| =================================================================== |
| How To Cross-Compile Clang/LLVM using Clang/LLVM |
| =================================================================== |
| |
| Introduction |
| ============ |
| |
| This document contains information about building LLVM and |
| Clang on host machine, targeting another platform. |
| |
| For more information on how to use Clang as a cross-compiler, |
| please check http://clang.llvm.org/docs/CrossCompilation.html. |
| |
| TODO: Add MIPS and other platforms to this document. |
| |
| Cross-Compiling from x86_64 to ARM |
| ================================== |
| |
| In this use case, we'll be using CMake and Ninja, on a Debian-based Linux |
| system, cross-compiling from an x86_64 host (most Intel and AMD chips |
| nowadays) to a hard-float ARM target (most ARM targets nowadays). |
| |
| The packages you'll need are: |
| |
| * ``cmake`` |
| * ``ninja-build`` (from backports in Ubuntu) |
| * ``gcc-4.7-arm-linux-gnueabihf`` |
| * ``gcc-4.7-multilib-arm-linux-gnueabihf`` |
| * ``binutils-arm-linux-gnueabihf`` |
| * ``libgcc1-armhf-cross`` |
| * ``libsfgcc1-armhf-cross`` |
| * ``libstdc++6-armhf-cross`` |
| * ``libstdc++6-4.7-dev-armhf-cross`` |
| |
| Configuring CMake |
| ----------------- |
| |
| For more information on how to configure CMake for LLVM/Clang, |
| see :doc:`CMake`. |
| |
| The CMake options you need to add are: |
| |
| * ``-DCMAKE_CROSSCOMPILING=True`` |
| * ``-DCMAKE_INSTALL_PREFIX=<install-dir>`` |
| * ``-DLLVM_TABLEGEN=<path-to-host-bin>/llvm-tblgen`` |
| * ``-DCLANG_TABLEGEN=<path-to-host-bin>/clang-tblgen`` |
| * ``-DLLVM_DEFAULT_TARGET_TRIPLE=arm-linux-gnueabihf`` |
| * ``-DLLVM_TARGET_ARCH=ARM`` |
| * ``-DLLVM_TARGETS_TO_BUILD=ARM`` |
| |
| If you're compiling with GCC, you can use architecture options for your target, |
| and the compiler driver will detect everything that it needs: |
| |
| * ``-DCMAKE_CXX_FLAGS='-march=armv7-a -mcpu=cortex-a9 -mfloat-abi=hard'`` |
| |
| However, if you're using Clang, the driver might not be up-to-date with your |
| specific Linux distribution, version or GCC layout, so you'll need to fudge. |
| |
| In addition to the ones above, you'll also need: |
| |
| * ``'-target arm-linux-gnueabihf'`` or whatever is the triple of your cross GCC. |
| * ``'--sysroot=/usr/arm-linux-gnueabihf'``, ``'--sysroot=/opt/gcc/arm-linux-gnueabihf'`` |
| or whatever is the location of your GCC's sysroot (where /lib, /bin etc are). |
| * Appropriate use of ``-I`` and ``-L``, depending on how the cross GCC is installed, |
| and where are the libraries and headers. |
| |
| The TableGen options are required to compile it with the host compiler, |
| so you'll need to compile LLVM (or at least ``llvm-tblgen``) to your host |
| platform before you start. The CXX flags define the target, cpu (which in this case |
| defaults to ``fpu=VFP3`` with NEON), and forcing the hard-float ABI. If you're |
| using Clang as a cross-compiler, you will *also* have to set ``--sysroot`` |
| to make sure it picks the correct linker. |
| |
| When using Clang, it's important that you choose the triple to be *identical* |
| to the GCC triple and the sysroot. This will make it easier for Clang to |
| find the correct tools and include headers. But that won't mean all headers and |
| libraries will be found. You'll still need to use ``-I`` and ``-L`` to locate |
| those extra ones, depending on your distribution. |
| |
| Most of the time, what you want is to have a native compiler to the |
| platform itself, but not others. So there's rarely a point in compiling |
| all back-ends. For that reason, you should also set the |
| ``TARGETS_TO_BUILD`` to only build the back-end you're targeting to. |
| |
| You must set the ``CMAKE_INSTALL_PREFIX``, otherwise a ``ninja install`` |
| will copy ARM binaries to your root filesystem, which is not what you |
| want. |
| |
| Hacks |
| ----- |
| |
| There are some bugs in current LLVM, which require some fiddling before |
| running CMake: |
| |
| #. If you're using Clang as the cross-compiler, there is a problem in |
| the LLVM ARM back-end that is producing absolute relocations on |
| position-independent code (``R_ARM_THM_MOVW_ABS_NC``), so for now, you |
| should disable PIC: |
| |
| .. code-block:: bash |
| |
| -DLLVM_ENABLE_PIC=False |
| |
| This is not a problem, since Clang/LLVM libraries are statically |
| linked anyway, it shouldn't affect much. |
| |
| #. The ARM libraries won't be installed in your system. |
| But the CMake prepare step, which checks for |
| dependencies, will check the *host* libraries, not the *target* |
| ones. Below there's a list of some dependencies, but your project could |
| have more, or this document could be outdated. You'll see the errors |
| while linking as an indication of that. |
| |
| Debian based distros have a way to add ``multiarch``, which adds |
| a new architecture and allows you to install packages for those |
| systems. See https://wiki.debian.org/Multiarch/HOWTO for more info. |
| |
| But not all distros will have that, and possibly not an easy way to |
| install them in any anyway, so you'll have to build/download |
| them separately. |
| |
| A quick way of getting the libraries is to download them from |
| a distribution repository, like Debian (http://packages.debian.org/jessie/), |
| and download the missing libraries. Note that the ``libXXX`` |
| will have the shared objects (``.so``) and the ``libXXX-dev`` will |
| give you the headers and the static (``.a``) library. Just in |
| case, download both. |
| |
| The ones you need for ARM are: ``libtinfo``, ``zlib1g``, |
| ``libxml2`` and ``liblzma``. In the Debian repository you'll |
| find downloads for all architectures. |
| |
| After you download and unpack all ``.deb`` packages, copy all |
| ``.so`` and ``.a`` to a directory, make the appropriate |
| symbolic links (if necessary), and add the relevant ``-L`` |
| and ``-I`` paths to ``-DCMAKE_CXX_FLAGS`` above. |
| |
| |
| Running CMake and Building |
| -------------------------- |
| |
| Finally, if you're using your platform compiler, run: |
| |
| .. code-block:: bash |
| |
| $ cmake -G Ninja <source-dir> <options above> |
| |
| If you're using Clang as the cross-compiler, run: |
| |
| .. code-block:: bash |
| |
| $ CC='clang' CXX='clang++' cmake -G Ninja <source-dir> <options above> |
| |
| If you have ``clang``/``clang++`` on the path, it should just work, and special |
| Ninja files will be created in the build directory. I strongly suggest |
| you to run ``cmake`` on a separate build directory, *not* inside the |
| source tree. |
| |
| To build, simply type: |
| |
| .. code-block:: bash |
| |
| $ ninja |
| |
| It should automatically find out how many cores you have, what are |
| the rules that needs building and will build the whole thing. |
| |
| You can't run ``ninja check-all`` on this tree because the created |
| binaries are targeted to ARM, not x86_64. |
| |
| Installing and Using |
| -------------------- |
| |
| After the LLVM/Clang has built successfully, you should install it |
| via: |
| |
| .. code-block:: bash |
| |
| $ ninja install |
| |
| which will create a sysroot on the install-dir. You can then tar |
| that directory into a binary with the full triple name (for easy |
| identification), like: |
| |
| .. code-block:: bash |
| |
| $ ln -sf <install-dir> arm-linux-gnueabihf-clang |
| $ tar zchf arm-linux-gnueabihf-clang.tar.gz arm-linux-gnueabihf-clang |
| |
| If you copy that tarball to your target board, you'll be able to use |
| it for running the test-suite, for example. Follow the guidelines at |
| http://llvm.org/docs/lnt/quickstart.html, unpack the tarball in the |
| test directory, and use options: |
| |
| .. code-block:: bash |
| |
| $ ./sandbox/bin/python sandbox/bin/lnt runtest nt \ |
| --sandbox sandbox \ |
| --test-suite `pwd`/test-suite \ |
| --cc `pwd`/arm-linux-gnueabihf-clang/bin/clang \ |
| --cxx `pwd`/arm-linux-gnueabihf-clang/bin/clang++ |
| |
| Remember to add the ``-jN`` options to ``lnt`` to the number of CPUs |
| on your board. Also, the path to your clang has to be absolute, so |
| you'll need the `pwd` trick above. |