| // Copyright 2018 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef VK_QUEUE_HPP_ |
| #define VK_QUEUE_HPP_ |
| |
| #include "VkObject.hpp" |
| #include "Device/Renderer.hpp" |
| #include <queue> |
| #include <thread> |
| #include <vulkan/vk_icd.h> |
| |
| namespace sw |
| { |
| class Context; |
| class Renderer; |
| } |
| |
| namespace vk |
| { |
| |
| // Chan is a thread-safe FIFO queue of type T. |
| // Chan takes its name after Golang's chan. |
| template <typename T> |
| class Chan |
| { |
| public: |
| Chan(); |
| |
| // take returns the next item in the chan, blocking until an item is |
| // available. |
| T take(); |
| |
| // tryTake returns a <T, bool> pair. |
| // If the chan is not empty, then the next item and true are returned. |
| // If the chan is empty, then a default-initialized T and false are returned. |
| std::pair<T, bool> tryTake(); |
| |
| // put places an item into the chan, blocking if the chan is bounded and |
| // full. |
| void put(const T &v); |
| |
| // Returns the number of items in the chan. |
| // Note: that this may change as soon as the function returns, so should |
| // only be used for debugging. |
| size_t count(); |
| |
| private: |
| std::queue<T> queue; |
| std::mutex mutex; |
| std::condition_variable added; |
| std::condition_variable removed; |
| }; |
| |
| template <typename T> |
| Chan<T>::Chan() {} |
| |
| template <typename T> |
| T Chan<T>::take() |
| { |
| std::unique_lock<std::mutex> lock(mutex); |
| if (queue.size() == 0) |
| { |
| // Chan empty. Wait for item to be added. |
| added.wait(lock, [this] { return queue.size() > 0; }); |
| } |
| T out = queue.front(); |
| queue.pop(); |
| lock.unlock(); |
| removed.notify_one(); |
| return out; |
| } |
| |
| template <typename T> |
| std::pair<T, bool> Chan<T>::tryTake() |
| { |
| std::unique_lock<std::mutex> lock(mutex); |
| if (queue.size() == 0) |
| { |
| return std::make_pair(T{}, false); |
| } |
| T out = queue.front(); |
| queue.pop(); |
| lock.unlock(); |
| removed.notify_one(); |
| return std::make_pair(out, true); |
| } |
| |
| template <typename T> |
| void Chan<T>::put(const T &item) |
| { |
| std::unique_lock<std::mutex> lock(mutex); |
| queue.push(item); |
| lock.unlock(); |
| added.notify_one(); |
| } |
| |
| template <typename T> |
| size_t Chan<T>::count() |
| { |
| std::unique_lock<std::mutex> lock(mutex); |
| auto out = queue.size(); |
| lock.unlock(); |
| return out; |
| } |
| |
| class Queue |
| { |
| VK_LOADER_DATA loaderData = { ICD_LOADER_MAGIC }; |
| |
| public: |
| Queue(); |
| ~Queue() = delete; |
| |
| operator VkQueue() |
| { |
| return reinterpret_cast<VkQueue>(this); |
| } |
| |
| void destroy(); |
| VkResult submit(uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence); |
| VkResult waitIdle(); |
| #ifndef __ANDROID__ |
| void present(const VkPresentInfoKHR* presentInfo); |
| #endif |
| |
| private: |
| struct Task |
| { |
| uint32_t submitCount = 0; |
| VkSubmitInfo* pSubmits = nullptr; |
| Fence* fence = nullptr; |
| |
| enum Type { KILL_THREAD, SUBMIT_QUEUE }; |
| Type type = SUBMIT_QUEUE; |
| }; |
| |
| static void TaskLoop(vk::Queue* queue); |
| void taskLoop(); |
| void garbageCollect(); |
| void submitQueue(const Task& task); |
| |
| std::unique_ptr<sw::Context> context; |
| std::unique_ptr<sw::Renderer> renderer; |
| Chan<Task> pending; |
| Chan<VkSubmitInfo*> toDelete; |
| std::thread queueThread; |
| }; |
| |
| static inline Queue* Cast(VkQueue object) |
| { |
| return reinterpret_cast<Queue*>(object); |
| } |
| |
| } // namespace vk |
| |
| #endif // VK_QUEUE_HPP_ |