| //===-- llvm/SymbolTableListTraits.h - Traits for iplist --------*- C++ -*-===// | 
 | // | 
 | //                     The LLVM Compiler Infrastructure | 
 | // | 
 | // This file is distributed under the University of Illinois Open Source | 
 | // License. See LICENSE.TXT for details. | 
 | // | 
 | //===----------------------------------------------------------------------===// | 
 | // | 
 | // This file defines a generic class that is used to implement the automatic | 
 | // symbol table manipulation that occurs when you put (for example) a named | 
 | // instruction into a basic block. | 
 | // | 
 | // The way that this is implemented is by using a special traits class with the | 
 | // intrusive list that makes up the list of instructions in a basic block.  When | 
 | // a new element is added to the list of instructions, the traits class is | 
 | // notified, allowing the symbol table to be updated. | 
 | // | 
 | // This generic class implements the traits class.  It must be generic so that | 
 | // it can work for all uses it, which include lists of instructions, basic | 
 | // blocks, arguments, functions, global variables, etc... | 
 | // | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | #ifndef LLVM_IR_SYMBOLTABLELISTTRAITS_H | 
 | #define LLVM_IR_SYMBOLTABLELISTTRAITS_H | 
 |  | 
 | #include "llvm/ADT/ilist.h" | 
 |  | 
 | namespace llvm { | 
 | class ValueSymbolTable; | 
 |  | 
 | /// Template metafunction to get the parent type for a symbol table list. | 
 | /// | 
 | /// Implementations create a typedef called \c type so that we only need a | 
 | /// single template parameter for the list and traits. | 
 | template <typename NodeTy> struct SymbolTableListParentType {}; | 
 | class Argument; | 
 | class BasicBlock; | 
 | class Function; | 
 | class Instruction; | 
 | class GlobalVariable; | 
 | class GlobalAlias; | 
 | class GlobalIFunc; | 
 | class Module; | 
 | #define DEFINE_SYMBOL_TABLE_PARENT_TYPE(NODE, PARENT)                          \ | 
 |   template <> struct SymbolTableListParentType<NODE> { typedef PARENT type; }; | 
 | DEFINE_SYMBOL_TABLE_PARENT_TYPE(Instruction, BasicBlock) | 
 | DEFINE_SYMBOL_TABLE_PARENT_TYPE(BasicBlock, Function) | 
 | DEFINE_SYMBOL_TABLE_PARENT_TYPE(Argument, Function) | 
 | DEFINE_SYMBOL_TABLE_PARENT_TYPE(Function, Module) | 
 | DEFINE_SYMBOL_TABLE_PARENT_TYPE(GlobalVariable, Module) | 
 | DEFINE_SYMBOL_TABLE_PARENT_TYPE(GlobalAlias, Module) | 
 | DEFINE_SYMBOL_TABLE_PARENT_TYPE(GlobalIFunc, Module) | 
 | #undef DEFINE_SYMBOL_TABLE_PARENT_TYPE | 
 |  | 
 | template <typename NodeTy> class SymbolTableList; | 
 |  | 
 | // ValueSubClass   - The type of objects that I hold, e.g. Instruction. | 
 | // ItemParentClass - The type of object that owns the list, e.g. BasicBlock. | 
 | // | 
 | template <typename ValueSubClass> | 
 | class SymbolTableListTraits : public ilist_alloc_traits<ValueSubClass> { | 
 |   typedef SymbolTableList<ValueSubClass> ListTy; | 
 |   typedef typename simple_ilist<ValueSubClass>::iterator iterator; | 
 |   typedef | 
 |       typename SymbolTableListParentType<ValueSubClass>::type ItemParentClass; | 
 |  | 
 | public: | 
 |   SymbolTableListTraits() {} | 
 |  | 
 | private: | 
 |   /// getListOwner - Return the object that owns this list.  If this is a list | 
 |   /// of instructions, it returns the BasicBlock that owns them. | 
 |   ItemParentClass *getListOwner() { | 
 |     size_t Offset(size_t(&((ItemParentClass*)nullptr->*ItemParentClass:: | 
 |                            getSublistAccess(static_cast<ValueSubClass*>(nullptr))))); | 
 |     ListTy *Anchor(static_cast<ListTy *>(this)); | 
 |     return reinterpret_cast<ItemParentClass*>(reinterpret_cast<char*>(Anchor)- | 
 |                                               Offset); | 
 |   } | 
 |  | 
 |   static ListTy &getList(ItemParentClass *Par) { | 
 |     return Par->*(Par->getSublistAccess((ValueSubClass*)nullptr)); | 
 |   } | 
 |  | 
 |   static ValueSymbolTable *getSymTab(ItemParentClass *Par) { | 
 |     return Par ? toPtr(Par->getValueSymbolTable()) : nullptr; | 
 |   } | 
 |  | 
 | public: | 
 |   void addNodeToList(ValueSubClass *V); | 
 |   void removeNodeFromList(ValueSubClass *V); | 
 |   void transferNodesFromList(SymbolTableListTraits &L2, iterator first, | 
 |                              iterator last); | 
 |   // private: | 
 |   template<typename TPtr> | 
 |   void setSymTabObject(TPtr *, TPtr); | 
 |   static ValueSymbolTable *toPtr(ValueSymbolTable *P) { return P; } | 
 |   static ValueSymbolTable *toPtr(ValueSymbolTable &R) { return &R; } | 
 | }; | 
 |  | 
 | /// List that automatically updates parent links and symbol tables. | 
 | /// | 
 | /// When nodes are inserted into and removed from this list, the associated | 
 | /// symbol table will be automatically updated.  Similarly, parent links get | 
 | /// updated automatically. | 
 | template <class T> | 
 | class SymbolTableList | 
 |     : public iplist_impl<simple_ilist<T>, SymbolTableListTraits<T>> {}; | 
 |  | 
 | } // End llvm namespace | 
 |  | 
 | #endif |