| # Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| import("//build/config/ui.gni") |
| import("../swiftshader.gni") |
| |
| # Need a separate config to ensure the warnings are added to the end. |
| config("swiftshader_main_private_config") { |
| if (is_win) { |
| cflags = [ |
| "/wd4201", # nameless struct/union |
| "/wd5030", # attribute is not recognized |
| ] |
| |
| if (is_clang) { |
| cflags += [ |
| "-Wno-string-conversion", |
| "-Wno-sign-compare", |
| ] |
| } |
| } |
| } |
| |
| swiftshader_source_set("swiftshader_main") { |
| deps = [ |
| "../Common:swiftshader_common", |
| ] |
| |
| sources = [ |
| "Config.cpp", |
| "FrameBuffer.cpp", |
| "SwiftConfig.cpp", |
| ] |
| |
| if (use_ozone && !is_win) { |
| sources += [ |
| "FrameBufferOzone.cpp", |
| "FrameBufferFactoryOzone.cpp", |
| ] |
| } else if (is_mac) { |
| sources += [ "FrameBufferOSX.mm" ] |
| } else if (is_win) { |
| sources += [ |
| "FrameBufferDD.cpp", |
| "FrameBufferGDI.cpp", |
| "FrameBufferWin.cpp", |
| ] |
| } |
| |
| if (use_x11) { |
| sources += [ |
| "FrameBufferX11.cpp", |
| "libX11.cpp", |
| ] |
| } |
| |
| if (is_win) { |
| libs = [ "dxguid.lib" ] # For FrameBufferDD |
| } |
| |
| configs = [ ":swiftshader_main_private_config" ] |
| |
| include_dirs = [ ".." ] |
| |
| if (is_mac) { |
| include_dirs += [ "../../include" ] |
| frameworks = [ |
| "Quartz.framework", |
| "Cocoa.framework", |
| ] |
| } |
| } |