| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef egl_Image_hpp |
| #define egl_Image_hpp |
| |
| #include "libEGL/Texture.hpp" |
| #include "Renderer/Surface.hpp" |
| |
| #include <GLES3/gl3.h> |
| #include <GLES2/gl2ext.h> |
| |
| #if defined(__ANDROID__) && !defined(ANDROID_NDK_BUILD) |
| #include <system/window.h> |
| #include "../../Common/GrallocAndroid.hpp" |
| #endif |
| |
| #if defined(__ANDROID__) && !defined(ANDROID_HOST_BUILD) && !defined(ANDROID_NDK_BUILD) |
| #include "../../Common/DebugAndroid.hpp" |
| #define LOGLOCK(fmt, ...) // TRACE(fmt " tid=%d", ##__VA_ARGS__, gettid()) |
| #else |
| #include <assert.h> |
| #define LOGLOCK(...) |
| #endif |
| |
| // Implementation-defined formats |
| #define SW_YV12_BT601 0x32315659 // YCrCb 4:2:0 Planar, 16-byte aligned, BT.601 color space, studio swing |
| #define SW_YV12_BT709 0x48315659 // YCrCb 4:2:0 Planar, 16-byte aligned, BT.709 color space, studio swing |
| #define SW_YV12_JFIF 0x4A315659 // YCrCb 4:2:0 Planar, 16-byte aligned, BT.601 color space, full swing |
| |
| namespace gl |
| { |
| |
| struct PixelStorageModes |
| { |
| GLint rowLength = 0; |
| GLint skipRows = 0; |
| GLint skipPixels = 0; |
| GLint alignment = 4; |
| GLint imageHeight = 0; |
| GLint skipImages = 0; |
| }; |
| |
| GLint GetSizedInternalFormat(GLint internalFormat, GLenum type); |
| sw::Format SelectInternalFormat(GLint format); |
| bool IsUnsizedInternalFormat(GLint internalformat); |
| GLenum GetBaseInternalFormat(GLint internalformat); |
| GLsizei ComputePitch(GLsizei width, GLenum format, GLenum type, GLint alignment); |
| GLsizei ComputeCompressedSize(GLsizei width, GLsizei height, GLenum format); |
| size_t ComputePackingOffset(GLenum format, GLenum type, GLsizei width, GLsizei height, const PixelStorageModes &storageModes); |
| |
| } |
| |
| namespace egl |
| { |
| |
| class ClientBuffer |
| { |
| public: |
| ClientBuffer(int width, int height, sw::Format format, void* buffer, size_t plane) |
| : width(width), height(height), format(format), buffer(buffer), plane(plane) |
| {} |
| |
| int getWidth() const; |
| int getHeight() const; |
| sw::Format getFormat() const; |
| size_t getPlane() const; |
| int pitchP() const; |
| void retain(); |
| void release(); |
| void* lock(int x, int y, int z); |
| void unlock(); |
| bool requiresSync() const; |
| |
| private: |
| int width; |
| int height; |
| sw::Format format; |
| void* buffer; |
| size_t plane; |
| }; |
| |
| class [[clang::lto_visibility_public]] Image : public sw::Surface, public gl::Object |
| { |
| protected: |
| // 2D texture image |
| Image(Texture *parentTexture, GLsizei width, GLsizei height, GLint internalformat) |
| : sw::Surface(parentTexture->getResource(), width, height, 1, 0, 1, gl::SelectInternalFormat(internalformat), true, true), |
| width(width), height(height), depth(1), internalformat(internalformat), parentTexture(parentTexture) |
| { |
| shared = false; |
| Object::addRef(); |
| parentTexture->addRef(); |
| } |
| |
| // 3D/Cube texture image |
| Image(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat) |
| : sw::Surface(parentTexture->getResource(), width, height, depth, border, 1, gl::SelectInternalFormat(internalformat), true, true), |
| width(width), height(height), depth(depth), internalformat(internalformat), parentTexture(parentTexture) |
| { |
| shared = false; |
| Object::addRef(); |
| parentTexture->addRef(); |
| } |
| |
| // Native EGL image |
| Image(GLsizei width, GLsizei height, GLint internalformat, int pitchP) |
| : sw::Surface(nullptr, width, height, 1, 0, 1, gl::SelectInternalFormat(internalformat), true, true, pitchP), |
| width(width), height(height), depth(1), internalformat(internalformat), parentTexture(nullptr) |
| { |
| shared = true; |
| Object::addRef(); |
| } |
| |
| // Render target |
| Image(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable) |
| : sw::Surface(nullptr, width, height, 1, 0, multiSampleDepth, gl::SelectInternalFormat(internalformat), lockable, true), |
| width(width), height(height), depth(1), internalformat(internalformat), parentTexture(nullptr) |
| { |
| shared = false; |
| Object::addRef(); |
| } |
| |
| public: |
| // 2D texture image |
| static Image *create(Texture *parentTexture, GLsizei width, GLsizei height, GLint internalformat); |
| |
| // 3D/Cube texture image |
| static Image *create(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat); |
| |
| // Native EGL image |
| static Image *create(GLsizei width, GLsizei height, GLint internalformat, int pitchP); |
| |
| // Render target |
| static Image *create(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable); |
| |
| // Back buffer from client buffer |
| static Image *create(const egl::ClientBuffer& clientBuffer); |
| |
| static size_t size(int width, int height, int depth, int border, int samples, GLint internalformat); |
| |
| GLsizei getWidth() const |
| { |
| return width; |
| } |
| |
| GLsizei getHeight() const |
| { |
| return height; |
| } |
| |
| int getDepth() const |
| { |
| // FIXME: add member if the depth dimension (for 3D textures or 2D testure arrays) |
| // and multi sample depth are ever simultaneously required. |
| return depth; |
| } |
| |
| GLint getFormat() const |
| { |
| return internalformat; |
| } |
| |
| bool isShared() const |
| { |
| return shared; |
| } |
| |
| void markShared() |
| { |
| shared = true; |
| } |
| |
| virtual void *lock(int x, int y, int z, sw::Lock lock) |
| { |
| return lockExternal(x, y, z, lock, sw::PUBLIC); |
| } |
| |
| unsigned int getPitch() const |
| { |
| return getExternalPitchB(); |
| } |
| |
| unsigned int getSlice() const |
| { |
| return getExternalSliceB(); |
| } |
| |
| virtual void unlock() |
| { |
| unlockExternal(); |
| } |
| |
| void *lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) override = 0; |
| void unlockInternal() override = 0; |
| |
| void loadImageData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const gl::PixelStorageModes &unpackParameters, const void *pixels); |
| void loadCompressedData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels); |
| |
| void release() override = 0; |
| void unbind(const Texture *parent); // Break parent ownership and release |
| bool isChildOf(const Texture *parent) const; |
| |
| virtual void destroyShared() // Release a shared image |
| { |
| assert(shared); |
| shared = false; |
| release(); |
| } |
| |
| protected: |
| const GLsizei width; |
| const GLsizei height; |
| const int depth; |
| const GLint internalformat; |
| |
| bool shared; // Used as an EGLImage |
| |
| egl::Texture *parentTexture; |
| |
| ~Image() override = 0; |
| |
| void loadImageData(GLsizei width, GLsizei height, GLsizei depth, int inputPitch, int inputHeight, GLenum format, GLenum type, const void *input, void *buffer); |
| void loadStencilData(GLsizei width, GLsizei height, GLsizei depth, int inputPitch, int inputHeight, GLenum format, GLenum type, const void *input, void *buffer); |
| }; |
| |
| #if defined(__ANDROID__) && !defined(ANDROID_NDK_BUILD) |
| |
| inline GLenum GLPixelFormatFromAndroid(int halFormat) |
| { |
| switch(halFormat) |
| { |
| case HAL_PIXEL_FORMAT_RGBA_8888: return GL_RGBA8; |
| #if ANDROID_PLATFORM_SDK_VERSION > 16 |
| case HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED: return GL_RGB8; |
| #endif |
| case HAL_PIXEL_FORMAT_RGBX_8888: return GL_RGB8; |
| case HAL_PIXEL_FORMAT_BGRA_8888: return GL_BGRA8_EXT; |
| case HAL_PIXEL_FORMAT_RGB_565: return GL_RGB565; |
| case HAL_PIXEL_FORMAT_YV12: return SW_YV12_BT601; |
| #ifdef GRALLOC_MODULE_API_VERSION_0_2 |
| case HAL_PIXEL_FORMAT_YCbCr_420_888: return SW_YV12_BT601; |
| #endif |
| #if ANDROID_PLATFORM_SDK_VERSION >= 26 |
| case HAL_PIXEL_FORMAT_RGBA_FP16: return GL_RGBA16F; |
| #endif |
| case HAL_PIXEL_FORMAT_RGB_888: // Unsupported. |
| default: |
| ERR("Unsupported EGL image format %d", halFormat); ASSERT(false); |
| return GL_NONE; |
| } |
| } |
| |
| class AndroidNativeImage : public egl::Image |
| { |
| public: |
| explicit AndroidNativeImage(ANativeWindowBuffer *nativeBuffer) |
| : egl::Image(nativeBuffer->width, nativeBuffer->height, |
| GLPixelFormatFromAndroid(nativeBuffer->format), |
| nativeBuffer->stride), |
| nativeBuffer(nativeBuffer) |
| { |
| nativeBuffer->common.incRef(&nativeBuffer->common); |
| } |
| |
| private: |
| ANativeWindowBuffer *nativeBuffer; |
| |
| ~AndroidNativeImage() override |
| { |
| sync(); // Wait for any threads that use this image to finish. |
| |
| nativeBuffer->common.decRef(&nativeBuffer->common); |
| } |
| |
| void *lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) override |
| { |
| LOGLOCK("image=%p op=%s.swsurface lock=%d", this, __FUNCTION__, lock); |
| |
| // Always do this for reference counting. |
| void *data = sw::Surface::lockInternal(x, y, z, lock, client); |
| |
| if(nativeBuffer) |
| { |
| if(x != 0 || y != 0 || z != 0) |
| { |
| TRACE("badness: %s called with unsupported parms: image=%p x=%d y=%d z=%d", __FUNCTION__, this, x, y, z); |
| } |
| |
| LOGLOCK("image=%p op=%s.ani lock=%d", this, __FUNCTION__, lock); |
| |
| // Lock the ANativeWindowBuffer and use its address. |
| data = lockNativeBuffer(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); |
| |
| if(lock == sw::LOCK_UNLOCKED) |
| { |
| // We're never going to get a corresponding unlock, so unlock |
| // immediately. This keeps the gralloc reference counts sane. |
| unlockNativeBuffer(); |
| } |
| } |
| |
| return data; |
| } |
| |
| void unlockInternal() override |
| { |
| if(nativeBuffer) // Unlock the buffer from ANativeWindowBuffer |
| { |
| LOGLOCK("image=%p op=%s.ani", this, __FUNCTION__); |
| unlockNativeBuffer(); |
| } |
| |
| LOGLOCK("image=%p op=%s.swsurface", this, __FUNCTION__); |
| sw::Surface::unlockInternal(); |
| } |
| |
| void *lock(int x, int y, int z, sw::Lock lock) override |
| { |
| LOGLOCK("image=%p op=%s lock=%d", this, __FUNCTION__, lock); |
| (void)sw::Surface::lockExternal(x, y, z, lock, sw::PUBLIC); |
| |
| return lockNativeBuffer(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); |
| } |
| |
| void unlock() override |
| { |
| LOGLOCK("image=%p op=%s.ani", this, __FUNCTION__); |
| unlockNativeBuffer(); |
| |
| LOGLOCK("image=%p op=%s.swsurface", this, __FUNCTION__); |
| sw::Surface::unlockExternal(); |
| } |
| |
| void *lockNativeBuffer(int usage) |
| { |
| void *buffer = nullptr; |
| GrallocModule::getInstance()->lock(nativeBuffer->handle, usage, 0, 0, nativeBuffer->width, nativeBuffer->height, &buffer); |
| |
| return buffer; |
| } |
| |
| void unlockNativeBuffer() |
| { |
| GrallocModule::getInstance()->unlock(nativeBuffer->handle); |
| } |
| |
| void release() override |
| { |
| Image::release(); |
| } |
| }; |
| |
| #endif // __ANDROID__ && !defined(ANDROID_NDK_BUILD) |
| |
| } |
| |
| #endif // egl_Image_hpp |