| // SwiftShader Software Renderer | |
| // | |
| // Copyright(c) 2005-2013 TransGaming Inc. | |
| // | |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, | |
| // transcribed, stored in a retrieval system, translated into any human or computer | |
| // language by any means, or disclosed to third parties without the explicit written | |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
| // or implied, including but not limited to any patent rights, are granted to you. | |
| // | |
| #include "OutputASM.h" | |
| #include "Common/Math.hpp" | |
| #include "common/debug.h" | |
| #include "InfoSink.h" | |
| #include "libGLESv2/Shader.h" | |
| #include <GLES2/gl2.h> | |
| #include <GLES2/gl2ext.h> | |
| #include <GLES3/gl3.h> | |
| namespace glsl | |
| { | |
| // Integer to TString conversion | |
| TString str(int i) | |
| { | |
| char buffer[20]; | |
| sprintf(buffer, "%d", i); | |
| return buffer; | |
| } | |
| class Temporary : public TIntermSymbol | |
| { | |
| public: | |
| Temporary(OutputASM *assembler) : TIntermSymbol(TSymbolTableLevel::nextUniqueId(), "tmp", TType(EbtFloat, EbpHigh, EvqTemporary, 4, 1, false)), assembler(assembler) | |
| { | |
| } | |
| ~Temporary() | |
| { | |
| assembler->freeTemporary(this); | |
| } | |
| private: | |
| OutputASM *const assembler; | |
| }; | |
| class Constant : public TIntermConstantUnion | |
| { | |
| public: | |
| Constant(float x, float y, float z, float w) : TIntermConstantUnion(constants, TType(EbtFloat, EbpHigh, EvqConstExpr, 4, 1, false)) | |
| { | |
| constants[0].setFConst(x); | |
| constants[1].setFConst(y); | |
| constants[2].setFConst(z); | |
| constants[3].setFConst(w); | |
| } | |
| Constant(bool b) : TIntermConstantUnion(constants, TType(EbtBool, EbpHigh, EvqConstExpr, 1, 1, false)) | |
| { | |
| constants[0].setBConst(b); | |
| } | |
| Constant(int i) : TIntermConstantUnion(constants, TType(EbtInt, EbpHigh, EvqConstExpr, 1, 1, false)) | |
| { | |
| constants[0].setIConst(i); | |
| } | |
| ~Constant() | |
| { | |
| } | |
| private: | |
| ConstantUnion constants[4]; | |
| }; | |
| Uniform::Uniform(GLenum type, GLenum precision, const std::string &name, int arraySize, int registerIndex, int blockId, const BlockMemberInfo& blockMemberInfo) : | |
| type(type), precision(precision), name(name), arraySize(arraySize), registerIndex(registerIndex), blockId(blockId), blockInfo(blockMemberInfo) | |
| { | |
| } | |
| UniformBlock::UniformBlock(const std::string& name, unsigned int dataSize, unsigned int arraySize, | |
| TLayoutBlockStorage layout, bool isRowMajorLayout, int registerIndex, int blockId) : | |
| name(name), dataSize(dataSize), arraySize(arraySize), layout(layout), | |
| isRowMajorLayout(isRowMajorLayout), registerIndex(registerIndex), blockId(blockId) | |
| { | |
| } | |
| BlockLayoutEncoder::BlockLayoutEncoder(bool rowMajor) | |
| : mCurrentOffset(0), isRowMajor(rowMajor) | |
| { | |
| } | |
| BlockMemberInfo BlockLayoutEncoder::encodeType(const TType &type) | |
| { | |
| int arrayStride; | |
| int matrixStride; | |
| getBlockLayoutInfo(type, type.getArraySize(), isRowMajor, &arrayStride, &matrixStride); | |
| const BlockMemberInfo memberInfo(static_cast<int>(mCurrentOffset * BytesPerComponent), | |
| static_cast<int>(arrayStride * BytesPerComponent), | |
| static_cast<int>(matrixStride * BytesPerComponent), | |
| (matrixStride > 0) && isRowMajor); | |
| advanceOffset(type, type.getArraySize(), isRowMajor, arrayStride, matrixStride); | |
| return memberInfo; | |
| } | |
| // static | |
| size_t BlockLayoutEncoder::getBlockRegister(const BlockMemberInfo &info) | |
| { | |
| return (info.offset / BytesPerComponent) / ComponentsPerRegister; | |
| } | |
| // static | |
| size_t BlockLayoutEncoder::getBlockRegisterElement(const BlockMemberInfo &info) | |
| { | |
| return (info.offset / BytesPerComponent) % ComponentsPerRegister; | |
| } | |
| void BlockLayoutEncoder::nextRegister() | |
| { | |
| mCurrentOffset = sw::align(mCurrentOffset, ComponentsPerRegister); | |
| } | |
| Std140BlockEncoder::Std140BlockEncoder(bool rowMajor) : BlockLayoutEncoder(rowMajor) | |
| { | |
| } | |
| void Std140BlockEncoder::enterAggregateType() | |
| { | |
| nextRegister(); | |
| } | |
| void Std140BlockEncoder::exitAggregateType() | |
| { | |
| nextRegister(); | |
| } | |
| void Std140BlockEncoder::getBlockLayoutInfo(const TType &type, unsigned int arraySize, bool isRowMajorMatrix, int *arrayStrideOut, int *matrixStrideOut) | |
| { | |
| size_t baseAlignment = 0; | |
| int matrixStride = 0; | |
| int arrayStride = 0; | |
| if(type.isMatrix()) | |
| { | |
| baseAlignment = ComponentsPerRegister; | |
| matrixStride = ComponentsPerRegister; | |
| if(arraySize > 0) | |
| { | |
| const int numRegisters = isRowMajorMatrix ? type.getSecondarySize() : type.getNominalSize(); | |
| arrayStride = ComponentsPerRegister * numRegisters; | |
| } | |
| } | |
| else if(arraySize > 0) | |
| { | |
| baseAlignment = ComponentsPerRegister; | |
| arrayStride = ComponentsPerRegister; | |
| } | |
| else | |
| { | |
| const int numComponents = type.getElementSize(); | |
| baseAlignment = (numComponents == 3 ? 4u : static_cast<size_t>(numComponents)); | |
| } | |
| mCurrentOffset = sw::align(mCurrentOffset, baseAlignment); | |
| *matrixStrideOut = matrixStride; | |
| *arrayStrideOut = arrayStride; | |
| } | |
| void Std140BlockEncoder::advanceOffset(const TType &type, unsigned int arraySize, bool isRowMajorMatrix, int arrayStride, int matrixStride) | |
| { | |
| if(arraySize > 0) | |
| { | |
| mCurrentOffset += arrayStride * arraySize; | |
| } | |
| else if(type.isMatrix()) | |
| { | |
| ASSERT(matrixStride == ComponentsPerRegister); | |
| const int numRegisters = isRowMajorMatrix ? type.getSecondarySize() : type.getNominalSize(); | |
| mCurrentOffset += ComponentsPerRegister * numRegisters; | |
| } | |
| else | |
| { | |
| mCurrentOffset += type.getElementSize(); | |
| } | |
| } | |
| Attribute::Attribute() | |
| { | |
| type = GL_NONE; | |
| arraySize = 0; | |
| registerIndex = 0; | |
| } | |
| Attribute::Attribute(GLenum type, const std::string &name, int arraySize, int location, int registerIndex) | |
| { | |
| this->type = type; | |
| this->name = name; | |
| this->arraySize = arraySize; | |
| this->location = location; | |
| this->registerIndex = registerIndex; | |
| } | |
| sw::PixelShader *Shader::getPixelShader() const | |
| { | |
| return 0; | |
| } | |
| sw::VertexShader *Shader::getVertexShader() const | |
| { | |
| return 0; | |
| } | |
| OutputASM::TextureFunction::TextureFunction(const TString& nodeName) : method(IMPLICIT), proj(false), offset(false) | |
| { | |
| TString name = TFunction::unmangleName(nodeName); | |
| if(name == "texture2D" || name == "textureCube" || name == "texture" || name == "texture3D") | |
| { | |
| method = IMPLICIT; | |
| } | |
| else if(name == "texture2DProj" || name == "textureProj") | |
| { | |
| method = IMPLICIT; | |
| proj = true; | |
| } | |
| else if(name == "texture2DLod" || name == "textureCubeLod" || name == "textureLod") | |
| { | |
| method = LOD; | |
| } | |
| else if(name == "texture2DProjLod" || name == "textureProjLod") | |
| { | |
| method = LOD; | |
| proj = true; | |
| } | |
| else if(name == "textureSize") | |
| { | |
| method = SIZE; | |
| } | |
| else if(name == "textureOffset") | |
| { | |
| method = IMPLICIT; | |
| offset = true; | |
| } | |
| else if(name == "textureProjOffset") | |
| { | |
| method = IMPLICIT; | |
| offset = true; | |
| proj = true; | |
| } | |
| else if(name == "textureLodOffset") | |
| { | |
| method = LOD; | |
| offset = true; | |
| } | |
| else if(name == "textureProjLodOffset") | |
| { | |
| method = LOD; | |
| proj = true; | |
| offset = true; | |
| } | |
| else if(name == "texelFetch") | |
| { | |
| method = FETCH; | |
| } | |
| else if(name == "texelFetchOffset") | |
| { | |
| method = FETCH; | |
| offset = true; | |
| } | |
| else if(name == "textureGrad") | |
| { | |
| method = GRAD; | |
| } | |
| else if(name == "textureGradOffset") | |
| { | |
| method = GRAD; | |
| offset = true; | |
| } | |
| else if(name == "textureProjGrad") | |
| { | |
| method = GRAD; | |
| proj = true; | |
| } | |
| else if(name == "textureProjGradOffset") | |
| { | |
| method = GRAD; | |
| proj = true; | |
| offset = true; | |
| } | |
| else UNREACHABLE(0); | |
| } | |
| OutputASM::OutputASM(TParseContext &context, Shader *shaderObject) : TIntermTraverser(true, true, true), shaderObject(shaderObject), mContext(context) | |
| { | |
| shader = 0; | |
| pixelShader = 0; | |
| vertexShader = 0; | |
| if(shaderObject) | |
| { | |
| shader = shaderObject->getShader(); | |
| pixelShader = shaderObject->getPixelShader(); | |
| vertexShader = shaderObject->getVertexShader(); | |
| } | |
| functionArray.push_back(Function(0, "main(", 0, 0)); | |
| currentFunction = 0; | |
| outputQualifier = EvqOutput; // Set outputQualifier to any value other than EvqFragColor or EvqFragData | |
| } | |
| OutputASM::~OutputASM() | |
| { | |
| } | |
| void OutputASM::output() | |
| { | |
| if(shader) | |
| { | |
| emitShader(GLOBAL); | |
| if(functionArray.size() > 1) // Only call main() when there are other functions | |
| { | |
| Instruction *callMain = emit(sw::Shader::OPCODE_CALL); | |
| callMain->dst.type = sw::Shader::PARAMETER_LABEL; | |
| callMain->dst.index = 0; // main() | |
| emit(sw::Shader::OPCODE_RET); | |
| } | |
| emitShader(FUNCTION); | |
| } | |
| } | |
| void OutputASM::emitShader(Scope scope) | |
| { | |
| emitScope = scope; | |
| currentScope = GLOBAL; | |
| mContext.getTreeRoot()->traverse(this); | |
| } | |
| void OutputASM::freeTemporary(Temporary *temporary) | |
| { | |
| free(temporaries, temporary); | |
| } | |
| sw::Shader::Opcode OutputASM::getOpcode(sw::Shader::Opcode op, TIntermTyped *in) const | |
| { | |
| TBasicType baseType = in->getType().getBasicType(); | |
| switch(op) | |
| { | |
| case sw::Shader::OPCODE_NEG: | |
| switch(baseType) | |
| { | |
| case EbtInt: | |
| case EbtUInt: | |
| return sw::Shader::OPCODE_INEG; | |
| case EbtFloat: | |
| default: | |
| return op; | |
| } | |
| case sw::Shader::OPCODE_ADD: | |
| switch(baseType) | |
| { | |
| case EbtInt: | |
| case EbtUInt: | |
| return sw::Shader::OPCODE_IADD; | |
| case EbtFloat: | |
| default: | |
| return op; | |
| } | |
| case sw::Shader::OPCODE_SUB: | |
| switch(baseType) | |
| { | |
| case EbtInt: | |
| case EbtUInt: | |
| return sw::Shader::OPCODE_ISUB; | |
| case EbtFloat: | |
| default: | |
| return op; | |
| } | |
| case sw::Shader::OPCODE_MUL: | |
| switch(baseType) | |
| { | |
| case EbtInt: | |
| case EbtUInt: | |
| return sw::Shader::OPCODE_IMUL; | |
| case EbtFloat: | |
| default: | |
| return op; | |
| } | |
| case sw::Shader::OPCODE_DIV: | |
| switch(baseType) | |
| { | |
| case EbtInt: | |
| return sw::Shader::OPCODE_IDIV; | |
| case EbtUInt: | |
| return sw::Shader::OPCODE_UDIV; | |
| case EbtFloat: | |
| default: | |
| return op; | |
| } | |
| case sw::Shader::OPCODE_IMOD: | |
| return baseType == EbtUInt ? sw::Shader::OPCODE_UMOD : op; | |
| case sw::Shader::OPCODE_ISHR: | |
| return baseType == EbtUInt ? sw::Shader::OPCODE_USHR : op; | |
| case sw::Shader::OPCODE_MIN: | |
| switch(baseType) | |
| { | |
| case EbtInt: | |
| return sw::Shader::OPCODE_IMIN; | |
| case EbtUInt: | |
| return sw::Shader::OPCODE_UMIN; | |
| case EbtFloat: | |
| default: | |
| return op; | |
| } | |
| case sw::Shader::OPCODE_MAX: | |
| switch(baseType) | |
| { | |
| case EbtInt: | |
| return sw::Shader::OPCODE_IMAX; | |
| case EbtUInt: | |
| return sw::Shader::OPCODE_UMAX; | |
| case EbtFloat: | |
| default: | |
| return op; | |
| } | |
| default: | |
| return op; | |
| } | |
| } | |
| void OutputASM::visitSymbol(TIntermSymbol *symbol) | |
| { | |
| // Vertex varyings don't have to be actively used to successfully link | |
| // against pixel shaders that use them. So make sure they're declared. | |
| if(symbol->getQualifier() == EvqVaryingOut || symbol->getQualifier() == EvqInvariantVaryingOut || symbol->getQualifier() == EvqVertexOut) | |
| { | |
| if(symbol->getBasicType() != EbtInvariant) // Typeless declarations are not new varyings | |
| { | |
| declareVarying(symbol, -1); | |
| } | |
| } | |
| TInterfaceBlock* block = symbol->getType().getInterfaceBlock(); | |
| // OpenGL ES 3.0.4 spec, section 2.12.6 Uniform Variables: | |
| // "All members of a named uniform block declared with a shared or std140 layout qualifier | |
| // are considered active, even if they are not referenced in any shader in the program. | |
| // The uniform block itself is also considered active, even if no member of the block is referenced." | |
| if(block && ((block->blockStorage() == EbsShared) || (block->blockStorage() == EbsStd140))) | |
| { | |
| uniformRegister(symbol); | |
| } | |
| } | |
| bool OutputASM::visitBinary(Visit visit, TIntermBinary *node) | |
| { | |
| if(currentScope != emitScope) | |
| { | |
| return false; | |
| } | |
| TIntermTyped *result = node; | |
| TIntermTyped *left = node->getLeft(); | |
| TIntermTyped *right = node->getRight(); | |
| const TType &leftType = left->getType(); | |
| const TType &rightType = right->getType(); | |
| const TType &resultType = node->getType(); | |
| switch(node->getOp()) | |
| { | |
| case EOpAssign: | |
| if(visit == PostVisit) | |
| { | |
| assignLvalue(left, right); | |
| copy(result, right); | |
| } | |
| break; | |
| case EOpInitialize: | |
| if(visit == PostVisit) | |
| { | |
| copy(left, right); | |
| } | |
| break; | |
| case EOpMatrixTimesScalarAssign: | |
| if(visit == PostVisit) | |
| { | |
| for(int i = 0; i < leftType.getNominalSize(); i++) | |
| { | |
| emit(sw::Shader::OPCODE_MUL, result, i, left, i, right); | |
| } | |
| assignLvalue(left, result); | |
| } | |
| break; | |
| case EOpVectorTimesMatrixAssign: | |
| if(visit == PostVisit) | |
| { | |
| int size = leftType.getNominalSize(); | |
| for(int i = 0; i < size; i++) | |
| { | |
| Instruction *dot = emit(sw::Shader::OPCODE_DP(size), result, 0, left, 0, right, i); | |
| dot->dst.mask = 1 << i; | |
| } | |
| assignLvalue(left, result); | |
| } | |
| break; | |
| case EOpMatrixTimesMatrixAssign: | |
| if(visit == PostVisit) | |
| { | |
| int dim = leftType.getNominalSize(); | |
| for(int i = 0; i < dim; i++) | |
| { | |
| Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, i, left, 0, right, i); | |
| mul->src[1].swizzle = 0x00; | |
| for(int j = 1; j < dim; j++) | |
| { | |
| Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, i, left, j, right, i, result, i); | |
| mad->src[1].swizzle = j * 0x55; | |
| } | |
| } | |
| assignLvalue(left, result); | |
| } | |
| break; | |
| case EOpIndexDirect: | |
| if(visit == PostVisit) | |
| { | |
| int index = right->getAsConstantUnion()->getIConst(0); | |
| if(result->isMatrix() || result->isStruct() || result->isInterfaceBlock()) | |
| { | |
| ASSERT(left->isArray()); | |
| copy(result, left, index * left->elementRegisterCount()); | |
| } | |
| else if(result->isRegister()) | |
| { | |
| int srcIndex = 0; | |
| if(left->isRegister()) | |
| { | |
| srcIndex = 0; | |
| } | |
| else if(left->isArray()) | |
| { | |
| srcIndex = index * left->elementRegisterCount(); | |
| } | |
| else if(left->isMatrix()) | |
| { | |
| ASSERT(index < left->getNominalSize()); // FIXME: Report semantic error | |
| srcIndex = index; | |
| } | |
| else UNREACHABLE(0); | |
| Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, 0, left, srcIndex); | |
| if(left->isRegister()) | |
| { | |
| mov->src[0].swizzle = index; | |
| } | |
| } | |
| else UNREACHABLE(0); | |
| } | |
| break; | |
| case EOpIndexIndirect: | |
| if(visit == PostVisit) | |
| { | |
| if(left->isArray() || left->isMatrix()) | |
| { | |
| for(int index = 0; index < result->totalRegisterCount(); index++) | |
| { | |
| Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, index, left, index); | |
| mov->dst.mask = writeMask(result, index); | |
| if(left->totalRegisterCount() > 1) | |
| { | |
| sw::Shader::SourceParameter relativeRegister; | |
| argument(relativeRegister, right); | |
| mov->src[0].rel.type = relativeRegister.type; | |
| mov->src[0].rel.index = relativeRegister.index; | |
| mov->src[0].rel.scale = result->totalRegisterCount(); | |
| mov->src[0].rel.deterministic = !(vertexShader && left->getQualifier() == EvqUniform); | |
| } | |
| } | |
| } | |
| else if(left->isRegister()) | |
| { | |
| emit(sw::Shader::OPCODE_EXTRACT, result, left, right); | |
| } | |
| else UNREACHABLE(0); | |
| } | |
| break; | |
| case EOpIndexDirectStruct: | |
| case EOpIndexDirectInterfaceBlock: | |
| if(visit == PostVisit) | |
| { | |
| ASSERT(leftType.isStruct() || (leftType.isInterfaceBlock())); | |
| const TFieldList& fields = (node->getOp() == EOpIndexDirectStruct) ? | |
| leftType.getStruct()->fields() : | |
| leftType.getInterfaceBlock()->fields(); | |
| int index = right->getAsConstantUnion()->getIConst(0); | |
| int fieldOffset = 0; | |
| for(int i = 0; i < index; i++) | |
| { | |
| fieldOffset += fields[i]->type()->totalRegisterCount(); | |
| } | |
| copy(result, left, fieldOffset); | |
| } | |
| break; | |
| case EOpVectorSwizzle: | |
| if(visit == PostVisit) | |
| { | |
| int swizzle = 0; | |
| TIntermAggregate *components = right->getAsAggregate(); | |
| if(components) | |
| { | |
| TIntermSequence &sequence = components->getSequence(); | |
| int component = 0; | |
| for(TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++) | |
| { | |
| TIntermConstantUnion *element = (*sit)->getAsConstantUnion(); | |
| if(element) | |
| { | |
| int i = element->getUnionArrayPointer()[0].getIConst(); | |
| swizzle |= i << (component * 2); | |
| component++; | |
| } | |
| else UNREACHABLE(0); | |
| } | |
| } | |
| else UNREACHABLE(0); | |
| Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left); | |
| mov->src[0].swizzle = swizzle; | |
| } | |
| break; | |
| case EOpAddAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_ADD, result), result, left, left, right); break; | |
| case EOpAdd: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_ADD, result), result, left, right); break; | |
| case EOpSubAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_SUB, result), result, left, left, right); break; | |
| case EOpSub: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_SUB, result), result, left, right); break; | |
| case EOpMulAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_MUL, result), result, left, left, right); break; | |
| case EOpMul: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_MUL, result), result, left, right); break; | |
| case EOpDivAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_DIV, result), result, left, left, right); break; | |
| case EOpDiv: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_DIV, result), result, left, right); break; | |
| case EOpIModAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_IMOD, result), result, left, left, right); break; | |
| case EOpIMod: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_IMOD, result), result, left, right); break; | |
| case EOpBitShiftLeftAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_SHL, result, left, left, right); break; | |
| case EOpBitShiftLeft: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_SHL, result, left, right); break; | |
| case EOpBitShiftRightAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_ISHR, result), result, left, left, right); break; | |
| case EOpBitShiftRight: if(visit == PostVisit) emitBinary(getOpcode(sw::Shader::OPCODE_ISHR, result), result, left, right); break; | |
| case EOpBitwiseAndAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_AND, result, left, left, right); break; | |
| case EOpBitwiseAnd: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_AND, result, left, right); break; | |
| case EOpBitwiseXorAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_XOR, result, left, left, right); break; | |
| case EOpBitwiseXor: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_XOR, result, left, right); break; | |
| case EOpBitwiseOrAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_OR, result, left, left, right); break; | |
| case EOpBitwiseOr: if(visit == PostVisit) emitBinary(sw::Shader::OPCODE_OR, result, left, right); break; | |
| case EOpEqual: | |
| if(visit == PostVisit) | |
| { | |
| emitBinary(sw::Shader::OPCODE_EQ, result, left, right); | |
| for(int index = 1; index < left->totalRegisterCount(); index++) | |
| { | |
| Temporary equal(this); | |
| emit(sw::Shader::OPCODE_EQ, &equal, 0, left, index, right, index); | |
| emit(sw::Shader::OPCODE_AND, result, result, &equal); | |
| } | |
| } | |
| break; | |
| case EOpNotEqual: | |
| if(visit == PostVisit) | |
| { | |
| emitBinary(sw::Shader::OPCODE_NE, result, left, right); | |
| for(int index = 1; index < left->totalRegisterCount(); index++) | |
| { | |
| Temporary notEqual(this); | |
| emit(sw::Shader::OPCODE_NE, ¬Equal, 0, left, index, right, index); | |
| emit(sw::Shader::OPCODE_OR, result, result, ¬Equal); | |
| } | |
| } | |
| break; | |
| case EOpLessThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LT, result, left, right); break; | |
| case EOpGreaterThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GT, result, left, right); break; | |
| case EOpLessThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LE, result, left, right); break; | |
| case EOpGreaterThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GE, result, left, right); break; | |
| case EOpVectorTimesScalarAssign: if(visit == PostVisit) emitAssign(getOpcode(sw::Shader::OPCODE_MUL, left), result, left, left, right); break; | |
| case EOpVectorTimesScalar: if(visit == PostVisit) emit(getOpcode(sw::Shader::OPCODE_MUL, left), result, left, right); break; | |
| case EOpMatrixTimesScalar: | |
| if(visit == PostVisit) | |
| { | |
| for(int i = 0; i < leftType.getNominalSize(); i++) | |
| { | |
| emit(sw::Shader::OPCODE_MUL, result, i, left, i, right); | |
| } | |
| } | |
| break; | |
| case EOpVectorTimesMatrix: | |
| if(visit == PostVisit) | |
| { | |
| sw::Shader::Opcode dpOpcode = sw::Shader::OPCODE_DP(leftType.getNominalSize()); | |
| int size = rightType.getNominalSize(); | |
| for(int i = 0; i < size; i++) | |
| { | |
| Instruction *dot = emit(dpOpcode, result, 0, left, 0, right, i); | |
| dot->dst.mask = 1 << i; | |
| } | |
| } | |
| break; | |
| case EOpMatrixTimesVector: | |
| if(visit == PostVisit) | |
| { | |
| Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right); | |
| mul->src[1].swizzle = 0x00; | |
| int size = rightType.getNominalSize(); | |
| for(int i = 1; i < size; i++) | |
| { | |
| Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, 0, left, i, right, 0, result); | |
| mad->src[1].swizzle = i * 0x55; | |
| } | |
| } | |
| break; | |
| case EOpMatrixTimesMatrix: | |
| if(visit == PostVisit) | |
| { | |
| int dim = leftType.getNominalSize(); | |
| int size = rightType.getNominalSize(); | |
| for(int i = 0; i < size; i++) | |
| { | |
| Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, i, left, 0, right, i); | |
| mul->src[1].swizzle = 0x00; | |
| for(int j = 1; j < dim; j++) | |
| { | |
| Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, i, left, j, right, i, result, i); | |
| mad->src[1].swizzle = j * 0x55; | |
| } | |
| } | |
| } | |
| break; | |
| case EOpLogicalOr: | |
| if(trivial(right, 6)) | |
| { | |
| if(visit == PostVisit) | |
| { | |
| emit(sw::Shader::OPCODE_OR, result, left, right); | |
| } | |
| } | |
| else // Short-circuit evaluation | |
| { | |
| if(visit == InVisit) | |
| { | |
| emit(sw::Shader::OPCODE_MOV, result, left); | |
| Instruction *ifnot = emit(sw::Shader::OPCODE_IF, 0, result); | |
| ifnot->src[0].modifier = sw::Shader::MODIFIER_NOT; | |
| } | |
| else if(visit == PostVisit) | |
| { | |
| emit(sw::Shader::OPCODE_MOV, result, right); | |
| emit(sw::Shader::OPCODE_ENDIF); | |
| } | |
| } | |
| break; | |
| case EOpLogicalXor: if(visit == PostVisit) emit(sw::Shader::OPCODE_XOR, result, left, right); break; | |
| case EOpLogicalAnd: | |
| if(trivial(right, 6)) | |
| { | |
| if(visit == PostVisit) | |
| { | |
| emit(sw::Shader::OPCODE_AND, result, left, right); | |
| } | |
| } | |
| else // Short-circuit evaluation | |
| { | |
| if(visit == InVisit) | |
| { | |
| emit(sw::Shader::OPCODE_MOV, result, left); | |
| emit(sw::Shader::OPCODE_IF, 0, result); | |
| } | |
| else if(visit == PostVisit) | |
| { | |
| emit(sw::Shader::OPCODE_MOV, result, right); | |
| emit(sw::Shader::OPCODE_ENDIF); | |
| } | |
| } | |
| break; | |
| default: UNREACHABLE(node->getOp()); | |
| } | |
| return true; | |
| } | |
| void OutputASM::emitDeterminant(TIntermTyped *result, TIntermTyped *arg, int size, int col, int row, int outCol, int outRow) | |
| { | |
| switch(size) | |
| { | |
| case 1: // Used for cofactor computation only | |
| { | |
| // For a 2x2 matrix, the cofactor is simply a transposed move or negate | |
| bool isMov = (row == col); | |
| sw::Shader::Opcode op = isMov ? sw::Shader::OPCODE_MOV : sw::Shader::OPCODE_NEG; | |
| Instruction *mov = emit(op, result, outCol, arg, isMov ? 1 - row : row); | |
| mov->src[0].swizzle = 0x55 * (isMov ? 1 - col : col); | |
| mov->dst.mask = 1 << outRow; | |
| } | |
| break; | |
| case 2: | |
| { | |
| static const unsigned int swizzle[3] = { 0x99, 0x88, 0x44 }; // xy?? : yzyz, xzxz, xyxy | |
| bool isCofactor = (col >= 0) && (row >= 0); | |
| int col0 = (isCofactor && (col <= 0)) ? 1 : 0; | |
| int col1 = (isCofactor && (col <= 1)) ? 2 : 1; | |
| bool negate = isCofactor && ((col & 0x01) ^ (row & 0x01)); | |
| Instruction *det = emit(sw::Shader::OPCODE_DET2, result, outCol, arg, negate ? col1 : col0, arg, negate ? col0 : col1); | |
| det->src[0].swizzle = det->src[1].swizzle = swizzle[isCofactor ? row : 2]; | |
| det->dst.mask = 1 << outRow; | |
| } | |
| break; | |
| case 3: | |
| { | |
| static const unsigned int swizzle[4] = { 0xF9, 0xF8, 0xF4, 0xE4 }; // xyz? : yzww, xzww, xyww, xyzw | |
| bool isCofactor = (col >= 0) && (row >= 0); | |
| int col0 = (isCofactor && (col <= 0)) ? 1 : 0; | |
| int col1 = (isCofactor && (col <= 1)) ? 2 : 1; | |
| int col2 = (isCofactor && (col <= 2)) ? 3 : 2; | |
| bool negate = isCofactor && ((col & 0x01) ^ (row & 0x01)); | |
| Instruction *det = emit(sw::Shader::OPCODE_DET3, result, outCol, arg, col0, arg, negate ? col2 : col1, arg, negate ? col1 : col2); | |
| det->src[0].swizzle = det->src[1].swizzle = det->src[2].swizzle = swizzle[isCofactor ? row : 3]; | |
| det->dst.mask = 1 << outRow; | |
| } | |
| break; | |
| case 4: | |
| { | |
| Instruction *det = emit(sw::Shader::OPCODE_DET4, result, outCol, arg, 0, arg, 1, arg, 2, arg, 3); | |
| det->dst.mask = 1 << outRow; | |
| } | |
| break; | |
| default: | |
| UNREACHABLE(size); | |
| break; | |
| } | |
| } | |
| bool OutputASM::visitUnary(Visit visit, TIntermUnary *node) | |
| { | |
| if(currentScope != emitScope) | |
| { | |
| return false; | |
| } | |
| TIntermTyped *result = node; | |
| TIntermTyped *arg = node->getOperand(); | |
| TBasicType basicType = arg->getType().getBasicType(); | |
| union | |
| { | |
| float f; | |
| int i; | |
| } one_value; | |
| if(basicType == EbtInt || basicType == EbtUInt) | |
| { | |
| one_value.i = 1; | |
| } | |
| else | |
| { | |
| one_value.f = 1.0f; | |
| } | |
| Constant one(one_value.f, one_value.f, one_value.f, one_value.f); | |
| Constant rad(1.74532925e-2f, 1.74532925e-2f, 1.74532925e-2f, 1.74532925e-2f); | |
| Constant deg(5.72957795e+1f, 5.72957795e+1f, 5.72957795e+1f, 5.72957795e+1f); | |
| switch(node->getOp()) | |
| { | |
| case EOpNegative: | |
| if(visit == PostVisit) | |
| { | |
| sw::Shader::Opcode negOpcode = getOpcode(sw::Shader::OPCODE_NEG, arg); | |
| for(int index = 0; index < arg->totalRegisterCount(); index++) | |
| { | |
| emit(negOpcode, result, index, arg, index); | |
| } | |
| } | |
| break; | |
| case EOpVectorLogicalNot: if(visit == PostVisit) emit(sw::Shader::OPCODE_NOT, result, arg); break; | |
| case EOpLogicalNot: if(visit == PostVisit) emit(sw::Shader::OPCODE_NOT, result, arg); break; | |
| case EOpPostIncrement: | |
| if(visit == PostVisit) | |
| { | |
| copy(result, arg); | |
| sw::Shader::Opcode addOpcode = getOpcode(sw::Shader::OPCODE_ADD, arg); | |
| for(int index = 0; index < arg->totalRegisterCount(); index++) | |
| { | |
| emit(addOpcode, arg, index, arg, index, &one); | |
| } | |
| assignLvalue(arg, arg); | |
| } | |
| break; | |
| case EOpPostDecrement: | |
| if(visit == PostVisit) | |
| { | |
| copy(result, arg); | |
| sw::Shader::Opcode subOpcode = getOpcode(sw::Shader::OPCODE_SUB, arg); | |
| for(int index = 0; index < arg->totalRegisterCount(); index++) | |
| { | |
| emit(subOpcode, arg, index, arg, index, &one); | |
| } | |
| assignLvalue(arg, arg); | |
| } | |
| break; | |
| case EOpPreIncrement: | |
| if(visit == PostVisit) | |
| { | |
| sw::Shader::Opcode addOpcode = getOpcode(sw::Shader::OPCODE_ADD, arg); | |
| for(int index = 0; index < arg->totalRegisterCount(); index++) | |
| { | |
| emit(addOpcode, result, index, arg, index, &one); | |
| } | |
| assignLvalue(arg, result); | |
| } | |
| break; | |
| case EOpPreDecrement: | |
| if(visit == PostVisit) | |
| { | |
| sw::Shader::Opcode subOpcode = getOpcode(sw::Shader::OPCODE_SUB, arg); | |
| for(int index = 0; index < arg->totalRegisterCount(); index++) | |
| { | |
| emit(subOpcode, result, index, arg, index, &one); | |
| } | |
| assignLvalue(arg, result); | |
| } | |
| break; | |
| case EOpRadians: if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, arg, &rad); break; | |
| case EOpDegrees: if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, arg, °); break; | |
| case EOpSin: if(visit == PostVisit) emit(sw::Shader::OPCODE_SIN, result, arg); break; | |
| case EOpCos: if(visit == PostVisit) emit(sw::Shader::OPCODE_COS, result, arg); break; | |
| case EOpTan: if(visit == PostVisit) emit(sw::Shader::OPCODE_TAN, result, arg); break; | |
| case EOpAsin: if(visit == PostVisit) emit(sw::Shader::OPCODE_ASIN, result, arg); break; | |
| case EOpAcos: if(visit == PostVisit) emit(sw::Shader::OPCODE_ACOS, result, arg); break; | |
| case EOpAtan: if(visit == PostVisit) emit(sw::Shader::OPCODE_ATAN, result, arg); break; | |
| case EOpSinh: if(visit == PostVisit) emit(sw::Shader::OPCODE_SINH, result, arg); break; | |
| case EOpCosh: if(visit == PostVisit) emit(sw::Shader::OPCODE_COSH, result, arg); break; | |
| case EOpTanh: if(visit == PostVisit) emit(sw::Shader::OPCODE_TANH, result, arg); break; | |
| case EOpAsinh: if(visit == PostVisit) emit(sw::Shader::OPCODE_ASINH, result, arg); break; | |
| case EOpAcosh: if(visit == PostVisit) emit(sw::Shader::OPCODE_ACOSH, result, arg); break; | |
| case EOpAtanh: if(visit == PostVisit) emit(sw::Shader::OPCODE_ATANH, result, arg); break; | |
| case EOpExp: if(visit == PostVisit) emit(sw::Shader::OPCODE_EXP, result, arg); break; | |
| case EOpLog: if(visit == PostVisit) emit(sw::Shader::OPCODE_LOG, result, arg); break; | |
| case EOpExp2: if(visit == PostVisit) emit(sw::Shader::OPCODE_EXP2, result, arg); break; | |
| case EOpLog2: if(visit == PostVisit) emit(sw::Shader::OPCODE_LOG2, result, arg); break; | |
| case EOpSqrt: if(visit == PostVisit) emit(sw::Shader::OPCODE_SQRT, result, arg); break; | |
| case EOpInverseSqrt: if(visit == PostVisit) emit(sw::Shader::OPCODE_RSQ, result, arg); break; | |
| case EOpAbs: if(visit == PostVisit) emit(sw::Shader::OPCODE_ABS, result, arg); break; | |
| case EOpSign: if(visit == PostVisit) emit(sw::Shader::OPCODE_SGN, result, arg); break; | |
| case EOpFloor: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOOR, result, arg); break; | |
| case EOpTrunc: if(visit == PostVisit) emit(sw::Shader::OPCODE_TRUNC, result, arg); break; | |
| case EOpRound: if(visit == PostVisit) emit(sw::Shader::OPCODE_ROUND, result, arg); break; | |
| case EOpRoundEven: if(visit == PostVisit) emit(sw::Shader::OPCODE_ROUNDEVEN, result, arg); break; | |
| case EOpCeil: if(visit == PostVisit) emit(sw::Shader::OPCODE_CEIL, result, arg, result); break; | |
| case EOpFract: if(visit == PostVisit) emit(sw::Shader::OPCODE_FRC, result, arg); break; | |
| case EOpIsNan: if(visit == PostVisit) emit(sw::Shader::OPCODE_ISNAN, result, arg); break; | |
| case EOpIsInf: if(visit == PostVisit) emit(sw::Shader::OPCODE_ISINF, result, arg); break; | |
| case EOpLength: if(visit == PostVisit) emit(sw::Shader::OPCODE_LEN(dim(arg)), result, arg); break; | |
| case EOpNormalize: if(visit == PostVisit) emit(sw::Shader::OPCODE_NRM(dim(arg)), result, arg); break; | |
| case EOpDFdx: if(visit == PostVisit) emit(sw::Shader::OPCODE_DFDX, result, arg); break; | |
| case EOpDFdy: if(visit == PostVisit) emit(sw::Shader::OPCODE_DFDY, result, arg); break; | |
| case EOpFwidth: if(visit == PostVisit) emit(sw::Shader::OPCODE_FWIDTH, result, arg); break; | |
| case EOpAny: if(visit == PostVisit) emit(sw::Shader::OPCODE_ANY, result, arg); break; | |
| case EOpAll: if(visit == PostVisit) emit(sw::Shader::OPCODE_ALL, result, arg); break; | |
| case EOpFloatBitsToInt: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOATBITSTOINT, result, arg); break; | |
| case EOpFloatBitsToUint: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOATBITSTOUINT, result, arg); break; | |
| case EOpIntBitsToFloat: if(visit == PostVisit) emit(sw::Shader::OPCODE_INTBITSTOFLOAT, result, arg); break; | |
| case EOpUintBitsToFloat: if(visit == PostVisit) emit(sw::Shader::OPCODE_UINTBITSTOFLOAT, result, arg); break; | |
| case EOpPackSnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKSNORM2x16, result, arg); break; | |
| case EOpPackUnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKUNORM2x16, result, arg); break; | |
| case EOpPackHalf2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_PACKHALF2x16, result, arg); break; | |
| case EOpUnpackSnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKSNORM2x16, result, arg); break; | |
| case EOpUnpackUnorm2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKUNORM2x16, result, arg); break; | |
| case EOpUnpackHalf2x16: if(visit == PostVisit) emit(sw::Shader::OPCODE_UNPACKHALF2x16, result, arg); break; | |
| case EOpTranspose: | |
| if(visit == PostVisit) | |
| { | |
| int numCols = arg->getNominalSize(); | |
| int numRows = arg->getSecondarySize(); | |
| for(int i = 0; i < numCols; ++i) | |
| { | |
| for(int j = 0; j < numRows; ++j) | |
| { | |
| Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, j, arg, i); | |
| mov->src[0].swizzle = 0x55 * j; | |
| mov->dst.mask = 1 << i; | |
| } | |
| } | |
| } | |
| break; | |
| case EOpDeterminant: | |
| if(visit == PostVisit) | |
| { | |
| int size = arg->getNominalSize(); | |
| ASSERT(size == arg->getSecondarySize()); | |
| emitDeterminant(result, arg, size); | |
| } | |
| break; | |
| case EOpInverse: | |
| if(visit == PostVisit) | |
| { | |
| int size = arg->getNominalSize(); | |
| ASSERT(size == arg->getSecondarySize()); | |
| // Compute transposed matrix of cofactors | |
| for(int i = 0; i < size; ++i) | |
| { | |
| for(int j = 0; j < size; ++j) | |
| { | |
| // For a 2x2 matrix, the cofactor is simply a transposed move or negate | |
| // For a 3x3 or 4x4 matrix, the cofactor is a transposed determinant | |
| emitDeterminant(result, arg, size - 1, j, i, i, j); | |
| } | |
| } | |
| // Compute 1 / determinant | |
| Temporary invDet(this); | |
| emitDeterminant(&invDet, arg, size); | |
| Constant one(1.0f, 1.0f, 1.0f, 1.0f); | |
| Instruction *div = emit(sw::Shader::OPCODE_DIV, &invDet, &one, &invDet); | |
| div->src[1].swizzle = 0x00; // xxxx | |
| // Divide transposed matrix of cofactors by determinant | |
| for(int i = 0; i < size; ++i) | |
| { | |
| emit(sw::Shader::OPCODE_MUL, result, i, result, i, &invDet); | |
| } | |
| } | |
| break; | |
| default: UNREACHABLE(node->getOp()); | |
| } | |
| return true; | |
| } | |
| bool OutputASM::visitAggregate(Visit visit, TIntermAggregate *node) | |
| { | |
| if(currentScope != emitScope && node->getOp() != EOpFunction && node->getOp() != EOpSequence) | |
| { | |
| return false; | |
| } | |
| Constant zero(0.0f, 0.0f, 0.0f, 0.0f); | |
| TIntermTyped *result = node; | |
| const TType &resultType = node->getType(); | |
| TIntermSequence &arg = node->getSequence(); | |
| int argumentCount = arg.size(); | |
| switch(node->getOp()) | |
| { | |
| case EOpSequence: break; | |
| case EOpDeclaration: break; | |
| case EOpPrototype: break; | |
| case EOpComma: | |
| if(visit == PostVisit) | |
| { | |
| copy(result, arg[1]); | |
| } | |
| break; | |
| case EOpFunction: | |
| if(visit == PreVisit) | |
| { | |
| const TString &name = node->getName(); | |
| if(emitScope == FUNCTION) | |
| { | |
| if(functionArray.size() > 1) // No need for a label when there's only main() | |
| { | |
| Instruction *label = emit(sw::Shader::OPCODE_LABEL); | |
| label->dst.type = sw::Shader::PARAMETER_LABEL; | |
| const Function *function = findFunction(name); | |
| ASSERT(function); // Should have been added during global pass | |
| label->dst.index = function->label; | |
| currentFunction = function->label; | |
| } | |
| } | |
| else if(emitScope == GLOBAL) | |
| { | |
| if(name != "main(") | |
| { | |
| TIntermSequence &arguments = node->getSequence()[0]->getAsAggregate()->getSequence(); | |
| functionArray.push_back(Function(functionArray.size(), name, &arguments, node)); | |
| } | |
| } | |
| else UNREACHABLE(emitScope); | |
| currentScope = FUNCTION; | |
| } | |
| else if(visit == PostVisit) | |
| { | |
| if(emitScope == FUNCTION) | |
| { | |
| if(functionArray.size() > 1) // No need to return when there's only main() | |
| { | |
| emit(sw::Shader::OPCODE_RET); | |
| } | |
| } | |
| currentScope = GLOBAL; | |
| } | |
| break; | |
| case EOpFunctionCall: | |
| if(visit == PostVisit) | |
| { | |
| if(node->isUserDefined()) | |
| { | |
| const TString &name = node->getName(); | |
| const Function *function = findFunction(name); | |
| if(!function) | |
| { | |
| mContext.error(node->getLine(), "function definition not found", name.c_str()); | |
| return false; | |
| } | |
| TIntermSequence &arguments = *function->arg; | |
| for(int i = 0; i < argumentCount; i++) | |
| { | |
| TIntermTyped *in = arguments[i]->getAsTyped(); | |
| if(in->getQualifier() == EvqIn || | |
| in->getQualifier() == EvqInOut || | |
| in->getQualifier() == EvqConstReadOnly) | |
| { | |
| copy(in, arg[i]); | |
| } | |
| } | |
| Instruction *call = emit(sw::Shader::OPCODE_CALL); | |
| call->dst.type = sw::Shader::PARAMETER_LABEL; | |
| call->dst.index = function->label; | |
| if(function->ret && function->ret->getType().getBasicType() != EbtVoid) | |
| { | |
| copy(result, function->ret); | |
| } | |
| for(int i = 0; i < argumentCount; i++) | |
| { | |
| TIntermTyped *argument = arguments[i]->getAsTyped(); | |
| TIntermTyped *out = arg[i]->getAsTyped(); | |
| if(argument->getQualifier() == EvqOut || | |
| argument->getQualifier() == EvqInOut) | |
| { | |
| copy(out, argument); | |
| } | |
| } | |
| } | |
| else | |
| { | |
| const TextureFunction textureFunction(node->getName()); | |
| switch(textureFunction.method) | |
| { | |
| case TextureFunction::IMPLICIT: | |
| { | |
| TIntermTyped *t = arg[1]->getAsTyped(); | |
| TIntermNode* offset = textureFunction.offset ? arg[2] : 0; | |
| if(argumentCount == 2 || (textureFunction.offset && argumentCount == 3)) | |
| { | |
| Instruction *tex = emit(textureFunction.offset ? sw::Shader::OPCODE_TEXOFFSET : sw::Shader::OPCODE_TEX, | |
| result, arg[1], arg[0], offset); | |
| if(textureFunction.proj) | |
| { | |
| tex->project = true; | |
| switch(t->getNominalSize()) | |
| { | |
| case 2: tex->src[0].swizzle = 0x54; break; // xyyy | |
| case 3: tex->src[0].swizzle = 0xA4; break; // xyzz | |
| case 4: break; // xyzw | |
| default: | |
| UNREACHABLE(t->getNominalSize()); | |
| break; | |
| } | |
| } | |
| } | |
| else if(argumentCount == 3 || (textureFunction.offset && argumentCount == 4)) // bias | |
| { | |
| Temporary proj(this); | |
| if(textureFunction.proj) | |
| { | |
| Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, arg[1], arg[1]); | |
| div->dst.mask = 0x3; | |
| switch(t->getNominalSize()) | |
| { | |
| case 2: | |
| case 3: | |
| case 4: | |
| div->src[1].swizzle = 0x55 * (t->getNominalSize() - 1); | |
| break; | |
| default: | |
| UNREACHABLE(t->getNominalSize()); | |
| break; | |
| } | |
| } | |
| else | |
| { | |
| emit(sw::Shader::OPCODE_MOV, &proj, arg[1]); | |
| } | |
| Instruction *bias = emit(sw::Shader::OPCODE_MOV, &proj, arg[textureFunction.offset ? 3 : 2]); | |
| bias->dst.mask = 0x8; | |
| Instruction *tex = emit(textureFunction.offset ? sw::Shader::OPCODE_TEXOFFSET : sw::Shader::OPCODE_TEX, | |
| result, &proj, arg[0], offset); // FIXME: Implement an efficient TEXLDB instruction | |
| tex->bias = true; | |
| } | |
| else UNREACHABLE(argumentCount); | |
| } | |
| break; | |
| case TextureFunction::LOD: | |
| { | |
| TIntermTyped *t = arg[1]->getAsTyped(); | |
| Temporary proj(this); | |
| if(textureFunction.proj) | |
| { | |
| Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, arg[1], arg[1]); | |
| div->dst.mask = 0x3; | |
| switch(t->getNominalSize()) | |
| { | |
| case 2: | |
| case 3: | |
| case 4: | |
| div->src[1].swizzle = 0x55 * (t->getNominalSize() - 1); | |
| break; | |
| default: | |
| UNREACHABLE(t->getNominalSize()); | |
| break; | |
| } | |
| } | |
| else | |
| { | |
| emit(sw::Shader::OPCODE_MOV, &proj, arg[1]); | |
| } | |
| Instruction *lod = emit(sw::Shader::OPCODE_MOV, &proj, arg[2]); | |
| lod->dst.mask = 0x8; | |
| emit(textureFunction.offset ? sw::Shader::OPCODE_TEXLDLOFFSET : sw::Shader::OPCODE_TEXLDL, | |
| result, &proj, arg[0], textureFunction.offset ? arg[3] : 0); | |
| } | |
| break; | |
| case TextureFunction::FETCH: | |
| { | |
| TIntermTyped *t = arg[1]->getAsTyped(); | |
| if(argumentCount == 3 || (textureFunction.offset && argumentCount == 4)) | |
| { | |
| TIntermNode* offset = textureFunction.offset ? arg[3] : 0; | |
| emit(textureFunction.offset ? sw::Shader::OPCODE_TEXELFETCHOFFSET : sw::Shader::OPCODE_TEXELFETCH, | |
| result, arg[1], arg[0], arg[2], offset); | |
| } | |
| else UNREACHABLE(argumentCount); | |
| } | |
| break; | |
| case TextureFunction::GRAD: | |
| { | |
| TIntermTyped *t = arg[1]->getAsTyped(); | |
| if(argumentCount == 4 || (textureFunction.offset && argumentCount == 5)) | |
| { | |
| Temporary uvwb(this); | |
| if(textureFunction.proj) | |
| { | |
| Instruction *div = emit(sw::Shader::OPCODE_DIV, &uvwb, arg[1], arg[1]); | |
| div->dst.mask = 0x3; | |
| switch(t->getNominalSize()) | |
| { | |
| case 2: | |
| case 3: | |
| case 4: | |
| div->src[1].swizzle = 0x55 * (t->getNominalSize() - 1); | |
| break; | |
| default: | |
| UNREACHABLE(t->getNominalSize()); | |
| break; | |
| } | |
| } | |
| else | |
| { | |
| emit(sw::Shader::OPCODE_MOV, &uvwb, arg[1]); | |
| } | |
| TIntermNode* offset = textureFunction.offset ? arg[4] : 0; | |
| emit(textureFunction.offset ? sw::Shader::OPCODE_TEXGRADOFFSET : sw::Shader::OPCODE_TEXGRAD, | |
| result, &uvwb, arg[0], arg[2], arg[3], offset); | |
| } | |
| else UNREACHABLE(argumentCount); | |
| } | |
| break; | |
| case TextureFunction::SIZE: | |
| emit(sw::Shader::OPCODE_TEXSIZE, result, arg[1], arg[0]); | |
| break; | |
| default: | |
| UNREACHABLE(textureFunction.method); | |
| } | |
| } | |
| } | |
| break; | |
| case EOpParameters: | |
| break; | |
| case EOpConstructFloat: | |
| case EOpConstructVec2: | |
| case EOpConstructVec3: | |
| case EOpConstructVec4: | |
| case EOpConstructBool: | |
| case EOpConstructBVec2: | |
| case EOpConstructBVec3: | |
| case EOpConstructBVec4: | |
| case EOpConstructInt: | |
| case EOpConstructIVec2: | |
| case EOpConstructIVec3: | |
| case EOpConstructIVec4: | |
| case EOpConstructUInt: | |
| case EOpConstructUVec2: | |
| case EOpConstructUVec3: | |
| case EOpConstructUVec4: | |
| if(visit == PostVisit) | |
| { | |
| int component = 0; | |
| for(int i = 0; i < argumentCount; i++) | |
| { | |
| TIntermTyped *argi = arg[i]->getAsTyped(); | |
| int size = argi->getNominalSize(); | |
| if(!argi->isMatrix()) | |
| { | |
| Instruction *mov = emitCast(result, argi); | |
| mov->dst.mask = (0xF << component) & 0xF; | |
| mov->src[0].swizzle = readSwizzle(argi, size) << (component * 2); | |
| component += size; | |
| } | |
| else // Matrix | |
| { | |
| int column = 0; | |
| while(component < resultType.getNominalSize()) | |
| { | |
| Instruction *mov = emitCast(result, 0, argi, column); | |
| mov->dst.mask = (0xF << component) & 0xF; | |
| mov->src[0].swizzle = readSwizzle(argi, size) << (component * 2); | |
| column++; | |
| component += size; | |
| } | |
| } | |
| } | |
| } | |
| break; | |
| case EOpConstructMat2: | |
| case EOpConstructMat2x3: | |
| case EOpConstructMat2x4: | |
| case EOpConstructMat3x2: | |
| case EOpConstructMat3: | |
| case EOpConstructMat3x4: | |
| case EOpConstructMat4x2: | |
| case EOpConstructMat4x3: | |
| case EOpConstructMat4: | |
| if(visit == PostVisit) | |
| { | |
| TIntermTyped *arg0 = arg[0]->getAsTyped(); | |
| const int outCols = result->getNominalSize(); | |
| const int outRows = result->getSecondarySize(); | |
| if(arg0->isScalar() && arg.size() == 1) // Construct scale matrix | |
| { | |
| for(int i = 0; i < outCols; i++) | |
| { | |
| Instruction *init = emit(sw::Shader::OPCODE_MOV, result, i, &zero); | |
| Instruction *mov = emitCast(result, i, arg0, 0); | |
| mov->dst.mask = 1 << i; | |
| ASSERT(mov->src[0].swizzle == 0x00); | |
| } | |
| } | |
| else if(arg0->isMatrix()) | |
| { | |
| const int inCols = arg0->getNominalSize(); | |
| const int inRows = arg0->getSecondarySize(); | |
| for(int i = 0; i < outCols; i++) | |
| { | |
| if(i >= inCols || outRows > inRows) | |
| { | |
| // Initialize to identity matrix | |
| Constant col((i == 0 ? 1.0f : 0.0f), (i == 1 ? 1.0f : 0.0f), (i == 2 ? 1.0f : 0.0f), (i == 3 ? 1.0f : 0.0f)); | |
| Instruction *mov = emitCast(result, i, &col, 0); | |
| } | |
| if(i < inCols) | |
| { | |
| Instruction *mov = emitCast(result, i, arg0, i); | |
| mov->dst.mask = 0xF >> (4 - inRows); | |
| } | |
| } | |
| } | |
| else | |
| { | |
| int column = 0; | |
| int row = 0; | |
| for(int i = 0; i < argumentCount; i++) | |
| { | |
| TIntermTyped *argi = arg[i]->getAsTyped(); | |
| int size = argi->getNominalSize(); | |
| int element = 0; | |
| while(element < size) | |
| { | |
| Instruction *mov = emitCast(result, column, argi, 0); | |
| mov->dst.mask = (0xF << row) & 0xF; | |
| mov->src[0].swizzle = (readSwizzle(argi, size) << (row * 2)) + 0x55 * element; | |
| int end = row + size - element; | |
| column = end >= outRows ? column + 1 : column; | |
| element = element + outRows - row; | |
| row = end >= outRows ? 0 : end; | |
| } | |
| } | |
| } | |
| } | |
| break; | |
| case EOpConstructStruct: | |
| if(visit == PostVisit) | |
| { | |
| int offset = 0; | |
| for(int i = 0; i < argumentCount; i++) | |
| { | |
| TIntermTyped *argi = arg[i]->getAsTyped(); | |
| int size = argi->totalRegisterCount(); | |
| for(int index = 0; index < size; index++) | |
| { | |
| Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, index + offset, argi, index); | |
| mov->dst.mask = writeMask(result, offset + index); | |
| } | |
| offset += size; | |
| } | |
| } | |
| break; | |
| case EOpLessThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LT, result, arg[0], arg[1]); break; | |
| case EOpGreaterThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GT, result, arg[0], arg[1]); break; | |
| case EOpLessThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LE, result, arg[0], arg[1]); break; | |
| case EOpGreaterThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GE, result, arg[0], arg[1]); break; | |
| case EOpVectorEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_EQ, result, arg[0], arg[1]); break; | |
| case EOpVectorNotEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_NE, result, arg[0], arg[1]); break; | |
| case EOpMod: if(visit == PostVisit) emit(sw::Shader::OPCODE_MOD, result, arg[0], arg[1]); break; | |
| case EOpPow: if(visit == PostVisit) emit(sw::Shader::OPCODE_POW, result, arg[0], arg[1]); break; | |
| case EOpAtan: if(visit == PostVisit) emit(sw::Shader::OPCODE_ATAN2, result, arg[0], arg[1]); break; | |
| case EOpMin: if(visit == PostVisit) emit(getOpcode(sw::Shader::OPCODE_MIN, result), result, arg[0], arg[1]); break; | |
| case EOpMax: if(visit == PostVisit) emit(getOpcode(sw::Shader::OPCODE_MAX, result), result, arg[0], arg[1]); break; | |
| case EOpClamp: | |
| if(visit == PostVisit) | |
| { | |
| emit(getOpcode(sw::Shader::OPCODE_MAX, result), result, arg[0], arg[1]); | |
| emit(getOpcode(sw::Shader::OPCODE_MIN, result), result, result, arg[2]); | |
| } | |
| break; | |
| case EOpMix: if(visit == PostVisit) emit(sw::Shader::OPCODE_LRP, result, arg[2], arg[1], arg[0]); break; | |
| case EOpStep: if(visit == PostVisit) emit(sw::Shader::OPCODE_STEP, result, arg[0], arg[1]); break; | |
| case EOpSmoothStep: if(visit == PostVisit) emit(sw::Shader::OPCODE_SMOOTH, result, arg[0], arg[1], arg[2]); break; | |
| case EOpDistance: if(visit == PostVisit) emit(sw::Shader::OPCODE_DIST(dim(arg[0])), result, arg[0], arg[1]); break; | |
| case EOpDot: if(visit == PostVisit) emit(sw::Shader::OPCODE_DP(dim(arg[0])), result, arg[0], arg[1]); break; | |
| case EOpCross: if(visit == PostVisit) emit(sw::Shader::OPCODE_CRS, result, arg[0], arg[1]); break; | |
| case EOpFaceForward: if(visit == PostVisit) emit(sw::Shader::OPCODE_FORWARD(dim(arg[0])), result, arg[0], arg[1], arg[2]); break; | |
| case EOpReflect: if(visit == PostVisit) emit(sw::Shader::OPCODE_REFLECT(dim(arg[0])), result, arg[0], arg[1]); break; | |
| case EOpRefract: if(visit == PostVisit) emit(sw::Shader::OPCODE_REFRACT(dim(arg[0])), result, arg[0], arg[1], arg[2]); break; | |
| case EOpMul: | |
| if(visit == PostVisit) | |
| { | |
| TIntermTyped *arg0 = arg[0]->getAsTyped(); | |
| TIntermTyped *arg1 = arg[1]->getAsTyped(); | |
| ASSERT((arg0->getNominalSize() == arg1->getNominalSize()) && (arg0->getSecondarySize() == arg1->getSecondarySize())); | |
| int size = arg0->getNominalSize(); | |
| for(int i = 0; i < size; i++) | |
| { | |
| emit(sw::Shader::OPCODE_MUL, result, i, arg[0], i, arg[1], i); | |
| } | |
| } | |
| break; | |
| case EOpOuterProduct: | |
| if(visit == PostVisit) | |
| { | |
| for(int i = 0; i < dim(arg[1]); i++) | |
| { | |
| Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, i, arg[0], 0, arg[1]); | |
| mul->src[1].swizzle = 0x55 * i; | |
| } | |
| } | |
| break; | |
| default: UNREACHABLE(node->getOp()); | |
| } | |
| return true; | |
| } | |
| bool OutputASM::visitSelection(Visit visit, TIntermSelection *node) | |
| { | |
| if(currentScope != emitScope) | |
| { | |
| return false; | |
| } | |
| TIntermTyped *condition = node->getCondition(); | |
| TIntermNode *trueBlock = node->getTrueBlock(); | |
| TIntermNode *falseBlock = node->getFalseBlock(); | |
| TIntermConstantUnion *constantCondition = condition->getAsConstantUnion(); | |
| condition->traverse(this); | |
| if(node->usesTernaryOperator()) | |
| { | |
| if(constantCondition) | |
| { | |
| bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst(); | |
| if(trueCondition) | |
| { | |
| trueBlock->traverse(this); | |
| copy(node, trueBlock); | |
| } | |
| else | |
| { | |
| falseBlock->traverse(this); | |
| copy(node, falseBlock); | |
| } | |
| } | |
| else if(trivial(node, 6)) // Fast to compute both potential results and no side effects | |
| { | |
| trueBlock->traverse(this); | |
| falseBlock->traverse(this); | |
| emit(sw::Shader::OPCODE_SELECT, node, condition, trueBlock, falseBlock); | |
| } | |
| else | |
| { | |
| emit(sw::Shader::OPCODE_IF, 0, condition); | |
| if(trueBlock) | |
| { | |
| trueBlock->traverse(this); | |
| copy(node, trueBlock); | |
| } | |
| if(falseBlock) | |
| { | |
| emit(sw::Shader::OPCODE_ELSE); | |
| falseBlock->traverse(this); | |
| copy(node, falseBlock); | |
| } | |
| emit(sw::Shader::OPCODE_ENDIF); | |
| } | |
| } | |
| else // if/else statement | |
| { | |
| if(constantCondition) | |
| { | |
| bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst(); | |
| if(trueCondition) | |
| { | |
| if(trueBlock) | |
| { | |
| trueBlock->traverse(this); | |
| } | |
| } | |
| else | |
| { | |
| if(falseBlock) | |
| { | |
| falseBlock->traverse(this); | |
| } | |
| } | |
| } | |
| else | |
| { | |
| emit(sw::Shader::OPCODE_IF, 0, condition); | |
| if(trueBlock) | |
| { | |
| trueBlock->traverse(this); | |
| } | |
| if(falseBlock) | |
| { | |
| emit(sw::Shader::OPCODE_ELSE); | |
| falseBlock->traverse(this); | |
| } | |
| emit(sw::Shader::OPCODE_ENDIF); | |
| } | |
| } | |
| return false; | |
| } | |
| bool OutputASM::visitLoop(Visit visit, TIntermLoop *node) | |
| { | |
| if(currentScope != emitScope) | |
| { | |
| return false; | |
| } | |
| unsigned int iterations = loopCount(node); | |
| if(iterations == 0) | |
| { | |
| return false; | |
| } | |
| bool unroll = (iterations <= 4); | |
| if(unroll) | |
| { | |
| DetectLoopDiscontinuity detectLoopDiscontinuity; | |
| unroll = !detectLoopDiscontinuity.traverse(node); | |
| } | |
| TIntermNode *init = node->getInit(); | |
| TIntermTyped *condition = node->getCondition(); | |
| TIntermTyped *expression = node->getExpression(); | |
| TIntermNode *body = node->getBody(); | |
| if(node->getType() == ELoopDoWhile) | |
| { | |
| Temporary iterate(this); | |
| Constant True(true); | |
| emit(sw::Shader::OPCODE_MOV, &iterate, &True); | |
| emit(sw::Shader::OPCODE_WHILE, 0, &iterate); // FIXME: Implement real do-while | |
| if(body) | |
| { | |
| body->traverse(this); | |
| } | |
| emit(sw::Shader::OPCODE_TEST); | |
| condition->traverse(this); | |
| emit(sw::Shader::OPCODE_MOV, &iterate, condition); | |
| emit(sw::Shader::OPCODE_ENDWHILE); | |
| } | |
| else | |
| { | |
| if(init) | |
| { | |
| init->traverse(this); | |
| } | |
| if(unroll) | |
| { | |
| for(unsigned int i = 0; i < iterations; i++) | |
| { | |
| // condition->traverse(this); // Condition could contain statements, but not in an unrollable loop | |
| if(body) | |
| { | |
| body->traverse(this); | |
| } | |
| if(expression) | |
| { | |
| expression->traverse(this); | |
| } | |
| } | |
| } | |
| else | |
| { | |
| if(condition) | |
| { | |
| condition->traverse(this); | |
| } | |
| emit(sw::Shader::OPCODE_WHILE, 0, condition); | |
| if(body) | |
| { | |
| body->traverse(this); | |
| } | |
| emit(sw::Shader::OPCODE_TEST); | |
| if(expression) | |
| { | |
| expression->traverse(this); | |
| } | |
| if(condition) | |
| { | |
| condition->traverse(this); | |
| } | |
| emit(sw::Shader::OPCODE_ENDWHILE); | |
| } | |
| } | |
| return false; | |
| } | |
| bool OutputASM::visitBranch(Visit visit, TIntermBranch *node) | |
| { | |
| if(currentScope != emitScope) | |
| { | |
| return false; | |
| } | |
| switch(node->getFlowOp()) | |
| { | |
| case EOpKill: if(visit == PostVisit) emit(sw::Shader::OPCODE_DISCARD); break; | |
| case EOpBreak: if(visit == PostVisit) emit(sw::Shader::OPCODE_BREAK); break; | |
| case EOpContinue: if(visit == PostVisit) emit(sw::Shader::OPCODE_CONTINUE); break; | |
| case EOpReturn: | |
| if(visit == PostVisit) | |
| { | |
| TIntermTyped *value = node->getExpression(); | |
| if(value) | |
| { | |
| copy(functionArray[currentFunction].ret, value); | |
| } | |
| emit(sw::Shader::OPCODE_LEAVE); | |
| } | |
| break; | |
| default: UNREACHABLE(node->getFlowOp()); | |
| } | |
| return true; | |
| } | |
| bool OutputASM::isSamplerRegister(TIntermTyped *operand) | |
| { | |
| return operand && isSamplerRegister(operand->getType()); | |
| } | |
| bool OutputASM::isSamplerRegister(const TType &type) | |
| { | |
| // A sampler register's qualifiers can be: | |
| // - EvqUniform: The sampler uniform is used as is in the code (default case). | |
| // - EvqTemporary: The sampler is indexed. It's still a sampler register. | |
| // - EvqIn (and other similar types): The sampler has been passed as a function argument. At this point, | |
| // the sampler has been copied and is no longer a sampler register. | |
| return IsSampler(type.getBasicType()) && (type.getQualifier() == EvqUniform || type.getQualifier() == EvqTemporary); | |
| } | |
| Instruction *OutputASM::emit(sw::Shader::Opcode op, TIntermTyped *dst, TIntermNode *src0, TIntermNode *src1, TIntermNode *src2, TIntermNode *src3, TIntermNode *src4) | |
| { | |
| return emit(op, dst, 0, src0, 0, src1, 0, src2, 0, src3, 0, src4, 0); | |
| } | |
| Instruction *OutputASM::emit(sw::Shader::Opcode op, TIntermTyped *dst, int dstIndex, TIntermNode *src0, int index0, TIntermNode *src1, int index1, | |
| TIntermNode *src2, int index2, TIntermNode *src3, int index3, TIntermNode *src4, int index4) | |
| { | |
| if(isSamplerRegister(dst)) | |
| { | |
| op = sw::Shader::OPCODE_NULL; // Can't assign to a sampler, but this is hit when indexing sampler arrays | |
| } | |
| Instruction *instruction = new Instruction(op); | |
| if(dst) | |
| { | |
| instruction->dst.type = registerType(dst); | |
| instruction->dst.index = registerIndex(dst) + dstIndex; | |
| instruction->dst.mask = writeMask(dst); | |
| instruction->dst.integer = (dst->getBasicType() == EbtInt); | |
| } | |
| argument(instruction->src[0], src0, index0); | |
| argument(instruction->src[1], src1, index1); | |
| argument(instruction->src[2], src2, index2); | |
| argument(instruction->src[3], src3, index3); | |
| argument(instruction->src[4], src4, index4); | |
| shader->append(instruction); | |
| return instruction; | |
| } | |
| Instruction *OutputASM::emitCast(TIntermTyped *dst, TIntermTyped *src) | |
| { | |
| return emitCast(dst, 0, src, 0); | |
| } | |
| Instruction *OutputASM::emitCast(TIntermTyped *dst, int dstIndex, TIntermTyped *src, int srcIndex) | |
| { | |
| switch(src->getBasicType()) | |
| { | |
| case EbtBool: | |
| switch(dst->getBasicType()) | |
| { | |
| case EbtInt: return emit(sw::Shader::OPCODE_B2I, dst, dstIndex, src, srcIndex); | |
| case EbtUInt: return emit(sw::Shader::OPCODE_B2I, dst, dstIndex, src, srcIndex); | |
| case EbtFloat: return emit(sw::Shader::OPCODE_B2F, dst, dstIndex, src, srcIndex); | |
| default: break; | |
| } | |
| break; | |
| case EbtInt: | |
| switch(dst->getBasicType()) | |
| { | |
| case EbtBool: return emit(sw::Shader::OPCODE_I2B, dst, dstIndex, src, srcIndex); | |
| case EbtFloat: return emit(sw::Shader::OPCODE_I2F, dst, dstIndex, src, srcIndex); | |
| default: break; | |
| } | |
| break; | |
| case EbtUInt: | |
| switch(dst->getBasicType()) | |
| { | |
| case EbtBool: return emit(sw::Shader::OPCODE_I2B, dst, dstIndex, src, srcIndex); | |
| case EbtFloat: return emit(sw::Shader::OPCODE_U2F, dst, dstIndex, src, srcIndex); | |
| default: break; | |
| } | |
| break; | |
| case EbtFloat: | |
| switch(dst->getBasicType()) | |
| { | |
| case EbtBool: return emit(sw::Shader::OPCODE_F2B, dst, dstIndex, src, srcIndex); | |
| case EbtInt: return emit(sw::Shader::OPCODE_F2I, dst, dstIndex, src, srcIndex); | |
| case EbtUInt: return emit(sw::Shader::OPCODE_F2U, dst, dstIndex, src, srcIndex); | |
| default: break; | |
| } | |
| break; | |
| default: | |
| break; | |
| } | |
| ASSERT(src->getBasicType() == dst->getBasicType()); | |
| return emit(sw::Shader::OPCODE_MOV, dst, dstIndex, src, srcIndex); | |
| } | |
| void OutputASM::emitBinary(sw::Shader::Opcode op, TIntermTyped *dst, TIntermNode *src0, TIntermNode *src1, TIntermNode *src2) | |
| { | |
| for(int index = 0; index < dst->elementRegisterCount(); index++) | |
| { | |
| emit(op, dst, index, src0, index, src1, index, src2, index); | |
| } | |
| } | |
| void OutputASM::emitAssign(sw::Shader::Opcode op, TIntermTyped *result, TIntermTyped *lhs, TIntermTyped *src0, TIntermTyped *src1) | |
| { | |
| emitBinary(op, result, src0, src1); | |
| assignLvalue(lhs, result); | |
| } | |
| void OutputASM::emitCmp(sw::Shader::Control cmpOp, TIntermTyped *dst, TIntermNode *left, TIntermNode *right, int index) | |
| { | |
| sw::Shader::Opcode opcode; | |
| switch(left->getAsTyped()->getBasicType()) | |
| { | |
| case EbtBool: | |
| case EbtInt: | |
| opcode = sw::Shader::OPCODE_ICMP; | |
| break; | |
| case EbtUInt: | |
| opcode = sw::Shader::OPCODE_UCMP; | |
| break; | |
| default: | |
| opcode = sw::Shader::OPCODE_CMP; | |
| break; | |
| } | |
| Instruction *cmp = emit(opcode, dst, 0, left, index, right, index); | |
| cmp->control = cmpOp; | |
| } | |
| int componentCount(const TType &type, int registers) | |
| { | |
| if(registers == 0) | |
| { | |
| return 0; | |
| } | |
| if(type.isArray() && registers >= type.elementRegisterCount()) | |
| { | |
| int index = registers / type.elementRegisterCount(); | |
| registers -= index * type.elementRegisterCount(); | |
| return index * type.getElementSize() + componentCount(type, registers); | |
| } | |
| if(type.isStruct() || type.isInterfaceBlock()) | |
| { | |
| const TFieldList& fields = type.getStruct() ? type.getStruct()->fields() : type.getInterfaceBlock()->fields(); | |
| int elements = 0; | |
| for(TFieldList::const_iterator field = fields.begin(); field != fields.end(); field++) | |
| { | |
| const TType &fieldType = *((*field)->type()); | |
| if(fieldType.totalRegisterCount() <= registers) | |
| { | |
| registers -= fieldType.totalRegisterCount(); | |
| elements += fieldType.getObjectSize(); | |
| } | |
| else // Register within this field | |
| { | |
| return elements + componentCount(fieldType, registers); | |
| } | |
| } | |
| } | |
| else if(type.isMatrix()) | |
| { | |
| return registers * type.registerSize(); | |
| } | |
| UNREACHABLE(0); | |
| return 0; | |
| } | |
| int registerSize(const TType &type, int registers) | |
| { | |
| if(registers == 0) | |
| { | |
| if(type.isStruct()) | |
| { | |
| return registerSize(*((*(type.getStruct()->fields().begin()))->type()), 0); | |
| } | |
| else if(type.isInterfaceBlock()) | |
| { | |
| return registerSize(*((*(type.getInterfaceBlock()->fields().begin()))->type()), 0); | |
| } | |
| return type.registerSize(); | |
| } | |
| if(type.isArray() && registers >= type.elementRegisterCount()) | |
| { | |
| int index = registers / type.elementRegisterCount(); | |
| registers -= index * type.elementRegisterCount(); | |
| return registerSize(type, registers); | |
| } | |
| if(type.isStruct() || type.isInterfaceBlock()) | |
| { | |
| const TFieldList& fields = type.getStruct() ? type.getStruct()->fields() : type.getInterfaceBlock()->fields(); | |
| int elements = 0; | |
| for(TFieldList::const_iterator field = fields.begin(); field != fields.end(); field++) | |
| { | |
| const TType &fieldType = *((*field)->type()); | |
| if(fieldType.totalRegisterCount() <= registers) | |
| { | |
| registers -= fieldType.totalRegisterCount(); | |
| elements += fieldType.getObjectSize(); | |
| } | |
| else // Register within this field | |
| { | |
| return registerSize(fieldType, registers); | |
| } | |
| } | |
| } | |
| else if(type.isMatrix()) | |
| { | |
| return registerSize(type, 0); | |
| } | |
| UNREACHABLE(0); | |
| return 0; | |
| } | |
| void OutputASM::argument(sw::Shader::SourceParameter ¶meter, TIntermNode *argument, int index) | |
| { | |
| if(argument) | |
| { | |
| TIntermTyped *arg = argument->getAsTyped(); | |
| const TType &type = arg->getType(); | |
| index = (index >= arg->totalRegisterCount()) ? arg->totalRegisterCount() - 1 : index; | |
| int size = registerSize(type, index); | |
| parameter.type = registerType(arg); | |
| if(arg->getQualifier() == EvqConstExpr) | |
| { | |
| int component = componentCount(type, index); | |
| ConstantUnion *constants = arg->getAsConstantUnion()->getUnionArrayPointer(); | |
| for(int i = 0; i < 4; i++) | |
| { | |
| if(size == 1) // Replicate | |
| { | |
| parameter.value[i] = constants[component + 0].getAsFloat(); | |
| } | |
| else if(i < size) | |
| { | |
| parameter.value[i] = constants[component + i].getAsFloat(); | |
| } | |
| else | |
| { | |
| parameter.value[i] = 0.0f; | |
| } | |
| } | |
| } | |
| else | |
| { | |
| parameter.index = registerIndex(arg) + index; | |
| if(isSamplerRegister(arg)) | |
| { | |
| TIntermBinary *binary = argument->getAsBinaryNode(); | |
| if(binary) | |
| { | |
| TIntermTyped *left = binary->getLeft(); | |
| TIntermTyped *right = binary->getRight(); | |
| switch(binary->getOp()) | |
| { | |
| case EOpIndexDirect: | |
| parameter.index += right->getAsConstantUnion()->getIConst(0); | |
| break; | |
| case EOpIndexIndirect: | |
| if(left->getArraySize() > 1) | |
| { | |
| parameter.rel.type = registerType(binary->getRight()); | |
| parameter.rel.index = registerIndex(binary->getRight()); | |
| parameter.rel.scale = 1; | |
| parameter.rel.deterministic = true; | |
| } | |
| break; | |
| case EOpIndexDirectStruct: | |
| case EOpIndexDirectInterfaceBlock: | |
| parameter.index += right->getAsConstantUnion()->getIConst(0); | |
| break; | |
| default: | |
| UNREACHABLE(binary->getOp()); | |
| } | |
| } | |
| } | |
| } | |
| if(!IsSampler(arg->getBasicType())) | |
| { | |
| parameter.swizzle = readSwizzle(arg, size); | |
| } | |
| } | |
| } | |
| void OutputASM::copy(TIntermTyped *dst, TIntermNode *src, int offset) | |
| { | |
| for(int index = 0; index < dst->totalRegisterCount(); index++) | |
| { | |
| Instruction *mov = emit(sw::Shader::OPCODE_MOV, dst, index, src, offset + index); | |
| mov->dst.mask = writeMask(dst, index); | |
| } | |
| } | |
| int swizzleElement(int swizzle, int index) | |
| { | |
| return (swizzle >> (index * 2)) & 0x03; | |
| } | |
| int swizzleSwizzle(int leftSwizzle, int rightSwizzle) | |
| { | |
| return (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 0)) << 0) | | |
| (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 1)) << 2) | | |
| (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 2)) << 4) | | |
| (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 3)) << 6); | |
| } | |
| void OutputASM::assignLvalue(TIntermTyped *dst, TIntermTyped *src) | |
| { | |
| if(src && | |
| ((src->isVector() && (!dst->isVector() || (dst->getNominalSize() != dst->getNominalSize()))) || | |
| (src->isMatrix() && (!dst->isMatrix() || (src->getNominalSize() != dst->getNominalSize()) || (src->getSecondarySize() != dst->getSecondarySize()))))) | |
| { | |
| return mContext.error(src->getLine(), "Result type should match the l-value type in compound assignment", src->isVector() ? "vector" : "matrix"); | |
| } | |
| TIntermBinary *binary = dst->getAsBinaryNode(); | |
| if(binary && binary->getOp() == EOpIndexIndirect && dst->isScalar()) | |
| { | |
| Instruction *insert = new Instruction(sw::Shader::OPCODE_INSERT); | |
| Temporary address(this); | |
| lvalue(insert->dst, address, dst); | |
| insert->src[0].type = insert->dst.type; | |
| insert->src[0].index = insert->dst.index; | |
| insert->src[0].rel = insert->dst.rel; | |
| argument(insert->src[1], src); | |
| argument(insert->src[2], binary->getRight()); | |
| shader->append(insert); | |
| } | |
| else | |
| { | |
| for(int offset = 0; offset < dst->totalRegisterCount(); offset++) | |
| { | |
| Instruction *mov = new Instruction(sw::Shader::OPCODE_MOV); | |
| Temporary address(this); | |
| int swizzle = lvalue(mov->dst, address, dst); | |
| mov->dst.index += offset; | |
| if(offset > 0) | |
| { | |
| mov->dst.mask = writeMask(dst, offset); | |
| } | |
| argument(mov->src[0], src, offset); | |
| mov->src[0].swizzle = swizzleSwizzle(mov->src[0].swizzle, swizzle); | |
| shader->append(mov); | |
| } | |
| } | |
| } | |
| int OutputASM::lvalue(sw::Shader::DestinationParameter &dst, Temporary &address, TIntermTyped *node) | |
| { | |
| TIntermTyped *result = node; | |
| TIntermBinary *binary = node->getAsBinaryNode(); | |
| TIntermSymbol *symbol = node->getAsSymbolNode(); | |
| if(binary) | |
| { | |
| TIntermTyped *left = binary->getLeft(); | |
| TIntermTyped *right = binary->getRight(); | |
| int leftSwizzle = lvalue(dst, address, left); // Resolve the l-value of the left side | |
| switch(binary->getOp()) | |
| { | |
| case EOpIndexDirect: | |
| { | |
| int rightIndex = right->getAsConstantUnion()->getIConst(0); | |
| if(left->isRegister()) | |
| { | |
| int leftMask = dst.mask; | |
| dst.mask = 1; | |
| while((leftMask & dst.mask) == 0) | |
| { | |
| dst.mask = dst.mask << 1; | |
| } | |
| int element = swizzleElement(leftSwizzle, rightIndex); | |
| dst.mask = 1 << element; | |
| return element; | |
| } | |
| else if(left->isArray() || left->isMatrix()) | |
| { | |
| dst.index += rightIndex * result->totalRegisterCount(); | |
| return 0xE4; | |
| } | |
| else UNREACHABLE(0); | |
| } | |
| break; | |
| case EOpIndexIndirect: | |
| { | |
| if(left->isRegister()) | |
| { | |
| // Requires INSERT instruction (handled by calling function) | |
| } | |
| else if(left->isArray() || left->isMatrix()) | |
| { | |
| int scale = result->totalRegisterCount(); | |
| if(dst.rel.type == sw::Shader::PARAMETER_VOID) // Use the index register as the relative address directly | |
| { | |
| if(left->totalRegisterCount() > 1) | |
| { | |
| sw::Shader::SourceParameter relativeRegister; | |
| argument(relativeRegister, right); | |
| dst.rel.index = relativeRegister.index; | |
| dst.rel.type = relativeRegister.type; | |
| dst.rel.scale = scale; | |
| dst.rel.deterministic = !(vertexShader && left->getQualifier() == EvqUniform); | |
| } | |
| } | |
| else if(dst.rel.index != registerIndex(&address)) // Move the previous index register to the address register | |
| { | |
| if(scale == 1) | |
| { | |
| Constant oldScale((int)dst.rel.scale); | |
| Instruction *mad = emit(sw::Shader::OPCODE_IMAD, &address, &address, &oldScale, right); | |
| mad->src[0].index = dst.rel.index; | |
| mad->src[0].type = dst.rel.type; | |
| } | |
| else | |
| { | |
| Constant oldScale((int)dst.rel.scale); | |
| Instruction *mul = emit(sw::Shader::OPCODE_IMUL, &address, &address, &oldScale); | |
| mul->src[0].index = dst.rel.index; | |
| mul->src[0].type = dst.rel.type; | |
| Constant newScale(scale); | |
| emit(sw::Shader::OPCODE_IMAD, &address, right, &newScale, &address); | |
| } | |
| dst.rel.type = sw::Shader::PARAMETER_TEMP; | |
| dst.rel.index = registerIndex(&address); | |
| dst.rel.scale = 1; | |
| } | |
| else // Just add the new index to the address register | |
| { | |
| if(scale == 1) | |
| { | |
| emit(sw::Shader::OPCODE_IADD, &address, &address, right); | |
| } | |
| else | |
| { | |
| Constant newScale(scale); | |
| emit(sw::Shader::OPCODE_IMAD, &address, right, &newScale, &address); | |
| } | |
| } | |
| } | |
| else UNREACHABLE(0); | |
| } | |
| break; | |
| case EOpIndexDirectStruct: | |
| case EOpIndexDirectInterfaceBlock: | |
| { | |
| const TFieldList& fields = (binary->getOp() == EOpIndexDirectStruct) ? | |
| left->getType().getStruct()->fields() : | |
| left->getType().getInterfaceBlock()->fields(); | |
| int index = right->getAsConstantUnion()->getIConst(0); | |
| int fieldOffset = 0; | |
| for(int i = 0; i < index; i++) | |
| { | |
| fieldOffset += fields[i]->type()->totalRegisterCount(); | |
| } | |
| dst.type = registerType(left); | |
| dst.index += fieldOffset; | |
| dst.mask = writeMask(right); | |
| return 0xE4; | |
| } | |
| break; | |
| case EOpVectorSwizzle: | |
| { | |
| ASSERT(left->isRegister()); | |
| int leftMask = dst.mask; | |
| int swizzle = 0; | |
| int rightMask = 0; | |
| TIntermSequence &sequence = right->getAsAggregate()->getSequence(); | |
| for(unsigned int i = 0; i < sequence.size(); i++) | |
| { | |
| int index = sequence[i]->getAsConstantUnion()->getIConst(0); | |
| int element = swizzleElement(leftSwizzle, index); | |
| rightMask = rightMask | (1 << element); | |
| swizzle = swizzle | swizzleElement(leftSwizzle, i) << (element * 2); | |
| } | |
| dst.mask = leftMask & rightMask; | |
| return swizzle; | |
| } | |
| break; | |
| default: | |
| UNREACHABLE(binary->getOp()); // Not an l-value operator | |
| break; | |
| } | |
| } | |
| else if(symbol) | |
| { | |
| dst.type = registerType(symbol); | |
| dst.index = registerIndex(symbol); | |
| dst.mask = writeMask(symbol); | |
| return 0xE4; | |
| } | |
| return 0xE4; | |
| } | |
| sw::Shader::ParameterType OutputASM::registerType(TIntermTyped *operand) | |
| { | |
| if(isSamplerRegister(operand)) | |
| { | |
| return sw::Shader::PARAMETER_SAMPLER; | |
| } | |
| const TQualifier qualifier = operand->getQualifier(); | |
| if((EvqFragColor == qualifier) || (EvqFragData == qualifier)) | |
| { | |
| if(((EvqFragData == qualifier) && (EvqFragColor == outputQualifier)) || | |
| ((EvqFragColor == qualifier) && (EvqFragData == outputQualifier))) | |
| { | |
| mContext.error(operand->getLine(), "static assignment to both gl_FragData and gl_FragColor", ""); | |
| } | |
| outputQualifier = qualifier; | |
| } | |
| switch(qualifier) | |
| { | |
| case EvqTemporary: return sw::Shader::PARAMETER_TEMP; | |
| case EvqGlobal: return sw::Shader::PARAMETER_TEMP; | |
| case EvqConstExpr: return sw::Shader::PARAMETER_FLOAT4LITERAL; // All converted to float | |
| case EvqAttribute: return sw::Shader::PARAMETER_INPUT; | |
| case EvqVaryingIn: return sw::Shader::PARAMETER_INPUT; | |
| case EvqVaryingOut: return sw::Shader::PARAMETER_OUTPUT; | |
| case EvqVertexIn: return sw::Shader::PARAMETER_INPUT; | |
| case EvqFragmentOut: return sw::Shader::PARAMETER_COLOROUT; | |
| case EvqVertexOut: return sw::Shader::PARAMETER_OUTPUT; | |
| case EvqFragmentIn: return sw::Shader::PARAMETER_INPUT; | |
| case EvqInvariantVaryingIn: return sw::Shader::PARAMETER_INPUT; // FIXME: Guarantee invariance at the backend | |
| case EvqInvariantVaryingOut: return sw::Shader::PARAMETER_OUTPUT; // FIXME: Guarantee invariance at the backend | |
| case EvqSmooth: return sw::Shader::PARAMETER_OUTPUT; | |
| case EvqFlat: return sw::Shader::PARAMETER_OUTPUT; | |
| case EvqCentroidOut: return sw::Shader::PARAMETER_OUTPUT; | |
| case EvqSmoothIn: return sw::Shader::PARAMETER_INPUT; | |
| case EvqFlatIn: return sw::Shader::PARAMETER_INPUT; | |
| case EvqCentroidIn: return sw::Shader::PARAMETER_INPUT; | |
| case EvqUniform: return sw::Shader::PARAMETER_CONST; | |
| case EvqIn: return sw::Shader::PARAMETER_TEMP; | |
| case EvqOut: return sw::Shader::PARAMETER_TEMP; | |
| case EvqInOut: return sw::Shader::PARAMETER_TEMP; | |
| case EvqConstReadOnly: return sw::Shader::PARAMETER_TEMP; | |
| case EvqPosition: return sw::Shader::PARAMETER_OUTPUT; | |
| case EvqPointSize: return sw::Shader::PARAMETER_OUTPUT; | |
| case EvqInstanceID: return sw::Shader::PARAMETER_MISCTYPE; | |
| case EvqFragCoord: return sw::Shader::PARAMETER_MISCTYPE; | |
| case EvqFrontFacing: return sw::Shader::PARAMETER_MISCTYPE; | |
| case EvqPointCoord: return sw::Shader::PARAMETER_INPUT; | |
| case EvqFragColor: return sw::Shader::PARAMETER_COLOROUT; | |
| case EvqFragData: return sw::Shader::PARAMETER_COLOROUT; | |
| case EvqFragDepth: return sw::Shader::PARAMETER_DEPTHOUT; | |
| default: UNREACHABLE(qualifier); | |
| } | |
| return sw::Shader::PARAMETER_VOID; | |
| } | |
| unsigned int OutputASM::registerIndex(TIntermTyped *operand) | |
| { | |
| if(isSamplerRegister(operand)) | |
| { | |
| return samplerRegister(operand); | |
| } | |
| switch(operand->getQualifier()) | |
| { | |
| case EvqTemporary: return temporaryRegister(operand); | |
| case EvqGlobal: return temporaryRegister(operand); | |
| case EvqConstExpr: UNREACHABLE(EvqConstExpr); | |
| case EvqAttribute: return attributeRegister(operand); | |
| case EvqVaryingIn: return varyingRegister(operand); | |
| case EvqVaryingOut: return varyingRegister(operand); | |
| case EvqVertexIn: return attributeRegister(operand); | |
| case EvqFragmentOut: return fragmentOutputRegister(operand); | |
| case EvqVertexOut: return varyingRegister(operand); | |
| case EvqFragmentIn: return varyingRegister(operand); | |
| case EvqInvariantVaryingIn: return varyingRegister(operand); | |
| case EvqInvariantVaryingOut: return varyingRegister(operand); | |
| case EvqSmooth: return varyingRegister(operand); | |
| case EvqFlat: return varyingRegister(operand); | |
| case EvqCentroidOut: return varyingRegister(operand); | |
| case EvqSmoothIn: return varyingRegister(operand); | |
| case EvqFlatIn: return varyingRegister(operand); | |
| case EvqCentroidIn: return varyingRegister(operand); | |
| case EvqUniform: return uniformRegister(operand); | |
| case EvqIn: return temporaryRegister(operand); | |
| case EvqOut: return temporaryRegister(operand); | |
| case EvqInOut: return temporaryRegister(operand); | |
| case EvqConstReadOnly: return temporaryRegister(operand); | |
| case EvqPosition: return varyingRegister(operand); | |
| case EvqPointSize: return varyingRegister(operand); | |
| case EvqInstanceID: vertexShader->instanceIdDeclared = true; return 0; | |
| case EvqFragCoord: pixelShader->vPosDeclared = true; return 0; | |
| case EvqFrontFacing: pixelShader->vFaceDeclared = true; return 1; | |
| case EvqPointCoord: return varyingRegister(operand); | |
| case EvqFragColor: return 0; | |
| case EvqFragData: return 0; | |
| case EvqFragDepth: return 0; | |
| default: UNREACHABLE(operand->getQualifier()); | |
| } | |
| return 0; | |
| } | |
| int OutputASM::writeMask(TIntermTyped *destination, int index) | |
| { | |
| if(destination->getQualifier() == EvqPointSize) | |
| { | |
| return 0x2; // Point size stored in the y component | |
| } | |
| return 0xF >> (4 - registerSize(destination->getType(), index)); | |
| } | |
| int OutputASM::readSwizzle(TIntermTyped *argument, int size) | |
| { | |
| if(argument->getQualifier() == EvqPointSize) | |
| { | |
| return 0x55; // Point size stored in the y component | |
| } | |
| static const unsigned char swizzleSize[5] = {0x00, 0x00, 0x54, 0xA4, 0xE4}; // (void), xxxx, xyyy, xyzz, xyzw | |
| return swizzleSize[size]; | |
| } | |
| // Conservatively checks whether an expression is fast to compute and has no side effects | |
| bool OutputASM::trivial(TIntermTyped *expression, int budget) | |
| { | |
| if(!expression->isRegister()) | |
| { | |
| return false; | |
| } | |
| return cost(expression, budget) >= 0; | |
| } | |
| // Returns the remaining computing budget (if < 0 the expression is too expensive or has side effects) | |
| int OutputASM::cost(TIntermNode *expression, int budget) | |
| { | |
| if(budget < 0) | |
| { | |
| return budget; | |
| } | |
| if(expression->getAsSymbolNode()) | |
| { | |
| return budget; | |
| } | |
| else if(expression->getAsConstantUnion()) | |
| { | |
| return budget; | |
| } | |
| else if(expression->getAsBinaryNode()) | |
| { | |
| TIntermBinary *binary = expression->getAsBinaryNode(); | |
| switch(binary->getOp()) | |
| { | |
| case EOpVectorSwizzle: | |
| case EOpIndexDirect: | |
| case EOpIndexDirectStruct: | |
| case EOpIndexDirectInterfaceBlock: | |
| return cost(binary->getLeft(), budget - 0); | |
| case EOpAdd: | |
| case EOpSub: | |
| case EOpMul: | |
| return cost(binary->getLeft(), cost(binary->getRight(), budget - 1)); | |
| default: | |
| return -1; | |
| } | |
| } | |
| else if(expression->getAsUnaryNode()) | |
| { | |
| TIntermUnary *unary = expression->getAsUnaryNode(); | |
| switch(unary->getOp()) | |
| { | |
| case EOpAbs: | |
| case EOpNegative: | |
| return cost(unary->getOperand(), budget - 1); | |
| default: | |
| return -1; | |
| } | |
| } | |
| else if(expression->getAsSelectionNode()) | |
| { | |
| TIntermSelection *selection = expression->getAsSelectionNode(); | |
| if(selection->usesTernaryOperator()) | |
| { | |
| TIntermTyped *condition = selection->getCondition(); | |
| TIntermNode *trueBlock = selection->getTrueBlock(); | |
| TIntermNode *falseBlock = selection->getFalseBlock(); | |
| TIntermConstantUnion *constantCondition = condition->getAsConstantUnion(); | |
| if(constantCondition) | |
| { | |
| bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst(); | |
| if(trueCondition) | |
| { | |
| return cost(trueBlock, budget - 0); | |
| } | |
| else | |
| { | |
| return cost(falseBlock, budget - 0); | |
| } | |
| } | |
| else | |
| { | |
| return cost(trueBlock, cost(falseBlock, budget - 2)); | |
| } | |
| } | |
| } | |
| return -1; | |
| } | |
| const Function *OutputASM::findFunction(const TString &name) | |
| { | |
| for(unsigned int f = 0; f < functionArray.size(); f++) | |
| { | |
| if(functionArray[f].name == name) | |
| { | |
| return &functionArray[f]; | |
| } | |
| } | |
| return 0; | |
| } | |
| int OutputASM::temporaryRegister(TIntermTyped *temporary) | |
| { | |
| return allocate(temporaries, temporary); | |
| } | |
| int OutputASM::varyingRegister(TIntermTyped *varying) | |
| { | |
| int var = lookup(varyings, varying); | |
| if(var == -1) | |
| { | |
| var = allocate(varyings, varying); | |
| int componentCount = varying->registerSize(); | |
| int registerCount = varying->totalRegisterCount(); | |
| if(pixelShader) | |
| { | |
| if((var + registerCount) > sw::PixelShader::MAX_INPUT_VARYINGS) | |
| { | |
| mContext.error(varying->getLine(), "Varyings packing failed: Too many varyings", "fragment shader"); | |
| return 0; | |
| } | |
| if(varying->getQualifier() == EvqPointCoord) | |
| { | |
| ASSERT(varying->isRegister()); | |
| if(componentCount >= 1) pixelShader->semantic[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var); | |
| if(componentCount >= 2) pixelShader->semantic[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var); | |
| if(componentCount >= 3) pixelShader->semantic[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var); | |
| if(componentCount >= 4) pixelShader->semantic[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var); | |
| } | |
| else | |
| { | |
| for(int i = 0; i < varying->totalRegisterCount(); i++) | |
| { | |
| if(componentCount >= 1) pixelShader->semantic[var + i][0] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i); | |
| if(componentCount >= 2) pixelShader->semantic[var + i][1] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i); | |
| if(componentCount >= 3) pixelShader->semantic[var + i][2] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i); | |
| if(componentCount >= 4) pixelShader->semantic[var + i][3] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i); | |
| } | |
| } | |
| } | |
| else if(vertexShader) | |
| { | |
| if((var + registerCount) > sw::VertexShader::MAX_OUTPUT_VARYINGS) | |
| { | |
| mContext.error(varying->getLine(), "Varyings packing failed: Too many varyings", "vertex shader"); | |
| return 0; | |
| } | |
| if(varying->getQualifier() == EvqPosition) | |
| { | |
| ASSERT(varying->isRegister()); | |
| vertexShader->output[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0); | |
| vertexShader->output[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0); | |
| vertexShader->output[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0); | |
| vertexShader->output[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0); | |
| vertexShader->positionRegister = var; | |
| } | |
| else if(varying->getQualifier() == EvqPointSize) | |
| { | |
| ASSERT(varying->isRegister()); | |
| vertexShader->output[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0); | |
| vertexShader->output[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0); | |
| vertexShader->output[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0); | |
| vertexShader->output[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0); | |
| vertexShader->pointSizeRegister = var; | |
| } | |
| else | |
| { | |
| // Semantic indexes for user varyings will be assigned during program link to match the pixel shader | |
| } | |
| } | |
| else UNREACHABLE(0); | |
| declareVarying(varying, var); | |
| } | |
| return var; | |
| } | |
| void OutputASM::declareVarying(TIntermTyped *varying, int reg) | |
| { | |
| if(varying->getQualifier() != EvqPointCoord) // gl_PointCoord does not need linking | |
| { | |
| const TType &type = varying->getType(); | |
| const char *name = varying->getAsSymbolNode()->getSymbol().c_str(); | |
| VaryingList &activeVaryings = shaderObject->varyings; | |
| // Check if this varying has been declared before without having a register assigned | |
| for(VaryingList::iterator v = activeVaryings.begin(); v != activeVaryings.end(); v++) | |
| { | |
| if(v->name == name) | |
| { | |
| if(reg >= 0) | |
| { | |
| ASSERT(v->reg < 0 || v->reg == reg); | |
| v->reg = reg; | |
| } | |
| return; | |
| } | |
| } | |
| activeVaryings.push_back(glsl::Varying(glVariableType(type), name, varying->getArraySize(), reg, 0)); | |
| } | |
| } | |
| int OutputASM::uniformRegister(TIntermTyped *uniform) | |
| { | |
| const TType &type = uniform->getType(); | |
| ASSERT(!IsSampler(type.getBasicType())); | |
| TInterfaceBlock *block = type.getAsInterfaceBlock(); | |
| TIntermSymbol *symbol = uniform->getAsSymbolNode(); | |
| ASSERT(symbol || block); | |
| if(symbol || block) | |
| { | |
| int index = lookup(uniforms, uniform); | |
| if(index == -1) | |
| { | |
| index = allocate(uniforms, uniform); | |
| const TString &name = symbol ? symbol->getSymbol() : block->name(); | |
| declareUniform(type, name, index); | |
| } | |
| return index; | |
| } | |
| return 0; | |
| } | |
| int OutputASM::attributeRegister(TIntermTyped *attribute) | |
| { | |
| ASSERT(!attribute->isArray()); | |
| int index = lookup(attributes, attribute); | |
| if(index == -1) | |
| { | |
| TIntermSymbol *symbol = attribute->getAsSymbolNode(); | |
| ASSERT(symbol); | |
| if(symbol) | |
| { | |
| index = allocate(attributes, attribute); | |
| const TType &type = attribute->getType(); | |
| int registerCount = attribute->totalRegisterCount(); | |
| if(vertexShader && (index + registerCount) <= sw::VertexShader::MAX_INPUT_ATTRIBUTES) | |
| { | |
| for(int i = 0; i < registerCount; i++) | |
| { | |
| vertexShader->input[index + i] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, index + i); | |
| } | |
| } | |
| ActiveAttributes &activeAttributes = shaderObject->activeAttributes; | |
| const char *name = symbol->getSymbol().c_str(); | |
| activeAttributes.push_back(Attribute(glVariableType(type), name, type.getArraySize(), type.getLayoutQualifier().location, index)); | |
| } | |
| } | |
| return index; | |
| } | |
| int OutputASM::fragmentOutputRegister(TIntermTyped *fragmentOutput) | |
| { | |
| return allocate(fragmentOutputs, fragmentOutput); | |
| } | |
| int OutputASM::samplerRegister(TIntermTyped *sampler) | |
| { | |
| ASSERT(IsSampler(sampler->getType().getBasicType())); | |
| TIntermSymbol *symbol = sampler->getAsSymbolNode(); | |
| TIntermBinary *binary = sampler->getAsBinaryNode(); | |
| if(symbol) | |
| { | |
| return samplerRegister(symbol); | |
| } | |
| else if(binary) | |
| { | |
| ASSERT(binary->getOp() == EOpIndexDirect || binary->getOp() == EOpIndexIndirect || | |
| binary->getOp() == EOpIndexDirectStruct || binary->getOp() == EOpIndexDirectInterfaceBlock); | |
| return samplerRegister(binary->getLeft()); // Index added later | |
| } | |
| else UNREACHABLE(0); | |
| return 0; | |
| } | |
| int OutputASM::samplerRegister(TIntermSymbol *sampler) | |
| { | |
| const TType &type = sampler->getType(); | |
| ASSERT(IsSampler(type.getBasicType()) || type.getStruct()); // Structures can contain samplers | |
| int index = lookup(samplers, sampler); | |
| if(index == -1) | |
| { | |
| index = allocate(samplers, sampler); | |
| if(sampler->getQualifier() == EvqUniform) | |
| { | |
| const char *name = sampler->getSymbol().c_str(); | |
| declareUniform(type, name, index); | |
| } | |
| } | |
| return index; | |
| } | |
| int OutputASM::lookup(VariableArray &list, TIntermTyped *variable) | |
| { | |
| for(unsigned int i = 0; i < list.size(); i++) | |
| { | |
| if(list[i] == variable) | |
| { | |
| return i; // Pointer match | |
| } | |
| } | |
| TIntermSymbol *varSymbol = variable->getAsSymbolNode(); | |
| TInterfaceBlock *varBlock = variable->getType().getAsInterfaceBlock(); | |
| if(varBlock) | |
| { | |
| for(unsigned int i = 0; i < list.size(); i++) | |
| { | |
| if(list[i]) | |
| { | |
| TInterfaceBlock *listBlock = list[i]->getType().getAsInterfaceBlock(); | |
| if(listBlock) | |
| { | |
| if(listBlock->name() == varBlock->name()) | |
| { | |
| ASSERT(listBlock->arraySize() == varBlock->arraySize()); | |
| ASSERT(listBlock->fields() == varBlock->fields()); | |
| ASSERT(listBlock->blockStorage() == varBlock->blockStorage()); | |
| ASSERT(listBlock->matrixPacking() == varBlock->matrixPacking()); | |
| return i; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| else if(varSymbol) | |
| { | |
| for(unsigned int i = 0; i < list.size(); i++) | |
| { | |
| if(list[i]) | |
| { | |
| TIntermSymbol *listSymbol = list[i]->getAsSymbolNode(); | |
| if(listSymbol) | |
| { | |
| if(listSymbol->getId() == varSymbol->getId()) | |
| { | |
| ASSERT(listSymbol->getSymbol() == varSymbol->getSymbol()); | |
| ASSERT(listSymbol->getType() == varSymbol->getType()); | |
| ASSERT(listSymbol->getQualifier() == varSymbol->getQualifier()); | |
| return i; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| return -1; | |
| } | |
| int OutputASM::allocate(VariableArray &list, TIntermTyped *variable) | |
| { | |
| int index = lookup(list, variable); | |
| if(index == -1) | |
| { | |
| unsigned int registerCount = variable->totalRegisterCount(); | |
| for(unsigned int i = 0; i < list.size(); i++) | |
| { | |
| if(list[i] == 0) | |
| { | |
| unsigned int j = 1; | |
| for( ; j < registerCount && (i + j) < list.size(); j++) | |
| { | |
| if(list[i + j] != 0) | |
| { | |
| break; | |
| } | |
| } | |
| if(j == registerCount) // Found free slots | |
| { | |
| for(unsigned int j = 0; j < registerCount; j++) | |
| { | |
| list[i + j] = variable; | |
| } | |
| return i; | |
| } | |
| } | |
| } | |
| index = list.size(); | |
| for(unsigned int i = 0; i < registerCount; i++) | |
| { | |
| list.push_back(variable); | |
| } | |
| } | |
| return index; | |
| } | |
| void OutputASM::free(VariableArray &list, TIntermTyped *variable) | |
| { | |
| int index = lookup(list, variable); | |
| if(index >= 0) | |
| { | |
| list[index] = 0; | |
| } | |
| } | |
| int OutputASM::declareUniform(const TType &type, const TString &name, int registerIndex, int blockId, BlockLayoutEncoder* encoder) | |
| { | |
| const TStructure *structure = type.getStruct(); | |
| const TInterfaceBlock *block = (type.isInterfaceBlock() || (blockId == -1)) ? type.getInterfaceBlock() : nullptr; | |
| ActiveUniforms &activeUniforms = shaderObject->activeUniforms; | |
| if(!structure && !block) | |
| { | |
| const BlockMemberInfo blockInfo = encoder ? encoder->encodeType(type) : BlockMemberInfo::getDefaultBlockInfo(); | |
| if(blockId >= 0) | |
| { | |
| blockDefinitions[blockId].indexMap[registerIndex] = TypedMemberInfo(blockInfo, type); | |
| shaderObject->activeUniformBlocks[blockId].fields.push_back(activeUniforms.size()); | |
| } | |
| int fieldRegisterIndex = encoder ? shaderObject->activeUniformBlocks[blockId].registerIndex + BlockLayoutEncoder::getBlockRegister(blockInfo) : registerIndex; | |
| activeUniforms.push_back(Uniform(glVariableType(type), glVariablePrecision(type), name.c_str(), type.getArraySize(), | |
| fieldRegisterIndex, blockId, blockInfo)); | |
| if(isSamplerRegister(type)) | |
| { | |
| for(int i = 0; i < type.totalRegisterCount(); i++) | |
| { | |
| shader->declareSampler(fieldRegisterIndex + i); | |
| } | |
| } | |
| } | |
| else if(block) | |
| { | |
| ActiveUniformBlocks &activeUniformBlocks = shaderObject->activeUniformBlocks; | |
| const TFieldList& fields = block->fields(); | |
| const TString &blockName = block->name(); | |
| int fieldRegisterIndex = registerIndex; | |
| bool isUniformBlockMember = !type.isInterfaceBlock() && (blockId == -1); | |
| if(isUniformBlockMember) | |
| { | |
| // This is a uniform that's part of a block, let's see if the block is already defined | |
| for(size_t i = 0; i < activeUniformBlocks.size(); ++i) | |
| { | |
| if(activeUniformBlocks[i].name == blockName.c_str()) | |
| { | |
| // The block is already defined, find the register for the current uniform and return it | |
| for(size_t j = 0; j < fields.size(); j++) | |
| { | |
| const TString &fieldName = fields[j]->name(); | |
| if(fieldName == name) | |
| { | |
| return fieldRegisterIndex; | |
| } | |
| fieldRegisterIndex += fields[j]->type()->totalRegisterCount(); | |
| } | |
| ASSERT(false); | |
| return fieldRegisterIndex; | |
| } | |
| } | |
| } | |
| blockId = activeUniformBlocks.size(); | |
| bool isRowMajor = block->matrixPacking() == EmpRowMajor; | |
| activeUniformBlocks.push_back(UniformBlock(blockName.c_str(), 0, block->arraySize(), | |
| block->blockStorage(), isRowMajor, registerIndex, blockId)); | |
| blockDefinitions.push_back(BlockDefinition()); | |
| Std140BlockEncoder currentBlockEncoder(isRowMajor); | |
| currentBlockEncoder.enterAggregateType(); | |
| for(size_t i = 0; i < fields.size(); i++) | |
| { | |
| const TType &fieldType = *(fields[i]->type()); | |
| const TString &fieldName = fields[i]->name(); | |
| if(isUniformBlockMember && (fieldName == name)) | |
| { | |
| registerIndex = fieldRegisterIndex; | |
| } | |
| const TString uniformName = block->hasInstanceName() ? blockName + "." + fieldName : fieldName; | |
| declareUniform(fieldType, uniformName, fieldRegisterIndex, blockId, ¤tBlockEncoder); | |
| fieldRegisterIndex += fieldType.totalRegisterCount(); | |
| } | |
| currentBlockEncoder.exitAggregateType(); | |
| activeUniformBlocks[blockId].dataSize = currentBlockEncoder.getBlockSize(); | |
| } | |
| else | |
| { | |
| int fieldRegisterIndex = registerIndex; | |
| const TFieldList& fields = structure->fields(); | |
| if(type.isArray() && (structure || type.isInterfaceBlock())) | |
| { | |
| for(int i = 0; i < type.getArraySize(); i++) | |
| { | |
| if(encoder) | |
| { | |
| encoder->enterAggregateType(); | |
| } | |
| for(size_t j = 0; j < fields.size(); j++) | |
| { | |
| const TType &fieldType = *(fields[j]->type()); | |
| const TString &fieldName = fields[j]->name(); | |
| const TString uniformName = name + "[" + str(i) + "]." + fieldName; | |
| declareUniform(fieldType, uniformName, fieldRegisterIndex, blockId, encoder); | |
| fieldRegisterIndex += fieldType.totalRegisterCount(); | |
| } | |
| if(encoder) | |
| { | |
| encoder->exitAggregateType(); | |
| } | |
| } | |
| } | |
| else | |
| { | |
| if(encoder) | |
| { | |
| encoder->enterAggregateType(); | |
| } | |
| for(size_t i = 0; i < fields.size(); i++) | |
| { | |
| const TType &fieldType = *(fields[i]->type()); | |
| const TString &fieldName = fields[i]->name(); | |
| const TString uniformName = name + "." + fieldName; | |
| declareUniform(fieldType, uniformName, fieldRegisterIndex, blockId, encoder); | |
| fieldRegisterIndex += fieldType.totalRegisterCount(); | |
| } | |
| if(encoder) | |
| { | |
| encoder->exitAggregateType(); | |
| } | |
| } | |
| } | |
| return registerIndex; | |
| } | |
| GLenum OutputASM::glVariableType(const TType &type) | |
| { | |
| switch(type.getBasicType()) | |
| { | |
| case EbtFloat: | |
| if(type.isScalar()) | |
| { | |
| return GL_FLOAT; | |
| } | |
| else if(type.isVector()) | |
| { | |
| switch(type.getNominalSize()) | |
| { | |
| case 2: return GL_FLOAT_VEC2; | |
| case 3: return GL_FLOAT_VEC3; | |
| case 4: return GL_FLOAT_VEC4; | |
| default: UNREACHABLE(type.getNominalSize()); | |
| } | |
| } | |
| else if(type.isMatrix()) | |
| { | |
| switch(type.getNominalSize()) | |
| { | |
| case 2: | |
| switch(type.getSecondarySize()) | |
| { | |
| case 2: return GL_FLOAT_MAT2; | |
| case 3: return GL_FLOAT_MAT2x3; | |
| case 4: return GL_FLOAT_MAT2x4; | |
| default: UNREACHABLE(type.getSecondarySize()); | |
| } | |
| case 3: | |
| switch(type.getSecondarySize()) | |
| { | |
| case 2: return GL_FLOAT_MAT3x2; | |
| case 3: return GL_FLOAT_MAT3; | |
| case 4: return GL_FLOAT_MAT3x4; | |
| default: UNREACHABLE(type.getSecondarySize()); | |
| } | |
| case 4: | |
| switch(type.getSecondarySize()) | |
| { | |
| case 2: return GL_FLOAT_MAT4x2; | |
| case 3: return GL_FLOAT_MAT4x3; | |
| case 4: return GL_FLOAT_MAT4; | |
| default: UNREACHABLE(type.getSecondarySize()); | |
| } | |
| default: UNREACHABLE(type.getNominalSize()); | |
| } | |
| } | |
| else UNREACHABLE(0); | |
| break; | |
| case EbtInt: | |
| if(type.isScalar()) | |
| { | |
| return GL_INT; | |
| } | |
| else if(type.isVector()) | |
| { | |
| switch(type.getNominalSize()) | |
| { | |
| case 2: return GL_INT_VEC2; | |
| case 3: return GL_INT_VEC3; | |
| case 4: return GL_INT_VEC4; | |
| default: UNREACHABLE(type.getNominalSize()); | |
| } | |
| } | |
| else UNREACHABLE(0); | |
| break; | |
| case EbtUInt: | |
| if(type.isScalar()) | |
| { | |
| return GL_UNSIGNED_INT; | |
| } | |
| else if(type.isVector()) | |
| { | |
| switch(type.getNominalSize()) | |
| { | |
| case 2: return GL_UNSIGNED_INT_VEC2; | |
| case 3: return GL_UNSIGNED_INT_VEC3; | |
| case 4: return GL_UNSIGNED_INT_VEC4; | |
| default: UNREACHABLE(type.getNominalSize()); | |
| } | |
| } | |
| else UNREACHABLE(0); | |
| break; | |
| case EbtBool: | |
| if(type.isScalar()) | |
| { | |
| return GL_BOOL; | |
| } | |
| else if(type.isVector()) | |
| { | |
| switch(type.getNominalSize()) | |
| { | |
| case 2: return GL_BOOL_VEC2; | |
| case 3: return GL_BOOL_VEC3; | |
| case 4: return GL_BOOL_VEC4; | |
| default: UNREACHABLE(type.getNominalSize()); | |
| } | |
| } | |
| else UNREACHABLE(0); | |
| break; | |
| case EbtSampler2D: | |
| return GL_SAMPLER_2D; | |
| case EbtISampler2D: | |
| return GL_INT_SAMPLER_2D; | |
| case EbtUSampler2D: | |
| return GL_UNSIGNED_INT_SAMPLER_2D; | |
| case EbtSamplerCube: | |
| return GL_SAMPLER_CUBE; | |
| case EbtISamplerCube: | |
| return GL_INT_SAMPLER_CUBE; | |
| case EbtUSamplerCube: | |
| return GL_UNSIGNED_INT_SAMPLER_CUBE; | |
| case EbtSamplerExternalOES: | |
| return GL_SAMPLER_EXTERNAL_OES; | |
| case EbtSampler3D: | |
| return GL_SAMPLER_3D_OES; | |
| case EbtISampler3D: | |
| return GL_INT_SAMPLER_3D; | |
| case EbtUSampler3D: | |
| return GL_UNSIGNED_INT_SAMPLER_3D; | |
| case EbtSampler2DArray: | |
| return GL_SAMPLER_2D_ARRAY; | |
| case EbtISampler2DArray: | |
| return GL_INT_SAMPLER_2D_ARRAY; | |
| case EbtUSampler2DArray: | |
| return GL_UNSIGNED_INT_SAMPLER_2D_ARRAY; | |
| case EbtSampler2DShadow: | |
| return GL_SAMPLER_2D_SHADOW; | |
| case EbtSamplerCubeShadow: | |
| return GL_SAMPLER_CUBE_SHADOW; | |
| case EbtSampler2DArrayShadow: | |
| return GL_SAMPLER_2D_ARRAY_SHADOW; | |
| default: | |
| UNREACHABLE(type.getBasicType()); | |
| break; | |
| } | |
| return GL_NONE; | |
| } | |
| GLenum OutputASM::glVariablePrecision(const TType &type) | |
| { | |
| if(type.getBasicType() == EbtFloat) | |
| { | |
| switch(type.getPrecision()) | |
| { | |
| case EbpHigh: return GL_HIGH_FLOAT; | |
| case EbpMedium: return GL_MEDIUM_FLOAT; | |
| case EbpLow: return GL_LOW_FLOAT; | |
| case EbpUndefined: | |
| // Should be defined as the default precision by the parser | |
| default: UNREACHABLE(type.getPrecision()); | |
| } | |
| } | |
| else if(type.getBasicType() == EbtInt) | |
| { | |
| switch(type.getPrecision()) | |
| { | |
| case EbpHigh: return GL_HIGH_INT; | |
| case EbpMedium: return GL_MEDIUM_INT; | |
| case EbpLow: return GL_LOW_INT; | |
| case EbpUndefined: | |
| // Should be defined as the default precision by the parser | |
| default: UNREACHABLE(type.getPrecision()); | |
| } | |
| } | |
| // Other types (boolean, sampler) don't have a precision | |
| return GL_NONE; | |
| } | |
| int OutputASM::dim(TIntermNode *v) | |
| { | |
| TIntermTyped *vector = v->getAsTyped(); | |
| ASSERT(vector && vector->isRegister()); | |
| return vector->getNominalSize(); | |
| } | |
| int OutputASM::dim2(TIntermNode *m) | |
| { | |
| TIntermTyped *matrix = m->getAsTyped(); | |
| ASSERT(matrix && matrix->isMatrix() && !matrix->isArray()); | |
| return matrix->getSecondarySize(); | |
| } | |
| // Returns ~0u if no loop count could be determined | |
| unsigned int OutputASM::loopCount(TIntermLoop *node) | |
| { | |
| // Parse loops of the form: | |
| // for(int index = initial; index [comparator] limit; index += increment) | |
| TIntermSymbol *index = 0; | |
| TOperator comparator = EOpNull; | |
| int initial = 0; | |
| int limit = 0; | |
| int increment = 0; | |
| // Parse index name and intial value | |
| if(node->getInit()) | |
| { | |
| TIntermAggregate *init = node->getInit()->getAsAggregate(); | |
| if(init) | |
| { | |
| TIntermSequence &sequence = init->getSequence(); | |
| TIntermTyped *variable = sequence[0]->getAsTyped(); | |
| if(variable && variable->getQualifier() == EvqTemporary) | |
| { | |
| TIntermBinary *assign = variable->getAsBinaryNode(); | |
| if(assign->getOp() == EOpInitialize) | |
| { | |
| TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode(); | |
| TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion(); | |
| if(symbol && constant) | |
| { | |
| if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1) | |
| { | |
| index = symbol; | |
| initial = constant->getUnionArrayPointer()[0].getIConst(); | |
| } | |
| } | |
| } | |
| } | |
| } | |
| } | |
| // Parse comparator and limit value | |
| if(index && node->getCondition()) | |
| { | |
| TIntermBinary *test = node->getCondition()->getAsBinaryNode(); | |
| if(test && test->getLeft()->getAsSymbolNode()->getId() == index->getId()) | |
| { | |
| TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion(); | |
| if(constant) | |
| { | |
| if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1) | |
| { | |
| comparator = test->getOp(); | |
| limit = constant->getUnionArrayPointer()[0].getIConst(); | |
| } | |
| } | |
| } | |
| } | |
| // Parse increment | |
| if(index && comparator != EOpNull && node->getExpression()) | |
| { | |
| TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode(); | |
| TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode(); | |
| if(binaryTerminal) | |
| { | |
| TOperator op = binaryTerminal->getOp(); | |
| TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion(); | |
| if(constant) | |
| { | |
| if(constant->getBasicType() == EbtInt && constant->getNominalSize() == 1) | |
| { | |
| int value = constant->getUnionArrayPointer()[0].getIConst(); | |
| switch(op) | |
| { | |
| case EOpAddAssign: increment = value; break; | |
| case EOpSubAssign: increment = -value; break; | |
| default: UNIMPLEMENTED(); | |
| } | |
| } | |
| } | |
| } | |
| else if(unaryTerminal) | |
| { | |
| TOperator op = unaryTerminal->getOp(); | |
| switch(op) | |
| { | |
| case EOpPostIncrement: increment = 1; break; | |
| case EOpPostDecrement: increment = -1; break; | |
| case EOpPreIncrement: increment = 1; break; | |
| case EOpPreDecrement: increment = -1; break; | |
| default: UNIMPLEMENTED(); | |
| } | |
| } | |
| } | |
| if(index && comparator != EOpNull && increment != 0) | |
| { | |
| if(comparator == EOpLessThanEqual) | |
| { | |
| comparator = EOpLessThan; | |
| limit += 1; | |
| } | |
| if(comparator == EOpLessThan) | |
| { | |
| int iterations = (limit - initial) / increment; | |
| if(iterations <= 0) | |
| { | |
| iterations = 0; | |
| } | |
| return iterations; | |
| } | |
| else UNIMPLEMENTED(); // Falls through | |
| } | |
| return ~0u; | |
| } | |
| bool DetectLoopDiscontinuity::traverse(TIntermNode *node) | |
| { | |
| loopDepth = 0; | |
| loopDiscontinuity = false; | |
| node->traverse(this); | |
| return loopDiscontinuity; | |
| } | |
| bool DetectLoopDiscontinuity::visitLoop(Visit visit, TIntermLoop *loop) | |
| { | |
| if(visit == PreVisit) | |
| { | |
| loopDepth++; | |
| } | |
| else if(visit == PostVisit) | |
| { | |
| loopDepth++; | |
| } | |
| return true; | |
| } | |
| bool DetectLoopDiscontinuity::visitBranch(Visit visit, TIntermBranch *node) | |
| { | |
| if(loopDiscontinuity) | |
| { | |
| return false; | |
| } | |
| if(!loopDepth) | |
| { | |
| return true; | |
| } | |
| switch(node->getFlowOp()) | |
| { | |
| case EOpKill: | |
| break; | |
| case EOpBreak: | |
| case EOpContinue: | |
| case EOpReturn: | |
| loopDiscontinuity = true; | |
| break; | |
| default: UNREACHABLE(node->getFlowOp()); | |
| } | |
| return !loopDiscontinuity; | |
| } | |
| bool DetectLoopDiscontinuity::visitAggregate(Visit visit, TIntermAggregate *node) | |
| { | |
| return !loopDiscontinuity; | |
| } | |
| } |