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// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef sw_RoutineCache_hpp
#define sw_RoutineCache_hpp
#include "LRUCache.hpp"
#include "Reactor/Reactor.hpp"
namespace sw
{
template<class State>
class RoutineCache : public LRUCache<State, Routine>
{
public:
RoutineCache(int n, const char *precache = 0);
~RoutineCache();
private:
const char *precache;
#if defined(_WIN32)
HMODULE precacheDLL;
#endif
};
template<class State>
RoutineCache<State>::RoutineCache(int n, const char *precache) : LRUCache<State, Routine>(n), precache(precache)
{
}
template<class State>
RoutineCache<State>::~RoutineCache()
{
}
}
#endif // sw_RoutineCache_hpp