| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef Debug_hpp |
| #define Debug_hpp |
| |
| #ifndef WIN32_LEAN_AND_MEAN |
| #define WIN32_LEAN_AND_MEAN |
| #endif |
| #include <windows.h> |
| #include <d3d8.h> |
| #include <stdio.h> |
| #include <guiddef.h> |
| #include <assert.h> |
| |
| void trace(const char *format, ...); |
| |
| #ifndef NDEBUG |
| #define TRACE(format, ...) trace("[0x%0.8X]%s("format")\n", this, __FUNCTION__, ##__VA_ARGS__) |
| #else |
| #define TRACE(...) ((void)0) |
| #endif |
| |
| #ifndef NDEBUG |
| #define ASSERT(expression) {if(!(expression)) trace("\t! Assert failed in %s(%d): "#expression"\n", __FUNCTION__, __LINE__); assert(expression);} |
| #else |
| #define ASSERT assert |
| #endif |
| |
| #ifndef NDEBUG |
| #define UNIMPLEMENTED() {trace("\t! Unimplemented: %s(%d)\n", __FUNCTION__, __LINE__); ASSERT(false);} |
| #else |
| #define UNIMPLEMENTED() ((void)0) |
| #endif |
| |
| #ifndef NDEBUG |
| #define NOINTERFACE(iid) _NOINTERFACE(__FUNCTION__, iid) |
| |
| inline long _NOINTERFACE(const char *function, const IID &iid) |
| { |
| trace("\t! No interface {0x%0.8X, 0x%0.4X, 0x%0.4X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X} for %s\n", iid.Data1, iid.Data2, iid.Data3, iid.Data4[0], iid.Data4[1], iid.Data4[2], iid.Data4[3], iid.Data4[4], iid.Data4[5], iid.Data4[6], iid.Data4[7], function); |
| |
| return E_NOINTERFACE; |
| } |
| #else |
| #define NOINTERFACE(iid) E_NOINTERFACE |
| #endif |
| |
| #ifndef NDEBUG |
| inline long INVALIDCALL() |
| { |
| trace("\t! D3DERR_INVALIDCALL\n"); |
| |
| return D3DERR_INVALIDCALL; |
| } |
| #else |
| #define INVALIDCALL() D3DERR_INVALIDCALL |
| #endif |
| |
| #ifndef NDEBUG |
| inline long OUTOFMEMORY() |
| { |
| trace("\t! E_OUTOFMEMORY\n"); |
| |
| return E_OUTOFMEMORY; |
| } |
| #else |
| #define OUTOFMEMORY() E_OUTOFMEMORY |
| #endif |
| |
| #ifndef NDEBUG |
| inline long OUTOFVIDEOMEMORY() |
| { |
| trace("\t! D3DERR_OUTOFVIDEOMEMORY\n"); |
| |
| return D3DERR_OUTOFVIDEOMEMORY; |
| } |
| #else |
| #define OUTOFVIDEOMEMORY() D3DERR_OUTOFVIDEOMEMORY |
| #endif |
| |
| #ifndef NDEBUG |
| inline long NOTAVAILABLE() |
| { |
| trace("\t! D3DERR_NOTAVAILABLE\n"); |
| |
| return D3DERR_NOTAVAILABLE; |
| } |
| #else |
| #define NOTAVAILABLE() D3DERR_NOTAVAILABLE |
| #endif |
| |
| #ifndef NDEBUG |
| inline long NOTFOUND() |
| { |
| trace("\t! D3DERR_NOTFOUND\n"); |
| |
| return D3DERR_NOTFOUND; |
| } |
| #else |
| #define NOTFOUND() D3DERR_NOTFOUND |
| #endif |
| |
| #ifndef NDEBUG |
| inline long MOREDATA() |
| { |
| trace("\t! D3DERR_MOREDATA\n"); |
| |
| return D3DERR_MOREDATA; |
| } |
| #else |
| #define MOREDATA() D3DERR_MOREDATA |
| #endif |
| |
| #endif // Debug_hpp |