<?xml version="1.0" encoding="utf-8"?> | |
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |
<ItemGroup Label="ProjectConfigurations"> | |
<ProjectConfiguration Include="Debug|Win32"> | |
<Configuration>Debug</Configuration> | |
<Platform>Win32</Platform> | |
</ProjectConfiguration> | |
<ProjectConfiguration Include="Release|Win32"> | |
<Configuration>Release</Configuration> | |
<Platform>Win32</Platform> | |
</ProjectConfiguration> | |
<ProjectConfiguration Include="Debug|x64"> | |
<Configuration>Debug</Configuration> | |
<Platform>x64</Platform> | |
</ProjectConfiguration> | |
<ProjectConfiguration Include="Release|x64"> | |
<Configuration>Release</Configuration> | |
<Platform>x64</Platform> | |
</ProjectConfiguration> | |
</ItemGroup> | |
<PropertyGroup Label="Globals"> | |
<VCProjectVersion>15.0</VCProjectVersion> | |
<ProjectGuid>{FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}</ProjectGuid> | |
<RootNamespace>VertexRoutineFuzzer</RootNamespace> | |
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion> | |
</PropertyGroup> | |
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | |
<ConfigurationType>Application</ConfigurationType> | |
<UseDebugLibraries>true</UseDebugLibraries> | |
<PlatformToolset>v141</PlatformToolset> | |
<CharacterSet>NotSet</CharacterSet> | |
</PropertyGroup> | |
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | |
<ConfigurationType>Application</ConfigurationType> | |
<UseDebugLibraries>false</UseDebugLibraries> | |
<PlatformToolset>v141</PlatformToolset> | |
<WholeProgramOptimization>true</WholeProgramOptimization> | |
<CharacterSet>NotSet</CharacterSet> | |
</PropertyGroup> | |
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | |
<ConfigurationType>Application</ConfigurationType> | |
<UseDebugLibraries>true</UseDebugLibraries> | |
<PlatformToolset>v141</PlatformToolset> | |
<CharacterSet>NotSet</CharacterSet> | |
</PropertyGroup> | |
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | |
<ConfigurationType>Application</ConfigurationType> | |
<UseDebugLibraries>false</UseDebugLibraries> | |
<PlatformToolset>v141</PlatformToolset> | |
<WholeProgramOptimization>true</WholeProgramOptimization> | |
<CharacterSet>NotSet</CharacterSet> | |
</PropertyGroup> | |
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |
<ImportGroup Label="ExtensionSettings"> | |
</ImportGroup> | |
<ImportGroup Label="Shared"> | |
</ImportGroup> | |
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |
</ImportGroup> | |
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |
</ImportGroup> | |
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | |
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |
</ImportGroup> | |
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | |
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |
</ImportGroup> | |
<PropertyGroup Label="UserMacros" /> | |
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |
<OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir> | |
<IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir> | |
</PropertyGroup> | |
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |
<OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir> | |
<IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir> | |
</PropertyGroup> | |
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | |
<OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir> | |
<IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir> | |
</PropertyGroup> | |
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | |
<OutDir>$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir> | |
<IntDir>$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir> | |
</PropertyGroup> | |
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | |
<ClCompile> | |
<WarningLevel>Level3</WarningLevel> | |
<Optimization>Disabled</Optimization> | |
<SDLCheck>true</SDLCheck> | |
<ConformanceMode>true</ConformanceMode> | |
<AdditionalIncludeDirectories>$(SolutionDir)src;$(SolutionDir)src\OpenGL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |
<PreprocessorDefinitions>FUZZER_STANDALONE_REPRODUCE;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions> | |
</ClCompile> | |
<Link> | |
<AdditionalDependencies>WS2_32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> | |
</Link> | |
</ItemDefinitionGroup> | |
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |
<ClCompile> | |
<WarningLevel>Level3</WarningLevel> | |
<Optimization>Disabled</Optimization> | |
<SDLCheck>true</SDLCheck> | |
<ConformanceMode>true</ConformanceMode> | |
<AdditionalIncludeDirectories>$(SolutionDir)src;$(SolutionDir)src\OpenGL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |
<PreprocessorDefinitions>FUZZER_STANDALONE_REPRODUCE;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions> | |
</ClCompile> | |
<Link> | |
<AdditionalDependencies>WS2_32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> | |
</Link> | |
</ItemDefinitionGroup> | |
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | |
<ClCompile> | |
<WarningLevel>Level3</WarningLevel> | |
<Optimization>MaxSpeed</Optimization> | |
<FunctionLevelLinking>true</FunctionLevelLinking> | |
<IntrinsicFunctions>true</IntrinsicFunctions> | |
<SDLCheck>true</SDLCheck> | |
<ConformanceMode>true</ConformanceMode> | |
<AdditionalIncludeDirectories>$(SolutionDir)src;$(SolutionDir)src\OpenGL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |
<PreprocessorDefinitions>FUZZER_STANDALONE_REPRODUCE;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions> | |
</ClCompile> | |
<Link> | |
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |
<OptimizeReferences>true</OptimizeReferences> | |
<AdditionalDependencies>WS2_32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> | |
</Link> | |
</ItemDefinitionGroup> | |
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | |
<ClCompile> | |
<WarningLevel>Level3</WarningLevel> | |
<Optimization>MaxSpeed</Optimization> | |
<FunctionLevelLinking>true</FunctionLevelLinking> | |
<IntrinsicFunctions>true</IntrinsicFunctions> | |
<SDLCheck>true</SDLCheck> | |
<ConformanceMode>true</ConformanceMode> | |
<AdditionalIncludeDirectories>$(SolutionDir)src;$(SolutionDir)src\OpenGL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |
<PreprocessorDefinitions>FUZZER_STANDALONE_REPRODUCE;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions> | |
</ClCompile> | |
<Link> | |
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |
<OptimizeReferences>true</OptimizeReferences> | |
<AdditionalDependencies>WS2_32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> | |
</Link> | |
</ItemDefinitionGroup> | |
<ItemGroup> | |
<ClCompile Include="..\..\src\OpenGL\common\debug.cpp" /> | |
<ClCompile Include="VertexRoutineFuzzer.cpp" /> | |
</ItemGroup> | |
<ItemGroup> | |
<ProjectReference Include="..\..\src\OpenGL\compiler\Compiler.vcxproj"> | |
<Project>{5b3a6db8-1e7e-40d7-92b9-da8aae619fad}</Project> | |
</ProjectReference> | |
<ProjectReference Include="..\..\src\SwiftShader\SwiftShader.vcxproj"> | |
<Project>{7b02cb19-4cdf-4f79-bc9b-7f3f6164a003}</Project> | |
</ProjectReference> | |
</ItemGroup> | |
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |
<ImportGroup Label="ExtensionTargets"> | |
</ImportGroup> | |
</Project> |