| @echo on |
| |
| SETLOCAL ENABLEDELAYEDEXPANSION |
| |
| SET PATH=C:\python36;C:\Program Files\cmake\bin;%PATH% |
| set SRC=%cd%\git\SwiftShader |
| |
| cd %SRC% |
| if !ERRORLEVEL! neq 0 exit /b !ERRORLEVEL! |
| |
| git submodule update --init |
| if !ERRORLEVEL! neq 0 exit /b !ERRORLEVEL! |
| |
| SET MSBUILD="C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\MSBuild\15.0\Bin\MSBuild" |
| SET CONFIG=Debug |
| |
| cd %SRC%\build |
| if !ERRORLEVEL! neq 0 exit /b !ERRORLEVEL! |
| |
| cmake .. -G "Visual Studio 15 2017 Win64" -Thost=x64 "-DCMAKE_BUILD_TYPE=%BUILD_TYPE%" "-DREACTOR_BACKEND=%REACTOR_BACKEND%" "-DREACTOR_VERIFY_LLVM_IR=1" |
| if !ERRORLEVEL! neq 0 exit /b !ERRORLEVEL! |
| |
| %MSBUILD% /p:Configuration=%CONFIG% SwiftShader.sln |
| if !ERRORLEVEL! neq 0 exit /b !ERRORLEVEL! |
| |
| REM Run the unit tests. Some must be run from project root |
| cd %SRC% |
| if !ERRORLEVEL! neq 0 exit /b !ERRORLEVEL! |
| SET SWIFTSHADER_DISABLE_DEBUGGER_WAIT_DIALOG=1 |
| |
| build\Debug\ReactorUnitTests.exe |
| if !ERRORLEVEL! neq 0 exit /b !ERRORLEVEL! |
| |
| build\Debug\gles-unittests.exe |
| if !ERRORLEVEL! neq 0 exit /b !ERRORLEVEL! |
| |
| build\Debug\vk-unittests.exe |
| if !ERRORLEVEL! neq 0 exit /b !ERRORLEVEL! |