| // SwiftShader Software Renderer | |
| // | |
| // Copyright(c) 2005-2012 TransGaming Inc. | |
| // | |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, | |
| // transcribed, stored in a retrieval system, translated into any human or computer | |
| // language by any means, or disclosed to third parties without the explicit written | |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
| // or implied, including but not limited to any patent rights, are granted to you. | |
| // | |
| #ifndef sw_Math_hpp | |
| #define sw_Math_hpp | |
| #include "Types.hpp" | |
| #include <math.h> | |
| #if defined(_MSC_VER) | |
| #include <intrin.h> | |
| #endif | |
| namespace sw | |
| { | |
| inline float abs(float x) | |
| { | |
| return fabsf(x); | |
| } | |
| #undef min | |
| #undef max | |
| template<class T> | |
| inline T max(T a, T b) | |
| { | |
| return a > b ? a : b; | |
| } | |
| template<class T> | |
| inline T min(T a, T b) | |
| { | |
| return a < b ? a : b; | |
| } | |
| template<class T> | |
| inline void swap(T &a, T &b) | |
| { | |
| T t = a; | |
| a = b; | |
| b = t; | |
| } | |
| inline int iround(float x) | |
| { | |
| return (int)floor(x + 0.5f); | |
| // return _mm_cvtss_si32(_mm_load_ss(&x)); // FIXME: Demands SSE support | |
| } | |
| inline int ifloor(float x) | |
| { | |
| return (int)floor(x); | |
| } | |
| inline int ceilFix4(int x) | |
| { | |
| return (x + 0xF) & 0xFFFFFFF0; | |
| } | |
| inline int ceilInt4(int x) | |
| { | |
| return (x + 0xF) >> 4; | |
| } | |
| #define BITS(x) ( \ | |
| !!(x & 0x80000000) + \ | |
| !!(x & 0xC0000000) + \ | |
| !!(x & 0xE0000000) + \ | |
| !!(x & 0xF0000000) + \ | |
| !!(x & 0xF8000000) + \ | |
| !!(x & 0xFC000000) + \ | |
| !!(x & 0xFE000000) + \ | |
| !!(x & 0xFF000000) + \ | |
| !!(x & 0xFF800000) + \ | |
| !!(x & 0xFFC00000) + \ | |
| !!(x & 0xFFE00000) + \ | |
| !!(x & 0xFFF00000) + \ | |
| !!(x & 0xFFF80000) + \ | |
| !!(x & 0xFFFC0000) + \ | |
| !!(x & 0xFFFE0000) + \ | |
| !!(x & 0xFFFF0000) + \ | |
| !!(x & 0xFFFF8000) + \ | |
| !!(x & 0xFFFFC000) + \ | |
| !!(x & 0xFFFFE000) + \ | |
| !!(x & 0xFFFFF000) + \ | |
| !!(x & 0xFFFFF800) + \ | |
| !!(x & 0xFFFFFC00) + \ | |
| !!(x & 0xFFFFFE00) + \ | |
| !!(x & 0xFFFFFF00) + \ | |
| !!(x & 0xFFFFFF80) + \ | |
| !!(x & 0xFFFFFFC0) + \ | |
| !!(x & 0xFFFFFFE0) + \ | |
| !!(x & 0xFFFFFFF0) + \ | |
| !!(x & 0xFFFFFFF8) + \ | |
| !!(x & 0xFFFFFFFC) + \ | |
| !!(x & 0xFFFFFFFE) + \ | |
| !!(x & 0xFFFFFFFF)) | |
| inline int exp2(int x) | |
| { | |
| return 1 << x; | |
| } | |
| inline unsigned long log2(int x) | |
| { | |
| #if defined(_MSC_VER) | |
| unsigned long y; | |
| _BitScanReverse(&y, x); | |
| return y; | |
| #else | |
| return 31 - __builtin_clz(x); | |
| #endif | |
| } | |
| inline int ilog2(float x) | |
| { | |
| unsigned int y = *(unsigned int*)&x; | |
| return ((y & 0x7F800000) >> 23) - 127; | |
| } | |
| inline float log2(float x) | |
| { | |
| unsigned int y = (*(unsigned int*)&x); | |
| return (float)((y & 0x7F800000) >> 23) - 127 + (float)((*(unsigned int*)&x) & 0x007FFFFF) / 16777216.0f; | |
| } | |
| inline bool isPow2(int x) | |
| { | |
| return (x & -x) == x; | |
| } | |
| template<class T> | |
| inline T clamp(T x, T a, T b) | |
| { | |
| if(x < a) x = a; | |
| if(x > b) x = b; | |
| return x; | |
| } | |
| inline int ceilPow2(int x) | |
| { | |
| int i = 1; | |
| while(i < x) | |
| { | |
| i <<= 1; | |
| } | |
| return i; | |
| } | |
| inline int floorDiv(int a, int b) | |
| { | |
| return a / b + ((a % b) >> 31); | |
| } | |
| inline int floorMod(int a, int b) | |
| { | |
| int r = a % b; | |
| return r + ((r >> 31) & b); | |
| } | |
| inline int ceilDiv(int a, int b) | |
| { | |
| return a / b - (-(a % b) >> 31); | |
| } | |
| inline int ceilMod(int a, int b) | |
| { | |
| int r = a % b; | |
| return r - ((-r >> 31) & b); | |
| } | |
| template<const int n> | |
| inline unsigned int unorm(float x) | |
| { | |
| const unsigned int max = 0xFFFFFFFF >> (32 - n); | |
| if(x > 1) | |
| { | |
| return max; | |
| } | |
| else if(x < 0) | |
| { | |
| return 0; | |
| } | |
| else | |
| { | |
| return (unsigned int)(max * x + 0.5f); | |
| } | |
| } | |
| template<const int n> | |
| inline int snorm(float x) | |
| { | |
| const unsigned int min = 0x80000000 >> (32 - n); | |
| const unsigned int max = 0xFFFFFFFF >> (32 - n + 1); | |
| const unsigned int range = 0xFFFFFFFF >> (32 - n); | |
| if(x > 0) | |
| { | |
| if(x > 1) | |
| { | |
| return max; | |
| } | |
| else | |
| { | |
| return (int)(max * x + 0.5f); | |
| } | |
| } | |
| else | |
| { | |
| if(x < -1) | |
| { | |
| return min; | |
| } | |
| else | |
| { | |
| return (int)(max * x - 0.5f) & range; | |
| } | |
| } | |
| } | |
| inline float sRGBtoLinear(float c) | |
| { | |
| if(c <= 0.04045f) | |
| { | |
| return c * 0.07739938f; // 1.0f / 12.92f; | |
| } | |
| else | |
| { | |
| return powf((c + 0.055f) * 0.9478673f, 2.4f); // 1.0f / 1.055f | |
| } | |
| } | |
| inline float linearToSRGB(float c) | |
| { | |
| if(c <= 0.0031308f) | |
| { | |
| return c * 12.92f; | |
| } | |
| else | |
| { | |
| return 1.055f * powf(c, 0.4166667f) - 0.055f; // 1.0f / 2.4f | |
| } | |
| } | |
| uint64_t FNV_1a(const unsigned char *data, int size); // Fowler-Noll-Vo hash function | |
| } | |
| #endif // sw_Math_hpp |