| //===-- ShadowStackGC.cpp - GC support for uncooperative targets ----------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements lowering for the llvm.gc* intrinsics for targets that do | |
| // not natively support them (which includes the C backend). Note that the code | |
| // generated is not quite as efficient as algorithms which generate stack maps | |
| // to identify roots. | |
| // | |
| // This pass implements the code transformation described in this paper: | |
| // "Accurate Garbage Collection in an Uncooperative Environment" | |
| // Fergus Henderson, ISMM, 2002 | |
| // | |
| // In runtime/GC/SemiSpace.cpp is a prototype runtime which is compatible with | |
| // ShadowStackGC. | |
| // | |
| // In order to support this particular transformation, all stack roots are | |
| // coallocated in the stack. This allows a fully target-independent stack map | |
| // while introducing only minor runtime overhead. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #define DEBUG_TYPE "shadowstackgc" | |
| #include "llvm/CodeGen/GCs.h" | |
| #include "llvm/ADT/StringExtras.h" | |
| #include "llvm/CodeGen/GCStrategy.h" | |
| #include "llvm/IntrinsicInst.h" | |
| #include "llvm/Module.h" | |
| #include "llvm/Support/CallSite.h" | |
| #include "llvm/Support/IRBuilder.h" | |
| using namespace llvm; | |
| namespace { | |
| class ShadowStackGC : public GCStrategy { | |
| /// RootChain - This is the global linked-list that contains the chain of GC | |
| /// roots. | |
| GlobalVariable *Head; | |
| /// StackEntryTy - Abstract type of a link in the shadow stack. | |
| /// | |
| StructType *StackEntryTy; | |
| StructType *FrameMapTy; | |
| /// Roots - GC roots in the current function. Each is a pair of the | |
| /// intrinsic call and its corresponding alloca. | |
| std::vector<std::pair<CallInst*,AllocaInst*> > Roots; | |
| public: | |
| ShadowStackGC(); | |
| bool initializeCustomLowering(Module &M); | |
| bool performCustomLowering(Function &F); | |
| private: | |
| bool IsNullValue(Value *V); | |
| Constant *GetFrameMap(Function &F); | |
| Type* GetConcreteStackEntryType(Function &F); | |
| void CollectRoots(Function &F); | |
| static GetElementPtrInst *CreateGEP(LLVMContext &Context, | |
| IRBuilder<> &B, Value *BasePtr, | |
| int Idx1, const char *Name); | |
| static GetElementPtrInst *CreateGEP(LLVMContext &Context, | |
| IRBuilder<> &B, Value *BasePtr, | |
| int Idx1, int Idx2, const char *Name); | |
| }; | |
| } | |
| static GCRegistry::Add<ShadowStackGC> | |
| X("shadow-stack", "Very portable GC for uncooperative code generators"); | |
| namespace { | |
| /// EscapeEnumerator - This is a little algorithm to find all escape points | |
| /// from a function so that "finally"-style code can be inserted. In addition | |
| /// to finding the existing return and unwind instructions, it also (if | |
| /// necessary) transforms any call instructions into invokes and sends them to | |
| /// a landing pad. | |
| /// | |
| /// It's wrapped up in a state machine using the same transform C# uses for | |
| /// 'yield return' enumerators, This transform allows it to be non-allocating. | |
| class EscapeEnumerator { | |
| Function &F; | |
| const char *CleanupBBName; | |
| // State. | |
| int State; | |
| Function::iterator StateBB, StateE; | |
| IRBuilder<> Builder; | |
| public: | |
| EscapeEnumerator(Function &F, const char *N = "cleanup") | |
| : F(F), CleanupBBName(N), State(0), Builder(F.getContext()) {} | |
| IRBuilder<> *Next() { | |
| switch (State) { | |
| default: | |
| return 0; | |
| case 0: | |
| StateBB = F.begin(); | |
| StateE = F.end(); | |
| State = 1; | |
| case 1: | |
| // Find all 'return', 'resume', and 'unwind' instructions. | |
| while (StateBB != StateE) { | |
| BasicBlock *CurBB = StateBB++; | |
| // Branches and invokes do not escape, only unwind, resume, and return | |
| // do. | |
| TerminatorInst *TI = CurBB->getTerminator(); | |
| if (!isa<UnwindInst>(TI) && !isa<ReturnInst>(TI) && | |
| !isa<ResumeInst>(TI)) | |
| continue; | |
| Builder.SetInsertPoint(TI->getParent(), TI); | |
| return &Builder; | |
| } | |
| State = 2; | |
| // Find all 'call' instructions. | |
| SmallVector<Instruction*,16> Calls; | |
| for (Function::iterator BB = F.begin(), | |
| E = F.end(); BB != E; ++BB) | |
| for (BasicBlock::iterator II = BB->begin(), | |
| EE = BB->end(); II != EE; ++II) | |
| if (CallInst *CI = dyn_cast<CallInst>(II)) | |
| if (!CI->getCalledFunction() || | |
| !CI->getCalledFunction()->getIntrinsicID()) | |
| Calls.push_back(CI); | |
| if (Calls.empty()) | |
| return 0; | |
| // Create a cleanup block. | |
| LLVMContext &C = F.getContext(); | |
| BasicBlock *CleanupBB = BasicBlock::Create(C, CleanupBBName, &F); | |
| Type *ExnTy = StructType::get(Type::getInt8PtrTy(C), | |
| Type::getInt32Ty(C), NULL); | |
| Constant *PersFn = | |
| F.getParent()-> | |
| getOrInsertFunction("__gcc_personality_v0", | |
| FunctionType::get(Type::getInt32Ty(C), true)); | |
| LandingPadInst *LPad = LandingPadInst::Create(ExnTy, PersFn, 1, | |
| "cleanup.lpad", | |
| CleanupBB); | |
| LPad->setCleanup(true); | |
| ResumeInst *RI = ResumeInst::Create(LPad, CleanupBB); | |
| // Transform the 'call' instructions into 'invoke's branching to the | |
| // cleanup block. Go in reverse order to make prettier BB names. | |
| SmallVector<Value*,16> Args; | |
| for (unsigned I = Calls.size(); I != 0; ) { | |
| CallInst *CI = cast<CallInst>(Calls[--I]); | |
| // Split the basic block containing the function call. | |
| BasicBlock *CallBB = CI->getParent(); | |
| BasicBlock *NewBB = | |
| CallBB->splitBasicBlock(CI, CallBB->getName() + ".cont"); | |
| // Remove the unconditional branch inserted at the end of CallBB. | |
| CallBB->getInstList().pop_back(); | |
| NewBB->getInstList().remove(CI); | |
| // Create a new invoke instruction. | |
| Args.clear(); | |
| CallSite CS(CI); | |
| Args.append(CS.arg_begin(), CS.arg_end()); | |
| InvokeInst *II = InvokeInst::Create(CI->getCalledValue(), | |
| NewBB, CleanupBB, | |
| Args, CI->getName(), CallBB); | |
| II->setCallingConv(CI->getCallingConv()); | |
| II->setAttributes(CI->getAttributes()); | |
| CI->replaceAllUsesWith(II); | |
| delete CI; | |
| } | |
| Builder.SetInsertPoint(RI->getParent(), RI); | |
| return &Builder; | |
| } | |
| } | |
| }; | |
| } | |
| // ----------------------------------------------------------------------------- | |
| void llvm::linkShadowStackGC() { } | |
| ShadowStackGC::ShadowStackGC() : Head(0), StackEntryTy(0) { | |
| InitRoots = true; | |
| CustomRoots = true; | |
| } | |
| Constant *ShadowStackGC::GetFrameMap(Function &F) { | |
| // doInitialization creates the abstract type of this value. | |
| Type *VoidPtr = Type::getInt8PtrTy(F.getContext()); | |
| // Truncate the ShadowStackDescriptor if some metadata is null. | |
| unsigned NumMeta = 0; | |
| SmallVector<Constant*, 16> Metadata; | |
| for (unsigned I = 0; I != Roots.size(); ++I) { | |
| Constant *C = cast<Constant>(Roots[I].first->getArgOperand(1)); | |
| if (!C->isNullValue()) | |
| NumMeta = I + 1; | |
| Metadata.push_back(ConstantExpr::getBitCast(C, VoidPtr)); | |
| } | |
| Metadata.resize(NumMeta); | |
| Type *Int32Ty = Type::getInt32Ty(F.getContext()); | |
| Constant *BaseElts[] = { | |
| ConstantInt::get(Int32Ty, Roots.size(), false), | |
| ConstantInt::get(Int32Ty, NumMeta, false), | |
| }; | |
| Constant *DescriptorElts[] = { | |
| ConstantStruct::get(FrameMapTy, BaseElts), | |
| ConstantArray::get(ArrayType::get(VoidPtr, NumMeta), Metadata) | |
| }; | |
| Type *EltTys[] = { DescriptorElts[0]->getType(),DescriptorElts[1]->getType()}; | |
| StructType *STy = StructType::create(EltTys, "gc_map."+utostr(NumMeta)); | |
| Constant *FrameMap = ConstantStruct::get(STy, DescriptorElts); | |
| // FIXME: Is this actually dangerous as WritingAnLLVMPass.html claims? Seems | |
| // that, short of multithreaded LLVM, it should be safe; all that is | |
| // necessary is that a simple Module::iterator loop not be invalidated. | |
| // Appending to the GlobalVariable list is safe in that sense. | |
| // | |
| // All of the output passes emit globals last. The ExecutionEngine | |
| // explicitly supports adding globals to the module after | |
| // initialization. | |
| // | |
| // Still, if it isn't deemed acceptable, then this transformation needs | |
| // to be a ModulePass (which means it cannot be in the 'llc' pipeline | |
| // (which uses a FunctionPassManager (which segfaults (not asserts) if | |
| // provided a ModulePass))). | |
| Constant *GV = new GlobalVariable(*F.getParent(), FrameMap->getType(), true, | |
| GlobalVariable::InternalLinkage, | |
| FrameMap, "__gc_" + F.getName()); | |
| Constant *GEPIndices[2] = { | |
| ConstantInt::get(Type::getInt32Ty(F.getContext()), 0), | |
| ConstantInt::get(Type::getInt32Ty(F.getContext()), 0) | |
| }; | |
| return ConstantExpr::getGetElementPtr(GV, GEPIndices); | |
| } | |
| Type* ShadowStackGC::GetConcreteStackEntryType(Function &F) { | |
| // doInitialization creates the generic version of this type. | |
| std::vector<Type*> EltTys; | |
| EltTys.push_back(StackEntryTy); | |
| for (size_t I = 0; I != Roots.size(); I++) | |
| EltTys.push_back(Roots[I].second->getAllocatedType()); | |
| return StructType::create(EltTys, "gc_stackentry."+F.getName().str()); | |
| } | |
| /// doInitialization - If this module uses the GC intrinsics, find them now. If | |
| /// not, exit fast. | |
| bool ShadowStackGC::initializeCustomLowering(Module &M) { | |
| // struct FrameMap { | |
| // int32_t NumRoots; // Number of roots in stack frame. | |
| // int32_t NumMeta; // Number of metadata descriptors. May be < NumRoots. | |
| // void *Meta[]; // May be absent for roots without metadata. | |
| // }; | |
| std::vector<Type*> EltTys; | |
| // 32 bits is ok up to a 32GB stack frame. :) | |
| EltTys.push_back(Type::getInt32Ty(M.getContext())); | |
| // Specifies length of variable length array. | |
| EltTys.push_back(Type::getInt32Ty(M.getContext())); | |
| FrameMapTy = StructType::create(EltTys, "gc_map"); | |
| PointerType *FrameMapPtrTy = PointerType::getUnqual(FrameMapTy); | |
| // struct StackEntry { | |
| // ShadowStackEntry *Next; // Caller's stack entry. | |
| // FrameMap *Map; // Pointer to constant FrameMap. | |
| // void *Roots[]; // Stack roots (in-place array, so we pretend). | |
| // }; | |
| StackEntryTy = StructType::create(M.getContext(), "gc_stackentry"); | |
| EltTys.clear(); | |
| EltTys.push_back(PointerType::getUnqual(StackEntryTy)); | |
| EltTys.push_back(FrameMapPtrTy); | |
| StackEntryTy->setBody(EltTys); | |
| PointerType *StackEntryPtrTy = PointerType::getUnqual(StackEntryTy); | |
| // Get the root chain if it already exists. | |
| Head = M.getGlobalVariable("llvm_gc_root_chain"); | |
| if (!Head) { | |
| // If the root chain does not exist, insert a new one with linkonce | |
| // linkage! | |
| Head = new GlobalVariable(M, StackEntryPtrTy, false, | |
| GlobalValue::LinkOnceAnyLinkage, | |
| Constant::getNullValue(StackEntryPtrTy), | |
| "llvm_gc_root_chain"); | |
| } else if (Head->hasExternalLinkage() && Head->isDeclaration()) { | |
| Head->setInitializer(Constant::getNullValue(StackEntryPtrTy)); | |
| Head->setLinkage(GlobalValue::LinkOnceAnyLinkage); | |
| } | |
| return true; | |
| } | |
| bool ShadowStackGC::IsNullValue(Value *V) { | |
| if (Constant *C = dyn_cast<Constant>(V)) | |
| return C->isNullValue(); | |
| return false; | |
| } | |
| void ShadowStackGC::CollectRoots(Function &F) { | |
| // FIXME: Account for original alignment. Could fragment the root array. | |
| // Approach 1: Null initialize empty slots at runtime. Yuck. | |
| // Approach 2: Emit a map of the array instead of just a count. | |
| assert(Roots.empty() && "Not cleaned up?"); | |
| SmallVector<std::pair<CallInst*, AllocaInst*>, 16> MetaRoots; | |
| for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) | |
| for (BasicBlock::iterator II = BB->begin(), E = BB->end(); II != E;) | |
| if (IntrinsicInst *CI = dyn_cast<IntrinsicInst>(II++)) | |
| if (Function *F = CI->getCalledFunction()) | |
| if (F->getIntrinsicID() == Intrinsic::gcroot) { | |
| std::pair<CallInst*, AllocaInst*> Pair = std::make_pair( | |
| CI, cast<AllocaInst>(CI->getArgOperand(0)->stripPointerCasts())); | |
| if (IsNullValue(CI->getArgOperand(1))) | |
| Roots.push_back(Pair); | |
| else | |
| MetaRoots.push_back(Pair); | |
| } | |
| // Number roots with metadata (usually empty) at the beginning, so that the | |
| // FrameMap::Meta array can be elided. | |
| Roots.insert(Roots.begin(), MetaRoots.begin(), MetaRoots.end()); | |
| } | |
| GetElementPtrInst * | |
| ShadowStackGC::CreateGEP(LLVMContext &Context, IRBuilder<> &B, Value *BasePtr, | |
| int Idx, int Idx2, const char *Name) { | |
| Value *Indices[] = { ConstantInt::get(Type::getInt32Ty(Context), 0), | |
| ConstantInt::get(Type::getInt32Ty(Context), Idx), | |
| ConstantInt::get(Type::getInt32Ty(Context), Idx2) }; | |
| Value* Val = B.CreateGEP(BasePtr, Indices, Name); | |
| assert(isa<GetElementPtrInst>(Val) && "Unexpected folded constant"); | |
| return dyn_cast<GetElementPtrInst>(Val); | |
| } | |
| GetElementPtrInst * | |
| ShadowStackGC::CreateGEP(LLVMContext &Context, IRBuilder<> &B, Value *BasePtr, | |
| int Idx, const char *Name) { | |
| Value *Indices[] = { ConstantInt::get(Type::getInt32Ty(Context), 0), | |
| ConstantInt::get(Type::getInt32Ty(Context), Idx) }; | |
| Value *Val = B.CreateGEP(BasePtr, Indices, Name); | |
| assert(isa<GetElementPtrInst>(Val) && "Unexpected folded constant"); | |
| return dyn_cast<GetElementPtrInst>(Val); | |
| } | |
| /// runOnFunction - Insert code to maintain the shadow stack. | |
| bool ShadowStackGC::performCustomLowering(Function &F) { | |
| LLVMContext &Context = F.getContext(); | |
| // Find calls to llvm.gcroot. | |
| CollectRoots(F); | |
| // If there are no roots in this function, then there is no need to add a | |
| // stack map entry for it. | |
| if (Roots.empty()) | |
| return false; | |
| // Build the constant map and figure the type of the shadow stack entry. | |
| Value *FrameMap = GetFrameMap(F); | |
| Type *ConcreteStackEntryTy = GetConcreteStackEntryType(F); | |
| // Build the shadow stack entry at the very start of the function. | |
| BasicBlock::iterator IP = F.getEntryBlock().begin(); | |
| IRBuilder<> AtEntry(IP->getParent(), IP); | |
| Instruction *StackEntry = AtEntry.CreateAlloca(ConcreteStackEntryTy, 0, | |
| "gc_frame"); | |
| while (isa<AllocaInst>(IP)) ++IP; | |
| AtEntry.SetInsertPoint(IP->getParent(), IP); | |
| // Initialize the map pointer and load the current head of the shadow stack. | |
| Instruction *CurrentHead = AtEntry.CreateLoad(Head, "gc_currhead"); | |
| Instruction *EntryMapPtr = CreateGEP(Context, AtEntry, StackEntry, | |
| 0,1,"gc_frame.map"); | |
| AtEntry.CreateStore(FrameMap, EntryMapPtr); | |
| // After all the allocas... | |
| for (unsigned I = 0, E = Roots.size(); I != E; ++I) { | |
| // For each root, find the corresponding slot in the aggregate... | |
| Value *SlotPtr = CreateGEP(Context, AtEntry, StackEntry, 1 + I, "gc_root"); | |
| // And use it in lieu of the alloca. | |
| AllocaInst *OriginalAlloca = Roots[I].second; | |
| SlotPtr->takeName(OriginalAlloca); | |
| OriginalAlloca->replaceAllUsesWith(SlotPtr); | |
| } | |
| // Move past the original stores inserted by GCStrategy::InitRoots. This isn't | |
| // really necessary (the collector would never see the intermediate state at | |
| // runtime), but it's nicer not to push the half-initialized entry onto the | |
| // shadow stack. | |
| while (isa<StoreInst>(IP)) ++IP; | |
| AtEntry.SetInsertPoint(IP->getParent(), IP); | |
| // Push the entry onto the shadow stack. | |
| Instruction *EntryNextPtr = CreateGEP(Context, AtEntry, | |
| StackEntry,0,0,"gc_frame.next"); | |
| Instruction *NewHeadVal = CreateGEP(Context, AtEntry, | |
| StackEntry, 0, "gc_newhead"); | |
| AtEntry.CreateStore(CurrentHead, EntryNextPtr); | |
| AtEntry.CreateStore(NewHeadVal, Head); | |
| // For each instruction that escapes... | |
| EscapeEnumerator EE(F, "gc_cleanup"); | |
| while (IRBuilder<> *AtExit = EE.Next()) { | |
| // Pop the entry from the shadow stack. Don't reuse CurrentHead from | |
| // AtEntry, since that would make the value live for the entire function. | |
| Instruction *EntryNextPtr2 = CreateGEP(Context, *AtExit, StackEntry, 0, 0, | |
| "gc_frame.next"); | |
| Value *SavedHead = AtExit->CreateLoad(EntryNextPtr2, "gc_savedhead"); | |
| AtExit->CreateStore(SavedHead, Head); | |
| } | |
| // Delete the original allocas (which are no longer used) and the intrinsic | |
| // calls (which are no longer valid). Doing this last avoids invalidating | |
| // iterators. | |
| for (unsigned I = 0, E = Roots.size(); I != E; ++I) { | |
| Roots[I].first->eraseFromParent(); | |
| Roots[I].second->eraseFromParent(); | |
| } | |
| Roots.clear(); | |
| return true; | |
| } |