Use more explicit include paths. This helps clarify dependencies and simplifies include paths. Bug swiftshader:86 Change-Id: I564ee420bb9029fa6428e49b63a86d633301bec2 Reviewed-on: https://swiftshader-review.googlesource.com/13288 Tested-by: Nicolas Capens <nicolascapens@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/CMakeLists.txt b/CMakeLists.txt index 3e96a24..f60f6e1 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt
@@ -688,11 +688,6 @@ set(COMMON_INCLUDE_DIR ${SOURCE_DIR} - ${SOURCE_DIR}/Common - ${SOURCE_DIR}/Main - ${SOURCE_DIR}/Reactor - ${SOURCE_DIR}/Renderer - ${SOURCE_DIR}/Shader ${CMAKE_SOURCE_DIR}/include ${LLVM_INCLUDE_DIR} )
diff --git a/src/Android.mk b/src/Android.mk index 8621c9f..3eebf5a 100644 --- a/src/Android.mk +++ b/src/Android.mk
@@ -4,11 +4,7 @@ bionic \ $(LOCAL_PATH)/../include \ $(LOCAL_PATH)/OpenGL/ \ - $(LOCAL_PATH) \ - $(LOCAL_PATH)/Renderer/ \ - $(LOCAL_PATH)/Common/ \ - $(LOCAL_PATH)/Shader/ \ - $(LOCAL_PATH)/Main/ + $(LOCAL_PATH) ifdef use_subzero COMMON_C_INCLUDES += \
diff --git a/src/Main/BUILD.gn b/src/Main/BUILD.gn index 1f6d69c..99882a9 100644 --- a/src/Main/BUILD.gn +++ b/src/Main/BUILD.gn
@@ -72,7 +72,6 @@ include_dirs = [ "..", - "../Common", ] if (is_mac) {
diff --git a/src/Main/Config.cpp b/src/Main/Config.cpp index cee01ee..7cb309a 100644 --- a/src/Main/Config.cpp +++ b/src/Main/Config.cpp
@@ -14,8 +14,8 @@ #include "Config.hpp" -#include "Thread.hpp" -#include "Timer.hpp" +#include "Common/Thread.hpp" +#include "Common/Timer.hpp" namespace sw {
diff --git a/src/Main/FrameBuffer.cpp b/src/Main/FrameBuffer.cpp index d3e6383..96b8e02 100644 --- a/src/Main/FrameBuffer.cpp +++ b/src/Main/FrameBuffer.cpp
@@ -14,9 +14,9 @@ #include "FrameBuffer.hpp" -#include "Timer.hpp" #include "Renderer/Surface.hpp" #include "Reactor/Reactor.hpp" +#include "Common/Timer.hpp" #include "Common/Debug.hpp" #include <stdio.h>
diff --git a/src/Main/FrameBufferAndroid.cpp b/src/Main/FrameBufferAndroid.cpp index 16e63ab..a12ae94 100644 --- a/src/Main/FrameBufferAndroid.cpp +++ b/src/Main/FrameBufferAndroid.cpp
@@ -13,7 +13,8 @@ // limitations under the License. #include "FrameBufferAndroid.hpp" -#include "GrallocAndroid.hpp" + +#include "Common/GrallocAndroid.hpp" #include <system/window.h> #include <cutils/log.h>
diff --git a/src/Main/FrameBufferDD.cpp b/src/Main/FrameBufferDD.cpp index 9d85ea5..36570bd 100644 --- a/src/Main/FrameBufferDD.cpp +++ b/src/Main/FrameBufferDD.cpp
@@ -14,7 +14,7 @@ #include "FrameBufferDD.hpp" -#include "Debug.hpp" +#include "Common/Debug.hpp" namespace sw {
diff --git a/src/Main/FrameBufferGDI.cpp b/src/Main/FrameBufferGDI.cpp index e528d26..551a476 100644 --- a/src/Main/FrameBufferGDI.cpp +++ b/src/Main/FrameBufferGDI.cpp
@@ -14,7 +14,7 @@ #include "FrameBufferGDI.hpp" -#include "Debug.hpp" +#include "Common/Debug.hpp" namespace sw {
diff --git a/src/Main/FrameBufferX11.cpp b/src/Main/FrameBufferX11.cpp index eeef9f2..365c638 100644 --- a/src/Main/FrameBufferX11.cpp +++ b/src/Main/FrameBufferX11.cpp
@@ -15,7 +15,7 @@ #include "FrameBufferX11.hpp" #include "libX11.hpp" -#include "Timer.hpp" +#include "Common/Timer.hpp" #include <sys/ipc.h> #include <sys/shm.h>
diff --git a/src/Main/SwiftConfig.cpp b/src/Main/SwiftConfig.cpp index b1cc2e9..e29c82f 100644 --- a/src/Main/SwiftConfig.cpp +++ b/src/Main/SwiftConfig.cpp
@@ -14,10 +14,10 @@ #include "SwiftConfig.hpp" -#include "Configurator.hpp" -#include "Debug.hpp" #include "Config.hpp" -#include "Version.h" +#include "Common/Configurator.hpp" +#include "Common/Debug.hpp" +#include "Common/Version.h" #include <sstream> #include <stdio.h>
diff --git a/src/OpenGL/libGLES_CM/libGLES_CM.vcxproj b/src/OpenGL/libGLES_CM/libGLES_CM.vcxproj index 0fd77ea..298d740 100644 --- a/src/OpenGL/libGLES_CM/libGLES_CM.vcxproj +++ b/src/OpenGL/libGLES_CM/libGLES_CM.vcxproj
@@ -125,7 +125,7 @@ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <Optimization>Disabled</Optimization> - <AdditionalIncludeDirectories>$(SolutionDir)\src;$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;EGLAPI=;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild>true</MinimalRebuild> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> @@ -154,7 +154,7 @@ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> <Optimization>Disabled</Optimization> - <AdditionalIncludeDirectories>$(SolutionDir)\src;$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;EGLAPI=;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
diff --git a/src/OpenGL/libGLESv2/libGLESv2.vcxproj b/src/OpenGL/libGLESv2/libGLESv2.vcxproj index c5ccc81..4f3baaf 100644 --- a/src/OpenGL/libGLESv2/libGLESv2.vcxproj +++ b/src/OpenGL/libGLESv2/libGLESv2.vcxproj
@@ -125,7 +125,7 @@ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <Optimization>Disabled</Optimization> - <AdditionalIncludeDirectories>$(SolutionDir)\src;$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;NO_SANITIZE_FUNCTION=;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild>true</MinimalRebuild> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> @@ -156,7 +156,7 @@ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> <Optimization>Disabled</Optimization> - <AdditionalIncludeDirectories>$(SolutionDir)\src;$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;NO_SANITIZE_FUNCTION=;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
diff --git a/src/Reactor/LLVMReactor.cpp b/src/Reactor/LLVMReactor.cpp index 59e7e09..8a4ba2f 100644 --- a/src/Reactor/LLVMReactor.cpp +++ b/src/Reactor/LLVMReactor.cpp
@@ -32,10 +32,10 @@ #include "LLVMRoutine.hpp" #include "LLVMRoutineManager.hpp" #include "x86.hpp" -#include "CPUID.hpp" -#include "Thread.hpp" -#include "Memory.hpp" -#include "MutexLock.hpp" +#include "Common/CPUID.hpp" +#include "Common/Thread.hpp" +#include "Common/Memory.hpp" +#include "Common/MutexLock.hpp" #include <fstream>
diff --git a/src/Reactor/Reactor.vcxproj b/src/Reactor/Reactor.vcxproj index 05598ef..c126c35 100644 --- a/src/Reactor/Reactor.vcxproj +++ b/src/Reactor/Reactor.vcxproj
@@ -110,7 +110,7 @@ <ClCompile> <Optimization>Disabled</Optimization> <IntrinsicFunctions>true</IntrinsicFunctions> - <AdditionalIncludeDirectories>..\;..\..\third_party\LLVM\include;..\..\third_party\LLVM\win32;..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\;..\..\third_party\LLVM\include;..\..\third_party\LLVM\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_HAS_EXCEPTIONS=0;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild>true</MinimalRebuild> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> @@ -134,7 +134,7 @@ </Midl> <ClCompile> <Optimization>Disabled</Optimization> - <AdditionalIncludeDirectories>..\;..\..\third_party\LLVM\include;..\..\third_party\LLVM\win32;..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\;..\..\third_party\LLVM\include;..\..\third_party\LLVM\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_HAS_EXCEPTIONS=0;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild>true</MinimalRebuild> <ExceptionHandling>false</ExceptionHandling> @@ -161,7 +161,7 @@ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <OmitFramePointers>true</OmitFramePointers> <WholeProgramOptimization>true</WholeProgramOptimization> - <AdditionalIncludeDirectories>..\;..\..\third_party\LLVM\include;..\..\third_party\LLVM\win32;..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\;..\..\third_party\LLVM\include;..\..\third_party\LLVM\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_HAS_EXCEPTIONS=0;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ExceptionHandling>false</ExceptionHandling> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> @@ -190,7 +190,7 @@ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <OmitFramePointers>false</OmitFramePointers> <WholeProgramOptimization>false</WholeProgramOptimization> - <AdditionalIncludeDirectories>..\;..\..\third_party\LLVM\include;..\..\third_party\LLVM\win32;..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\;..\..\third_party\LLVM\include;..\..\third_party\LLVM\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_HAS_EXCEPTIONS=0;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ExceptionHandling>false</ExceptionHandling> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> @@ -220,7 +220,7 @@ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <OmitFramePointers>true</OmitFramePointers> <WholeProgramOptimization>true</WholeProgramOptimization> - <AdditionalIncludeDirectories>..\;..\..\third_party\LLVM\include;..\..\third_party\LLVM\win32;..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\;..\..\third_party\LLVM\include;..\..\third_party\LLVM\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_HAS_EXCEPTIONS=0;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ExceptionHandling>false</ExceptionHandling> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> @@ -251,7 +251,7 @@ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <OmitFramePointers>false</OmitFramePointers> <WholeProgramOptimization>false</WholeProgramOptimization> - <AdditionalIncludeDirectories>..\;..\..\third_party\LLVM\include;..\..\third_party\LLVM\win32;..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\;..\..\third_party\LLVM\include;..\..\third_party\LLVM\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_HAS_EXCEPTIONS=0;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ExceptionHandling>false</ExceptionHandling> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
diff --git a/src/Renderer/BUILD.gn b/src/Renderer/BUILD.gn index a8ad847..04ccd2e 100644 --- a/src/Renderer/BUILD.gn +++ b/src/Renderer/BUILD.gn
@@ -60,8 +60,5 @@ include_dirs = [ ".", "..", - "../Common", - "../Main", - "../Shader", ] }
diff --git a/src/Renderer/Clipper.cpp b/src/Renderer/Clipper.cpp index cf3fe3c..a100f05 100644 --- a/src/Renderer/Clipper.cpp +++ b/src/Renderer/Clipper.cpp
@@ -16,7 +16,7 @@ #include "Polygon.hpp" #include "Renderer.hpp" -#include "Debug.hpp" +#include "Common/Debug.hpp" namespace sw {
diff --git a/src/Renderer/Context.cpp b/src/Renderer/Context.cpp index 45ad436..c325de9 100644 --- a/src/Renderer/Context.cpp +++ b/src/Renderer/Context.cpp
@@ -14,12 +14,12 @@ #include "Context.hpp" -#include "PixelShader.hpp" -#include "VertexShader.hpp" #include "Primitive.hpp" #include "Surface.hpp" -#include "Memory.hpp" -#include "Debug.hpp" +#include "Shader/PixelShader.hpp" +#include "Shader/VertexShader.hpp" +#include "Common/Memory.hpp" +#include "Common/Debug.hpp" #include <string.h>
diff --git a/src/Renderer/Matrix.cpp b/src/Renderer/Matrix.cpp index 1b27bf8..0da07e5 100644 --- a/src/Renderer/Matrix.cpp +++ b/src/Renderer/Matrix.cpp
@@ -15,7 +15,7 @@ #include "Matrix.hpp" #include "Point.hpp" -#include "Math.hpp" +#include "Common/Math.hpp" namespace sw {
diff --git a/src/Renderer/PixelProcessor.cpp b/src/Renderer/PixelProcessor.cpp index abf6593..356aa47 100644 --- a/src/Renderer/PixelProcessor.cpp +++ b/src/Renderer/PixelProcessor.cpp
@@ -14,13 +14,13 @@ #include "PixelProcessor.hpp" -#include "PixelPipeline.hpp" -#include "PixelProgram.hpp" -#include "PixelShader.hpp" #include "Surface.hpp" #include "Primitive.hpp" -#include "Constants.hpp" -#include "Debug.hpp" +#include "Shader/PixelPipeline.hpp" +#include "Shader/PixelProgram.hpp" +#include "Shader/PixelShader.hpp" +#include "Shader/Constants.hpp" +#include "Common/Debug.hpp" #include <string.h>
diff --git a/src/Renderer/Primitive.hpp b/src/Renderer/Primitive.hpp index 9f19c4b..52daa18 100644 --- a/src/Renderer/Primitive.hpp +++ b/src/Renderer/Primitive.hpp
@@ -16,7 +16,7 @@ #define sw_Primitive_hpp #include "Vertex.hpp" -#include "Config.hpp" +#include "Main/Config.hpp" namespace sw {
diff --git a/src/Renderer/QuadRasterizer.cpp b/src/Renderer/QuadRasterizer.cpp index 795e1ee..e54ba73 100644 --- a/src/Renderer/QuadRasterizer.cpp +++ b/src/Renderer/QuadRasterizer.cpp
@@ -14,11 +14,11 @@ #include "QuadRasterizer.hpp" -#include "Math.hpp" #include "Primitive.hpp" #include "Renderer.hpp" -#include "Constants.hpp" -#include "Debug.hpp" +#include "Shader/Constants.hpp" +#include "Common/Math.hpp" +#include "Common/Debug.hpp" namespace sw {
diff --git a/src/Renderer/QuadRasterizer.hpp b/src/Renderer/QuadRasterizer.hpp index 4dfe527..1d7681d 100644 --- a/src/Renderer/QuadRasterizer.hpp +++ b/src/Renderer/QuadRasterizer.hpp
@@ -16,10 +16,9 @@ #define sw_QuadRasterizer_hpp #include "Rasterizer.hpp" -#include "ShaderCore.hpp" -#include "PixelShader.hpp" - -#include "Types.hpp" +#include "Shader/ShaderCore.hpp" +#include "Shader/PixelShader.hpp" +#include "Common/Types.hpp" namespace sw {
diff --git a/src/Renderer/Rasterizer.hpp b/src/Renderer/Rasterizer.hpp index 8d0b4fb..3811a25 100644 --- a/src/Renderer/Rasterizer.hpp +++ b/src/Renderer/Rasterizer.hpp
@@ -16,9 +16,8 @@ #define sw_Rasterizer_hpp #include "Context.hpp" - #include "PixelProcessor.hpp" -#include "Config.hpp" +#include "Main/Config.hpp" namespace sw {
diff --git a/src/Renderer/Renderer.cpp b/src/Renderer/Renderer.cpp index 6fda715..b7c423f 100644 --- a/src/Renderer/Renderer.cpp +++ b/src/Renderer/Renderer.cpp
@@ -15,21 +15,21 @@ #include "Renderer.hpp" #include "Clipper.hpp" -#include "Math.hpp" -#include "FrameBuffer.hpp" -#include "Timer.hpp" #include "Surface.hpp" -#include "Half.hpp" #include "Primitive.hpp" #include "Polygon.hpp" -#include "SwiftConfig.hpp" -#include "MutexLock.hpp" -#include "CPUID.hpp" -#include "Memory.hpp" -#include "Resource.hpp" -#include "Constants.hpp" -#include "Debug.hpp" +#include "Main/FrameBuffer.hpp" +#include "Main/SwiftConfig.hpp" #include "Reactor/Reactor.hpp" +#include "Shader/Constants.hpp" +#include "Common/MutexLock.hpp" +#include "Common/CPUID.hpp" +#include "Common/Memory.hpp" +#include "Common/Resource.hpp" +#include "Common/Half.hpp" +#include "Common/Math.hpp" +#include "Common/Timer.hpp" +#include "Common/Debug.hpp" #undef max
diff --git a/src/Renderer/Sampler.cpp b/src/Renderer/Sampler.cpp index 60f5e35..123a1c9 100644 --- a/src/Renderer/Sampler.cpp +++ b/src/Renderer/Sampler.cpp
@@ -16,8 +16,8 @@ #include "Context.hpp" #include "Surface.hpp" -#include "PixelRoutine.hpp" -#include "Debug.hpp" +#include "Shader/PixelRoutine.hpp" +#include "Common/Debug.hpp" #include <memory.h> #include <string.h>
diff --git a/src/Renderer/SetupProcessor.cpp b/src/Renderer/SetupProcessor.cpp index bc456e9..7588810 100644 --- a/src/Renderer/SetupProcessor.cpp +++ b/src/Renderer/SetupProcessor.cpp
@@ -14,13 +14,13 @@ #include "SetupProcessor.hpp" -#include "SetupRoutine.hpp" #include "Primitive.hpp" #include "Polygon.hpp" #include "Context.hpp" #include "Renderer.hpp" -#include "Constants.hpp" -#include "Debug.hpp" +#include "Shader/SetupRoutine.hpp" +#include "Shader/Constants.hpp" +#include "Common/Debug.hpp" namespace sw {
diff --git a/src/Renderer/TextureStage.cpp b/src/Renderer/TextureStage.cpp index 583f82e..0327478 100644 --- a/src/Renderer/TextureStage.cpp +++ b/src/Renderer/TextureStage.cpp
@@ -15,7 +15,7 @@ #include "TextureStage.hpp" #include "Sampler.hpp" -#include "Debug.hpp" +#include "Common/Debug.hpp" #include <string.h>
diff --git a/src/Renderer/Vector.cpp b/src/Renderer/Vector.cpp index a212f3d..4a02534 100644 --- a/src/Renderer/Vector.cpp +++ b/src/Renderer/Vector.cpp
@@ -14,8 +14,8 @@ #include "Vector.hpp" -#include "Math.hpp" #include "Matrix.hpp" +#include "Common/Math.hpp" namespace sw {
diff --git a/src/Renderer/VertexProcessor.cpp b/src/Renderer/VertexProcessor.cpp index 6972d94..2fa6caa 100644 --- a/src/Renderer/VertexProcessor.cpp +++ b/src/Renderer/VertexProcessor.cpp
@@ -14,13 +14,13 @@ #include "VertexProcessor.hpp" -#include "Math.hpp" -#include "VertexPipeline.hpp" -#include "VertexProgram.hpp" -#include "VertexShader.hpp" -#include "PixelShader.hpp" -#include "Constants.hpp" -#include "Debug.hpp" +#include "Shader/VertexPipeline.hpp" +#include "Shader/VertexProgram.hpp" +#include "Shader/VertexShader.hpp" +#include "Shader/PixelShader.hpp" +#include "Shader/Constants.hpp" +#include "Common/Math.hpp" +#include "Common/Debug.hpp" #include <string.h>
diff --git a/src/Shader/BUILD.gn b/src/Shader/BUILD.gn index 3b19766..baf1233 100644 --- a/src/Shader/BUILD.gn +++ b/src/Shader/BUILD.gn
@@ -55,8 +55,5 @@ include_dirs = [ ".", "..", - "../Common", - "../Main", - "../Renderer", ] }
diff --git a/src/Shader/PixelPipeline.cpp b/src/Shader/PixelPipeline.cpp index 4ed1830..de594e7 100644 --- a/src/Shader/PixelPipeline.cpp +++ b/src/Shader/PixelPipeline.cpp
@@ -13,8 +13,8 @@ // limitations under the License. #include "PixelPipeline.hpp" -#include "Renderer.hpp" #include "SamplerCore.hpp" +#include "Renderer/Renderer.hpp" namespace sw {
diff --git a/src/Shader/PixelProgram.cpp b/src/Shader/PixelProgram.cpp index 948f103..6816238 100644 --- a/src/Shader/PixelProgram.cpp +++ b/src/Shader/PixelProgram.cpp
@@ -13,9 +13,10 @@ // limitations under the License. #include "PixelProgram.hpp" -#include "Primitive.hpp" -#include "Renderer.hpp" + #include "SamplerCore.hpp" +#include "Renderer/Primitive.hpp" +#include "Renderer/Renderer.hpp" namespace sw {
diff --git a/src/Shader/PixelRoutine.cpp b/src/Shader/PixelRoutine.cpp index 4794557..975d3be 100644 --- a/src/Shader/PixelRoutine.cpp +++ b/src/Shader/PixelRoutine.cpp
@@ -14,13 +14,13 @@ #include "PixelRoutine.hpp" -#include "Renderer.hpp" -#include "QuadRasterizer.hpp" -#include "Surface.hpp" -#include "Primitive.hpp" #include "SamplerCore.hpp" #include "Constants.hpp" -#include "Debug.hpp" +#include "Renderer/Renderer.hpp" +#include "Renderer/QuadRasterizer.hpp" +#include "Renderer/Surface.hpp" +#include "Renderer/Primitive.hpp" +#include "Common/Debug.hpp" namespace sw {
diff --git a/src/Shader/PixelRoutine.hpp b/src/Shader/PixelRoutine.hpp index d57f2cb..e9cee79 100644 --- a/src/Shader/PixelRoutine.hpp +++ b/src/Shader/PixelRoutine.hpp
@@ -15,7 +15,7 @@ #ifndef sw_PixelRoutine_hpp #define sw_PixelRoutine_hpp -#include "QuadRasterizer.hpp" +#include "Renderer/QuadRasterizer.hpp" namespace sw {
diff --git a/src/Shader/PixelShader.cpp b/src/Shader/PixelShader.cpp index c659248..9e36be6 100644 --- a/src/Shader/PixelShader.cpp +++ b/src/Shader/PixelShader.cpp
@@ -14,7 +14,7 @@ #include "PixelShader.hpp" -#include "Debug.hpp" +#include "Common/Debug.hpp" #include <string.h>
diff --git a/src/Shader/SamplerCore.cpp b/src/Shader/SamplerCore.cpp index cf02699..86c08fa 100644 --- a/src/Shader/SamplerCore.cpp +++ b/src/Shader/SamplerCore.cpp
@@ -15,7 +15,7 @@ #include "SamplerCore.hpp" #include "Constants.hpp" -#include "Debug.hpp" +#include "Common/Debug.hpp" namespace {
diff --git a/src/Shader/SetupRoutine.hpp b/src/Shader/SetupRoutine.hpp index ebcc080..c1c3205 100644 --- a/src/Shader/SetupRoutine.hpp +++ b/src/Shader/SetupRoutine.hpp
@@ -15,7 +15,7 @@ #ifndef sw_SetupRoutine_hpp #define sw_SetupRoutine_hpp -#include "SetupProcessor.hpp" +#include "Renderer/SetupProcessor.hpp" #include "Reactor/Reactor.hpp" namespace sw
diff --git a/src/Shader/Shader.cpp b/src/Shader/Shader.cpp index ff1482e..e99f13a 100644 --- a/src/Shader/Shader.cpp +++ b/src/Shader/Shader.cpp
@@ -16,8 +16,8 @@ #include "VertexShader.hpp" #include "PixelShader.hpp" -#include "Math.hpp" -#include "Debug.hpp" +#include "Common/Math.hpp" +#include "Common/Debug.hpp" #include <set> #include <fstream>
diff --git a/src/Shader/ShaderCore.hpp b/src/Shader/ShaderCore.hpp index c7b8be4..bcb4cb3 100644 --- a/src/Shader/ShaderCore.hpp +++ b/src/Shader/ShaderCore.hpp
@@ -15,9 +15,9 @@ #ifndef sw_ShaderCore_hpp #define sw_ShaderCore_hpp -#include "Debug.hpp" #include "Shader.hpp" #include "Reactor/Reactor.hpp" +#include "Common/Debug.hpp" namespace sw {
diff --git a/src/Shader/VertexPipeline.cpp b/src/Shader/VertexPipeline.cpp index 8792884..129d8a8 100644 --- a/src/Shader/VertexPipeline.cpp +++ b/src/Shader/VertexPipeline.cpp
@@ -14,9 +14,9 @@ #include "VertexPipeline.hpp" -#include "Vertex.hpp" -#include "Renderer.hpp" -#include "Debug.hpp" +#include "Renderer/Vertex.hpp" +#include "Renderer/Renderer.hpp" +#include "Common/Debug.hpp" #include <string.h> #include <stdlib.h>
diff --git a/src/Shader/VertexPipeline.hpp b/src/Shader/VertexPipeline.hpp index e3c0cbe..0736afb 100644 --- a/src/Shader/VertexPipeline.hpp +++ b/src/Shader/VertexPipeline.hpp
@@ -17,8 +17,8 @@ #include "VertexRoutine.hpp" -#include "Context.hpp" -#include "VertexProcessor.hpp" +#include "Renderer/Context.hpp" +#include "Renderer/VertexProcessor.hpp" namespace sw {
diff --git a/src/Shader/VertexProgram.cpp b/src/Shader/VertexProgram.cpp index c9ed8aa..9a8495f 100644 --- a/src/Shader/VertexProgram.cpp +++ b/src/Shader/VertexProgram.cpp
@@ -14,12 +14,12 @@ #include "VertexProgram.hpp" -#include "Renderer.hpp" #include "VertexShader.hpp" -#include "Vertex.hpp" -#include "Half.hpp" #include "SamplerCore.hpp" -#include "Debug.hpp" +#include "Renderer/Renderer.hpp" +#include "Renderer/Vertex.hpp" +#include "Common/Half.hpp" +#include "Common/Debug.hpp" namespace sw {
diff --git a/src/Shader/VertexProgram.hpp b/src/Shader/VertexProgram.hpp index b537af3..f1c776a 100644 --- a/src/Shader/VertexProgram.hpp +++ b/src/Shader/VertexProgram.hpp
@@ -17,10 +17,10 @@ #include "VertexRoutine.hpp" #include "ShaderCore.hpp" -#include "SamplerCore.hpp" -#include "Stream.hpp" -#include "Types.hpp" +#include "SamplerCore.hpp" +#include "Renderer/Stream.hpp" +#include "Common/Types.hpp" namespace sw {
diff --git a/src/Shader/VertexRoutine.cpp b/src/Shader/VertexRoutine.cpp index 0f1ccdf..2d7c2c6 100644 --- a/src/Shader/VertexRoutine.cpp +++ b/src/Shader/VertexRoutine.cpp
@@ -15,11 +15,11 @@ #include "VertexRoutine.hpp" #include "VertexShader.hpp" -#include "Vertex.hpp" -#include "Half.hpp" -#include "Renderer.hpp" #include "Constants.hpp" -#include "Debug.hpp" +#include "Renderer/Vertex.hpp" +#include "Renderer/Renderer.hpp" +#include "Common/Half.hpp" +#include "Common/Debug.hpp" namespace sw {
diff --git a/src/Shader/VertexShader.cpp b/src/Shader/VertexShader.cpp index 361c76f..260ee4f 100644 --- a/src/Shader/VertexShader.cpp +++ b/src/Shader/VertexShader.cpp
@@ -14,8 +14,8 @@ #include "VertexShader.hpp" -#include "Vertex.hpp" -#include "Debug.hpp" +#include "Renderer/Vertex.hpp" +#include "Common/Debug.hpp" #include <string.h>
diff --git a/src/SwiftShader/SwiftShader.vcxproj b/src/SwiftShader/SwiftShader.vcxproj index 3d6cb2f..ec9c467 100644 --- a/src/SwiftShader/SwiftShader.vcxproj +++ b/src/SwiftShader/SwiftShader.vcxproj
@@ -118,7 +118,7 @@ <IntrinsicFunctions>true</IntrinsicFunctions> <FavorSizeOrSpeed>Neither</FavorSizeOrSpeed> <OmitFramePointers>false</OmitFramePointers> - <AdditionalIncludeDirectories>..\;..\Main;..\Renderer;..\Shader;..\Common;..\SwiftAsm;..\libjpeg;..\SwiftShader;..\D3D9;..\Reactor;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NO_SANITIZE_FUNCTION=;_DEBUG;_LIB;_HAS_EXCEPTIONS=0;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild>true</MinimalRebuild> <ExceptionHandling>false</ExceptionHandling> @@ -153,7 +153,7 @@ <IntrinsicFunctions>true</IntrinsicFunctions> <FavorSizeOrSpeed>Neither</FavorSizeOrSpeed> <OmitFramePointers>false</OmitFramePointers> - <AdditionalIncludeDirectories>..\;..\Main;..\Renderer;..\Shader;..\Common;..\SwiftAsm;..\libjpeg;..\SwiftShader;..\D3D9;..\Reactor;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NO_SANITIZE_FUNCTION=;_DEBUG;_LIB;_HAS_EXCEPTIONS=0;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild>true</MinimalRebuild> <ExceptionHandling>false</ExceptionHandling> @@ -186,7 +186,7 @@ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <OmitFramePointers>true</OmitFramePointers> <WholeProgramOptimization>true</WholeProgramOptimization> - <AdditionalIncludeDirectories>..\;..\Main;..\Renderer;..\Shader;..\Common;..\SwiftAsm;..\libjpeg;..\SwiftShader;..\D3D9;..\Reactor;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NO_SANITIZE_FUNCTION=;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ExceptionHandling>false</ExceptionHandling> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> @@ -221,7 +221,7 @@ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <OmitFramePointers>false</OmitFramePointers> <WholeProgramOptimization>false</WholeProgramOptimization> - <AdditionalIncludeDirectories>..\;..\Main;..\Renderer;..\Shader;..\Common;..\SwiftAsm;..\libjpeg;..\SwiftShader;..\D3D9;..\Reactor;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NO_SANITIZE_FUNCTION=;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ExceptionHandling>false</ExceptionHandling> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> @@ -257,7 +257,7 @@ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <OmitFramePointers>true</OmitFramePointers> <WholeProgramOptimization>true</WholeProgramOptimization> - <AdditionalIncludeDirectories>..\;..\Main;..\Renderer;..\Shader;..\Common;..\SwiftAsm;..\libjpeg;..\SwiftShader;..\D3D9;..\Reactor;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NO_SANITIZE_FUNCTION=;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ExceptionHandling>false</ExceptionHandling> <RuntimeLibrary>MultiThreaded</RuntimeLibrary> @@ -295,7 +295,7 @@ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <OmitFramePointers>false</OmitFramePointers> <WholeProgramOptimization>false</WholeProgramOptimization> - <AdditionalIncludeDirectories>..\;..\Main;..\Renderer;..\Shader;..\Common;..\SwiftAsm;..\libjpeg;..\SwiftShader;..\D3D9;..\Reactor;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NO_SANITIZE_FUNCTION=;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ExceptionHandling>false</ExceptionHandling> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>