|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #include "Direct3DResource8.hpp" | 
|  |  | 
|  | #include "Direct3DDevice8.hpp" | 
|  | #include "Debug.hpp" | 
|  |  | 
|  | namespace D3D8 | 
|  | { | 
|  | unsigned int Direct3DResource8::memoryUsage = 0; | 
|  |  | 
|  | Direct3DResource8::PrivateData::PrivateData() | 
|  | { | 
|  | data = 0; | 
|  | } | 
|  |  | 
|  | Direct3DResource8::PrivateData::PrivateData(const void *data, int size, bool managed) | 
|  | { | 
|  | this->size = size; | 
|  | this->managed = managed; | 
|  |  | 
|  | this->data = (void*)new unsigned char[size]; | 
|  | memcpy(this->data, data, size); | 
|  |  | 
|  | if(managed) | 
|  | { | 
|  | ((IUnknown*)data)->AddRef(); | 
|  | } | 
|  | } | 
|  |  | 
|  | Direct3DResource8::PrivateData &Direct3DResource8::PrivateData::operator=(const PrivateData &privateData) | 
|  | { | 
|  | size = privateData.size; | 
|  | managed = privateData.managed; | 
|  |  | 
|  | if(data) | 
|  | { | 
|  | if(managed) | 
|  | { | 
|  | ((IUnknown*)data)->Release(); | 
|  | } | 
|  |  | 
|  | delete[] data; | 
|  | } | 
|  |  | 
|  | data = (void*)new unsigned char[size]; | 
|  | memcpy(data, privateData.data, size); | 
|  |  | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | Direct3DResource8::PrivateData::~PrivateData() | 
|  | { | 
|  | if(data && managed) | 
|  | { | 
|  | ((IUnknown*)data)->Release(); | 
|  | } | 
|  |  | 
|  | delete[] data; | 
|  | data = 0; | 
|  | } | 
|  |  | 
|  | Direct3DResource8::Direct3DResource8(Direct3DDevice8 *device, D3DRESOURCETYPE type, unsigned int size) : device(device), type(type), size(size) | 
|  | { | 
|  | priority = 0; | 
|  |  | 
|  | memoryUsage += size; | 
|  | } | 
|  |  | 
|  | Direct3DResource8::~Direct3DResource8() | 
|  | { | 
|  | memoryUsage -= size; | 
|  | } | 
|  |  | 
|  | long Direct3DResource8::QueryInterface(const IID &iid, void **object) | 
|  | { | 
|  | TRACE(""); | 
|  |  | 
|  | if(iid == IID_IDirect3DResource8 || | 
|  | iid == IID_IUnknown) | 
|  | { | 
|  | AddRef(); | 
|  | *object = this; | 
|  |  | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | *object = 0; | 
|  |  | 
|  | return NOINTERFACE(iid); | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DResource8::AddRef() | 
|  | { | 
|  | TRACE(""); | 
|  |  | 
|  | return Unknown::AddRef(); | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DResource8::Release() | 
|  | { | 
|  | TRACE(""); | 
|  |  | 
|  | return Unknown::Release(); | 
|  | } | 
|  |  | 
|  | long Direct3DResource8::GetDevice(IDirect3DDevice8 **device) | 
|  | { | 
|  | TRACE(""); | 
|  |  | 
|  | if(!device) | 
|  | { | 
|  | return INVALIDCALL(); | 
|  | } | 
|  |  | 
|  | this->device->AddRef(); | 
|  | *device = this->device; | 
|  |  | 
|  | return D3D_OK; | 
|  | } | 
|  |  | 
|  | long Direct3DResource8::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) | 
|  | { | 
|  | TRACE(""); | 
|  |  | 
|  | privateData[guid] = PrivateData(data, size, flags == D3DSPD_IUNKNOWN); | 
|  |  | 
|  | return D3D_OK; | 
|  | } | 
|  |  | 
|  | long Direct3DResource8::GetPrivateData(const GUID &guid, void *data, unsigned long *size) | 
|  | { | 
|  | TRACE(""); | 
|  |  | 
|  | Iterator result = privateData.find(guid); | 
|  |  | 
|  | if(result == privateData.end()) | 
|  | { | 
|  | return NOTFOUND(); | 
|  | } | 
|  |  | 
|  | if(result->second.size > *size) | 
|  | { | 
|  | return MOREDATA(); | 
|  | } | 
|  |  | 
|  | memcpy(data, result->second.data, result->second.size); | 
|  |  | 
|  | return D3D_OK; | 
|  | } | 
|  |  | 
|  | long Direct3DResource8::FreePrivateData(const GUID &guid) | 
|  | { | 
|  | TRACE(""); | 
|  |  | 
|  | Iterator result = privateData.find(guid); | 
|  |  | 
|  | if(result == privateData.end()) | 
|  | { | 
|  | return D3DERR_NOTFOUND; | 
|  | } | 
|  |  | 
|  | privateData.erase(guid); | 
|  |  | 
|  | return D3D_OK; | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DResource8::SetPriority(unsigned long newPriority) | 
|  | { | 
|  | TRACE(""); | 
|  |  | 
|  | unsigned long oldPriority = priority; | 
|  | priority = newPriority; | 
|  |  | 
|  | return oldPriority; | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DResource8::GetPriority() | 
|  | { | 
|  | TRACE(""); | 
|  |  | 
|  | return priority; | 
|  | } | 
|  |  | 
|  | void Direct3DResource8::PreLoad() | 
|  | { | 
|  | TRACE(""); | 
|  |  | 
|  | return;   // FIXME: Anything to do? | 
|  | } | 
|  |  | 
|  | D3DRESOURCETYPE Direct3DResource8::GetType() | 
|  | { | 
|  | TRACE(""); | 
|  |  | 
|  | return type; | 
|  | } | 
|  |  | 
|  | unsigned int Direct3DResource8::getMemoryUsage() | 
|  | { | 
|  | return memoryUsage; | 
|  | } | 
|  | } |