashRecoveryEnabled) | 
|  | return; | 
|  |  | 
|  | gCrashRecoveryEnabled = true; | 
|  |  | 
|  | #ifdef ENABLE_SIGNAL_OVERRIDES | 
|  | // Setup the signal handler. | 
|  | struct sigaction Handler; | 
|  | Handler.sa_handler = CrashRecoverySignalHandler; | 
|  | Handler.sa_flags = 0; | 
|  | sigemptyset(&Handler.sa_mask); | 
|  |  | 
|  | for (unsigned i = 0; i != NumSignals; ++i) { | 
|  | sigaction(Signals[i], &Handler, &PrevActions[i]); | 
|  | } | 
|  | #endif | 
|  | } | 
|  |  | 
|  | void CrashRecoveryContext::Disable() { | 
|  | sys::ScopedLock L(gCrashRecoveryContexMutex); | 
|  |  | 
|  | if (!gCrashRecoveryEnabled) | 
|  | return; | 
|  |  | 
|  | gCrashRecoveryEnabled = false; | 
|  |  | 
|  | #ifdef ENABLE_SIGNAL_OVERRIDES | 
|  | // Restore the previous signal handlers. | 
|  | for (unsigned i = 0; i != NumSignals; ++i) | 
|  | sigaction(Signals[i], &PrevActions[i], 0); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | #endif | 
|  |  | 
|  | bool CrashRecoveryContext::RunSafely(void (*Fn)(void*), void *UserData) { | 
|  | // If crash recovery is disabled, do nothing. | 
|  | if (gCrashRecoveryEnabled) { | 
|  | assert(!Impl && "Crash recovery context already initialized!"); | 
|  | CrashRecoveryContextImpl *CRCI = new CrashRecoveryContextImpl(this); | 
|  | Impl = CRCI; | 
|  |  | 
|  | if (setjmp(CRCI->JumpBuffer) != 0) { | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | Fn(UserData); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | void CrashRecoveryContext::HandleCrash() { | 
|  | CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl; | 
|  | assert(CRCI && "Crash recovery context never initialized!"); | 
|  | CRCI->HandleCrash(); | 
|  | } | 
|  |  | 
|  | const std::string &CrashRecoveryContext::getBacktrace() const { | 
|  | CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *) Impl; | 
|  | assert(CRC && "Crash recovery context never initialized!"); | 
|  | assert(CRC->Failed && "No crash was detected!"); | 
|  | return CRC->Backtrace; | 
|  | } | 
|  |  | 
|  | // | 
|  |  | 
|  | namespace { | 
|  | struct RunSafelyOnThreadInfo { | 
|  | void (*UserFn)(void*); | 
|  | void *UserData; | 
|  | CrashRecoveryContext *CRC; | 
|  | bool Result; | 
|  | }; | 
|  | } | 
|  |  | 
|  | static void RunSafelyOnThread_Dispatch(void *UserData) { | 
|  | RunSafelyOnThreadInfo *Info = | 
|  | reinterpret_cast<RunSafelyOnThreadInfo*>(UserData); | 
|  | Info->Result = Info->CRC->RunSafely(Info->UserFn, Info->UserData); | 
|  | } | 
|  | bool CrashRecoveryContext::RunSafelyOnThread(void (*Fn)(void*), void *UserData, | 
|  | unsigned RequestedStackSize) { | 
|  | RunSafelyOnThreadInfo Info = { Fn, UserData, this, false }; | 
|  | llvm_execute_on_thread(RunSafelyOnThread_Dispatch, &Info, RequestedStackSize); | 
|  | return Info.Result; | 
|  | } |