| //===---- ScheduleDAG.cpp - Implement the ScheduleDAG class ---------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This implements the ScheduleDAG class, which is a base class used by | |
| // scheduling implementation classes. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #define DEBUG_TYPE "pre-RA-sched" | |
| #include "llvm/CodeGen/ScheduleDAG.h" | |
| #include "llvm/CodeGen/ScheduleHazardRecognizer.h" | |
| #include "llvm/CodeGen/SelectionDAGNodes.h" | |
| #include "llvm/Target/TargetMachine.h" | |
| #include "llvm/Target/TargetInstrInfo.h" | |
| #include "llvm/Target/TargetRegisterInfo.h" | |
| #include "llvm/Support/CommandLine.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include <climits> | |
| using namespace llvm; | |
| #ifndef NDEBUG | |
| static cl::opt<bool> StressSchedOpt( | |
| "stress-sched", cl::Hidden, cl::init(false), | |
| cl::desc("Stress test instruction scheduling")); | |
| #endif | |
| ScheduleDAG::ScheduleDAG(MachineFunction &mf) | |
| : TM(mf.getTarget()), | |
| TII(TM.getInstrInfo()), | |
| TRI(TM.getRegisterInfo()), | |
| MF(mf), MRI(mf.getRegInfo()), | |
| EntrySU(), ExitSU() { | |
| #ifndef NDEBUG | |
| StressSched = StressSchedOpt; | |
| #endif | |
| } | |
| ScheduleDAG::~ScheduleDAG() {} | |
| /// getInstrDesc helper to handle SDNodes. | |
| const MCInstrDesc *ScheduleDAG::getNodeDesc(const SDNode *Node) const { | |
| if (!Node || !Node->isMachineOpcode()) return NULL; | |
| return &TII->get(Node->getMachineOpcode()); | |
| } | |
| /// dump - dump the schedule. | |
| void ScheduleDAG::dumpSchedule() const { | |
| for (unsigned i = 0, e = Sequence.size(); i != e; i++) { | |
| if (SUnit *SU = Sequence[i]) | |
| SU->dump(this); | |
| else | |
| dbgs() << "**** NOOP ****\n"; | |
| } | |
| } | |
| /// Run - perform scheduling. | |
| /// | |
| void ScheduleDAG::Run(MachineBasicBlock *bb, | |
| MachineBasicBlock::iterator insertPos) { | |
| BB = bb; | |
| InsertPos = insertPos; | |
| SUnits.clear(); | |
| Sequence.clear(); | |
| EntrySU = SUnit(); | |
| ExitSU = SUnit(); | |
| Schedule(); | |
| DEBUG({ | |
| dbgs() << "*** Final schedule ***\n"; | |
| dumpSchedule(); | |
| dbgs() << '\n'; | |
| }); | |
| } | |
| /// addPred - This adds the specified edge as a pred of the current node if | |
| /// not already. It also adds the current node as a successor of the | |
| /// specified node. | |
| bool SUnit::addPred(const SDep &D) { | |
| // If this node already has this depenence, don't add a redundant one. | |
| for (SmallVector<SDep, 4>::const_iterator I = Preds.begin(), E = Preds.end(); | |
| I != E; ++I) | |
| if (*I == D) | |
| return false; | |
| // Now add a corresponding succ to N. | |
| SDep P = D; | |
| P.setSUnit(this); | |
| SUnit *N = D.getSUnit(); | |
| // Update the bookkeeping. | |
| if (D.getKind() == SDep::Data) { | |
| assert(NumPreds < UINT_MAX && "NumPreds will overflow!"); | |
| assert(N->NumSuccs < UINT_MAX && "NumSuccs will overflow!"); | |
| ++NumPreds; | |
| ++N->NumSuccs; | |
| } | |
| if (!N->isScheduled) { | |
| assert(NumPredsLeft < UINT_MAX && "NumPredsLeft will overflow!"); | |
| ++NumPredsLeft; | |
| } | |
| if (!isScheduled) { | |
| assert(N->NumSuccsLeft < UINT_MAX && "NumSuccsLeft will overflow!"); | |
| ++N->NumSuccsLeft; | |
| } | |
| Preds.push_back(D); | |
| N->Succs.push_back(P); | |
| if (P.getLatency() != 0) { | |
| this->setDepthDirty(); | |
| N->setHeightDirty(); | |
| } | |
| return true; | |
| } | |
| /// removePred - This removes the specified edge as a pred of the current | |
| /// node if it exists. It also removes the current node as a successor of | |
| /// the specified node. | |
| void SUnit::removePred(const SDep &D) { | |
| // Find the matching predecessor. | |
| for (SmallVector<SDep, 4>::iterator I = Preds.begin(), E = Preds.end(); | |
| I != E; ++I) | |
| if (*I == D) { | |
| bool FoundSucc = false; | |
| // Find the corresponding successor in N. | |
| SDep P = D; | |
| P.setSUnit(this); | |
| SUnit *N = D.getSUnit(); | |
| for (SmallVector<SDep, 4>::iterator II = N->Succs.begin(), | |
| EE = N->Succs.end(); II != EE; ++II) | |
| if (*II == P) { | |
| FoundSucc = true; | |
| N->Succs.erase(II); | |
| break; | |
| } | |
| assert(FoundSucc && "Mismatching preds / succs lists!"); | |
| (void)FoundSucc; | |
| Preds.erase(I); | |
| // Update the bookkeeping. | |
| if (P.getKind() == SDep::Data) { | |
| assert(NumPreds > 0 && "NumPreds will underflow!"); | |
| assert(N->NumSuccs > 0 && "NumSuccs will underflow!"); | |
| --NumPreds; | |
| --N->NumSuccs; | |
| } | |
| if (!N->isScheduled) { | |
| assert(NumPredsLeft > 0 && "NumPredsLeft will underflow!"); | |
| --NumPredsLeft; | |
| } | |
| if (!isScheduled) { | |
| assert(N->NumSuccsLeft > 0 && "NumSuccsLeft will underflow!"); | |
| --N->NumSuccsLeft; | |
| } | |
| if (P.getLatency() != 0) { | |
| this->setDepthDirty(); | |
| N->setHeightDirty(); | |
| } | |
| return; | |
| } | |
| } | |
| void SUnit::setDepthDirty() { | |
| if (!isDepthCurrent) return; | |
| SmallVector<SUnit*, 8> WorkList; | |
| WorkList.push_back(this); | |
| do { | |
| SUnit *SU = WorkList.pop_back_val(); | |
| SU->isDepthCurrent = false; | |
| for (SUnit::const_succ_iterator I = SU->Succs.begin(), | |
| E = SU->Succs.end(); I != E; ++I) { | |
| SUnit *SuccSU = I->getSUnit(); | |
| if (SuccSU->isDepthCurrent) | |
| WorkList.push_back(SuccSU); | |
| } | |
| } while (!WorkList.empty()); | |
| } | |
| void SUnit::setHeightDirty() { | |
| if (!isHeightCurrent) return; | |
| SmallVector<SUnit*, 8> WorkList; | |
| WorkList.push_back(this); | |
| do { | |
| SUnit *SU = WorkList.pop_back_val(); | |
| SU->isHeightCurrent = false; | |
| for (SUnit::const_pred_iterator I = SU->Preds.begin(), | |
| E = SU->Preds.end(); I != E; ++I) { | |
| SUnit *PredSU = I->getSUnit(); | |
| if (PredSU->isHeightCurrent) | |
| WorkList.push_back(PredSU); | |
| } | |
| } while (!WorkList.empty()); | |
| } | |
| /// setDepthToAtLeast - Update this node's successors to reflect the | |
| /// fact that this node's depth just increased. | |
| /// | |
| void SUnit::setDepthToAtLeast(unsigned NewDepth) { | |
| if (NewDepth <= getDepth()) | |
| return; | |
| setDepthDirty(); | |
| Depth = NewDepth; | |
| isDepthCurrent = true; | |
| } | |
| /// setHeightToAtLeast - Update this node's predecessors to reflect the | |
| /// fact that this node's height just increased. | |
| /// | |
| void SUnit::setHeightToAtLeast(unsigned NewHeight) { | |
| if (NewHeight <= getHeight()) | |
| return; | |
| setHeightDirty(); | |
| Height = NewHeight; | |
| isHeightCurrent = true; | |
| } | |
| /// ComputeDepth - Calculate the maximal path from the node to the exit. | |
| /// | |
| void SUnit::ComputeDepth() { | |
| SmallVector<SUnit*, 8> WorkList; | |
| WorkList.push_back(this); | |
| do { | |
| SUnit *Cur = WorkList.back(); | |
| bool Done = true; | |
| unsigned MaxPredDepth = 0; | |
| for (SUnit::const_pred_iterator I = Cur->Preds.begin(), | |
| E = Cur->Preds.end(); I != E; ++I) { | |
| SUnit *PredSU = I->getSUnit(); | |
| if (PredSU->isDepthCurrent) | |
| MaxPredDepth = std::max(MaxPredDepth, | |
| PredSU->Depth + I->getLatency()); | |
| else { | |
| Done = false; | |
| WorkList.push_back(PredSU); | |
| } | |
| } | |
| if (Done) { | |
| WorkList.pop_back(); | |
| if (MaxPredDepth != Cur->Depth) { | |
| Cur->setDepthDirty(); | |
| Cur->Depth = MaxPredDepth; | |
| } | |
| Cur->isDepthCurrent = true; | |
| } | |
| } while (!WorkList.empty()); | |
| } | |
| /// ComputeHeight - Calculate the maximal path from the node to the entry. | |
| /// | |
| void SUnit::ComputeHeight() { | |
| SmallVector<SUnit*, 8> WorkList; | |
| WorkList.push_back(this); | |
| do { | |
| SUnit *Cur = WorkList.back(); | |
| bool Done = true; | |
| unsigned MaxSuccHeight = 0; | |
| for (SUnit::const_succ_iterator I = Cur->Succs.begin(), | |
| E = Cur->Succs.end(); I != E; ++I) { | |
| SUnit *SuccSU = I->getSUnit(); | |
| if (SuccSU->isHeightCurrent) | |
| MaxSuccHeight = std::max(MaxSuccHeight, | |
| SuccSU->Height + I->getLatency()); | |
| else { | |
| Done = false; | |
| WorkList.push_back(SuccSU); | |
| } | |
| } | |
| if (Done) { | |
| WorkList.pop_back(); | |
| if (MaxSuccHeight != Cur->Height) { | |
| Cur->setHeightDirty(); | |
| Cur->Height = MaxSuccHeight; | |
| } | |
| Cur->isHeightCurrent = true; | |
| } | |
| } while (!WorkList.empty()); | |
| } | |
| /// SUnit - Scheduling unit. It's an wrapper around either a single SDNode or | |
| /// a group of nodes flagged together. | |
| void SUnit::dump(const ScheduleDAG *G) const { | |
| dbgs() << "SU(" << NodeNum << "): "; | |
| G->dumpNode(this); | |
| } | |
| void SUnit::dumpAll(const ScheduleDAG *G) const { | |
| dump(G); | |
| dbgs() << " # preds left : " << NumPredsLeft << "\n"; | |
| dbgs() << " # succs left : " << NumSuccsLeft << "\n"; | |
| dbgs() << " # rdefs left : " << NumRegDefsLeft << "\n"; | |
| dbgs() << " Latency : " << Latency << "\n"; | |
| dbgs() << " Depth : " << Depth << "\n"; | |
| dbgs() << " Height : " << Height << "\n"; | |
| if (Preds.size() != 0) { | |
| dbgs() << " Predecessors:\n"; | |
| for (SUnit::const_succ_iterator I = Preds.begin(), E = Preds.end(); | |
| I != E; ++I) { | |
| dbgs() << " "; | |
| switch (I->getKind()) { | |
| case SDep::Data: dbgs() << "val "; break; | |
| case SDep::Anti: dbgs() << "anti"; break; | |
| case SDep::Output: dbgs() << "out "; break; | |
| case SDep::Order: dbgs() << "ch "; break; | |
| } | |
| dbgs() << "#"; | |
| dbgs() << I->getSUnit() << " - SU(" << I->getSUnit()->NodeNum << ")"; | |
| if (I->isArtificial()) | |
| dbgs() << " *"; | |
| dbgs() << ": Latency=" << I->getLatency(); | |
| if (I->isAssignedRegDep()) | |
| dbgs() << " Reg=" << G->TRI->getName(I->getReg()); | |
| dbgs() << "\n"; | |
| } | |
| } | |
| if (Succs.size() != 0) { | |
| dbgs() << " Successors:\n"; | |
| for (SUnit::const_succ_iterator I = Succs.begin(), E = Succs.end(); | |
| I != E; ++I) { | |
| dbgs() << " "; | |
| switch (I->getKind()) { | |
| case SDep::Data: dbgs() << "val "; break; | |
| case SDep::Anti: dbgs() << "anti"; break; | |
| case SDep::Output: dbgs() << "out "; break; | |
| case SDep::Order: dbgs() << "ch "; break; | |
| } | |
| dbgs() << "#"; | |
| dbgs() << I->getSUnit() << " - SU(" << I->getSUnit()->NodeNum << ")"; | |
| if (I->isArtificial()) | |
| dbgs() << " *"; | |
| dbgs() << ": Latency=" << I->getLatency(); | |
| dbgs() << "\n"; | |
| } | |
| } | |
| dbgs() << "\n"; | |
| } | |
| #ifndef NDEBUG | |
| /// VerifySchedule - Verify that all SUnits were scheduled and that | |
| /// their state is consistent. | |
| /// | |
| void ScheduleDAG::VerifySchedule(bool isBottomUp) { | |
| bool AnyNotSched = false; | |
| unsigned DeadNodes = 0; | |
| unsigned Noops = 0; | |
| for (unsigned i = 0, e = SUnits.size(); i != e; ++i) { | |
| if (!SUnits[i].isScheduled) { | |
| if (SUnits[i].NumPreds == 0 && SUnits[i].NumSuccs == 0) { | |
| ++DeadNodes; | |
| continue; | |
| } | |
| if (!AnyNotSched) | |
| dbgs() << "*** Scheduling failed! ***\n"; | |
| SUnits[i].dump(this); | |
| dbgs() << "has not been scheduled!\n"; | |
| AnyNotSched = true; | |
| } | |
| if (SUnits[i].isScheduled && | |
| (isBottomUp ? SUnits[i].getHeight() : SUnits[i].getDepth()) > | |
| unsigned(INT_MAX)) { | |
| if (!AnyNotSched) | |
| dbgs() << "*** Scheduling failed! ***\n"; | |
| SUnits[i].dump(this); | |
| dbgs() << "has an unexpected " | |
| << (isBottomUp ? "Height" : "Depth") << " value!\n"; | |
| AnyNotSched = true; | |
| } | |
| if (isBottomUp) { | |
| if (SUnits[i].NumSuccsLeft != 0) { | |
| if (!AnyNotSched) | |
| dbgs() << "*** Scheduling failed! ***\n"; | |
| SUnits[i].dump(this); | |
| dbgs() << "has successors left!\n"; | |
| AnyNotSched = true; | |
| } | |
| } else { | |
| if (SUnits[i].NumPredsLeft != 0) { | |
| if (!AnyNotSched) | |
| dbgs() << "*** Scheduling failed! ***\n"; | |
| SUnits[i].dump(this); | |
| dbgs() << "has predecessors left!\n"; | |
| AnyNotSched = true; | |
| } | |
| } | |
| } | |
| for (unsigned i = 0, e = Sequence.size(); i != e; ++i) | |
| if (!Sequence[i]) | |
| ++Noops; | |
| assert(!AnyNotSched); | |
| assert(Sequence.size() + DeadNodes - Noops == SUnits.size() && | |
| "The number of nodes scheduled doesn't match the expected number!"); | |
| } | |
| #endif | |
| /// InitDAGTopologicalSorting - create the initial topological | |
| /// ordering from the DAG to be scheduled. | |
| /// | |
| /// The idea of the algorithm is taken from | |
| /// "Online algorithms for managing the topological order of | |
| /// a directed acyclic graph" by David J. Pearce and Paul H.J. Kelly | |
| /// This is the MNR algorithm, which was first introduced by | |
| /// A. Marchetti-Spaccamela, U. Nanni and H. Rohnert in | |
| /// "Maintaining a topological order under edge insertions". | |
| /// | |
| /// Short description of the algorithm: | |
| /// | |
| /// Topological ordering, ord, of a DAG maps each node to a topological | |
| /// index so that for all edges X->Y it is the case that ord(X) < ord(Y). | |
| /// | |
| /// This means that if there is a path from the node X to the node Z, | |
| /// then ord(X) < ord(Z). | |
| /// | |
| /// This property can be used to check for reachability of nodes: | |
| /// if Z is reachable from X, then an insertion of the edge Z->X would | |
| /// create a cycle. | |
| /// | |
| /// The algorithm first computes a topological ordering for the DAG by | |
| /// initializing the Index2Node and Node2Index arrays and then tries to keep | |
| /// the ordering up-to-date after edge insertions by reordering the DAG. | |
| /// | |
| /// On insertion of the edge X->Y, the algorithm first marks by calling DFS | |
| /// the nodes reachable from Y, and then shifts them using Shift to lie | |
| /// immediately after X in Index2Node. | |
| void ScheduleDAGTopologicalSort::InitDAGTopologicalSorting() { | |
| unsigned DAGSize = SUnits.size(); | |
| std::vector<SUnit*> WorkList; | |
| WorkList.reserve(DAGSize); | |
| Index2Node.resize(DAGSize); | |
| Node2Index.resize(DAGSize); | |
| // Initialize the data structures. | |
| for (unsigned i = 0, e = DAGSize; i != e; ++i) { | |
| SUnit *SU = &SUnits[i]; | |
| int NodeNum = SU->NodeNum; | |
| unsigned Degree = SU->Succs.size(); | |
| // Temporarily use the Node2Index array as scratch space for degree counts. | |
| Node2Index[NodeNum] = Degree; | |
| // Is it a node without dependencies? | |
| if (Degree == 0) { | |
| assert(SU->Succs.empty() && "SUnit should have no successors"); | |
| // Collect leaf nodes. | |
| WorkList.push_back(SU); | |
| } | |
| } | |
| int Id = DAGSize; | |
| while (!WorkList.empty()) { | |
| SUnit *SU = WorkList.back(); | |
| WorkList.pop_back(); | |
| Allocate(SU->NodeNum, --Id); | |
| for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); | |
| I != E; ++I) { | |
| SUnit *SU = I->getSUnit(); | |
| if (!--Node2Index[SU->NodeNum]) | |
| // If all dependencies of the node are processed already, | |
| // then the node can be computed now. | |
| WorkList.push_back(SU); | |
| } | |
| } | |
| Visited.resize(DAGSize); | |
| #ifndef NDEBUG | |
| // Check correctness of the ordering | |
| for (unsigned i = 0, e = DAGSize; i != e; ++i) { | |
| SUnit *SU = &SUnits[i]; | |
| for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); | |
| I != E; ++I) { | |
| assert(Node2Index[SU->NodeNum] > Node2Index[I->getSUnit()->NodeNum] && | |
| "Wrong topological sorting"); | |
| } | |
| } | |
| #endif | |
| } | |
| /// AddPred - Updates the topological ordering to accommodate an edge | |
| /// to be added from SUnit X to SUnit Y. | |
| void ScheduleDAGTopologicalSort::AddPred(SUnit *Y, SUnit *X) { | |
| int UpperBound, LowerBound; | |
| LowerBound = Node2Index[Y->NodeNum]; | |
| UpperBound = Node2Index[X->NodeNum]; | |
| bool HasLoop = false; | |
| // Is Ord(X) < Ord(Y) ? | |
| if (LowerBound < UpperBound) { | |
| // Update the topological order. | |
| Visited.reset(); | |
| DFS(Y, UpperBound, HasLoop); | |
| assert(!HasLoop && "Inserted edge creates a loop!"); | |
| // Recompute topological indexes. | |
| Shift(Visited, LowerBound, UpperBound); | |
| } | |
| } | |
| /// RemovePred - Updates the topological ordering to accommodate an | |
| /// an edge to be removed from the specified node N from the predecessors | |
| /// of the current node M. | |
| void ScheduleDAGTopologicalSort::RemovePred(SUnit *M, SUnit *N) { | |
| // InitDAGTopologicalSorting(); | |
| } | |
| /// DFS - Make a DFS traversal to mark all nodes reachable from SU and mark | |
| /// all nodes affected by the edge insertion. These nodes will later get new | |
| /// topological indexes by means of the Shift method. | |
| void ScheduleDAGTopologicalSort::DFS(const SUnit *SU, int UpperBound, | |
| bool &HasLoop) { | |
| std::vector<const SUnit*> WorkList; | |
| WorkList.reserve(SUnits.size()); | |
| WorkList.push_back(SU); | |
| do { | |
| SU = WorkList.back(); | |
| WorkList.pop_back(); | |
| Visited.set(SU->NodeNum); | |
| for (int I = SU->Succs.size()-1; I >= 0; --I) { | |
| int s = SU->Succs[I].getSUnit()->NodeNum; | |
| if (Node2Index[s] == UpperBound) { | |
| HasLoop = true; | |
| return; | |
| } | |
| // Visit successors if not already and in affected region. | |
| if (!Visited.test(s) && Node2Index[s] < UpperBound) { | |
| WorkList.push_back(SU->Succs[I].getSUnit()); | |
| } | |
| } | |
| } while (!WorkList.empty()); | |
| } | |
| /// Shift - Renumber the nodes so that the topological ordering is | |
| /// preserved. | |
| void ScheduleDAGTopologicalSort::Shift(BitVector& Visited, int LowerBound, | |
| int UpperBound) { | |
| std::vector<int> L; | |
| int shift = 0; | |
| int i; | |
| for (i = LowerBound; i <= UpperBound; ++i) { | |
| // w is node at topological index i. | |
| int w = Index2Node[i]; | |
| if (Visited.test(w)) { | |
| // Unmark. | |
| Visited.reset(w); | |
| L.push_back(w); | |
| shift = shift + 1; | |
| } else { | |
| Allocate(w, i - shift); | |
| } | |
| } | |
| for (unsigned j = 0; j < L.size(); ++j) { | |
| Allocate(L[j], i - shift); | |
| i = i + 1; | |
| } | |
| } | |
| /// WillCreateCycle - Returns true if adding an edge from SU to TargetSU will | |
| /// create a cycle. | |
| bool ScheduleDAGTopologicalSort::WillCreateCycle(SUnit *SU, SUnit *TargetSU) { | |
| if (IsReachable(TargetSU, SU)) | |
| return true; | |
| for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); | |
| I != E; ++I) | |
| if (I->isAssignedRegDep() && | |
| IsReachable(TargetSU, I->getSUnit())) | |
| return true; | |
| return false; | |
| } | |
| /// IsReachable - Checks if SU is reachable from TargetSU. | |
| bool ScheduleDAGTopologicalSort::IsReachable(const SUnit *SU, | |
| const SUnit *TargetSU) { | |
| // If insertion of the edge SU->TargetSU would create a cycle | |
| // then there is a path from TargetSU to SU. | |
| int UpperBound, LowerBound; | |
| LowerBound = Node2Index[TargetSU->NodeNum]; | |
| UpperBound = Node2Index[SU->NodeNum]; | |
| bool HasLoop = false; | |
| // Is Ord(TargetSU) < Ord(SU) ? | |
| if (LowerBound < UpperBound) { | |
| Visited.reset(); | |
| // There may be a path from TargetSU to SU. Check for it. | |
| DFS(TargetSU, UpperBound, HasLoop); | |
| } | |
| return HasLoop; | |
| } | |
| /// Allocate - assign the topological index to the node n. | |
| void ScheduleDAGTopologicalSort::Allocate(int n, int index) { | |
| Node2Index[n] = index; | |
| Index2Node[index] = n; | |
| } | |
| ScheduleDAGTopologicalSort:: | |
| ScheduleDAGTopologicalSort(std::vector<SUnit> &sunits) : SUnits(sunits) {} | |
| ScheduleHazardRecognizer::~ScheduleHazardRecognizer() {} |