| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "Direct3DVertexDeclaration8.hpp" |
| |
| #include "Debug.hpp" |
| |
| #include <d3d8types.h> |
| |
| namespace D3D8 |
| { |
| Direct3DVertexDeclaration8::Direct3DVertexDeclaration8(Direct3DDevice8 *device, const unsigned long *vertexElement) : device(device) |
| { |
| int size = sizeof(unsigned long); |
| const unsigned long *element = vertexElement; |
| |
| while(*element != 0xFFFFFFFF) |
| { |
| size += sizeof(unsigned long); |
| element++; |
| } |
| |
| declaration = new unsigned long[size / sizeof(unsigned long)]; |
| memcpy(declaration, vertexElement, size); |
| } |
| |
| Direct3DVertexDeclaration8::~Direct3DVertexDeclaration8() |
| { |
| delete[] declaration; |
| declaration = 0; |
| } |
| |
| long Direct3DVertexDeclaration8::QueryInterface(const IID &iid, void **object) |
| { |
| TRACE(""); |
| |
| ASSERT(false); // Internal object |
| |
| return NOINTERFACE(iid); |
| } |
| |
| unsigned long Direct3DVertexDeclaration8::AddRef() |
| { |
| TRACE(""); |
| |
| return Unknown::AddRef(); |
| } |
| |
| unsigned long Direct3DVertexDeclaration8::Release() |
| { |
| TRACE(""); |
| |
| return Unknown::Release(); |
| } |
| |
| const unsigned long *Direct3DVertexDeclaration8::getDeclaration() const |
| { |
| return declaration; |
| } |
| } |