| # Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| import("//build/toolchain/toolchain.gni") |
| |
| # Need a separate config to ensure the warnings are added to the end. |
| config("swiftshader_libEGL_private_config") { |
| defines = [ "EGL_EGLEXT_PROTOTYPES" ] |
| |
| if (is_win) { |
| cflags = [ |
| "/wd4201", # nameless struct/union |
| "/wd4065", # switch statement contains 'default' but no 'case' labels |
| "/wd5030", # attribute is not recognized |
| ] |
| |
| defines += [ |
| "EGLAPI=", |
| "LIBEGL_EXPORTS", |
| ] |
| } else { |
| cflags = [ "-Wno-sign-compare" ] |
| if (!is_clang) { |
| cflags += [ "-Wno-unused-but-set-variable" ] |
| } |
| |
| defines += [ |
| "LOG_TAG=\"swiftshader_libEGL\"", |
| "EGLAPI=__attribute__((visibility(\"default\")))", |
| ] |
| } |
| } |
| |
| shared_library("swiftshader_libEGL") { |
| output_name = "libEGL" |
| output_dir = "$root_out_dir/swiftshader" |
| |
| deps = [ |
| "//build/config:exe_and_shlib_deps", |
| ] |
| |
| sources = [ |
| "../common/Object.cpp", |
| "Config.cpp", |
| "Display.cpp", |
| "Surface.cpp", |
| "libEGL.cpp", |
| "libEGL.def", |
| "libEGL.rc", |
| "main.cpp", |
| "resource.h", |
| ] |
| |
| if (is_debug) { |
| sources += [ "../common/debug.cpp" ] |
| } |
| |
| if (is_mac) { |
| sources += [ "OSXUtils.mm" ] |
| libs = [ |
| "Quartz.framework", |
| "Cocoa.framework", |
| ] |
| ldflags = [ "-Wl,-install_name,@loader_path/swiftshader/libEGL.dylib" ] |
| } else if (is_win) { |
| configs -= [ "//build/config/win:unicode" ] |
| ldflags = [ "/DEF:" + rebase_path("libGLESv2.def", root_build_dir) ] |
| } else if (is_linux) { |
| sources += [ "../../Main/libX11.cpp" ] |
| ldflags = |
| [ "-Wl,--version-script=" + rebase_path("exports.map", root_build_dir) ] |
| } |
| |
| if (use_thin_lto) { |
| # https://crbug.com/686980 |
| # This target relies on the linker to be smart and garbage collect unused symbols. |
| # It is not the case for LLD + ThinLTO, so we have to use this ugly workaround. |
| cflags = [ |
| "-Xclang", |
| "-fno-lto-unit", |
| "-fno-whole-program-vtables", |
| "-fno-sanitize=cfi", |
| ] |
| } |
| |
| configs -= [ "//build/config/compiler:chromium_code" ] |
| configs += [ |
| "//build/config/compiler:no_chromium_code", |
| "//third_party/swiftshader:swiftshader_config", |
| ":swiftshader_libEGL_private_config", |
| ] |
| |
| include_dirs = [ |
| "../../../include", |
| "../..", |
| "..", |
| ] |
| } |