| Target-specific lowering in ICE | 
 | =============================== | 
 |  | 
 | This document discusses several issues around generating target-specific ICE | 
 | instructions from high-level ICE instructions. | 
 |  | 
 | Meeting register address mode constraints | 
 | ----------------------------------------- | 
 |  | 
 | Target-specific instructions often require specific operands to be in physical | 
 | registers.  Sometimes one specific register is required, but usually any | 
 | register in a particular register class will suffice, and that register class is | 
 | defined by the instruction/operand type. | 
 |  | 
 | The challenge is that ``Variable`` represents an operand that is either a stack | 
 | location in the current frame, or a physical register.  Register allocation | 
 | happens after target-specific lowering, so during lowering we generally don't | 
 | know whether a ``Variable`` operand will meet a target instruction's physical | 
 | register requirement. | 
 |  | 
 | To this end, ICE allows certain directives: | 
 |  | 
 |     * ``Variable::setWeightInfinite()`` forces a ``Variable`` to get some | 
 |       physical register (without specifying which particular one) from a | 
 |       register class. | 
 |  | 
 |     * ``Variable::setRegNum()`` forces a ``Variable`` to be assigned a specific | 
 |       physical register. | 
 |  | 
 | These directives are described below in more detail.  In most cases, though, | 
 | they don't need to be explicity used, as the routines that create lowered | 
 | instructions have reasonable defaults and simple options that control these | 
 | directives. | 
 |  | 
 | The recommended ICE lowering strategy is to generate extra assignment | 
 | instructions involving extra ``Variable`` temporaries, using the directives to | 
 | force suitable register assignments for the temporaries, and then let the | 
 | register allocator clean things up. | 
 |  | 
 | Note: There is a spectrum of *implementation complexity* versus *translation | 
 | speed* versus *code quality*.  This recommended strategy picks a point on the | 
 | spectrum representing very low complexity ("splat-isel"), pretty good code | 
 | quality in terms of frame size and register shuffling/spilling, but perhaps not | 
 | the fastest translation speed since extra instructions and operands are created | 
 | up front and cleaned up at the end. | 
 |  | 
 | Ensuring a non-specific physical register | 
 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | The x86 instruction:: | 
 |  | 
 |     mov dst, src | 
 |  | 
 | needs at least one of its operands in a physical register (ignoring the case | 
 | where ``src`` is a constant).  This can be done as follows:: | 
 |  | 
 |     mov reg, src | 
 |     mov dst, reg | 
 |  | 
 | so long as ``reg`` is guaranteed to have a physical register assignment.  The | 
 | low-level lowering code that accomplishes this looks something like:: | 
 |  | 
 |     Variable *Reg; | 
 |     Reg = Func->makeVariable(Dst->getType()); | 
 |     Reg->setWeightInfinite(); | 
 |     NewInst = InstX8632Mov::create(Func, Reg, Src); | 
 |     NewInst = InstX8632Mov::create(Func, Dst, Reg); | 
 |  | 
 | ``Cfg::makeVariable()`` generates a new temporary, and | 
 | ``Variable::setWeightInfinite()`` gives it infinite weight for the purpose of | 
 | register allocation, thus guaranteeing it a physical register (though leaving | 
 | the particular physical register to be determined by the register allocator). | 
 |  | 
 | The ``_mov(Dest, Src)`` method in the ``TargetX8632`` class is sufficiently | 
 | powerful to handle these details in most situations.  Its ``Dest`` argument is | 
 | an in/out parameter.  If its input value is ``nullptr``, then a new temporary | 
 | variable is created, its type is set to the same type as the ``Src`` operand, it | 
 | is given infinite register weight, and the new ``Variable`` is returned through | 
 | the in/out parameter.  (This is in addition to the new temporary being the dest | 
 | operand of the ``mov`` instruction.)  The simpler version of the above example | 
 | is:: | 
 |  | 
 |     Variable *Reg = nullptr; | 
 |     _mov(Reg, Src); | 
 |     _mov(Dst, Reg); | 
 |  | 
 | Preferring another ``Variable``'s physical register | 
 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | (An older version of ICE allowed the lowering code to provide a register | 
 | allocation hint: if a physical register is to be assigned to one ``Variable``, | 
 | then prefer a particular ``Variable``'s physical register if available.  This | 
 | hint would be used to try to reduce the amount of register shuffling. | 
 | Currently, the register allocator does this automatically through the | 
 | ``FindPreference`` logic.) | 
 |  | 
 | Ensuring a specific physical register | 
 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | Some instructions require operands in specific physical registers, or produce | 
 | results in specific physical registers.  For example, the 32-bit ``ret`` | 
 | instruction needs its operand in ``eax``.  This can be done with | 
 | ``Variable::setRegNum()``:: | 
 |  | 
 |     Variable *Reg; | 
 |     Reg = Func->makeVariable(Src->getType()); | 
 |     Reg->setWeightInfinite(); | 
 |     Reg->setRegNum(Reg_eax); | 
 |     NewInst = InstX8632Mov::create(Func, Reg, Src); | 
 |     NewInst = InstX8632Ret::create(Func, Reg); | 
 |  | 
 | Precoloring with ``Variable::setRegNum()`` effectively gives it infinite weight | 
 | for register allocation, so the call to ``Variable::setWeightInfinite()`` is | 
 | technically unnecessary, but perhaps documents the intention a bit more | 
 | strongly. | 
 |  | 
 | The ``_mov(Dest, Src, RegNum)`` method in the ``TargetX8632`` class has an | 
 | optional ``RegNum`` argument to force a specific register assignment when the | 
 | input ``Dest`` is ``nullptr``.  As described above, passing in ``Dest=nullptr`` | 
 | causes a new temporary variable to be created with infinite register weight, and | 
 | in addition the specific register is chosen.  The simpler version of the above | 
 | example is:: | 
 |  | 
 |     Variable *Reg = nullptr; | 
 |     _mov(Reg, Src, Reg_eax); | 
 |     _ret(Reg); | 
 |  | 
 | Disabling live-range interference | 
 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
 |  | 
 | (An older version of ICE allowed an overly strong preference for another | 
 | ``Variable``'s physical register even if their live ranges interfered.  This was | 
 | risky, and currently the register allocator derives this automatically through | 
 | the ``AllowOverlap`` logic.) | 
 |  | 
 | Call instructions kill scratch registers | 
 | ---------------------------------------- | 
 |  | 
 | A ``call`` instruction kills the values in all scratch registers, so it's | 
 | important that the register allocator doesn't allocate a scratch register to a | 
 | ``Variable`` whose live range spans the ``call`` instruction.  ICE provides the | 
 | ``InstFakeKill`` pseudo-instruction to compactly mark such register kills.  For | 
 | each scratch register, a fake trivial live range is created that begins and ends | 
 | in that instruction.  The ``InstFakeKill`` instruction is inserted after the | 
 | ``call`` instruction.  For example:: | 
 |  | 
 |     CallInst = InstX8632Call::create(Func, ... ); | 
 |     NewInst = InstFakeKill::create(Func, CallInst); | 
 |  | 
 | The last argument to the ``InstFakeKill`` constructor links it to the previous | 
 | call instruction, such that if its linked instruction is dead-code eliminated, | 
 | the ``InstFakeKill`` instruction is eliminated as well.  The linked ``call`` | 
 | instruction could be to a target known to be free of side effects, and therefore | 
 | safe to remove if its result is unused. | 
 |  | 
 | Instructions producing multiple values | 
 | -------------------------------------- | 
 |  | 
 | ICE instructions allow at most one destination ``Variable``.  Some machine | 
 | instructions produce more than one usable result.  For example, the x86-32 | 
 | ``call`` ABI returns a 64-bit integer result in the ``edx:eax`` register pair. | 
 | Also, x86-32 has a version of the ``imul`` instruction that produces a 64-bit | 
 | result in the ``edx:eax`` register pair.  The x86-32 ``idiv`` instruction | 
 | produces the quotient in ``eax`` and the remainder in ``edx``, though generally | 
 | only one or the other is needed in the lowering. | 
 |  | 
 | To support multi-dest instructions, ICE provides the ``InstFakeDef`` | 
 | pseudo-instruction, whose destination can be precolored to the appropriate | 
 | physical register.  For example, a ``call`` returning a 64-bit result in | 
 | ``edx:eax``:: | 
 |  | 
 |     CallInst = InstX8632Call::create(Func, RegLow, ... ); | 
 |     NewInst = InstFakeKill::create(Func, CallInst); | 
 |     Variable *RegHigh = Func->makeVariable(IceType_i32); | 
 |     RegHigh->setRegNum(Reg_edx); | 
 |     NewInst = InstFakeDef::create(Func, RegHigh); | 
 |  | 
 | ``RegHigh`` is then assigned into the desired ``Variable``.  If that assignment | 
 | ends up being dead-code eliminated, the ``InstFakeDef`` instruction may be | 
 | eliminated as well. | 
 |  | 
 | Managing dead-code elimination | 
 | ------------------------------ | 
 |  | 
 | ICE instructions with a non-nullptr ``Dest`` are subject to dead-code | 
 | elimination.  However, some instructions must not be eliminated in order to | 
 | preserve side effects.  This applies to most function calls, volatile loads, and | 
 | loads and integer divisions where the underlying language and runtime are | 
 | relying on hardware exception handling. | 
 |  | 
 | ICE facilitates this with the ``InstFakeUse`` pseudo-instruction.  This forces a | 
 | use of its source ``Variable`` to keep that variable's definition alive.  Since | 
 | the ``InstFakeUse`` instruction has no ``Dest``, it will not be eliminated. | 
 |  | 
 | Here is the full example of the x86-32 ``call`` returning a 32-bit integer | 
 | result:: | 
 |  | 
 |     Variable *Reg = Func->makeVariable(IceType_i32); | 
 |     Reg->setRegNum(Reg_eax); | 
 |     CallInst = InstX8632Call::create(Func, Reg, ... ); | 
 |     NewInst = InstFakeKill::create(Func, CallInst); | 
 |     NewInst = InstFakeUse::create(Func, Reg); | 
 |     NewInst = InstX8632Mov::create(Func, Result, Reg); | 
 |  | 
 | Without the ``InstFakeUse``, the entire call sequence could be dead-code | 
 | eliminated if its result were unused. | 
 |  | 
 | One more note on this topic.  These tools can be used to allow a multi-dest | 
 | instruction to be dead-code eliminated only when none of its results is live. | 
 | The key is to use the optional source parameter of the ``InstFakeDef`` | 
 | instruction.  Using pseudocode:: | 
 |  | 
 |     t1:eax = call foo(arg1, ...) | 
 |     InstFakeKill  // eax, ecx, edx | 
 |     t2:edx = InstFakeDef(t1) | 
 |     v_result_low = t1 | 
 |     v_result_high = t2 | 
 |  | 
 | If ``v_result_high`` is live but ``v_result_low`` is dead, adding ``t1`` as an | 
 | argument to ``InstFakeDef`` suffices to keep the ``call`` instruction live. | 
 |  | 
 | Instructions modifying source operands | 
 | -------------------------------------- | 
 |  | 
 | Some native instructions may modify one or more source operands.  For example, | 
 | the x86 ``xadd`` and ``xchg`` instructions modify both source operands.  Some | 
 | analysis needs to identify every place a ``Variable`` is modified, and it uses | 
 | the presence of a ``Dest`` variable for this analysis.  Since ICE instructions | 
 | have at most one ``Dest``, the ``xadd`` and ``xchg`` instructions need special | 
 | treatment. | 
 |  | 
 | A ``Variable`` that is not the ``Dest`` can be marked as modified by adding an | 
 | ``InstFakeDef``.  However, this is not sufficient, as the ``Variable`` may have | 
 | no more live uses, which could result in the ``InstFakeDef`` being dead-code | 
 | eliminated.  The solution is to add an ``InstFakeUse`` as well. | 
 |  | 
 | To summarize, for every source ``Variable`` that is not equal to the | 
 | instruction's ``Dest``, append an ``InstFakeDef`` and ``InstFakeUse`` | 
 | instruction to provide the necessary analysis information. |