| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | #ifndef	sw_FrameBufferWin_hpp | 
 | #define	sw_FrameBufferWin_hpp | 
 |  | 
 | #include "FrameBuffer.hpp" | 
 |  | 
 | namespace sw | 
 | { | 
 | 	struct GammaRamp | 
 | 	{ | 
 | 		short red[256]; | 
 | 		short green[256]; | 
 | 		short blue[256]; | 
 | 	}; | 
 |  | 
 | 	class FrameBufferWin : public FrameBuffer | 
 | 	{ | 
 | 	public: | 
 | 		FrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin); | 
 |  | 
 | 		~FrameBufferWin() override; | 
 |  | 
 | 		void flip(sw::Surface *source) override = 0; | 
 | 		void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override = 0; | 
 |  | 
 | 		virtual void flip(HWND windowOverride, sw::Surface *source) = 0; | 
 | 		virtual void blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const Rect *destRect) = 0; | 
 |  | 
 | 		virtual void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) = 0; | 
 | 		virtual void getGammaRamp(GammaRamp *gammaRamp) = 0; | 
 |  | 
 | 		virtual void screenshot(void *destBuffer) = 0; | 
 | 		virtual bool getScanline(bool &inVerticalBlank, unsigned int &scanline) = 0; | 
 |  | 
 | 	protected: | 
 | 		void updateBounds(HWND windowOverride); | 
 |  | 
 | 		HWND windowHandle; | 
 | 		DWORD originalWindowStyle; | 
 | 		RECT bounds; | 
 | 	}; | 
 | } | 
 |  | 
 | sw::FrameBufferWin *createFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin); | 
 |  | 
 | #endif	 //	sw_FrameBufferWin_hpp |