| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | #ifndef sw_Types_hpp | 
 | #define sw_Types_hpp | 
 |  | 
 | #include <assert.h> | 
 | #include <limits> | 
 | #include <type_traits> | 
 |  | 
 | // GCC warns against bitfields not fitting the entire range of an enum with a fixed underlying type of unsigned int, which gets promoted to an error with -Werror and cannot be suppressed. | 
 | // However, GCC already defaults to using unsigned int as the underlying type of an unscoped enum without a fixed underlying type. So we can just omit it. | 
 | #if defined(__GNUC__) && !defined(__clang__) | 
 | namespace {enum E {}; static_assert(!std::numeric_limits<std::underlying_type<E>::type>::is_signed, "expected unscoped enum whose underlying type is not fixed to be unsigned");} | 
 | #define ENUM_UNDERLYING_TYPE_UNSIGNED_INT | 
 | #else | 
 | #define ENUM_UNDERLYING_TYPE_UNSIGNED_INT : unsigned int | 
 | #endif | 
 |  | 
 | #if defined(_MSC_VER) | 
 | 	typedef signed __int8 int8_t; | 
 | 	typedef signed __int16 int16_t; | 
 | 	typedef signed __int32 int32_t; | 
 | 	typedef signed __int64 int64_t; | 
 | 	typedef unsigned __int8 uint8_t; | 
 | 	typedef unsigned __int16 uint16_t; | 
 | 	typedef unsigned __int32 uint32_t; | 
 | 	typedef unsigned __int64 uint64_t; | 
 | 	#define ALIGN(bytes, type) __declspec(align(bytes)) type | 
 | #else | 
 | 	#include <stdint.h> | 
 | 	#define ALIGN(bytes, type) type __attribute__((aligned(bytes))) | 
 | #endif | 
 |  | 
 | namespace sw | 
 | { | 
 | 	typedef ALIGN(1, uint8_t) byte; | 
 | 	typedef ALIGN(2, uint16_t) word; | 
 | 	typedef ALIGN(4, uint32_t) dword; | 
 | 	typedef ALIGN(8, uint64_t) qword; | 
 | 	typedef ALIGN(16, uint64_t) qword2[2]; | 
 | 	typedef ALIGN(4, uint8_t) byte4[4]; | 
 | 	typedef ALIGN(8, uint8_t) byte8[8]; | 
 | 	typedef ALIGN(16, uint8_t) byte16[16]; | 
 | 	typedef ALIGN(8, uint16_t) word4[4]; | 
 | 	typedef ALIGN(8, uint32_t) dword2[2]; | 
 | 	typedef ALIGN(16, uint32_t) dword4[4]; | 
 | 	typedef ALIGN(16, uint64_t) xword[2]; | 
 |  | 
 | 	typedef ALIGN(1, int8_t) sbyte; | 
 | 	typedef ALIGN(4, int8_t) sbyte4[4]; | 
 | 	typedef ALIGN(8, int8_t) sbyte8[8]; | 
 | 	typedef ALIGN(16, int8_t) sbyte16[16]; | 
 | 	typedef ALIGN(8, short) short4[4]; | 
 | 	typedef ALIGN(8, unsigned short) ushort4[4]; | 
 | 	typedef ALIGN(16, short) short8[8]; | 
 | 	typedef ALIGN(16, unsigned short) ushort8[8]; | 
 | 	typedef ALIGN(8, int) int2[2]; | 
 | 	typedef ALIGN(8, unsigned int) uint2[2]; | 
 | 	typedef ALIGN(16, unsigned int) uint4[4]; | 
 |  | 
 | 	typedef ALIGN(8, float) float2[2]; | 
 |  | 
 | 	ALIGN(16, struct int4 | 
 | 	{ | 
 | 		int x; | 
 | 		int y; | 
 | 		int z; | 
 | 		int w; | 
 |  | 
 | 		int &operator[](int i) | 
 | 		{ | 
 | 			return (&x)[i]; | 
 | 		} | 
 |  | 
 | 		const int &operator[](int i) const | 
 | 		{ | 
 | 			return (&x)[i]; | 
 | 		} | 
 |  | 
 | 		bool operator!=(const int4 &rhs) | 
 | 		{ | 
 | 			return x != rhs.x || y != rhs.y || z != rhs.z || w != rhs.w; | 
 | 		} | 
 |  | 
 | 		bool operator==(const int4 &rhs) | 
 | 		{ | 
 | 			return x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w; | 
 | 		} | 
 | 	}); | 
 |  | 
 | 	ALIGN(16, struct float4 | 
 | 	{ | 
 | 		float x; | 
 | 		float y; | 
 | 		float z; | 
 | 		float w; | 
 |  | 
 | 		float &operator[](int i) | 
 | 		{ | 
 | 			return (&x)[i]; | 
 | 		} | 
 |  | 
 | 		const float &operator[](int i) const | 
 | 		{ | 
 | 			return (&x)[i]; | 
 | 		} | 
 |  | 
 | 		bool operator!=(const float4 &rhs) | 
 | 		{ | 
 | 			return x != rhs.x || y != rhs.y || z != rhs.z || w != rhs.w; | 
 | 		} | 
 |  | 
 | 		bool operator==(const float4 &rhs) | 
 | 		{ | 
 | 			return x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w; | 
 | 		} | 
 | 	}); | 
 |  | 
 | 	inline float4 vector(float x, float y, float z, float w) | 
 | 	{ | 
 | 		float4 v; | 
 |  | 
 | 		v.x = x; | 
 | 		v.y = y; | 
 | 		v.z = z; | 
 | 		v.w = w; | 
 |  | 
 | 		return v; | 
 | 	} | 
 |  | 
 | 	inline float4 replicate(float f) | 
 | 	{ | 
 | 		float4 v; | 
 |  | 
 | 		v.x = f; | 
 | 		v.y = f; | 
 | 		v.z = f; | 
 | 		v.w = f; | 
 |  | 
 | 		return v; | 
 | 	} | 
 | } | 
 |  | 
 | #endif   // sw_Types_hpp |