| // Copyright 2018 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "VkDeviceMemory.hpp" |
| #include "VkBuffer.hpp" |
| #include "VkImage.hpp" |
| #include "Device/Blitter.hpp" |
| #include "Device/Surface.hpp" |
| #include <cstring> |
| |
| namespace vk |
| { |
| |
| Image::Image(const VkImageCreateInfo* pCreateInfo, void* mem) : |
| flags(pCreateInfo->flags), |
| imageType(pCreateInfo->imageType), |
| format(pCreateInfo->format), |
| extent(pCreateInfo->extent), |
| mipLevels(pCreateInfo->mipLevels), |
| arrayLayers(pCreateInfo->arrayLayers), |
| samples(pCreateInfo->samples), |
| tiling(pCreateInfo->tiling) |
| { |
| blitter = new sw::Blitter(); |
| } |
| |
| void Image::destroy(const VkAllocationCallbacks* pAllocator) |
| { |
| delete blitter; |
| } |
| |
| size_t Image::ComputeRequiredAllocationSize(const VkImageCreateInfo* pCreateInfo) |
| { |
| return 0; |
| } |
| |
| const VkMemoryRequirements Image::getMemoryRequirements() const |
| { |
| VkMemoryRequirements memoryRequirements; |
| memoryRequirements.alignment = vk::REQUIRED_MEMORY_ALIGNMENT; |
| memoryRequirements.memoryTypeBits = vk::MEMORY_TYPE_GENERIC_BIT; |
| memoryRequirements.size = getStorageSize(flags); |
| return memoryRequirements; |
| } |
| |
| void Image::bind(VkDeviceMemory pDeviceMemory, VkDeviceSize pMemoryOffset) |
| { |
| deviceMemory = Cast(pDeviceMemory); |
| memoryOffset = pMemoryOffset; |
| } |
| |
| void Image::getSubresourceLayout(const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout) const |
| { |
| uint32_t bpp = bytesPerTexel(flags); |
| pLayout->offset = getMemoryOffset(flags, pSubresource->mipLevel, pSubresource->arrayLayer); |
| pLayout->size = getMipLevelSize(flags, pSubresource->mipLevel); |
| pLayout->rowPitch = rowPitchBytes(flags, pSubresource->mipLevel); |
| pLayout->depthPitch = slicePitchBytes(flags, pSubresource->mipLevel); |
| pLayout->arrayPitch = getLayerSize(flags); |
| } |
| |
| void Image::copyTo(VkImage dstImage, const VkImageCopy& pRegion) |
| { |
| // Image copy does not perform any conversion, it simply copies memory from |
| // an image to another image that has the same number of bytes per pixel. |
| Image* dst = Cast(dstImage); |
| int srcBytesPerTexel = bytesPerTexel(pRegion.srcSubresource.aspectMask); |
| ASSERT(srcBytesPerTexel == dst->bytesPerTexel(pRegion.dstSubresource.aspectMask)); |
| |
| if(!((pRegion.srcSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) || |
| (pRegion.srcSubresource.aspectMask == VK_IMAGE_ASPECT_DEPTH_BIT) || |
| (pRegion.srcSubresource.aspectMask == VK_IMAGE_ASPECT_STENCIL_BIT)) || |
| (pRegion.srcSubresource.baseArrayLayer != 0) || |
| (pRegion.srcSubresource.layerCount != 1)) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| if(!((pRegion.dstSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) || |
| (pRegion.dstSubresource.aspectMask == VK_IMAGE_ASPECT_DEPTH_BIT) || |
| (pRegion.dstSubresource.aspectMask == VK_IMAGE_ASPECT_STENCIL_BIT)) || |
| (pRegion.dstSubresource.baseArrayLayer != 0) || |
| (pRegion.dstSubresource.layerCount != 1)) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| const char* srcMem = static_cast<const char*>(getTexelPointer(pRegion.srcOffset, pRegion.srcSubresource)); |
| char* dstMem = static_cast<char*>(dst->getTexelPointer(pRegion.dstOffset, pRegion.dstSubresource)); |
| |
| int srcRowPitchBytes = rowPitchBytes(pRegion.srcSubresource.aspectMask, pRegion.srcSubresource.mipLevel); |
| int srcSlicePitchBytes = slicePitchBytes(pRegion.srcSubresource.aspectMask, pRegion.srcSubresource.mipLevel); |
| int dstRowPitchBytes = dst->rowPitchBytes(pRegion.dstSubresource.aspectMask, pRegion.dstSubresource.mipLevel); |
| int dstSlicePitchBytes = dst->slicePitchBytes(pRegion.dstSubresource.aspectMask, pRegion.dstSubresource.mipLevel); |
| |
| VkExtent3D srcExtent = getMipLevelExtent(pRegion.srcSubresource.mipLevel); |
| VkExtent3D dstExtent = dst->getMipLevelExtent(pRegion.dstSubresource.mipLevel); |
| |
| bool isSinglePlane = (pRegion.extent.depth == 1); |
| bool isSingleLine = (pRegion.extent.height == 1) && isSinglePlane; |
| // In order to copy multiple lines using a single memcpy call, we |
| // have to make sure that we need to copy the entire line and that |
| // both source and destination lines have the same length in bytes |
| bool isEntireLine = (pRegion.extent.width == srcExtent.width) && |
| (pRegion.extent.width == dstExtent.width) && |
| (srcRowPitchBytes == dstRowPitchBytes); |
| // In order to copy multiple planes using a single memcpy call, we |
| // have to make sure that we need to copy the entire plane and that |
| // both source and destination planes have the same length in bytes |
| bool isEntirePlane = isEntireLine && |
| (pRegion.extent.height == srcExtent.height) && |
| (pRegion.extent.height == dstExtent.height) && |
| (srcSlicePitchBytes == dstSlicePitchBytes); |
| |
| if(isSingleLine) // Copy one line |
| { |
| memcpy(dstMem, srcMem, pRegion.extent.width * srcBytesPerTexel); |
| } |
| else if(isEntireLine && isSinglePlane) // Copy one plane |
| { |
| memcpy(dstMem, srcMem, pRegion.extent.height * srcRowPitchBytes); |
| } |
| else if(isEntirePlane) // Copy multiple planes |
| { |
| memcpy(dstMem, srcMem, pRegion.extent.depth * srcSlicePitchBytes); |
| } |
| else if(isEntireLine) // Copy plane by plane |
| { |
| for(uint32_t z = 0; z < pRegion.extent.depth; z++, dstMem += dstSlicePitchBytes, srcMem += srcSlicePitchBytes) |
| { |
| memcpy(dstMem, srcMem, pRegion.extent.height * srcRowPitchBytes); |
| } |
| } |
| else // Copy line by line |
| { |
| for(uint32_t z = 0; z < pRegion.extent.depth; z++) |
| { |
| for(uint32_t y = 0; y < pRegion.extent.height; y++, dstMem += dstRowPitchBytes, srcMem += srcRowPitchBytes) |
| { |
| memcpy(dstMem, srcMem, pRegion.extent.width * srcBytesPerTexel); |
| } |
| } |
| } |
| } |
| |
| void Image::copy(VkBuffer buffer, const VkBufferImageCopy& region, bool bufferIsSource) |
| { |
| if(!((region.imageSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) || |
| (region.imageSubresource.aspectMask == VK_IMAGE_ASPECT_DEPTH_BIT) || |
| (region.imageSubresource.aspectMask == VK_IMAGE_ASPECT_STENCIL_BIT))) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| VkExtent3D mipLevelExtent = getMipLevelExtent(region.imageSubresource.mipLevel); |
| int imageBytesPerTexel = bytesPerTexel(region.imageSubresource.aspectMask); |
| int imageRowPitchBytes = rowPitchBytes(region.imageSubresource.aspectMask, region.imageSubresource.mipLevel); |
| int imageSlicePitchBytes = slicePitchBytes(region.imageSubresource.aspectMask, region.imageSubresource.mipLevel); |
| int bufferRowPitchBytes = ((region.bufferRowLength == 0) ? region.imageExtent.width : region.bufferRowLength) * |
| imageBytesPerTexel; |
| int bufferSlicePitchBytes = (((region.bufferImageHeight == 0) || (region.bufferRowLength == 0))) ? |
| region.imageExtent.height * bufferRowPitchBytes : |
| (region.bufferImageHeight * region.bufferRowLength) * imageBytesPerTexel; |
| |
| int srcSlicePitchBytes = bufferIsSource ? bufferSlicePitchBytes : imageSlicePitchBytes; |
| int dstSlicePitchBytes = bufferIsSource ? imageSlicePitchBytes : bufferSlicePitchBytes; |
| int srcRowPitchBytes = bufferIsSource ? bufferRowPitchBytes : imageRowPitchBytes; |
| int dstRowPitchBytes = bufferIsSource ? imageRowPitchBytes : bufferRowPitchBytes; |
| |
| bool isSinglePlane = (region.imageExtent.depth == 1); |
| bool isSingleLine = (region.imageExtent.height == 1) && isSinglePlane; |
| bool isEntireLine = (region.imageExtent.width == mipLevelExtent.width) && |
| (imageRowPitchBytes == bufferRowPitchBytes); |
| bool isEntirePlane = isEntireLine && (region.imageExtent.height == mipLevelExtent.height) && |
| (imageSlicePitchBytes == bufferSlicePitchBytes); |
| |
| VkDeviceSize layerSize = getLayerSize(flags); |
| char* bufferMemory = static_cast<char*>(Cast(buffer)->getOffsetPointer(region.bufferOffset)); |
| char* imageMemory = static_cast<char*>(deviceMemory->getOffsetPointer( |
| getMemoryOffset(region.imageSubresource.aspectMask, region.imageSubresource.mipLevel, |
| region.imageSubresource.baseArrayLayer) + |
| texelOffsetBytesInStorage(region.imageOffset, region.imageSubresource))); |
| char* srcMemory = bufferIsSource ? bufferMemory : imageMemory; |
| char* dstMemory = bufferIsSource ? imageMemory : bufferMemory; |
| |
| VkDeviceSize copySize = 0; |
| if(isSingleLine) |
| { |
| copySize = region.imageExtent.width * imageBytesPerTexel; |
| } |
| else if(isEntireLine && isSinglePlane) |
| { |
| copySize = region.imageExtent.height * imageRowPitchBytes; |
| } |
| else if(isEntirePlane) |
| { |
| copySize = region.imageExtent.depth * imageSlicePitchBytes; // Copy multiple planes |
| } |
| else if(isEntireLine) // Copy plane by plane |
| { |
| copySize = region.imageExtent.height * imageRowPitchBytes; |
| } |
| else // Copy line by line |
| { |
| copySize = region.imageExtent.width * imageBytesPerTexel; |
| } |
| |
| for(uint32_t i = 0; i < region.imageSubresource.layerCount; i++) |
| { |
| if(isSingleLine || (isEntireLine && isSinglePlane) || isEntirePlane) |
| { |
| memcpy(dstMemory, srcMemory, copySize); |
| } |
| else if(isEntireLine) // Copy plane by plane |
| { |
| for(uint32_t z = 0; z < region.imageExtent.depth; z++) |
| { |
| memcpy(dstMemory, srcMemory, copySize); |
| srcMemory += srcSlicePitchBytes; |
| dstMemory += dstSlicePitchBytes; |
| } |
| } |
| else // Copy line by line |
| { |
| for(uint32_t z = 0; z < region.imageExtent.depth; z++) |
| { |
| for(uint32_t y = 0; y < region.imageExtent.height; y++) |
| { |
| memcpy(dstMemory, srcMemory, copySize); |
| srcMemory += srcRowPitchBytes; |
| dstMemory += dstRowPitchBytes; |
| } |
| } |
| } |
| |
| srcMemory += layerSize; |
| dstMemory += layerSize; |
| } |
| } |
| |
| void Image::copyTo(VkBuffer dstBuffer, const VkBufferImageCopy& region) |
| { |
| copy(dstBuffer, region, false); |
| } |
| |
| void Image::copyFrom(VkBuffer srcBuffer, const VkBufferImageCopy& region) |
| { |
| copy(srcBuffer, region, true); |
| } |
| |
| void* Image::getTexelPointer(const VkOffset3D& offset, const VkImageSubresourceLayers& subresource) const |
| { |
| return deviceMemory->getOffsetPointer(texelOffsetBytesInStorage(offset, subresource) + |
| getMemoryOffset(flags, subresource.mipLevel, subresource.baseArrayLayer)); |
| } |
| |
| VkDeviceSize Image::texelOffsetBytesInStorage(const VkOffset3D& offset, const VkImageSubresourceLayers& subresource) const |
| { |
| return offset.z * slicePitchBytes(flags, subresource.mipLevel) + |
| offset.y * rowPitchBytes(flags, subresource.mipLevel) + |
| offset.x * bytesPerTexel(flags); |
| } |
| |
| VkExtent3D Image::getMipLevelExtent(uint32_t mipLevel) const |
| { |
| VkExtent3D mipLevelExtent; |
| mipLevelExtent.width = extent.width >> mipLevel; |
| mipLevelExtent.height = extent.height >> mipLevel; |
| mipLevelExtent.depth = extent.depth >> mipLevel; |
| |
| if(mipLevelExtent.width == 0) |
| { |
| mipLevelExtent.width = 1; |
| } |
| if(mipLevelExtent.height == 0) |
| { |
| mipLevelExtent.height = 1; |
| } |
| if(mipLevelExtent.depth == 0) |
| { |
| mipLevelExtent.depth = 1; |
| } |
| return mipLevelExtent; |
| } |
| |
| int Image::rowPitchBytes(const VkImageAspectFlags& flags, uint32_t mipLevel) const |
| { |
| // Depth and Stencil pitch should be computed separately |
| ASSERT((flags & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) != |
| (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)); |
| return sw::Surface::pitchB(getMipLevelExtent(mipLevel).width, isCube() ? 1 : 0, getFormat(flags), false); |
| } |
| |
| int Image::slicePitchBytes(const VkImageAspectFlags& flags, uint32_t mipLevel) const |
| { |
| // Depth and Stencil slice should be computed separately |
| ASSERT((flags & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) != |
| (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)); |
| VkExtent3D mipLevelExtent = getMipLevelExtent(mipLevel); |
| return sw::Surface::sliceB(mipLevelExtent.width, mipLevelExtent.height, isCube() ? 1 : 0, getFormat(flags), false); |
| } |
| |
| int Image::bytesPerTexel(const VkImageAspectFlags& flags) const |
| { |
| // Depth and Stencil bytes should be computed separately |
| ASSERT((flags & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) != |
| (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)); |
| return sw::Surface::bytes(getFormat(flags)); |
| } |
| |
| VkFormat Image::getFormat(const VkImageAspectFlags& flags) const |
| { |
| switch(flags) |
| { |
| case VK_IMAGE_ASPECT_DEPTH_BIT: |
| switch(format) |
| { |
| case VK_FORMAT_D16_UNORM_S8_UINT: |
| return VK_FORMAT_D16_UNORM; |
| case VK_FORMAT_D24_UNORM_S8_UINT: |
| return VK_FORMAT_X8_D24_UNORM_PACK32; // FIXME: This will allocate an extra byte per pixel |
| case VK_FORMAT_D32_SFLOAT_S8_UINT: |
| return VK_FORMAT_D32_SFLOAT; |
| default: |
| break; |
| } |
| break; |
| case VK_IMAGE_ASPECT_STENCIL_BIT: |
| switch(format) |
| { |
| case VK_FORMAT_D16_UNORM_S8_UINT: |
| case VK_FORMAT_D24_UNORM_S8_UINT: |
| case VK_FORMAT_D32_SFLOAT_S8_UINT: |
| return VK_FORMAT_S8_UINT; |
| default: |
| break; |
| } |
| break; |
| default: |
| break; |
| } |
| |
| return format; |
| } |
| |
| bool Image::isCube() const |
| { |
| return (flags & VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT) && (imageType == VK_IMAGE_TYPE_2D); |
| } |
| |
| VkDeviceSize Image::getMemoryOffset(const VkImageAspectFlags& flags) const |
| { |
| switch(format) |
| { |
| case VK_FORMAT_D16_UNORM_S8_UINT: |
| case VK_FORMAT_D24_UNORM_S8_UINT: |
| case VK_FORMAT_D32_SFLOAT_S8_UINT: |
| if(flags == VK_IMAGE_ASPECT_STENCIL_BIT) |
| { |
| // Offset by depth buffer to get to stencil buffer |
| return memoryOffset + getStorageSize(VK_IMAGE_ASPECT_DEPTH_BIT); |
| } |
| break; |
| default: |
| break; |
| } |
| |
| return memoryOffset; |
| } |
| |
| VkDeviceSize Image::getMemoryOffset(const VkImageAspectFlags& flags, uint32_t mipLevel) const |
| { |
| VkDeviceSize offset = getMemoryOffset(flags); |
| for(uint32_t i = 0; i < mipLevel; ++i) |
| { |
| offset += getMipLevelSize(flags, i); |
| } |
| return offset; |
| } |
| |
| VkDeviceSize Image::getMemoryOffset(const VkImageAspectFlags& flags, uint32_t mipLevel, uint32_t layer) const |
| { |
| return layer * getLayerSize(flags) + getMemoryOffset(flags, mipLevel); |
| } |
| |
| VkDeviceSize Image::getMipLevelSize(const VkImageAspectFlags& flags, uint32_t mipLevel) const |
| { |
| int slicePitchB = 0; |
| if(sw::Surface::isDepth(format) && sw::Surface::isStencil(format)) |
| { |
| switch(flags) |
| { |
| case VK_IMAGE_ASPECT_DEPTH_BIT: |
| case VK_IMAGE_ASPECT_STENCIL_BIT: |
| slicePitchB = slicePitchBytes(flags, mipLevel); |
| break; |
| default: |
| // Allow allocating both depth and stencil contiguously |
| slicePitchB = (slicePitchBytes(VK_IMAGE_ASPECT_DEPTH_BIT, mipLevel) + |
| slicePitchBytes(VK_IMAGE_ASPECT_STENCIL_BIT, mipLevel)); |
| break; |
| } |
| } |
| else |
| { |
| slicePitchB = slicePitchBytes(flags, mipLevel); |
| } |
| |
| return getMipLevelExtent(mipLevel).depth * slicePitchB; |
| } |
| |
| VkDeviceSize Image::getLayerSize(const VkImageAspectFlags& flags) const |
| { |
| VkDeviceSize layerSize = 0; |
| |
| for(uint32_t mipLevel = 0; mipLevel < mipLevels; ++mipLevel) |
| { |
| layerSize += getMipLevelSize(flags, mipLevel); |
| } |
| |
| return layerSize; |
| } |
| |
| VkDeviceSize Image::getStorageSize(const VkImageAspectFlags& flags) const |
| { |
| return arrayLayers * getLayerSize(flags); |
| } |
| |
| sw::Surface* Image::asSurface(const VkImageAspectFlags& flags, uint32_t mipLevel, uint32_t layer) const |
| { |
| VkExtent3D mipLevelExtent = getMipLevelExtent(mipLevel); |
| return sw::Surface::create(mipLevelExtent.width, mipLevelExtent.height, mipLevelExtent.depth, getFormat(flags), |
| deviceMemory->getOffsetPointer(getMemoryOffset(flags, mipLevel, layer)), |
| rowPitchBytes(flags, mipLevel), slicePitchBytes(flags, mipLevel)); |
| } |
| |
| void Image::blit(VkImage dstImage, const VkImageBlit& region, VkFilter filter) |
| { |
| VkImageAspectFlags srcFlags = region.srcSubresource.aspectMask; |
| VkImageAspectFlags dstFlags = region.dstSubresource.aspectMask; |
| if((region.srcSubresource.baseArrayLayer != 0) || |
| (region.dstSubresource.baseArrayLayer != 0) || |
| (region.srcSubresource.layerCount != 1) || |
| (region.dstSubresource.layerCount != 1) || |
| (srcFlags != dstFlags)) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| int32_t numSlices = (region.srcOffsets[1].z - region.srcOffsets[0].z); |
| ASSERT(numSlices == (region.dstOffsets[1].z - region.dstOffsets[0].z)); |
| |
| sw::Surface* srcSurface = asSurface(srcFlags, region.srcSubresource.mipLevel, 0); |
| sw::Surface* dstSurface = Cast(dstImage)->asSurface(dstFlags, region.dstSubresource.mipLevel, 0); |
| |
| sw::SliceRectF sRect(static_cast<float>(region.srcOffsets[0].x), static_cast<float>(region.srcOffsets[0].y), |
| static_cast<float>(region.srcOffsets[1].x), static_cast<float>(region.srcOffsets[1].y), |
| region.srcOffsets[0].z); |
| |
| sw::SliceRect dRect(region.dstOffsets[0].x, region.dstOffsets[0].y, |
| region.dstOffsets[1].x, region.dstOffsets[1].y, region.dstOffsets[0].z); |
| |
| for(int i = 0; i < numSlices; i++) |
| { |
| blitter->blit(srcSurface, sRect, dstSurface, dRect, |
| {filter != VK_FILTER_NEAREST, srcFlags == VK_IMAGE_ASPECT_STENCIL_BIT, false}); |
| sRect.slice++; |
| dRect.slice++; |
| } |
| |
| delete srcSurface; |
| delete dstSurface; |
| } |
| |
| VkFormat Image::getClearFormat() const |
| { |
| // Set the proper format for the clear value, as described here: |
| // https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#clears-values |
| if(sw::Surface::isSignedNonNormalizedInteger(format)) |
| { |
| return VK_FORMAT_R32G32B32A32_SINT; |
| } |
| else if(sw::Surface::isUnsignedNonNormalizedInteger(format)) |
| { |
| return VK_FORMAT_R32G32B32A32_UINT; |
| } |
| |
| return VK_FORMAT_R32G32B32A32_SFLOAT; |
| } |
| |
| uint32_t Image::getLastLayerIndex(const VkImageSubresourceRange& subresourceRange) const |
| { |
| return ((subresourceRange.layerCount == VK_REMAINING_ARRAY_LAYERS) ? |
| arrayLayers : (subresourceRange.baseArrayLayer + subresourceRange.layerCount)) - 1; |
| } |
| |
| uint32_t Image::getLastMipLevel(const VkImageSubresourceRange& subresourceRange) const |
| { |
| return ((subresourceRange.levelCount == VK_REMAINING_MIP_LEVELS) ? |
| mipLevels : (subresourceRange.baseMipLevel + subresourceRange.levelCount)) - 1; |
| } |
| |
| void Image::clear(void* pixelData, VkFormat format, const VkImageSubresourceRange& subresourceRange, VkImageAspectFlags aspectMask) |
| { |
| uint32_t firstLayer = subresourceRange.baseArrayLayer; |
| uint32_t lastLayer = getLastLayerIndex(subresourceRange); |
| for(uint32_t layer = firstLayer; layer <= lastLayer; ++layer) |
| { |
| uint32_t lastLevel = getLastMipLevel(subresourceRange); |
| for(uint32_t mipLevel = subresourceRange.baseMipLevel; mipLevel <= lastLevel; ++mipLevel) |
| { |
| VkExtent3D mipLevelExtent = getMipLevelExtent(mipLevel); |
| for(uint32_t s = 0; s < mipLevelExtent.depth; ++s) |
| { |
| const sw::SliceRect dRect(0, 0, mipLevelExtent.width, mipLevelExtent.height, s); |
| sw::Surface* surface = asSurface(aspectMask, mipLevel, layer); |
| blitter->clear(pixelData, format, surface, dRect, 0xF); |
| delete surface; |
| } |
| } |
| } |
| } |
| |
| void Image::clear(void* pixelData, VkFormat format, const VkRect2D& renderArea, const VkImageSubresourceRange& subresourceRange, VkImageAspectFlags aspectMask) |
| { |
| if((subresourceRange.baseMipLevel != 0) || |
| (subresourceRange.levelCount != 1)) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| sw::SliceRect dRect(renderArea.offset.x, renderArea.offset.y, |
| renderArea.offset.x + renderArea.extent.width, |
| renderArea.offset.y + renderArea.extent.height, 0); |
| |
| uint32_t firstLayer = subresourceRange.baseArrayLayer; |
| uint32_t lastLayer = getLastLayerIndex(subresourceRange); |
| for(uint32_t layer = firstLayer; layer <= lastLayer; ++layer) |
| { |
| for(uint32_t s = 0; s < extent.depth; ++s) |
| { |
| dRect.slice = s; |
| sw::Surface* surface = asSurface(aspectMask, 0, layer); |
| blitter->clear(pixelData, format, surface, dRect, 0xF); |
| delete surface; |
| } |
| } |
| } |
| |
| void Image::clear(const VkClearColorValue& color, const VkImageSubresourceRange& subresourceRange) |
| { |
| if(!(subresourceRange.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT)) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| clear((void*)color.float32, getClearFormat(), subresourceRange, VK_IMAGE_ASPECT_COLOR_BIT); |
| } |
| |
| void Image::clear(const VkClearDepthStencilValue& color, const VkImageSubresourceRange& subresourceRange) |
| { |
| if((subresourceRange.aspectMask & ~(VK_IMAGE_ASPECT_DEPTH_BIT | |
| VK_IMAGE_ASPECT_STENCIL_BIT)) != 0) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| if(subresourceRange.aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT) |
| { |
| clear((void*)(&color.depth), VK_FORMAT_D32_SFLOAT, subresourceRange, VK_IMAGE_ASPECT_DEPTH_BIT); |
| } |
| |
| if(subresourceRange.aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) |
| { |
| clear((void*)(&color.stencil), VK_FORMAT_S8_UINT, subresourceRange, VK_IMAGE_ASPECT_STENCIL_BIT); |
| } |
| } |
| |
| void Image::clear(const VkClearValue& clearValue, const VkRect2D& renderArea, const VkImageSubresourceRange& subresourceRange) |
| { |
| if(!((subresourceRange.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) || |
| (subresourceRange.aspectMask & (VK_IMAGE_ASPECT_DEPTH_BIT | |
| VK_IMAGE_ASPECT_STENCIL_BIT))) || |
| (subresourceRange.baseMipLevel != 0) || |
| (subresourceRange.levelCount != 1)) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| if(subresourceRange.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) |
| { |
| clear((void*)(clearValue.color.float32), getClearFormat(), renderArea, subresourceRange, VK_IMAGE_ASPECT_COLOR_BIT); |
| } |
| else |
| { |
| if(subresourceRange.aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT) |
| { |
| clear((void*)(&clearValue.depthStencil.depth), VK_FORMAT_D32_SFLOAT, renderArea, subresourceRange, VK_IMAGE_ASPECT_DEPTH_BIT); |
| } |
| |
| if(subresourceRange.aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) |
| { |
| clear((void*)(&clearValue.depthStencil.stencil), VK_FORMAT_S8_UINT, renderArea, subresourceRange, VK_IMAGE_ASPECT_STENCIL_BIT); |
| } |
| } |
| } |
| |
| } // namespace vk |