| // Copyright (c) 2018 Google Inc. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "source/comp/move_to_front.h" |
| |
| #include <algorithm> |
| #include <iomanip> |
| #include <iostream> |
| #include <ostream> |
| #include <sstream> |
| #include <unordered_set> |
| #include <utility> |
| |
| namespace spvtools { |
| namespace comp { |
| |
| bool MoveToFront::Insert(uint32_t value) { |
| auto it = value_to_node_.find(value); |
| if (it != value_to_node_.end() && IsInTree(it->second)) return false; |
| |
| const uint32_t old_size = GetSize(); |
| (void)old_size; |
| |
| InsertNode(CreateNode(next_timestamp_++, value)); |
| |
| last_accessed_value_ = value; |
| last_accessed_value_valid_ = true; |
| |
| assert(value_to_node_.count(value)); |
| assert(old_size + 1 == GetSize()); |
| return true; |
| } |
| |
| bool MoveToFront::Remove(uint32_t value) { |
| auto it = value_to_node_.find(value); |
| if (it == value_to_node_.end()) return false; |
| |
| if (!IsInTree(it->second)) return false; |
| |
| if (last_accessed_value_ == value) last_accessed_value_valid_ = false; |
| |
| const uint32_t orphan = RemoveNode(it->second); |
| (void)orphan; |
| // The node of |value| is still alive but it's orphaned now. Can still be |
| // reused later. |
| assert(!IsInTree(orphan)); |
| assert(ValueOf(orphan) == value); |
| return true; |
| } |
| |
| bool MoveToFront::RankFromValue(uint32_t value, uint32_t* rank) { |
| if (last_accessed_value_valid_ && last_accessed_value_ == value) { |
| *rank = 1; |
| return true; |
| } |
| |
| const uint32_t old_size = GetSize(); |
| if (old_size == 1) { |
| if (ValueOf(root_) == value) { |
| *rank = 1; |
| return true; |
| } else { |
| return false; |
| } |
| } |
| |
| const auto it = value_to_node_.find(value); |
| if (it == value_to_node_.end()) { |
| return false; |
| } |
| |
| uint32_t target = it->second; |
| |
| if (!IsInTree(target)) { |
| return false; |
| } |
| |
| uint32_t node = target; |
| *rank = 1 + SizeOf(LeftOf(node)); |
| while (node) { |
| if (IsRightChild(node)) *rank += 1 + SizeOf(LeftOf(ParentOf(node))); |
| node = ParentOf(node); |
| } |
| |
| // Don't update timestamp if the node has rank 1. |
| if (*rank != 1) { |
| // Update timestamp and reposition the node. |
| target = RemoveNode(target); |
| assert(ValueOf(target) == value); |
| assert(old_size == GetSize() + 1); |
| MutableTimestampOf(target) = next_timestamp_++; |
| InsertNode(target); |
| assert(old_size == GetSize()); |
| } |
| |
| last_accessed_value_ = value; |
| last_accessed_value_valid_ = true; |
| return true; |
| } |
| |
| bool MoveToFront::HasValue(uint32_t value) const { |
| const auto it = value_to_node_.find(value); |
| if (it == value_to_node_.end()) { |
| return false; |
| } |
| |
| return IsInTree(it->second); |
| } |
| |
| bool MoveToFront::Promote(uint32_t value) { |
| if (last_accessed_value_valid_ && last_accessed_value_ == value) { |
| return true; |
| } |
| |
| const uint32_t old_size = GetSize(); |
| if (old_size == 1) return ValueOf(root_) == value; |
| |
| const auto it = value_to_node_.find(value); |
| if (it == value_to_node_.end()) { |
| return false; |
| } |
| |
| uint32_t target = it->second; |
| |
| if (!IsInTree(target)) { |
| return false; |
| } |
| |
| // Update timestamp and reposition the node. |
| target = RemoveNode(target); |
| assert(ValueOf(target) == value); |
| assert(old_size == GetSize() + 1); |
| |
| MutableTimestampOf(target) = next_timestamp_++; |
| InsertNode(target); |
| assert(old_size == GetSize()); |
| |
| last_accessed_value_ = value; |
| last_accessed_value_valid_ = true; |
| return true; |
| } |
| |
| bool MoveToFront::ValueFromRank(uint32_t rank, uint32_t* value) { |
| if (last_accessed_value_valid_ && rank == 1) { |
| *value = last_accessed_value_; |
| return true; |
| } |
| |
| const uint32_t old_size = GetSize(); |
| if (rank <= 0 || rank > old_size) { |
| return false; |
| } |
| |
| if (old_size == 1) { |
| *value = ValueOf(root_); |
| return true; |
| } |
| |
| const bool update_timestamp = (rank != 1); |
| |
| uint32_t node = root_; |
| while (node) { |
| const uint32_t left_subtree_num_nodes = SizeOf(LeftOf(node)); |
| if (rank == left_subtree_num_nodes + 1) { |
| // This is the node we are looking for. |
| // Don't update timestamp if the node has rank 1. |
| if (update_timestamp) { |
| node = RemoveNode(node); |
| assert(old_size == GetSize() + 1); |
| MutableTimestampOf(node) = next_timestamp_++; |
| InsertNode(node); |
| assert(old_size == GetSize()); |
| } |
| *value = ValueOf(node); |
| last_accessed_value_ = *value; |
| last_accessed_value_valid_ = true; |
| return true; |
| } |
| |
| if (rank < left_subtree_num_nodes + 1) { |
| // Descend into the left subtree. The rank is still valid. |
| node = LeftOf(node); |
| } else { |
| // Descend into the right subtree. We leave behind the left subtree and |
| // the current node, adjust the |rank| accordingly. |
| rank -= left_subtree_num_nodes + 1; |
| node = RightOf(node); |
| } |
| } |
| |
| assert(0); |
| return false; |
| } |
| |
| uint32_t MoveToFront::CreateNode(uint32_t timestamp, uint32_t value) { |
| uint32_t handle = static_cast<uint32_t>(nodes_.size()); |
| const auto result = value_to_node_.emplace(value, handle); |
| if (result.second) { |
| // Create new node. |
| nodes_.emplace_back(Node()); |
| Node& node = nodes_.back(); |
| node.timestamp = timestamp; |
| node.value = value; |
| node.size = 1; |
| // Non-NIL nodes start with height 1 because their NIL children are |
| // leaves. |
| node.height = 1; |
| } else { |
| // Reuse old node. |
| handle = result.first->second; |
| assert(!IsInTree(handle)); |
| assert(ValueOf(handle) == value); |
| assert(SizeOf(handle) == 1); |
| assert(HeightOf(handle) == 1); |
| MutableTimestampOf(handle) = timestamp; |
| } |
| |
| return handle; |
| } |
| |
| void MoveToFront::InsertNode(uint32_t node) { |
| assert(!IsInTree(node)); |
| assert(SizeOf(node) == 1); |
| assert(HeightOf(node) == 1); |
| assert(TimestampOf(node)); |
| |
| if (!root_) { |
| root_ = node; |
| return; |
| } |
| |
| uint32_t iter = root_; |
| uint32_t parent = 0; |
| |
| // Will determine if |node| will become the right or left child after |
| // insertion (but before balancing). |
| bool right_child = true; |
| |
| // Find the node which will become |node|'s parent after insertion |
| // (but before balancing). |
| while (iter) { |
| parent = iter; |
| assert(TimestampOf(iter) != TimestampOf(node)); |
| right_child = TimestampOf(iter) > TimestampOf(node); |
| iter = right_child ? RightOf(iter) : LeftOf(iter); |
| } |
| |
| assert(parent); |
| |
| // Connect node and parent. |
| MutableParentOf(node) = parent; |
| if (right_child) |
| MutableRightOf(parent) = node; |
| else |
| MutableLeftOf(parent) = node; |
| |
| // Insertion is finished. Start the balancing process. |
| bool needs_rebalancing = true; |
| parent = ParentOf(node); |
| |
| while (parent) { |
| UpdateNode(parent); |
| |
| if (needs_rebalancing) { |
| const int parent_balance = BalanceOf(parent); |
| |
| if (RightOf(parent) == node) { |
| // Added node to the right subtree. |
| if (parent_balance > 1) { |
| // Parent is right heavy, rotate left. |
| if (BalanceOf(node) < 0) RotateRight(node); |
| parent = RotateLeft(parent); |
| } else if (parent_balance == 0 || parent_balance == -1) { |
| // Parent is balanced or left heavy, no need to balance further. |
| needs_rebalancing = false; |
| } |
| } else { |
| // Added node to the left subtree. |
| if (parent_balance < -1) { |
| // Parent is left heavy, rotate right. |
| if (BalanceOf(node) > 0) RotateLeft(node); |
| parent = RotateRight(parent); |
| } else if (parent_balance == 0 || parent_balance == 1) { |
| // Parent is balanced or right heavy, no need to balance further. |
| needs_rebalancing = false; |
| } |
| } |
| } |
| |
| assert(BalanceOf(parent) >= -1 && (BalanceOf(parent) <= 1)); |
| |
| node = parent; |
| parent = ParentOf(parent); |
| } |
| } |
| |
| uint32_t MoveToFront::RemoveNode(uint32_t node) { |
| if (LeftOf(node) && RightOf(node)) { |
| // If |node| has two children, then use another node as scapegoat and swap |
| // their contents. We pick the scapegoat on the side of the tree which has |
| // more nodes. |
| const uint32_t scapegoat = SizeOf(LeftOf(node)) >= SizeOf(RightOf(node)) |
| ? RightestDescendantOf(LeftOf(node)) |
| : LeftestDescendantOf(RightOf(node)); |
| assert(scapegoat); |
| std::swap(MutableValueOf(node), MutableValueOf(scapegoat)); |
| std::swap(MutableTimestampOf(node), MutableTimestampOf(scapegoat)); |
| value_to_node_[ValueOf(node)] = node; |
| value_to_node_[ValueOf(scapegoat)] = scapegoat; |
| node = scapegoat; |
| } |
| |
| // |node| may have only one child at this point. |
| assert(!RightOf(node) || !LeftOf(node)); |
| |
| uint32_t parent = ParentOf(node); |
| uint32_t child = RightOf(node) ? RightOf(node) : LeftOf(node); |
| |
| // Orphan |node| and reconnect parent and child. |
| if (child) MutableParentOf(child) = parent; |
| |
| if (parent) { |
| if (LeftOf(parent) == node) |
| MutableLeftOf(parent) = child; |
| else |
| MutableRightOf(parent) = child; |
| } |
| |
| MutableParentOf(node) = 0; |
| MutableLeftOf(node) = 0; |
| MutableRightOf(node) = 0; |
| UpdateNode(node); |
| const uint32_t orphan = node; |
| |
| if (root_ == node) root_ = child; |
| |
| // Removal is finished. Start the balancing process. |
| bool needs_rebalancing = true; |
| node = child; |
| |
| while (parent) { |
| UpdateNode(parent); |
| |
| if (needs_rebalancing) { |
| const int parent_balance = BalanceOf(parent); |
| |
| if (parent_balance == 1 || parent_balance == -1) { |
| // The height of the subtree was not changed. |
| needs_rebalancing = false; |
| } else { |
| if (RightOf(parent) == node) { |
| // Removed node from the right subtree. |
| if (parent_balance < -1) { |
| // Parent is left heavy, rotate right. |
| const uint32_t sibling = LeftOf(parent); |
| if (BalanceOf(sibling) > 0) RotateLeft(sibling); |
| parent = RotateRight(parent); |
| } |
| } else { |
| // Removed node from the left subtree. |
| if (parent_balance > 1) { |
| // Parent is right heavy, rotate left. |
| const uint32_t sibling = RightOf(parent); |
| if (BalanceOf(sibling) < 0) RotateRight(sibling); |
| parent = RotateLeft(parent); |
| } |
| } |
| } |
| } |
| |
| assert(BalanceOf(parent) >= -1 && (BalanceOf(parent) <= 1)); |
| |
| node = parent; |
| parent = ParentOf(parent); |
| } |
| |
| return orphan; |
| } |
| |
| uint32_t MoveToFront::RotateLeft(const uint32_t node) { |
| const uint32_t pivot = RightOf(node); |
| assert(pivot); |
| |
| // LeftOf(pivot) gets attached to node in place of pivot. |
| MutableRightOf(node) = LeftOf(pivot); |
| if (RightOf(node)) MutableParentOf(RightOf(node)) = node; |
| |
| // Pivot gets attached to ParentOf(node) in place of node. |
| MutableParentOf(pivot) = ParentOf(node); |
| if (!ParentOf(node)) |
| root_ = pivot; |
| else if (IsLeftChild(node)) |
| MutableLeftOf(ParentOf(node)) = pivot; |
| else |
| MutableRightOf(ParentOf(node)) = pivot; |
| |
| // Node is child of pivot. |
| MutableLeftOf(pivot) = node; |
| MutableParentOf(node) = pivot; |
| |
| // Update both node and pivot. Pivot is the new parent of node, so node should |
| // be updated first. |
| UpdateNode(node); |
| UpdateNode(pivot); |
| |
| return pivot; |
| } |
| |
| uint32_t MoveToFront::RotateRight(const uint32_t node) { |
| const uint32_t pivot = LeftOf(node); |
| assert(pivot); |
| |
| // RightOf(pivot) gets attached to node in place of pivot. |
| MutableLeftOf(node) = RightOf(pivot); |
| if (LeftOf(node)) MutableParentOf(LeftOf(node)) = node; |
| |
| // Pivot gets attached to ParentOf(node) in place of node. |
| MutableParentOf(pivot) = ParentOf(node); |
| if (!ParentOf(node)) |
| root_ = pivot; |
| else if (IsLeftChild(node)) |
| MutableLeftOf(ParentOf(node)) = pivot; |
| else |
| MutableRightOf(ParentOf(node)) = pivot; |
| |
| // Node is child of pivot. |
| MutableRightOf(pivot) = node; |
| MutableParentOf(node) = pivot; |
| |
| // Update both node and pivot. Pivot is the new parent of node, so node should |
| // be updated first. |
| UpdateNode(node); |
| UpdateNode(pivot); |
| |
| return pivot; |
| } |
| |
| void MoveToFront::UpdateNode(uint32_t node) { |
| MutableSizeOf(node) = 1 + SizeOf(LeftOf(node)) + SizeOf(RightOf(node)); |
| MutableHeightOf(node) = |
| 1 + std::max(HeightOf(LeftOf(node)), HeightOf(RightOf(node))); |
| } |
| |
| } // namespace comp |
| } // namespace spvtools |