| // Copyright 2019 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "Thread.hpp" |
| |
| #include "Context.hpp" |
| #include "EventListener.hpp" |
| #include "File.hpp" |
| |
| namespace vk { |
| namespace dbg { |
| |
| Thread::Thread(ID id, Context *ctx) |
| : id(id) |
| , ctx(ctx) |
| {} |
| |
| void Thread::setName(const std::string &name) |
| { |
| marl::lock lock(mutex); |
| name_ = name; |
| } |
| |
| std::string Thread::name() const |
| { |
| marl::lock lock(mutex); |
| return name_; |
| } |
| |
| void Thread::onLocationUpdate(marl::lock &lock) |
| { |
| auto location = frames.back()->location; |
| |
| if(state_ == State::Running) |
| { |
| if(location.file->hasBreakpoint(location.line)) |
| { |
| ctx->serverEventBroadcast()->onLineBreakpointHit(id); |
| state_ = State::Paused; |
| } |
| } |
| |
| switch(state_) |
| { |
| case State::Paused: |
| { |
| lock.wait(stateCV, [this]() REQUIRES(mutex) { return state_ != State::Paused; }); |
| break; |
| } |
| |
| case State::Stepping: |
| { |
| bool pause = false; |
| |
| { |
| auto frame = pauseAtFrame.lock(); |
| pause = !frame; // Pause if there's no pause-at-frame... |
| if(frame == frames.back()) // ... or if we've reached the pause-at-frame |
| { |
| pause = true; |
| pauseAtFrame.reset(); |
| } |
| } |
| |
| if(pause) |
| { |
| ctx->serverEventBroadcast()->onThreadStepped(id); |
| state_ = State::Paused; |
| lock.wait(stateCV, [this]() REQUIRES(mutex) { return state_ != State::Paused; }); |
| } |
| break; |
| } |
| |
| case State::Running: |
| break; |
| } |
| } |
| |
| void Thread::enter(const std::shared_ptr<File> &file, const std::string &function, const UpdateFrame &f) |
| { |
| std::shared_ptr<Frame> frame; |
| bool isFunctionBreakpoint; |
| { |
| auto lock = ctx->lock(); |
| frame = lock.createFrame(file, function); |
| isFunctionBreakpoint = lock.isFunctionBreakpoint(function); |
| } |
| |
| { |
| marl::lock lock(mutex); |
| frames.push_back(frame); |
| |
| if(f) { f(*frame); } |
| |
| if(isFunctionBreakpoint) |
| { |
| ctx->serverEventBroadcast()->onFunctionBreakpointHit(id); |
| state_ = State::Paused; |
| } |
| |
| onLocationUpdate(lock); |
| } |
| } |
| |
| void Thread::exit(bool isStep /* = false */) |
| { |
| marl::lock lock(mutex); |
| frames.pop_back(); |
| if(isStep) |
| { |
| onLocationUpdate(lock); |
| } |
| } |
| |
| void Thread::update(bool isStep, const UpdateFrame &f) |
| { |
| marl::lock lock(mutex); |
| auto &frame = *frames.back(); |
| if(isStep) |
| { |
| auto oldLocation = frame.location; |
| f(frame); |
| if(frame.location != oldLocation) |
| { |
| onLocationUpdate(lock); |
| } |
| } |
| else |
| { |
| f(frame); |
| } |
| } |
| |
| Frame Thread::frame() const |
| { |
| marl::lock lock(mutex); |
| return *frames.back(); |
| } |
| |
| std::vector<Frame> Thread::stack() const |
| { |
| marl::lock lock(mutex); |
| std::vector<Frame> out; |
| out.reserve(frames.size()); |
| for(auto frame : frames) |
| { |
| out.push_back(*frame); |
| } |
| return out; |
| } |
| |
| size_t Thread::depth() const |
| { |
| marl::lock lock(mutex); |
| return frames.size(); |
| } |
| |
| Thread::State Thread::state() const |
| { |
| marl::lock lock(mutex); |
| return state_; |
| } |
| |
| void Thread::resume() |
| { |
| { |
| marl::lock lock(mutex); |
| state_ = State::Running; |
| } |
| stateCV.notify_all(); |
| } |
| |
| void Thread::pause() |
| { |
| marl::lock lock(mutex); |
| state_ = State::Paused; |
| } |
| |
| void Thread::stepIn() |
| { |
| marl::lock lock(mutex); |
| state_ = State::Stepping; |
| pauseAtFrame.reset(); |
| stateCV.notify_all(); |
| } |
| |
| void Thread::stepOver() |
| { |
| marl::lock lock(mutex); |
| state_ = State::Stepping; |
| pauseAtFrame = frames.back(); |
| stateCV.notify_all(); |
| } |
| |
| void Thread::stepOut() |
| { |
| marl::lock lock(mutex); |
| state_ = State::Stepping; |
| pauseAtFrame = (frames.size() > 1) ? frames[frames.size() - 2] : nullptr; |
| stateCV.notify_all(); |
| } |
| |
| } // namespace dbg |
| } // namespace vk |