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// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "VkCommandBuffer.hpp"
namespace vk
{
CommandBuffer::CommandBuffer(VkCommandBufferLevel pLevel) : level(pLevel)
{
pipelines[VK_PIPELINE_BIND_POINT_GRAPHICS] = VK_NULL_HANDLE;
pipelines[VK_PIPELINE_BIND_POINT_COMPUTE] = VK_NULL_HANDLE;
}
} // namespace vk