|  | // SwiftShader Software Renderer | 
|  | // | 
|  | // Copyright(c) 2005-2013 TransGaming Inc. | 
|  | // | 
|  | // All rights reserved. No part of this software may be copied, distributed, transmitted, | 
|  | // transcribed, stored in a retrieval system, translated into any human or computer | 
|  | // language by any means, or disclosed to third parties without the explicit written | 
|  | // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | 
|  | // or implied, including but not limited to any patent rights, are granted to you. | 
|  | // | 
|  |  | 
|  | // Buffer.cpp: Implements the Buffer class, representing storage of vertex and/or | 
|  | // index data. Implements GL buffer objects and related functionality. | 
|  |  | 
|  | #include "Buffer.h" | 
|  |  | 
|  | #include "main.h" | 
|  | #include "VertexDataManager.h" | 
|  | #include "IndexDataManager.h" | 
|  |  | 
|  | namespace gl | 
|  | { | 
|  |  | 
|  | Buffer::Buffer(GLuint name) : NamedObject(name) | 
|  | { | 
|  | mContents = 0; | 
|  | mSize = 0; | 
|  | mUsage = GL_DYNAMIC_DRAW; | 
|  | } | 
|  |  | 
|  | Buffer::~Buffer() | 
|  | { | 
|  | if(mContents) | 
|  | { | 
|  | mContents->destruct(); | 
|  | } | 
|  | } | 
|  |  | 
|  | void Buffer::bufferData(const void *data, GLsizeiptr size, GLenum usage) | 
|  | { | 
|  | if(mContents) | 
|  | { | 
|  | mContents->destruct(); | 
|  | mContents = 0; | 
|  | } | 
|  |  | 
|  | mSize = size; | 
|  | mUsage = usage; | 
|  |  | 
|  | if(size > 0) | 
|  | { | 
|  | const int padding = 1024;   // For SIMD processing of vertices | 
|  | mContents = new sw::Resource(size + padding); | 
|  |  | 
|  | if(!mContents) | 
|  | { | 
|  | return error(GL_OUT_OF_MEMORY); | 
|  | } | 
|  |  | 
|  | if(data) | 
|  | { | 
|  | memcpy((void*)mContents->data(), data, size); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void Buffer::bufferSubData(const void *data, GLsizeiptr size, GLintptr offset) | 
|  | { | 
|  | if(mContents) | 
|  | { | 
|  | char *buffer = (char*)mContents->lock(sw::PUBLIC); | 
|  | memcpy(buffer + offset, data, size); | 
|  | mContents->unlock(); | 
|  | } | 
|  | } | 
|  |  | 
|  | sw::Resource *Buffer::getResource() | 
|  | { | 
|  | return mContents; | 
|  | } | 
|  |  | 
|  | } |