| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef D3D8_Direct3DVolume8_hpp |
| #define D3D8_Direct3DVolume8_hpp |
| |
| #include "Unknown.hpp" |
| |
| #include "Surface.hpp" |
| |
| #include <d3d8.h> |
| |
| namespace D3D8 |
| { |
| class Direct3DDevice8; |
| class Direct3DResource8; |
| class Direct3DVolumeTexture8; |
| |
| class Direct3DVolume8 : public IDirect3DVolume8, public Unknown, public sw::Surface |
| { |
| public: |
| Direct3DVolume8(Direct3DDevice8 *device, Direct3DVolumeTexture8 *container, int width, int height, int depth, D3DFORMAT format, D3DPOOL pool, bool locakble, unsigned long usage); |
| |
| ~Direct3DVolume8() override; |
| |
| // Surface methods |
| void *lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) override; |
| void unlockInternal() override; |
| |
| // IUnknown methods |
| long __stdcall QueryInterface(const IID &iid, void **object) override; |
| unsigned long __stdcall AddRef() override; |
| unsigned long __stdcall Release() override; |
| |
| // IDirect3DVolume8 methods |
| long __stdcall FreePrivateData(const GUID &guid) override; |
| long __stdcall GetContainer(const IID &iid, void **container) override; |
| long __stdcall GetDesc(D3DVOLUME_DESC *description) override; |
| long __stdcall GetDevice(IDirect3DDevice8 **device) override; |
| long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; |
| long __stdcall LockBox(D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags) override; |
| long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; |
| long __stdcall UnlockBox() override; |
| |
| private: |
| static sw::Format translateFormat(D3DFORMAT format); |
| static unsigned int memoryUsage(int width, int height, int depth, D3DFORMAT format); |
| |
| // Creation parameters |
| Direct3DVolumeTexture8 *const container; |
| const int width; |
| const int height; |
| const int depth; |
| const D3DFORMAT format; |
| const D3DPOOL pool; |
| const bool lockable; |
| const unsigned long usage; |
| |
| Direct3DResource8 *resource; |
| }; |
| } |
| |
| #endif // D3D8_Direct3DVolume8_hpp |