| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef sw_Math_hpp |
| #define sw_Math_hpp |
| |
| #include "Types.hpp" |
| #include "Half.hpp" |
| |
| #include <cmath> |
| #if defined(_MSC_VER) |
| #include <intrin.h> |
| #endif |
| |
| namespace sw |
| { |
| using std::abs; |
| |
| #undef min |
| #undef max |
| |
| template<class T> |
| inline T max(T a, T b) |
| { |
| return a > b ? a : b; |
| } |
| |
| template<class T> |
| inline T min(T a, T b) |
| { |
| return a < b ? a : b; |
| } |
| |
| template<class T> |
| inline T max(T a, T b, T c) |
| { |
| return max(max(a, b), c); |
| } |
| |
| template<class T> |
| inline T min(T a, T b, T c) |
| { |
| return min(min(a, b), c); |
| } |
| |
| template<class T> |
| inline T max(T a, T b, T c, T d) |
| { |
| return max(max(a, b), max(c, d)); |
| } |
| |
| template<class T> |
| inline T min(T a, T b, T c, T d) |
| { |
| return min(min(a, b), min(c, d)); |
| } |
| |
| template<class T> |
| inline void swap(T &a, T &b) |
| { |
| T t = a; |
| a = b; |
| b = t; |
| } |
| |
| template <typename destType, typename sourceType> |
| destType bitCast(const sourceType &source) |
| { |
| union |
| { |
| sourceType s; |
| destType d; |
| } sd; |
| sd.s = source; |
| return sd.d; |
| } |
| |
| inline int iround(float x) |
| { |
| return (int)floor(x + 0.5f); |
| // return _mm_cvtss_si32(_mm_load_ss(&x)); // FIXME: Demands SSE support |
| } |
| |
| inline int ifloor(float x) |
| { |
| return (int)floor(x); |
| } |
| |
| inline int ceilFix4(int x) |
| { |
| return (x + 0xF) & 0xFFFFFFF0; |
| } |
| |
| inline int ceilInt4(int x) |
| { |
| return (x + 0xF) >> 4; |
| } |
| |
| #define BITS(x) ( \ |
| !!((x) & 0x80000000) + \ |
| !!((x) & 0xC0000000) + \ |
| !!((x) & 0xE0000000) + \ |
| !!((x) & 0xF0000000) + \ |
| !!((x) & 0xF8000000) + \ |
| !!((x) & 0xFC000000) + \ |
| !!((x) & 0xFE000000) + \ |
| !!((x) & 0xFF000000) + \ |
| !!((x) & 0xFF800000) + \ |
| !!((x) & 0xFFC00000) + \ |
| !!((x) & 0xFFE00000) + \ |
| !!((x) & 0xFFF00000) + \ |
| !!((x) & 0xFFF80000) + \ |
| !!((x) & 0xFFFC0000) + \ |
| !!((x) & 0xFFFE0000) + \ |
| !!((x) & 0xFFFF0000) + \ |
| !!((x) & 0xFFFF8000) + \ |
| !!((x) & 0xFFFFC000) + \ |
| !!((x) & 0xFFFFE000) + \ |
| !!((x) & 0xFFFFF000) + \ |
| !!((x) & 0xFFFFF800) + \ |
| !!((x) & 0xFFFFFC00) + \ |
| !!((x) & 0xFFFFFE00) + \ |
| !!((x) & 0xFFFFFF00) + \ |
| !!((x) & 0xFFFFFF80) + \ |
| !!((x) & 0xFFFFFFC0) + \ |
| !!((x) & 0xFFFFFFE0) + \ |
| !!((x) & 0xFFFFFFF0) + \ |
| !!((x) & 0xFFFFFFF8) + \ |
| !!((x) & 0xFFFFFFFC) + \ |
| !!((x) & 0xFFFFFFFE) + \ |
| !!((x) & 0xFFFFFFFF)) |
| |
| #define MAX(x, y) ((x) > (y) ? (x) : (y)) |
| #define MIN(x, y) ((x) < (y) ? (x) : (y)) |
| |
| inline float exp2(float x) |
| { |
| return exp2f(x); |
| } |
| |
| inline int exp2(int x) |
| { |
| return 1 << x; |
| } |
| |
| inline unsigned long log2(int x) |
| { |
| #if defined(_MSC_VER) |
| unsigned long y; |
| _BitScanReverse(&y, x); |
| return y; |
| #else |
| return 31 - __builtin_clz(x); |
| #endif |
| } |
| |
| inline int ilog2(float x) |
| { |
| unsigned int y = *(unsigned int*)&x; |
| |
| return ((y & 0x7F800000) >> 23) - 127; |
| } |
| |
| inline float log2(float x) |
| { |
| return logf(x) * 1.44269504f; // 1.0 / log[e](2) |
| } |
| |
| inline bool isPow2(int x) |
| { |
| return (x & -x) == x; |
| } |
| |
| template<class T> |
| inline T clamp(T x, T a, T b) |
| { |
| if(x < a) x = a; |
| if(x > b) x = b; |
| |
| return x; |
| } |
| |
| inline float clamp01(float x) |
| { |
| return clamp(x, 0.0f, 1.0f); |
| } |
| |
| inline int ceilPow2(int x) |
| { |
| int i = 1; |
| |
| while(i < x) |
| { |
| i <<= 1; |
| } |
| |
| return i; |
| } |
| |
| inline int floorDiv(int a, int b) |
| { |
| return a / b + ((a % b) >> 31); |
| } |
| |
| inline int floorMod(int a, int b) |
| { |
| int r = a % b; |
| return r + ((r >> 31) & b); |
| } |
| |
| inline int ceilDiv(int a, int b) |
| { |
| return a / b - (-(a % b) >> 31); |
| } |
| |
| inline int ceilMod(int a, int b) |
| { |
| int r = a % b; |
| return r - ((-r >> 31) & b); |
| } |
| |
| template<const int n> |
| inline unsigned int unorm(float x) |
| { |
| static const unsigned int max = 0xFFFFFFFF >> (32 - n); |
| static const float maxf = static_cast<float>(max); |
| |
| if(x >= 1.0f) |
| { |
| return max; |
| } |
| else if(x <= 0.0f) |
| { |
| return 0; |
| } |
| else |
| { |
| return static_cast<unsigned int>(maxf * x + 0.5f); |
| } |
| } |
| |
| template<const int n> |
| inline int snorm(float x) |
| { |
| static const unsigned int min = 0x80000000 >> (32 - n); |
| static const unsigned int max = 0xFFFFFFFF >> (32 - n + 1); |
| static const float maxf = static_cast<float>(max); |
| static const unsigned int range = 0xFFFFFFFF >> (32 - n); |
| |
| if(x >= 0.0f) |
| { |
| if(x >= 1.0f) |
| { |
| return max; |
| } |
| else |
| { |
| return static_cast<int>(maxf * x + 0.5f); |
| } |
| } |
| else |
| { |
| if(x <= -1.0f) |
| { |
| return min; |
| } |
| else |
| { |
| return static_cast<int>(maxf * x - 0.5f) & range; |
| } |
| } |
| } |
| |
| template<const int n> |
| inline unsigned int ucast(float x) |
| { |
| static const unsigned int max = 0xFFFFFFFF >> (32 - n); |
| static const float maxf = static_cast<float>(max); |
| |
| if(x >= maxf) |
| { |
| return max; |
| } |
| else if(x <= 0.0f) |
| { |
| return 0; |
| } |
| else |
| { |
| return static_cast<unsigned int>(x + 0.5f); |
| } |
| } |
| |
| template<const int n> |
| inline int scast(float x) |
| { |
| static const unsigned int min = 0x80000000 >> (32 - n); |
| static const unsigned int max = 0xFFFFFFFF >> (32 - n + 1); |
| static const float maxf = static_cast<float>(max); |
| static const float minf = static_cast<float>(min); |
| static const unsigned int range = 0xFFFFFFFF >> (32 - n); |
| |
| if(x > 0.0f) |
| { |
| if(x >= maxf) |
| { |
| return max; |
| } |
| else |
| { |
| return static_cast<int>(x + 0.5f); |
| } |
| } |
| else |
| { |
| if(x <= -minf) |
| { |
| return min; |
| } |
| else |
| { |
| return static_cast<int>(x - 0.5f) & range; |
| } |
| } |
| } |
| |
| inline float sRGBtoLinear(float c) |
| { |
| if(c <= 0.04045f) |
| { |
| return c * 0.07739938f; // 1.0f / 12.92f; |
| } |
| else |
| { |
| return powf((c + 0.055f) * 0.9478673f, 2.4f); // 1.0f / 1.055f |
| } |
| } |
| |
| inline float linearToSRGB(float c) |
| { |
| if(c <= 0.0031308f) |
| { |
| return c * 12.92f; |
| } |
| else |
| { |
| return 1.055f * powf(c, 0.4166667f) - 0.055f; // 1.0f / 2.4f |
| } |
| } |
| |
| unsigned char sRGB8toLinear8(unsigned char value); |
| |
| uint64_t FNV_1a(const unsigned char *data, int size); // Fowler-Noll-Vo hash function |
| |
| // Round up to the next multiple of alignment |
| inline unsigned int align(unsigned int value, unsigned int alignment) |
| { |
| return ((value + alignment - 1) / alignment) * alignment; |
| } |
| |
| inline int clampToSignedInt(unsigned int x) |
| { |
| return static_cast<int>(min(x, 0x7FFFFFFFu)); |
| } |
| } |
| |
| #endif // sw_Math_hpp |