|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #include "Resource.hpp" | 
|  |  | 
|  | #include "Memory.hpp" | 
|  | #include "Debug.hpp" | 
|  |  | 
|  | namespace sw | 
|  | { | 
|  | Resource::Resource(size_t bytes) : size(bytes) | 
|  | { | 
|  | blocked = 0; | 
|  |  | 
|  | accessor = PUBLIC; | 
|  | count = 0; | 
|  | orphaned = false; | 
|  |  | 
|  | buffer = allocate(bytes); | 
|  | } | 
|  |  | 
|  | Resource::~Resource() | 
|  | { | 
|  | deallocate(buffer); | 
|  | } | 
|  |  | 
|  | void *Resource::lock(Accessor claimer) | 
|  | { | 
|  | criticalSection.lock(); | 
|  |  | 
|  | while(count > 0 && accessor != claimer) | 
|  | { | 
|  | blocked++; | 
|  | criticalSection.unlock(); | 
|  |  | 
|  | unblock.wait(); | 
|  |  | 
|  | criticalSection.lock(); | 
|  | blocked--; | 
|  | } | 
|  |  | 
|  | accessor = claimer; | 
|  | count++; | 
|  |  | 
|  | criticalSection.unlock(); | 
|  |  | 
|  | return buffer; | 
|  | } | 
|  |  | 
|  | void *Resource::lock(Accessor relinquisher, Accessor claimer) | 
|  | { | 
|  | criticalSection.lock(); | 
|  |  | 
|  | // Release | 
|  | while(count > 0 && accessor == relinquisher) | 
|  | { | 
|  | count--; | 
|  |  | 
|  | if(count == 0) | 
|  | { | 
|  | if(blocked) | 
|  | { | 
|  | unblock.signal(); | 
|  | } | 
|  | else if(orphaned) | 
|  | { | 
|  | criticalSection.unlock(); | 
|  |  | 
|  | delete this; | 
|  |  | 
|  | return 0; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Acquire | 
|  | while(count > 0 && accessor != claimer) | 
|  | { | 
|  | blocked++; | 
|  | criticalSection.unlock(); | 
|  |  | 
|  | unblock.wait(); | 
|  |  | 
|  | criticalSection.lock(); | 
|  | blocked--; | 
|  | } | 
|  |  | 
|  | accessor = claimer; | 
|  | count++; | 
|  |  | 
|  | criticalSection.unlock(); | 
|  |  | 
|  | return buffer; | 
|  | } | 
|  |  | 
|  | void Resource::unlock() | 
|  | { | 
|  | criticalSection.lock(); | 
|  | ASSERT(count > 0); | 
|  |  | 
|  | count--; | 
|  |  | 
|  | if(count == 0) | 
|  | { | 
|  | if(blocked) | 
|  | { | 
|  | unblock.signal(); | 
|  | } | 
|  | else if(orphaned) | 
|  | { | 
|  | criticalSection.unlock(); | 
|  |  | 
|  | delete this; | 
|  |  | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | criticalSection.unlock(); | 
|  | } | 
|  |  | 
|  | void Resource::unlock(Accessor relinquisher) | 
|  | { | 
|  | criticalSection.lock(); | 
|  | ASSERT(count > 0); | 
|  |  | 
|  | while(count > 0 && accessor == relinquisher) | 
|  | { | 
|  | count--; | 
|  |  | 
|  | if(count == 0) | 
|  | { | 
|  | if(blocked) | 
|  | { | 
|  | unblock.signal(); | 
|  | } | 
|  | else if(orphaned) | 
|  | { | 
|  | criticalSection.unlock(); | 
|  |  | 
|  | delete this; | 
|  |  | 
|  | return; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | criticalSection.unlock(); | 
|  | } | 
|  |  | 
|  | void Resource::destruct() | 
|  | { | 
|  | criticalSection.lock(); | 
|  |  | 
|  | if(count == 0 && !blocked) | 
|  | { | 
|  | criticalSection.unlock(); | 
|  |  | 
|  | delete this; | 
|  |  | 
|  | return; | 
|  | } | 
|  |  | 
|  | orphaned = true; | 
|  |  | 
|  | criticalSection.unlock(); | 
|  | } | 
|  |  | 
|  | const void *Resource::data() const | 
|  | { | 
|  | return buffer; | 
|  | } | 
|  | } |