| //===-- BranchFolding.cpp - Fold machine code branch instructions ---------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This pass forwards branches to unconditional branches to make them branch | |
| // directly to the target block. This pass often results in dead MBB's, which | |
| // it then removes. | |
| // | |
| // Note that this pass must be run after register allocation, it cannot handle | |
| // SSA form. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #define DEBUG_TYPE "branchfolding" | |
| #include "BranchFolding.h" | |
| #include "llvm/Function.h" | |
| #include "llvm/CodeGen/Passes.h" | |
| #include "llvm/CodeGen/MachineModuleInfo.h" | |
| #include "llvm/CodeGen/MachineFunctionPass.h" | |
| #include "llvm/CodeGen/MachineJumpTableInfo.h" | |
| #include "llvm/CodeGen/RegisterScavenging.h" | |
| #include "llvm/Target/TargetInstrInfo.h" | |
| #include "llvm/Target/TargetMachine.h" | |
| #include "llvm/Target/TargetRegisterInfo.h" | |
| #include "llvm/Support/CommandLine.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include "llvm/ADT/SmallSet.h" | |
| #include "llvm/ADT/SetVector.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/ADT/STLExtras.h" | |
| #include <algorithm> | |
| using namespace llvm; | |
| STATISTIC(NumDeadBlocks, "Number of dead blocks removed"); | |
| STATISTIC(NumBranchOpts, "Number of branches optimized"); | |
| STATISTIC(NumTailMerge , "Number of block tails merged"); | |
| STATISTIC(NumHoist , "Number of times common instructions are hoisted"); | |
| static cl::opt<cl::boolOrDefault> FlagEnableTailMerge("enable-tail-merge", | |
| cl::init(cl::BOU_UNSET), cl::Hidden); | |
| // Throttle for huge numbers of predecessors (compile speed problems) | |
| static cl::opt<unsigned> | |
| TailMergeThreshold("tail-merge-threshold", | |
| cl::desc("Max number of predecessors to consider tail merging"), | |
| cl::init(150), cl::Hidden); | |
| // Heuristic for tail merging (and, inversely, tail duplication). | |
| // TODO: This should be replaced with a target query. | |
| static cl::opt<unsigned> | |
| TailMergeSize("tail-merge-size", | |
| cl::desc("Min number of instructions to consider tail merging"), | |
| cl::init(3), cl::Hidden); | |
| namespace { | |
| /// BranchFolderPass - Wrap branch folder in a machine function pass. | |
| class BranchFolderPass : public MachineFunctionPass, | |
| public BranchFolder { | |
| public: | |
| static char ID; | |
| explicit BranchFolderPass(bool defaultEnableTailMerge) | |
| : MachineFunctionPass(ID), BranchFolder(defaultEnableTailMerge, true) {} | |
| virtual bool runOnMachineFunction(MachineFunction &MF); | |
| virtual const char *getPassName() const { return "Control Flow Optimizer"; } | |
| }; | |
| } | |
| char BranchFolderPass::ID = 0; | |
| FunctionPass *llvm::createBranchFoldingPass(bool DefaultEnableTailMerge) { | |
| return new BranchFolderPass(DefaultEnableTailMerge); | |
| } | |
| bool BranchFolderPass::runOnMachineFunction(MachineFunction &MF) { | |
| return OptimizeFunction(MF, | |
| MF.getTarget().getInstrInfo(), | |
| MF.getTarget().getRegisterInfo(), | |
| getAnalysisIfAvailable<MachineModuleInfo>()); | |
| } | |
| BranchFolder::BranchFolder(bool defaultEnableTailMerge, bool CommonHoist) { | |
| switch (FlagEnableTailMerge) { | |
| case cl::BOU_UNSET: EnableTailMerge = defaultEnableTailMerge; break; | |
| case cl::BOU_TRUE: EnableTailMerge = true; break; | |
| case cl::BOU_FALSE: EnableTailMerge = false; break; | |
| } | |
| EnableHoistCommonCode = CommonHoist; | |
| } | |
| /// RemoveDeadBlock - Remove the specified dead machine basic block from the | |
| /// function, updating the CFG. | |
| void BranchFolder::RemoveDeadBlock(MachineBasicBlock *MBB) { | |
| assert(MBB->pred_empty() && "MBB must be dead!"); | |
| DEBUG(dbgs() << "\nRemoving MBB: " << *MBB); | |
| MachineFunction *MF = MBB->getParent(); | |
| // drop all successors. | |
| while (!MBB->succ_empty()) | |
| MBB->removeSuccessor(MBB->succ_end()-1); | |
| // Avoid matching if this pointer gets reused. | |
| TriedMerging.erase(MBB); | |
| // Remove the block. | |
| MF->erase(MBB); | |
| } | |
| /// OptimizeImpDefsBlock - If a basic block is just a bunch of implicit_def | |
| /// followed by terminators, and if the implicitly defined registers are not | |
| /// used by the terminators, remove those implicit_def's. e.g. | |
| /// BB1: | |
| /// r0 = implicit_def | |
| /// r1 = implicit_def | |
| /// br | |
| /// This block can be optimized away later if the implicit instructions are | |
| /// removed. | |
| bool BranchFolder::OptimizeImpDefsBlock(MachineBasicBlock *MBB) { | |
| SmallSet<unsigned, 4> ImpDefRegs; | |
| MachineBasicBlock::iterator I = MBB->begin(); | |
| while (I != MBB->end()) { | |
| if (!I->isImplicitDef()) | |
| break; | |
| unsigned Reg = I->getOperand(0).getReg(); | |
| ImpDefRegs.insert(Reg); | |
| for (const unsigned *SubRegs = TRI->getSubRegisters(Reg); | |
| unsigned SubReg = *SubRegs; ++SubRegs) | |
| ImpDefRegs.insert(SubReg); | |
| ++I; | |
| } | |
| if (ImpDefRegs.empty()) | |
| return false; | |
| MachineBasicBlock::iterator FirstTerm = I; | |
| while (I != MBB->end()) { | |
| if (!TII->isUnpredicatedTerminator(I)) | |
| return false; | |
| // See if it uses any of the implicitly defined registers. | |
| for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { | |
| MachineOperand &MO = I->getOperand(i); | |
| if (!MO.isReg() || !MO.isUse()) | |
| continue; | |
| unsigned Reg = MO.getReg(); | |
| if (ImpDefRegs.count(Reg)) | |
| return false; | |
| } | |
| ++I; | |
| } | |
| I = MBB->begin(); | |
| while (I != FirstTerm) { | |
| MachineInstr *ImpDefMI = &*I; | |
| ++I; | |
| MBB->erase(ImpDefMI); | |
| } | |
| return true; | |
| } | |
| /// OptimizeFunction - Perhaps branch folding, tail merging and other | |
| /// CFG optimizations on the given function. | |
| bool BranchFolder::OptimizeFunction(MachineFunction &MF, | |
| const TargetInstrInfo *tii, | |
| const TargetRegisterInfo *tri, | |
| MachineModuleInfo *mmi) { | |
| if (!tii) return false; | |
| TriedMerging.clear(); | |
| TII = tii; | |
| TRI = tri; | |
| MMI = mmi; | |
| RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : NULL; | |
| // Fix CFG. The later algorithms expect it to be right. | |
| bool MadeChange = false; | |
| for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; I++) { | |
| MachineBasicBlock *MBB = I, *TBB = 0, *FBB = 0; | |
| SmallVector<MachineOperand, 4> Cond; | |
| if (!TII->AnalyzeBranch(*MBB, TBB, FBB, Cond, true)) | |
| MadeChange |= MBB->CorrectExtraCFGEdges(TBB, FBB, !Cond.empty()); | |
| MadeChange |= OptimizeImpDefsBlock(MBB); | |
| } | |
| bool MadeChangeThisIteration = true; | |
| while (MadeChangeThisIteration) { | |
| MadeChangeThisIteration = TailMergeBlocks(MF); | |
| MadeChangeThisIteration |= OptimizeBranches(MF); | |
| if (EnableHoistCommonCode) | |
| MadeChangeThisIteration |= HoistCommonCode(MF); | |
| MadeChange |= MadeChangeThisIteration; | |
| } | |
| // See if any jump tables have become dead as the code generator | |
| // did its thing. | |
| MachineJumpTableInfo *JTI = MF.getJumpTableInfo(); | |
| if (JTI == 0) { | |
| delete RS; | |
| return MadeChange; | |
| } | |
| // Walk the function to find jump tables that are live. | |
| BitVector JTIsLive(JTI->getJumpTables().size()); | |
| for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); | |
| BB != E; ++BB) { | |
| for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end(); | |
| I != E; ++I) | |
| for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op) { | |
| MachineOperand &Op = I->getOperand(op); | |
| if (!Op.isJTI()) continue; | |
| // Remember that this JT is live. | |
| JTIsLive.set(Op.getIndex()); | |
| } | |
| } | |
| // Finally, remove dead jump tables. This happens when the | |
| // indirect jump was unreachable (and thus deleted). | |
| for (unsigned i = 0, e = JTIsLive.size(); i != e; ++i) | |
| if (!JTIsLive.test(i)) { | |
| JTI->RemoveJumpTable(i); | |
| MadeChange = true; | |
| } | |
| delete RS; | |
| return MadeChange; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Tail Merging of Blocks | |
| //===----------------------------------------------------------------------===// | |
| /// HashMachineInstr - Compute a hash value for MI and its operands. | |
| static unsigned HashMachineInstr(const MachineInstr *MI) { | |
| unsigned Hash = MI->getOpcode(); | |
| for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { | |
| const MachineOperand &Op = MI->getOperand(i); | |
| // Merge in bits from the operand if easy. | |
| unsigned OperandHash = 0; | |
| switch (Op.getType()) { | |
| case MachineOperand::MO_Register: OperandHash = Op.getReg(); break; | |
| case MachineOperand::MO_Immediate: OperandHash = Op.getImm(); break; | |
| case MachineOperand::MO_MachineBasicBlock: | |
| OperandHash = Op.getMBB()->getNumber(); | |
| break; | |
| case MachineOperand::MO_FrameIndex: | |
| case MachineOperand::MO_ConstantPoolIndex: | |
| case MachineOperand::MO_JumpTableIndex: | |
| OperandHash = Op.getIndex(); | |
| break; | |
| case MachineOperand::MO_GlobalAddress: | |
| case MachineOperand::MO_ExternalSymbol: | |
| // Global address / external symbol are too hard, don't bother, but do | |
| // pull in the offset. | |
| OperandHash = Op.getOffset(); | |
| break; | |
| default: break; | |
| } | |
| Hash += ((OperandHash << 3) | Op.getType()) << (i&31); | |
| } | |
| return Hash; | |
| } | |
| /// HashEndOfMBB - Hash the last instruction in the MBB. | |
| static unsigned HashEndOfMBB(const MachineBasicBlock *MBB) { | |
| MachineBasicBlock::const_iterator I = MBB->end(); | |
| if (I == MBB->begin()) | |
| return 0; // Empty MBB. | |
| --I; | |
| // Skip debug info so it will not affect codegen. | |
| while (I->isDebugValue()) { | |
| if (I==MBB->begin()) | |
| return 0; // MBB empty except for debug info. | |
| --I; | |
| } | |
| return HashMachineInstr(I); | |
| } | |
| /// ComputeCommonTailLength - Given two machine basic blocks, compute the number | |
| /// of instructions they actually have in common together at their end. Return | |
| /// iterators for the first shared instruction in each block. | |
| static unsigned ComputeCommonTailLength(MachineBasicBlock *MBB1, | |
| MachineBasicBlock *MBB2, | |
| MachineBasicBlock::iterator &I1, | |
| MachineBasicBlock::iterator &I2) { | |
| I1 = MBB1->end(); | |
| I2 = MBB2->end(); | |
| unsigned TailLen = 0; | |
| while (I1 != MBB1->begin() && I2 != MBB2->begin()) { | |
| --I1; --I2; | |
| // Skip debugging pseudos; necessary to avoid changing the code. | |
| while (I1->isDebugValue()) { | |
| if (I1==MBB1->begin()) { | |
| while (I2->isDebugValue()) { | |
| if (I2==MBB2->begin()) | |
| // I1==DBG at begin; I2==DBG at begin | |
| return TailLen; | |
| --I2; | |
| } | |
| ++I2; | |
| // I1==DBG at begin; I2==non-DBG, or first of DBGs not at begin | |
| return TailLen; | |
| } | |
| --I1; | |
| } | |
| // I1==first (untested) non-DBG preceding known match | |
| while (I2->isDebugValue()) { | |
| if (I2==MBB2->begin()) { | |
| ++I1; | |
| // I1==non-DBG, or first of DBGs not at begin; I2==DBG at begin | |
| return TailLen; | |
| } | |
| --I2; | |
| } | |
| // I1, I2==first (untested) non-DBGs preceding known match | |
| if (!I1->isIdenticalTo(I2) || | |
| // FIXME: This check is dubious. It's used to get around a problem where | |
| // people incorrectly expect inline asm directives to remain in the same | |
| // relative order. This is untenable because normal compiler | |
| // optimizations (like this one) may reorder and/or merge these | |
| // directives. | |
| I1->isInlineAsm()) { | |
| ++I1; ++I2; | |
| break; | |
| } | |
| ++TailLen; | |
| } | |
| // Back past possible debugging pseudos at beginning of block. This matters | |
| // when one block differs from the other only by whether debugging pseudos | |
| // are present at the beginning. (This way, the various checks later for | |
| // I1==MBB1->begin() work as expected.) | |
| if (I1 == MBB1->begin() && I2 != MBB2->begin()) { | |
| --I2; | |
| while (I2->isDebugValue()) { | |
| if (I2 == MBB2->begin()) { | |
| return TailLen; | |
| } | |
| --I2; | |
| } | |
| ++I2; | |
| } | |
| if (I2 == MBB2->begin() && I1 != MBB1->begin()) { | |
| --I1; | |
| while (I1->isDebugValue()) { | |
| if (I1 == MBB1->begin()) | |
| return TailLen; | |
| --I1; | |
| } | |
| ++I1; | |
| } | |
| return TailLen; | |
| } | |
| void BranchFolder::MaintainLiveIns(MachineBasicBlock *CurMBB, | |
| MachineBasicBlock *NewMBB) { | |
| if (RS) { | |
| RS->enterBasicBlock(CurMBB); | |
| if (!CurMBB->empty()) | |
| RS->forward(prior(CurMBB->end())); | |
| BitVector RegsLiveAtExit(TRI->getNumRegs()); | |
| RS->getRegsUsed(RegsLiveAtExit, false); | |
| for (unsigned int i = 0, e = TRI->getNumRegs(); i != e; i++) | |
| if (RegsLiveAtExit[i]) | |
| NewMBB->addLiveIn(i); | |
| } | |
| } | |
| /// ReplaceTailWithBranchTo - Delete the instruction OldInst and everything | |
| /// after it, replacing it with an unconditional branch to NewDest. | |
| void BranchFolder::ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst, | |
| MachineBasicBlock *NewDest) { | |
| MachineBasicBlock *CurMBB = OldInst->getParent(); | |
| TII->ReplaceTailWithBranchTo(OldInst, NewDest); | |
| // For targets that use the register scavenger, we must maintain LiveIns. | |
| MaintainLiveIns(CurMBB, NewDest); | |
| ++NumTailMerge; | |
| } | |
| /// SplitMBBAt - Given a machine basic block and an iterator into it, split the | |
| /// MBB so that the part before the iterator falls into the part starting at the | |
| /// iterator. This returns the new MBB. | |
| MachineBasicBlock *BranchFolder::SplitMBBAt(MachineBasicBlock &CurMBB, | |
| MachineBasicBlock::iterator BBI1) { | |
| if (!TII->isLegalToSplitMBBAt(CurMBB, BBI1)) | |
| return 0; | |
| MachineFunction &MF = *CurMBB.getParent(); | |
| // Create the fall-through block. | |
| MachineFunction::iterator MBBI = &CurMBB; | |
| MachineBasicBlock *NewMBB =MF.CreateMachineBasicBlock(CurMBB.getBasicBlock()); | |
| CurMBB.getParent()->insert(++MBBI, NewMBB); | |
| // Move all the successors of this block to the specified block. | |
| NewMBB->transferSuccessors(&CurMBB); | |
| // Add an edge from CurMBB to NewMBB for the fall-through. | |
| CurMBB.addSuccessor(NewMBB); | |
| // Splice the code over. | |
| NewMBB->splice(NewMBB->end(), &CurMBB, BBI1, CurMBB.end()); | |
| // For targets that use the register scavenger, we must maintain LiveIns. | |
| MaintainLiveIns(&CurMBB, NewMBB); | |
| return NewMBB; | |
| } | |
| /// EstimateRuntime - Make a rough estimate for how long it will take to run | |
| /// the specified code. | |
| static unsigned EstimateRuntime(MachineBasicBlock::iterator I, | |
| MachineBasicBlock::iterator E) { | |
| unsigned Time = 0; | |
| for (; I != E; ++I) { | |
| if (I->isDebugValue()) | |
| continue; | |
| const MCInstrDesc &MCID = I->getDesc(); | |
| if (MCID.isCall()) | |
| Time += 10; | |
| else if (MCID.mayLoad() || MCID.mayStore()) | |
| Time += 2; | |
| else | |
| ++Time; | |
| } | |
| return Time; | |
| } | |
| // CurMBB needs to add an unconditional branch to SuccMBB (we removed these | |
| // branches temporarily for tail merging). In the case where CurMBB ends | |
| // with a conditional branch to the next block, optimize by reversing the | |
| // test and conditionally branching to SuccMBB instead. | |
| static void FixTail(MachineBasicBlock *CurMBB, MachineBasicBlock *SuccBB, | |
| const TargetInstrInfo *TII) { | |
| MachineFunction *MF = CurMBB->getParent(); | |
| MachineFunction::iterator I = llvm::next(MachineFunction::iterator(CurMBB)); | |
| MachineBasicBlock *TBB = 0, *FBB = 0; | |
| SmallVector<MachineOperand, 4> Cond; | |
| DebugLoc dl; // FIXME: this is nowhere | |
| if (I != MF->end() && | |
| !TII->AnalyzeBranch(*CurMBB, TBB, FBB, Cond, true)) { | |
| MachineBasicBlock *NextBB = I; | |
| if (TBB == NextBB && !Cond.empty() && !FBB) { | |
| if (!TII->ReverseBranchCondition(Cond)) { | |
| TII->RemoveBranch(*CurMBB); | |
| TII->InsertBranch(*CurMBB, SuccBB, NULL, Cond, dl); | |
| return; | |
| } | |
| } | |
| } | |
| TII->InsertBranch(*CurMBB, SuccBB, NULL, | |
| SmallVector<MachineOperand, 0>(), dl); | |
| } | |
| bool | |
| BranchFolder::MergePotentialsElt::operator<(const MergePotentialsElt &o) const { | |
| if (getHash() < o.getHash()) | |
| return true; | |
| else if (getHash() > o.getHash()) | |
| return false; | |
| else if (getBlock()->getNumber() < o.getBlock()->getNumber()) | |
| return true; | |
| else if (getBlock()->getNumber() > o.getBlock()->getNumber()) | |
| return false; | |
| else { | |
| // _GLIBCXX_DEBUG checks strict weak ordering, which involves comparing | |
| // an object with itself. | |
| #ifndef _GLIBCXX_DEBUG | |
| llvm_unreachable("Predecessor appears twice"); | |
| #endif | |
| return false; | |
| } | |
| } | |
| /// CountTerminators - Count the number of terminators in the given | |
| /// block and set I to the position of the first non-terminator, if there | |
| /// is one, or MBB->end() otherwise. | |
| static unsigned CountTerminators(MachineBasicBlock *MBB, | |
| MachineBasicBlock::iterator &I) { | |
| I = MBB->end(); | |
| unsigned NumTerms = 0; | |
| for (;;) { | |
| if (I == MBB->begin()) { | |
| I = MBB->end(); | |
| break; | |
| } | |
| --I; | |
| if (!I->getDesc().isTerminator()) break; | |
| ++NumTerms; | |
| } | |
| return NumTerms; | |
| } | |
| /// ProfitableToMerge - Check if two machine basic blocks have a common tail | |
| /// and decide if it would be profitable to merge those tails. Return the | |
| /// length of the common tail and iterators to the first common instruction | |
| /// in each block. | |
| static bool ProfitableToMerge(MachineBasicBlock *MBB1, | |
| MachineBasicBlock *MBB2, | |
| unsigned minCommonTailLength, | |
| unsigned &CommonTailLen, | |
| MachineBasicBlock::iterator &I1, | |
| MachineBasicBlock::iterator &I2, | |
| MachineBasicBlock *SuccBB, | |
| MachineBasicBlock *PredBB) { | |
| CommonTailLen = ComputeCommonTailLength(MBB1, MBB2, I1, I2); | |
| if (CommonTailLen == 0) | |
| return false; | |
| DEBUG(dbgs() << "Common tail length of BB#" << MBB1->getNumber() | |
| << " and BB#" << MBB2->getNumber() << " is " << CommonTailLen | |
| << '\n'); | |
| // It's almost always profitable to merge any number of non-terminator | |
| // instructions with the block that falls through into the common successor. | |
| if (MBB1 == PredBB || MBB2 == PredBB) { | |
| MachineBasicBlock::iterator I; | |
| unsigned NumTerms = CountTerminators(MBB1 == PredBB ? MBB2 : MBB1, I); | |
| if (CommonTailLen > NumTerms) | |
| return true; | |
| } | |
| // If one of the blocks can be completely merged and happens to be in | |
| // a position where the other could fall through into it, merge any number | |
| // of instructions, because it can be done without a branch. | |
| // TODO: If the blocks are not adjacent, move one of them so that they are? | |
| if (MBB1->isLayoutSuccessor(MBB2) && I2 == MBB2->begin()) | |
| return true; | |
| if (MBB2->isLayoutSuccessor(MBB1) && I1 == MBB1->begin()) | |
| return true; | |
| // If both blocks have an unconditional branch temporarily stripped out, | |
| // count that as an additional common instruction for the following | |
| // heuristics. | |
| unsigned EffectiveTailLen = CommonTailLen; | |
| if (SuccBB && MBB1 != PredBB && MBB2 != PredBB && | |
| !MBB1->back().getDesc().isBarrier() && | |
| !MBB2->back().getDesc().isBarrier()) | |
| ++EffectiveTailLen; | |
| // Check if the common tail is long enough to be worthwhile. | |
| if (EffectiveTailLen >= minCommonTailLength) | |
| return true; | |
| // If we are optimizing for code size, 2 instructions in common is enough if | |
| // we don't have to split a block. At worst we will be introducing 1 new | |
| // branch instruction, which is likely to be smaller than the 2 | |
| // instructions that would be deleted in the merge. | |
| MachineFunction *MF = MBB1->getParent(); | |
| if (EffectiveTailLen >= 2 && | |
| MF->getFunction()->hasFnAttr(Attribute::OptimizeForSize) && | |
| (I1 == MBB1->begin() || I2 == MBB2->begin())) | |
| return true; | |
| return false; | |
| } | |
| /// ComputeSameTails - Look through all the blocks in MergePotentials that have | |
| /// hash CurHash (guaranteed to match the last element). Build the vector | |
| /// SameTails of all those that have the (same) largest number of instructions | |
| /// in common of any pair of these blocks. SameTails entries contain an | |
| /// iterator into MergePotentials (from which the MachineBasicBlock can be | |
| /// found) and a MachineBasicBlock::iterator into that MBB indicating the | |
| /// instruction where the matching code sequence begins. | |
| /// Order of elements in SameTails is the reverse of the order in which | |
| /// those blocks appear in MergePotentials (where they are not necessarily | |
| /// consecutive). | |
| unsigned BranchFolder::ComputeSameTails(unsigned CurHash, | |
| unsigned minCommonTailLength, | |
| MachineBasicBlock *SuccBB, | |
| MachineBasicBlock *PredBB) { | |
| unsigned maxCommonTailLength = 0U; | |
| SameTails.clear(); | |
| MachineBasicBlock::iterator TrialBBI1, TrialBBI2; | |
| MPIterator HighestMPIter = prior(MergePotentials.end()); | |
| for (MPIterator CurMPIter = prior(MergePotentials.end()), | |
| B = MergePotentials.begin(); | |
| CurMPIter != B && CurMPIter->getHash() == CurHash; | |
| --CurMPIter) { | |
| for (MPIterator I = prior(CurMPIter); I->getHash() == CurHash ; --I) { | |
| unsigned CommonTailLen; | |
| if (ProfitableToMerge(CurMPIter->getBlock(), I->getBlock(), | |
| minCommonTailLength, | |
| CommonTailLen, TrialBBI1, TrialBBI2, | |
| SuccBB, PredBB)) { | |
| if (CommonTailLen > maxCommonTailLength) { | |
| SameTails.clear(); | |
| maxCommonTailLength = CommonTailLen; | |
| HighestMPIter = CurMPIter; | |
| SameTails.push_back(SameTailElt(CurMPIter, TrialBBI1)); | |
| } | |
| if (HighestMPIter == CurMPIter && | |
| CommonTailLen == maxCommonTailLength) | |
| SameTails.push_back(SameTailElt(I, TrialBBI2)); | |
| } | |
| if (I == B) | |
| break; | |
| } | |
| } | |
| return maxCommonTailLength; | |
| } | |
| /// RemoveBlocksWithHash - Remove all blocks with hash CurHash from | |
| /// MergePotentials, restoring branches at ends of blocks as appropriate. | |
| void BranchFolder::RemoveBlocksWithHash(unsigned CurHash, | |
| MachineBasicBlock *SuccBB, | |
| MachineBasicBlock *PredBB) { | |
| MPIterator CurMPIter, B; | |
| for (CurMPIter = prior(MergePotentials.end()), B = MergePotentials.begin(); | |
| CurMPIter->getHash() == CurHash; | |
| --CurMPIter) { | |
| // Put the unconditional branch back, if we need one. | |
| MachineBasicBlock *CurMBB = CurMPIter->getBlock(); | |
| if (SuccBB && CurMBB != PredBB) | |
| FixTail(CurMBB, SuccBB, TII); | |
| if (CurMPIter == B) | |
| break; | |
| } | |
| if (CurMPIter->getHash() != CurHash) | |
| CurMPIter++; | |
| MergePotentials.erase(CurMPIter, MergePotentials.end()); | |
| } | |
| /// CreateCommonTailOnlyBlock - None of the blocks to be tail-merged consist | |
| /// only of the common tail. Create a block that does by splitting one. | |
| bool BranchFolder::CreateCommonTailOnlyBlock(MachineBasicBlock *&PredBB, | |
| unsigned maxCommonTailLength, | |
| unsigned &commonTailIndex) { | |
| commonTailIndex = 0; | |
| unsigned TimeEstimate = ~0U; | |
| for (unsigned i = 0, e = SameTails.size(); i != e; ++i) { | |
| // Use PredBB if possible; that doesn't require a new branch. | |
| if (SameTails[i].getBlock() == PredBB) { | |
| commonTailIndex = i; | |
| break; | |
| } | |
| // Otherwise, make a (fairly bogus) choice based on estimate of | |
| // how long it will take the various blocks to execute. | |
| unsigned t = EstimateRuntime(SameTails[i].getBlock()->begin(), | |
| SameTails[i].getTailStartPos()); | |
| if (t <= TimeEstimate) { | |
| TimeEstimate = t; | |
| commonTailIndex = i; | |
| } | |
| } | |
| MachineBasicBlock::iterator BBI = | |
| SameTails[commonTailIndex].getTailStartPos(); | |
| MachineBasicBlock *MBB = SameTails[commonTailIndex].getBlock(); | |
| // If the common tail includes any debug info we will take it pretty | |
| // randomly from one of the inputs. Might be better to remove it? | |
| DEBUG(dbgs() << "\nSplitting BB#" << MBB->getNumber() << ", size " | |
| << maxCommonTailLength); | |
| MachineBasicBlock *newMBB = SplitMBBAt(*MBB, BBI); | |
| if (!newMBB) { | |
| DEBUG(dbgs() << "... failed!"); | |
| return false; | |
| } | |
| SameTails[commonTailIndex].setBlock(newMBB); | |
| SameTails[commonTailIndex].setTailStartPos(newMBB->begin()); | |
| // If we split PredBB, newMBB is the new predecessor. | |
| if (PredBB == MBB) | |
| PredBB = newMBB; | |
| return true; | |
| } | |
| // See if any of the blocks in MergePotentials (which all have a common single | |
| // successor, or all have no successor) can be tail-merged. If there is a | |
| // successor, any blocks in MergePotentials that are not tail-merged and | |
| // are not immediately before Succ must have an unconditional branch to | |
| // Succ added (but the predecessor/successor lists need no adjustment). | |
| // The lone predecessor of Succ that falls through into Succ, | |
| // if any, is given in PredBB. | |
| bool BranchFolder::TryTailMergeBlocks(MachineBasicBlock *SuccBB, | |
| MachineBasicBlock *PredBB) { | |
| bool MadeChange = false; | |
| // Except for the special cases below, tail-merge if there are at least | |
| // this many instructions in common. | |
| unsigned minCommonTailLength = TailMergeSize; | |
| DEBUG(dbgs() << "\nTryTailMergeBlocks: "; | |
| for (unsigned i = 0, e = MergePotentials.size(); i != e; ++i) | |
| dbgs() << "BB#" << MergePotentials[i].getBlock()->getNumber() | |
| << (i == e-1 ? "" : ", "); | |
| dbgs() << "\n"; | |
| if (SuccBB) { | |
| dbgs() << " with successor BB#" << SuccBB->getNumber() << '\n'; | |
| if (PredBB) | |
| dbgs() << " which has fall-through from BB#" | |
| << PredBB->getNumber() << "\n"; | |
| } | |
| dbgs() << "Looking for common tails of at least " | |
| << minCommonTailLength << " instruction" | |
| << (minCommonTailLength == 1 ? "" : "s") << '\n'; | |
| ); | |
| // Sort by hash value so that blocks with identical end sequences sort | |
| // together. | |
| std::stable_sort(MergePotentials.begin(), MergePotentials.end()); | |
| // Walk through equivalence sets looking for actual exact matches. | |
| while (MergePotentials.size() > 1) { | |
| unsigned CurHash = MergePotentials.back().getHash(); | |
| // Build SameTails, identifying the set of blocks with this hash code | |
| // and with the maximum number of instructions in common. | |
| unsigned maxCommonTailLength = ComputeSameTails(CurHash, | |
| minCommonTailLength, | |
| SuccBB, PredBB); | |
| // If we didn't find any pair that has at least minCommonTailLength | |
| // instructions in common, remove all blocks with this hash code and retry. | |
| if (SameTails.empty()) { | |
| RemoveBlocksWithHash(CurHash, SuccBB, PredBB); | |
| continue; | |
| } | |
| // If one of the blocks is the entire common tail (and not the entry | |
| // block, which we can't jump to), we can treat all blocks with this same | |
| // tail at once. Use PredBB if that is one of the possibilities, as that | |
| // will not introduce any extra branches. | |
| MachineBasicBlock *EntryBB = MergePotentials.begin()->getBlock()-> | |
| getParent()->begin(); | |
| unsigned commonTailIndex = SameTails.size(); | |
| // If there are two blocks, check to see if one can be made to fall through | |
| // into the other. | |
| if (SameTails.size() == 2 && | |
| SameTails[0].getBlock()->isLayoutSuccessor(SameTails[1].getBlock()) && | |
| SameTails[1].tailIsWholeBlock()) | |
| commonTailIndex = 1; | |
| else if (SameTails.size() == 2 && | |
| SameTails[1].getBlock()->isLayoutSuccessor( | |
| SameTails[0].getBlock()) && | |
| SameTails[0].tailIsWholeBlock()) | |
| commonTailIndex = 0; | |
| else { | |
| // Otherwise just pick one, favoring the fall-through predecessor if | |
| // there is one. | |
| for (unsigned i = 0, e = SameTails.size(); i != e; ++i) { | |
| MachineBasicBlock *MBB = SameTails[i].getBlock(); | |
| if (MBB == EntryBB && SameTails[i].tailIsWholeBlock()) | |
| continue; | |
| if (MBB == PredBB) { | |
| commonTailIndex = i; | |
| break; | |
| } | |
| if (SameTails[i].tailIsWholeBlock()) | |
| commonTailIndex = i; | |
| } | |
| } | |
| if (commonTailIndex == SameTails.size() || | |
| (SameTails[commonTailIndex].getBlock() == PredBB && | |
| !SameTails[commonTailIndex].tailIsWholeBlock())) { | |
| // None of the blocks consist entirely of the common tail. | |
| // Split a block so that one does. | |
| if (!CreateCommonTailOnlyBlock(PredBB, | |
| maxCommonTailLength, commonTailIndex)) { | |
| RemoveBlocksWithHash(CurHash, SuccBB, PredBB); | |
| continue; | |
| } | |
| } | |
| MachineBasicBlock *MBB = SameTails[commonTailIndex].getBlock(); | |
| // MBB is common tail. Adjust all other BB's to jump to this one. | |
| // Traversal must be forwards so erases work. | |
| DEBUG(dbgs() << "\nUsing common tail in BB#" << MBB->getNumber() | |
| << " for "); | |
| for (unsigned int i=0, e = SameTails.size(); i != e; ++i) { | |
| if (commonTailIndex == i) | |
| continue; | |
| DEBUG(dbgs() << "BB#" << SameTails[i].getBlock()->getNumber() | |
| << (i == e-1 ? "" : ", ")); | |
| // Hack the end off BB i, making it jump to BB commonTailIndex instead. | |
| ReplaceTailWithBranchTo(SameTails[i].getTailStartPos(), MBB); | |
| // BB i is no longer a predecessor of SuccBB; remove it from the worklist. | |
| MergePotentials.erase(SameTails[i].getMPIter()); | |
| } | |
| DEBUG(dbgs() << "\n"); | |
| // We leave commonTailIndex in the worklist in case there are other blocks | |
| // that match it with a smaller number of instructions. | |
| MadeChange = true; | |
| } | |
| return MadeChange; | |
| } | |
| bool BranchFolder::TailMergeBlocks(MachineFunction &MF) { | |
| if (!EnableTailMerge) return false; | |
| bool MadeChange = false; | |
| // First find blocks with no successors. | |
| MergePotentials.clear(); | |
| for (MachineFunction::iterator I = MF.begin(), E = MF.end(); | |
| I != E && MergePotentials.size() < TailMergeThreshold; ++I) { | |
| if (TriedMerging.count(I)) | |
| continue; | |
| if (I->succ_empty()) | |
| MergePotentials.push_back(MergePotentialsElt(HashEndOfMBB(I), I)); | |
| } | |
| // If this is a large problem, avoid visiting the same basic blocks | |
| // multiple times. | |
| if (MergePotentials.size() == TailMergeThreshold) | |
| for (unsigned i = 0, e = MergePotentials.size(); i != e; ++i) | |
| TriedMerging.insert(MergePotentials[i].getBlock()); | |
| // See if we can do any tail merging on those. | |
| if (MergePotentials.size() >= 2) | |
| MadeChange |= TryTailMergeBlocks(NULL, NULL); | |
| // Look at blocks (IBB) with multiple predecessors (PBB). | |
| // We change each predecessor to a canonical form, by | |
| // (1) temporarily removing any unconditional branch from the predecessor | |
| // to IBB, and | |
| // (2) alter conditional branches so they branch to the other block | |
| // not IBB; this may require adding back an unconditional branch to IBB | |
| // later, where there wasn't one coming in. E.g. | |
| // Bcc IBB | |
| // fallthrough to QBB | |
| // here becomes | |
| // Bncc QBB | |
| // with a conceptual B to IBB after that, which never actually exists. | |
| // With those changes, we see whether the predecessors' tails match, | |
| // and merge them if so. We change things out of canonical form and | |
| // back to the way they were later in the process. (OptimizeBranches | |
| // would undo some of this, but we can't use it, because we'd get into | |
| // a compile-time infinite loop repeatedly doing and undoing the same | |
| // transformations.) | |
| for (MachineFunction::iterator I = llvm::next(MF.begin()), E = MF.end(); | |
| I != E; ++I) { | |
| if (I->pred_size() >= 2) { | |
| SmallPtrSet<MachineBasicBlock *, 8> UniquePreds; | |
| MachineBasicBlock *IBB = I; | |
| MachineBasicBlock *PredBB = prior(I); | |
| MergePotentials.clear(); | |
| for (MachineBasicBlock::pred_iterator P = I->pred_begin(), | |
| E2 = I->pred_end(); | |
| P != E2 && MergePotentials.size() < TailMergeThreshold; ++P) { | |
| MachineBasicBlock *PBB = *P; | |
| if (TriedMerging.count(PBB)) | |
| continue; | |
| // Skip blocks that loop to themselves, can't tail merge these. | |
| if (PBB == IBB) | |
| continue; | |
| // Visit each predecessor only once. | |
| if (!UniquePreds.insert(PBB)) | |
| continue; | |
| MachineBasicBlock *TBB = 0, *FBB = 0; | |
| SmallVector<MachineOperand, 4> Cond; | |
| if (!TII->AnalyzeBranch(*PBB, TBB, FBB, Cond, true)) { | |
| // Failing case: IBB is the target of a cbr, and | |
| // we cannot reverse the branch. | |
| SmallVector<MachineOperand, 4> NewCond(Cond); | |
| if (!Cond.empty() && TBB == IBB) { | |
| if (TII->ReverseBranchCondition(NewCond)) | |
| continue; | |
| // This is the QBB case described above | |
| if (!FBB) | |
| FBB = llvm::next(MachineFunction::iterator(PBB)); | |
| } | |
| // Failing case: the only way IBB can be reached from PBB is via | |
| // exception handling. Happens for landing pads. Would be nice | |
| // to have a bit in the edge so we didn't have to do all this. | |
| if (IBB->isLandingPad()) { | |
| MachineFunction::iterator IP = PBB; IP++; | |
| MachineBasicBlock *PredNextBB = NULL; | |
| if (IP != MF.end()) | |
| PredNextBB = IP; | |
| if (TBB == NULL) { | |
| if (IBB != PredNextBB) // fallthrough | |
| continue; | |
| } else if (FBB) { | |
| if (TBB != IBB && FBB != IBB) // cbr then ubr | |
| continue; | |
| } else if (Cond.empty()) { | |
| if (TBB != IBB) // ubr | |
| continue; | |
| } else { | |
| if (TBB != IBB && IBB != PredNextBB) // cbr | |
| continue; | |
| } | |
| } | |
| // Remove the unconditional branch at the end, if any. | |
| if (TBB && (Cond.empty() || FBB)) { | |
| DebugLoc dl; // FIXME: this is nowhere | |
| TII->RemoveBranch(*PBB); | |
| if (!Cond.empty()) | |
| // reinsert conditional branch only, for now | |
| TII->InsertBranch(*PBB, (TBB == IBB) ? FBB : TBB, 0, NewCond, dl); | |
| } | |
| MergePotentials.push_back(MergePotentialsElt(HashEndOfMBB(PBB), *P)); | |
| } | |
| } | |
| // If this is a large problem, avoid visiting the same basic blocks | |
| // multiple times. | |
| if (MergePotentials.size() == TailMergeThreshold) | |
| for (unsigned i = 0, e = MergePotentials.size(); i != e; ++i) | |
| TriedMerging.insert(MergePotentials[i].getBlock()); | |
| if (MergePotentials.size() >= 2) | |
| MadeChange |= TryTailMergeBlocks(IBB, PredBB); | |
| // Reinsert an unconditional branch if needed. | |
| // The 1 below can occur as a result of removing blocks in TryTailMergeBlocks. | |
| PredBB = prior(I); // this may have been changed in TryTailMergeBlocks | |
| if (MergePotentials.size() == 1 && | |
| MergePotentials.begin()->getBlock() != PredBB) | |
| FixTail(MergePotentials.begin()->getBlock(), IBB, TII); | |
| } | |
| } | |
| return MadeChange; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Branch Optimization | |
| //===----------------------------------------------------------------------===// | |
| bool BranchFolder::OptimizeBranches(MachineFunction &MF) { | |
| bool MadeChange = false; | |
| // Make sure blocks are numbered in order | |
| MF.RenumberBlocks(); | |
| for (MachineFunction::iterator I = llvm::next(MF.begin()), E = MF.end(); | |
| I != E; ) { | |
| MachineBasicBlock *MBB = I++; | |
| MadeChange |= OptimizeBlock(MBB); | |
| // If it is dead, remove it. | |
| if (MBB->pred_empty()) { | |
| RemoveDeadBlock(MBB); | |
| MadeChange = true; | |
| ++NumDeadBlocks; | |
| } | |
| } | |
| return MadeChange; | |
| } | |
| // Blocks should be considered empty if they contain only debug info; | |
| // else the debug info would affect codegen. | |
| static bool IsEmptyBlock(MachineBasicBlock *MBB) { | |
| if (MBB->empty()) | |
| return true; | |
| for (MachineBasicBlock::iterator MBBI = MBB->begin(), MBBE = MBB->end(); | |
| MBBI!=MBBE; ++MBBI) { | |
| if (!MBBI->isDebugValue()) | |
| return false; | |
| } | |
| return true; | |
| } | |
| // Blocks with only debug info and branches should be considered the same | |
| // as blocks with only branches. | |
| static bool IsBranchOnlyBlock(MachineBasicBlock *MBB) { | |
| MachineBasicBlock::iterator MBBI, MBBE; | |
| for (MBBI = MBB->begin(), MBBE = MBB->end(); MBBI!=MBBE; ++MBBI) { | |
| if (!MBBI->isDebugValue()) | |
| break; | |
| } | |
| return (MBBI->getDesc().isBranch()); | |
| } | |
| /// IsBetterFallthrough - Return true if it would be clearly better to | |
| /// fall-through to MBB1 than to fall through into MBB2. This has to return | |
| /// a strict ordering, returning true for both (MBB1,MBB2) and (MBB2,MBB1) will | |
| /// result in infinite loops. | |
| static bool IsBetterFallthrough(MachineBasicBlock *MBB1, | |
| MachineBasicBlock *MBB2) { | |
| // Right now, we use a simple heuristic. If MBB2 ends with a call, and | |
| // MBB1 doesn't, we prefer to fall through into MBB1. This allows us to | |
| // optimize branches that branch to either a return block or an assert block | |
| // into a fallthrough to the return. | |
| if (IsEmptyBlock(MBB1) || IsEmptyBlock(MBB2)) return false; | |
| // If there is a clear successor ordering we make sure that one block | |
| // will fall through to the next | |
| if (MBB1->isSuccessor(MBB2)) return true; | |
| if (MBB2->isSuccessor(MBB1)) return false; | |
| // Neither block consists entirely of debug info (per IsEmptyBlock check), | |
| // so we needn't test for falling off the beginning here. | |
| MachineBasicBlock::iterator MBB1I = --MBB1->end(); | |
| while (MBB1I->isDebugValue()) | |
| --MBB1I; | |
| MachineBasicBlock::iterator MBB2I = --MBB2->end(); | |
| while (MBB2I->isDebugValue()) | |
| --MBB2I; | |
| return MBB2I->getDesc().isCall() && !MBB1I->getDesc().isCall(); | |
| } | |
| /// OptimizeBlock - Analyze and optimize control flow related to the specified | |
| /// block. This is never called on the entry block. | |
| bool BranchFolder::OptimizeBlock(MachineBasicBlock *MBB) { | |
| bool MadeChange = false; | |
| MachineFunction &MF = *MBB->getParent(); | |
| DebugLoc dl; // FIXME: this is nowhere | |
| ReoptimizeBlock: | |
| MachineFunction::iterator FallThrough = MBB; | |
| ++FallThrough; | |
| // If this block is empty, make everyone use its fall-through, not the block | |
| // explicitly. Landing pads should not do this since the landing-pad table | |
| // points to this block. Blocks with their addresses taken shouldn't be | |
| // optimized away. | |
| if (IsEmptyBlock(MBB) && !MBB->isLandingPad() && !MBB->hasAddressTaken()) { | |
| // Dead block? Leave for cleanup later. | |
| if (MBB->pred_empty()) return MadeChange; | |
| if (FallThrough == MF.end()) { | |
| // TODO: Simplify preds to not branch here if possible! | |
| } else { | |
| // Rewrite all predecessors of the old block to go to the fallthrough | |
| // instead. | |
| while (!MBB->pred_empty()) { | |
| MachineBasicBlock *Pred = *(MBB->pred_end()-1); | |
| Pred->ReplaceUsesOfBlockWith(MBB, FallThrough); | |
| } | |
| // If MBB was the target of a jump table, update jump tables to go to the | |
| // fallthrough instead. | |
| if (MachineJumpTableInfo *MJTI = MF.getJumpTableInfo()) | |
| MJTI->ReplaceMBBInJumpTables(MBB, FallThrough); | |
| MadeChange = true; | |
| } | |
| return MadeChange; | |
| } | |
| // Check to see if we can simplify the terminator of the block before this | |
| // one. | |
| MachineBasicBlock &PrevBB = *prior(MachineFunction::iterator(MBB)); | |
| MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0; | |
| SmallVector<MachineOperand, 4> PriorCond; | |
| bool PriorUnAnalyzable = | |
| TII->AnalyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond, true); | |
| if (!PriorUnAnalyzable) { | |
| // If the CFG for the prior block has extra edges, remove them. | |
| MadeChange |= PrevBB.CorrectExtraCFGEdges(PriorTBB, PriorFBB, | |
| !PriorCond.empty()); | |
| // If the previous branch is conditional and both conditions go to the same | |
| // destination, remove the branch, replacing it with an unconditional one or | |
| // a fall-through. | |
| if (PriorTBB && PriorTBB == PriorFBB) { | |
| TII->RemoveBranch(PrevBB); | |
| PriorCond.clear(); | |
| if (PriorTBB != MBB) | |
| TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond, dl); | |
| MadeChange = true; | |
| ++NumBranchOpts; | |
| goto ReoptimizeBlock; | |
| } | |
| // If the previous block unconditionally falls through to this block and | |
| // this block has no other predecessors, move the contents of this block | |
| // into the prior block. This doesn't usually happen when SimplifyCFG | |
| // has been used, but it can happen if tail merging splits a fall-through | |
| // predecessor of a block. | |
| // This has to check PrevBB->succ_size() because EH edges are ignored by | |
| // AnalyzeBranch. | |
| if (PriorCond.empty() && !PriorTBB && MBB->pred_size() == 1 && | |
| PrevBB.succ_size() == 1 && | |
| !MBB->hasAddressTaken() && !MBB->isLandingPad()) { | |
| DEBUG(dbgs() << "\nMerging into block: " << PrevBB | |
| << "From MBB: " << *MBB); | |
| // Remove redundant DBG_VALUEs first. | |
| if (PrevBB.begin() != PrevBB.end()) { | |
| MachineBasicBlock::iterator PrevBBIter = PrevBB.end(); | |
| --PrevBBIter; | |
| MachineBasicBlock::iterator MBBIter = MBB->begin(); | |
| // Check if DBG_VALUE at the end of PrevBB is identical to the | |
| // DBG_VALUE at the beginning of MBB. | |
| while (PrevBBIter != PrevBB.begin() && MBBIter != MBB->end() | |
| && PrevBBIter->isDebugValue() && MBBIter->isDebugValue()) { | |
| if (!MBBIter->isIdenticalTo(PrevBBIter)) | |
| break; | |
| MachineInstr *DuplicateDbg = MBBIter; | |
| ++MBBIter; -- PrevBBIter; | |
| DuplicateDbg->eraseFromParent(); | |
| } | |
| } | |
| PrevBB.splice(PrevBB.end(), MBB, MBB->begin(), MBB->end()); | |
| PrevBB.removeSuccessor(PrevBB.succ_begin());; | |
| assert(PrevBB.succ_empty()); | |
| PrevBB.transferSuccessors(MBB); | |
| MadeChange = true; | |
| return MadeChange; | |
| } | |
| // If the previous branch *only* branches to *this* block (conditional or | |
| // not) remove the branch. | |
| if (PriorTBB == MBB && PriorFBB == 0) { | |
| TII->RemoveBranch(PrevBB); | |
| MadeChange = true; | |
| ++NumBranchOpts; | |
| goto ReoptimizeBlock; | |
| } | |
| // If the prior block branches somewhere else on the condition and here if | |
| // the condition is false, remove the uncond second branch. | |
| if (PriorFBB == MBB) { | |
| TII->RemoveBranch(PrevBB); | |
| TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond, dl); | |
| MadeChange = true; | |
| ++NumBranchOpts; | |
| goto ReoptimizeBlock; | |
| } | |
| // If the prior block branches here on true and somewhere else on false, and | |
| // if the branch condition is reversible, reverse the branch to create a | |
| // fall-through. | |
| if (PriorTBB == MBB) { | |
| SmallVector<MachineOperand, 4> NewPriorCond(PriorCond); | |
| if (!TII->ReverseBranchCondition(NewPriorCond)) { | |
| TII->RemoveBranch(PrevBB); | |
| TII->InsertBranch(PrevBB, PriorFBB, 0, NewPriorCond, dl); | |
| MadeChange = true; | |
| ++NumBranchOpts; | |
| goto ReoptimizeBlock; | |
| } | |
| } | |
| // If this block has no successors (e.g. it is a return block or ends with | |
| // a call to a no-return function like abort or __cxa_throw) and if the pred | |
| // falls through into this block, and if it would otherwise fall through | |
| // into the block after this, move this block to the end of the function. | |
| // | |
| // We consider it more likely that execution will stay in the function (e.g. | |
| // due to loops) than it is to exit it. This asserts in loops etc, moving | |
| // the assert condition out of the loop body. | |
| if (MBB->succ_empty() && !PriorCond.empty() && PriorFBB == 0 && | |
| MachineFunction::iterator(PriorTBB) == FallThrough && | |
| !MBB->canFallThrough()) { | |
| bool DoTransform = true; | |
| // We have to be careful that the succs of PredBB aren't both no-successor | |
| // blocks. If neither have successors and if PredBB is the second from | |
| // last block in the function, we'd just keep swapping the two blocks for | |
| // last. Only do the swap if one is clearly better to fall through than | |
| // the other. | |
| if (FallThrough == --MF.end() && | |
| !IsBetterFallthrough(PriorTBB, MBB)) | |
| DoTransform = false; | |
| if (DoTransform) { | |
| // Reverse the branch so we will fall through on the previous true cond. | |
| SmallVector<MachineOperand, 4> NewPriorCond(PriorCond); | |
| if (!TII->ReverseBranchCondition(NewPriorCond)) { | |
| DEBUG(dbgs() << "\nMoving MBB: " << *MBB | |
| << "To make fallthrough to: " << *PriorTBB << "\n"); | |
| TII->RemoveBranch(PrevBB); | |
| TII->InsertBranch(PrevBB, MBB, 0, NewPriorCond, dl); | |
| // Move this block to the end of the function. | |
| MBB->moveAfter(--MF.end()); | |
| MadeChange = true; | |
| ++NumBranchOpts; | |
| return MadeChange; | |
| } | |
| } | |
| } | |
| } | |
| // Analyze the branch in the current block. | |
| MachineBasicBlock *CurTBB = 0, *CurFBB = 0; | |
| SmallVector<MachineOperand, 4> CurCond; | |
| bool CurUnAnalyzable= TII->AnalyzeBranch(*MBB, CurTBB, CurFBB, CurCond, true); | |
| if (!CurUnAnalyzable) { | |
| // If the CFG for the prior block has extra edges, remove them. | |
| MadeChange |= MBB->CorrectExtraCFGEdges(CurTBB, CurFBB, !CurCond.empty()); | |
| // If this is a two-way branch, and the FBB branches to this block, reverse | |
| // the condition so the single-basic-block loop is faster. Instead of: | |
| // Loop: xxx; jcc Out; jmp Loop | |
| // we want: | |
| // Loop: xxx; jncc Loop; jmp Out | |
| if (CurTBB && CurFBB && CurFBB == MBB && CurTBB != MBB) { | |
| SmallVector<MachineOperand, 4> NewCond(CurCond); | |
| if (!TII->ReverseBranchCondition(NewCond)) { | |
| TII->RemoveBranch(*MBB); | |
| TII->InsertBranch(*MBB, CurFBB, CurTBB, NewCond, dl); | |
| MadeChange = true; | |
| ++NumBranchOpts; | |
| goto ReoptimizeBlock; | |
| } | |
| } | |
| // If this branch is the only thing in its block, see if we can forward | |
| // other blocks across it. | |
| if (CurTBB && CurCond.empty() && CurFBB == 0 && | |
| IsBranchOnlyBlock(MBB) && CurTBB != MBB && | |
| !MBB->hasAddressTaken()) { | |
| // This block may contain just an unconditional branch. Because there can | |
| // be 'non-branch terminators' in the block, try removing the branch and | |
| // then seeing if the block is empty. | |
| TII->RemoveBranch(*MBB); | |
| // If the only things remaining in the block are debug info, remove these | |
| // as well, so this will behave the same as an empty block in non-debug | |
| // mode. | |
| if (!MBB->empty()) { | |
| bool NonDebugInfoFound = false; | |
| for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); | |
| I != E; ++I) { | |
| if (!I->isDebugValue()) { | |
| NonDebugInfoFound = true; | |
| break; | |
| } | |
| } | |
| if (!NonDebugInfoFound) | |
| // Make the block empty, losing the debug info (we could probably | |
| // improve this in some cases.) | |
| MBB->erase(MBB->begin(), MBB->end()); | |
| } | |
| // If this block is just an unconditional branch to CurTBB, we can | |
| // usually completely eliminate the block. The only case we cannot | |
| // completely eliminate the block is when the block before this one | |
| // falls through into MBB and we can't understand the prior block's branch | |
| // condition. | |
| if (MBB->empty()) { | |
| bool PredHasNoFallThrough = !PrevBB.canFallThrough(); | |
| if (PredHasNoFallThrough || !PriorUnAnalyzable || | |
| !PrevBB.isSuccessor(MBB)) { | |
| // If the prior block falls through into us, turn it into an | |
| // explicit branch to us to make updates simpler. | |
| if (!PredHasNoFallThrough && PrevBB.isSuccessor(MBB) && | |
| PriorTBB != MBB && PriorFBB != MBB) { | |
| if (PriorTBB == 0) { | |
| assert(PriorCond.empty() && PriorFBB == 0 && | |
| "Bad branch analysis"); | |
| PriorTBB = MBB; | |
| } else { | |
| assert(PriorFBB == 0 && "Machine CFG out of date!"); | |
| PriorFBB = MBB; | |
| } | |
| TII->RemoveBranch(PrevBB); | |
| TII->InsertBranch(PrevBB, PriorTBB, PriorFBB, PriorCond, dl); | |
| } | |
| // Iterate through all the predecessors, revectoring each in-turn. | |
| size_t PI = 0; | |
| bool DidChange = false; | |
| bool HasBranchToSelf = false; | |
| while(PI != MBB->pred_size()) { | |
| MachineBasicBlock *PMBB = *(MBB->pred_begin() + PI); | |
| if (PMBB == MBB) { | |
| // If this block has an uncond branch to itself, leave it. | |
| ++PI; | |
| HasBranchToSelf = true; | |
| } else { | |
| DidChange = true; | |
| PMBB->ReplaceUsesOfBlockWith(MBB, CurTBB); | |
| // If this change resulted in PMBB ending in a conditional | |
| // branch where both conditions go to the same destination, | |
| // change this to an unconditional branch (and fix the CFG). | |
| MachineBasicBlock *NewCurTBB = 0, *NewCurFBB = 0; | |
| SmallVector<MachineOperand, 4> NewCurCond; | |
| bool NewCurUnAnalyzable = TII->AnalyzeBranch(*PMBB, NewCurTBB, | |
| NewCurFBB, NewCurCond, true); | |
| if (!NewCurUnAnalyzable && NewCurTBB && NewCurTBB == NewCurFBB) { | |
| TII->RemoveBranch(*PMBB); | |
| NewCurCond.clear(); | |
| TII->InsertBranch(*PMBB, NewCurTBB, 0, NewCurCond, dl); | |
| MadeChange = true; | |
| ++NumBranchOpts; | |
| PMBB->CorrectExtraCFGEdges(NewCurTBB, 0, false); | |
| } | |
| } | |
| } | |
| // Change any jumptables to go to the new MBB. | |
| if (MachineJumpTableInfo *MJTI = MF.getJumpTableInfo()) | |
| MJTI->ReplaceMBBInJumpTables(MBB, CurTBB); | |
| if (DidChange) { | |
| ++NumBranchOpts; | |
| MadeChange = true; | |
| if (!HasBranchToSelf) return MadeChange; | |
| } | |
| } | |
| } | |
| // Add the branch back if the block is more than just an uncond branch. | |
| TII->InsertBranch(*MBB, CurTBB, 0, CurCond, dl); | |
| } | |
| } | |
| // If the prior block doesn't fall through into this block, and if this | |
| // block doesn't fall through into some other block, see if we can find a | |
| // place to move this block where a fall-through will happen. | |
| if (!PrevBB.canFallThrough()) { | |
| // Now we know that there was no fall-through into this block, check to | |
| // see if it has a fall-through into its successor. | |
| bool CurFallsThru = MBB->canFallThrough(); | |
| if (!MBB->isLandingPad()) { | |
| // Check all the predecessors of this block. If one of them has no fall | |
| // throughs, move this block right after it. | |
| for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(), | |
| E = MBB->pred_end(); PI != E; ++PI) { | |
| // Analyze the branch at the end of the pred. | |
| MachineBasicBlock *PredBB = *PI; | |
| MachineFunction::iterator PredFallthrough = PredBB; ++PredFallthrough; | |
| MachineBasicBlock *PredTBB = 0, *PredFBB = 0; | |
| SmallVector<MachineOperand, 4> PredCond; | |
| if (PredBB != MBB && !PredBB->canFallThrough() && | |
| !TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true) | |
| && (!CurFallsThru || !CurTBB || !CurFBB) | |
| && (!CurFallsThru || MBB->getNumber() >= PredBB->getNumber())) { | |
| // If the current block doesn't fall through, just move it. | |
| // If the current block can fall through and does not end with a | |
| // conditional branch, we need to append an unconditional jump to | |
| // the (current) next block. To avoid a possible compile-time | |
| // infinite loop, move blocks only backward in this case. | |
| // Also, if there are already 2 branches here, we cannot add a third; | |
| // this means we have the case | |
| // Bcc next | |
| // B elsewhere | |
| // next: | |
| if (CurFallsThru) { | |
| MachineBasicBlock *NextBB = llvm::next(MachineFunction::iterator(MBB)); | |
| CurCond.clear(); | |
| TII->InsertBranch(*MBB, NextBB, 0, CurCond, dl); | |
| } | |
| MBB->moveAfter(PredBB); | |
| MadeChange = true; | |
| goto ReoptimizeBlock; | |
| } | |
| } | |
| } | |
| if (!CurFallsThru) { | |
| // Check all successors to see if we can move this block before it. | |
| for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(), | |
| E = MBB->succ_end(); SI != E; ++SI) { | |
| // Analyze the branch at the end of the block before the succ. | |
| MachineBasicBlock *SuccBB = *SI; | |
| MachineFunction::iterator SuccPrev = SuccBB; --SuccPrev; | |
| // If this block doesn't already fall-through to that successor, and if | |
| // the succ doesn't already have a block that can fall through into it, | |
| // and if the successor isn't an EH destination, we can arrange for the | |
| // fallthrough to happen. | |
| if (SuccBB != MBB && &*SuccPrev != MBB && | |
| !SuccPrev->canFallThrough() && !CurUnAnalyzable && | |
| !SuccBB->isLandingPad()) { | |
| MBB->moveBefore(SuccBB); | |
| MadeChange = true; | |
| goto ReoptimizeBlock; | |
| } | |
| } | |
| // Okay, there is no really great place to put this block. If, however, | |
| // the block before this one would be a fall-through if this block were | |
| // removed, move this block to the end of the function. | |
| MachineBasicBlock *PrevTBB = 0, *PrevFBB = 0; | |
| SmallVector<MachineOperand, 4> PrevCond; | |
| if (FallThrough != MF.end() && | |
| !TII->AnalyzeBranch(PrevBB, PrevTBB, PrevFBB, PrevCond, true) && | |
| PrevBB.isSuccessor(FallThrough)) { | |
| MBB->moveAfter(--MF.end()); | |
| MadeChange = true; | |
| return MadeChange; | |
| } | |
| } | |
| } | |
| return MadeChange; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Hoist Common Code | |
| //===----------------------------------------------------------------------===// | |
| /// HoistCommonCode - Hoist common instruction sequences at the start of basic | |
| /// blocks to their common predecessor. | |
| bool BranchFolder::HoistCommonCode(MachineFunction &MF) { | |
| bool MadeChange = false; | |
| for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ) { | |
| MachineBasicBlock *MBB = I++; | |
| MadeChange |= HoistCommonCodeInSuccs(MBB); | |
| } | |
| return MadeChange; | |
| } | |
| /// findFalseBlock - BB has a fallthrough. Find its 'false' successor given | |
| /// its 'true' successor. | |
| static MachineBasicBlock *findFalseBlock(MachineBasicBlock *BB, | |
| MachineBasicBlock *TrueBB) { | |
| for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(), | |
| E = BB->succ_end(); SI != E; ++SI) { | |
| MachineBasicBlock *SuccBB = *SI; | |
| if (SuccBB != TrueBB) | |
| return SuccBB; | |
| } | |
| return NULL; | |
| } | |
| /// findHoistingInsertPosAndDeps - Find the location to move common instructions | |
| /// in successors to. The location is ususally just before the terminator, | |
| /// however if the terminator is a conditional branch and its previous | |
| /// instruction is the flag setting instruction, the previous instruction is | |
| /// the preferred location. This function also gathers uses and defs of the | |
| /// instructions from the insertion point to the end of the block. The data is | |
| /// used by HoistCommonCodeInSuccs to ensure safety. | |
| static | |
| MachineBasicBlock::iterator findHoistingInsertPosAndDeps(MachineBasicBlock *MBB, | |
| const TargetInstrInfo *TII, | |
| const TargetRegisterInfo *TRI, | |
| SmallSet<unsigned,4> &Uses, | |
| SmallSet<unsigned,4> &Defs) { | |
| MachineBasicBlock::iterator Loc = MBB->getFirstTerminator(); | |
| if (!TII->isUnpredicatedTerminator(Loc)) | |
| return MBB->end(); | |
| for (unsigned i = 0, e = Loc->getNumOperands(); i != e; ++i) { | |
| const MachineOperand &MO = Loc->getOperand(i); | |
| if (!MO.isReg()) | |
| continue; | |
| unsigned Reg = MO.getReg(); | |
| if (!Reg) | |
| continue; | |
| if (MO.isUse()) { | |
| Uses.insert(Reg); | |
| for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS) | |
| Uses.insert(*AS); | |
| } else if (!MO.isDead()) | |
| // Don't try to hoist code in the rare case the terminator defines a | |
| // register that is later used. | |
| return MBB->end(); | |
| } | |
| if (Uses.empty()) | |
| return Loc; | |
| if (Loc == MBB->begin()) | |
| return MBB->end(); | |
| // The terminator is probably a conditional branch, try not to separate the | |
| // branch from condition setting instruction. | |
| MachineBasicBlock::iterator PI = Loc; | |
| --PI; | |
| while (PI != MBB->begin() && Loc->isDebugValue()) | |
| --PI; | |
| bool IsDef = false; | |
| for (unsigned i = 0, e = PI->getNumOperands(); !IsDef && i != e; ++i) { | |
| const MachineOperand &MO = PI->getOperand(i); | |
| if (!MO.isReg() || MO.isUse()) | |
| continue; | |
| unsigned Reg = MO.getReg(); | |
| if (!Reg) | |
| continue; | |
| if (Uses.count(Reg)) | |
| IsDef = true; | |
| } | |
| if (!IsDef) | |
| // The condition setting instruction is not just before the conditional | |
| // branch. | |
| return Loc; | |
| // Be conservative, don't insert instruction above something that may have | |
| // side-effects. And since it's potentially bad to separate flag setting | |
| // instruction from the conditional branch, just abort the optimization | |
| // completely. | |
| // Also avoid moving code above predicated instruction since it's hard to | |
| // reason about register liveness with predicated instruction. | |
| bool DontMoveAcrossStore = true; | |
| if (!PI->isSafeToMove(TII, 0, DontMoveAcrossStore) || | |
| TII->isPredicated(PI)) | |
| return MBB->end(); | |
| // Find out what registers are live. Note this routine is ignoring other live | |
| // registers which are only used by instructions in successor blocks. | |
| for (unsigned i = 0, e = PI->getNumOperands(); i != e; ++i) { | |
| const MachineOperand &MO = PI->getOperand(i); | |
| if (!MO.isReg()) | |
| continue; | |
| unsigned Reg = MO.getReg(); | |
| if (!Reg) | |
| continue; | |
| if (MO.isUse()) { | |
| Uses.insert(Reg); | |
| for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS) | |
| Uses.insert(*AS); | |
| } else { | |
| if (Uses.count(Reg)) { | |
| Uses.erase(Reg); | |
| for (const unsigned *SR = TRI->getSubRegisters(Reg); *SR; ++SR) | |
| Uses.erase(*SR); // Use getSubRegisters to be conservative | |
| } | |
| Defs.insert(Reg); | |
| for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS) | |
| Defs.insert(*AS); | |
| } | |
| } | |
| return PI; | |
| } | |
| /// HoistCommonCodeInSuccs - If the successors of MBB has common instruction | |
| /// sequence at the start of the function, move the instructions before MBB | |
| /// terminator if it's legal. | |
| bool BranchFolder::HoistCommonCodeInSuccs(MachineBasicBlock *MBB) { | |
| MachineBasicBlock *TBB = 0, *FBB = 0; | |
| SmallVector<MachineOperand, 4> Cond; | |
| if (TII->AnalyzeBranch(*MBB, TBB, FBB, Cond, true) || !TBB || Cond.empty()) | |
| return false; | |
| if (!FBB) FBB = findFalseBlock(MBB, TBB); | |
| if (!FBB) | |
| // Malformed bcc? True and false blocks are the same? | |
| return false; | |
| // Restrict the optimization to cases where MBB is the only predecessor, | |
| // it is an obvious win. | |
| if (TBB->pred_size() > 1 || FBB->pred_size() > 1) | |
| return false; | |
| // Find a suitable position to hoist the common instructions to. Also figure | |
| // out which registers are used or defined by instructions from the insertion | |
| // point to the end of the block. | |
| SmallSet<unsigned, 4> Uses, Defs; | |
| MachineBasicBlock::iterator Loc = | |
| findHoistingInsertPosAndDeps(MBB, TII, TRI, Uses, Defs); | |
| if (Loc == MBB->end()) | |
| return false; | |
| bool HasDups = false; | |
| SmallVector<unsigned, 4> LocalDefs; | |
| SmallSet<unsigned, 4> LocalDefsSet; | |
| MachineBasicBlock::iterator TIB = TBB->begin(); | |
| MachineBasicBlock::iterator FIB = FBB->begin(); | |
| MachineBasicBlock::iterator TIE = TBB->end(); | |
| MachineBasicBlock::iterator FIE = FBB->end(); | |
| while (TIB != TIE && FIB != FIE) { | |
| // Skip dbg_value instructions. These do not count. | |
| if (TIB->isDebugValue()) { | |
| while (TIB != TIE && TIB->isDebugValue()) | |
| ++TIB; | |
| if (TIB == TIE) | |
| break; | |
| } | |
| if (FIB->isDebugValue()) { | |
| while (FIB != FIE && FIB->isDebugValue()) | |
| ++FIB; | |
| if (FIB == FIE) | |
| break; | |
| } | |
| if (!TIB->isIdenticalTo(FIB, MachineInstr::CheckKillDead)) | |
| break; | |
| if (TII->isPredicated(TIB)) | |
| // Hard to reason about register liveness with predicated instruction. | |
| break; | |
| bool IsSafe = true; | |
| for (unsigned i = 0, e = TIB->getNumOperands(); i != e; ++i) { | |
| MachineOperand &MO = TIB->getOperand(i); | |
| if (!MO.isReg()) | |
| continue; | |
| unsigned Reg = MO.getReg(); | |
| if (!Reg) | |
| continue; | |
| if (MO.isDef()) { | |
| if (Uses.count(Reg)) { | |
| // Avoid clobbering a register that's used by the instruction at | |
| // the point of insertion. | |
| IsSafe = false; | |
| break; | |
| } | |
| if (Defs.count(Reg) && !MO.isDead()) { | |
| // Don't hoist the instruction if the def would be clobber by the | |
| // instruction at the point insertion. FIXME: This is overly | |
| // conservative. It should be possible to hoist the instructions | |
| // in BB2 in the following example: | |
| // BB1: | |
| // r1, eflag = op1 r2, r3 | |
| // brcc eflag | |
| // | |
| // BB2: | |
| // r1 = op2, ... | |
| // = op3, r1<kill> | |
| IsSafe = false; | |
| break; | |
| } | |
| } else if (!LocalDefsSet.count(Reg)) { | |
| if (Defs.count(Reg)) { | |
| // Use is defined by the instruction at the point of insertion. | |
| IsSafe = false; | |
| break; | |
| } | |
| } | |
| } | |
| if (!IsSafe) | |
| break; | |
| bool DontMoveAcrossStore = true; | |
| if (!TIB->isSafeToMove(TII, 0, DontMoveAcrossStore)) | |
| break; | |
| // Remove kills from LocalDefsSet, these registers had short live ranges. | |
| for (unsigned i = 0, e = TIB->getNumOperands(); i != e; ++i) { | |
| MachineOperand &MO = TIB->getOperand(i); | |
| if (!MO.isReg() || !MO.isUse() || !MO.isKill()) | |
| continue; | |
| unsigned Reg = MO.getReg(); | |
| if (!Reg || !LocalDefsSet.count(Reg)) | |
| continue; | |
| for (const unsigned *OR = TRI->getOverlaps(Reg); *OR; ++OR) | |
| LocalDefsSet.erase(*OR); | |
| } | |
| // Track local defs so we can update liveins. | |
| for (unsigned i = 0, e = TIB->getNumOperands(); i != e; ++i) { | |
| MachineOperand &MO = TIB->getOperand(i); | |
| if (!MO.isReg() || !MO.isDef() || MO.isDead()) | |
| continue; | |
| unsigned Reg = MO.getReg(); | |
| if (!Reg) | |
| continue; | |
| LocalDefs.push_back(Reg); | |
| for (const unsigned *OR = TRI->getOverlaps(Reg); *OR; ++OR) | |
| LocalDefsSet.insert(*OR); | |
| } | |
| HasDups = true;; | |
| ++TIB; | |
| ++FIB; | |
| } | |
| if (!HasDups) | |
| return false; | |
| MBB->splice(Loc, TBB, TBB->begin(), TIB); | |
| FBB->erase(FBB->begin(), FIB); | |
| // Update livein's. | |
| for (unsigned i = 0, e = LocalDefs.size(); i != e; ++i) { | |
| unsigned Def = LocalDefs[i]; | |
| if (LocalDefsSet.count(Def)) { | |
| TBB->addLiveIn(Def); | |
| FBB->addLiveIn(Def); | |
| } | |
| } | |
| ++NumHoist; | |
| return true; | |
| } |