| Design Of lib/System | |
| ==================== | |
| The software in this directory is designed to completely shield LLVM from any | |
| and all operating system specific functionality. It is not intended to be a | |
| complete operating system wrapper (such as ACE), but only to provide the | |
| functionality necessary to support LLVM. | |
| The software located here, of necessity, has very specific and stringent design | |
| rules. Violation of these rules means that cracks in the shield could form and | |
| the primary goal of the library is defeated. By consistently using this library, | |
| LLVM becomes more easily ported to new platforms since the only thing requiring | |
| porting is this library. | |
| Complete documentation for the library can be found in the file: | |
| llvm/docs/SystemLibrary.html | |
| or at this URL: | |
| http://llvm.org/docs/SystemLibrary.html | |
| While we recommend that you read the more detailed documentation, for the | |
| impatient, here's a high level summary of the library's requirements. | |
| 1. No system header files are to be exposed through the interface. | |
| 2. Std C++ and Std C header files are okay to be exposed through the interface. | |
| 3. No exposed system-specific functions. | |
| 4. No exposed system-specific data. | |
| 5. Data in lib/System classes must use only simple C++ intrinsic types. | |
| 6. Errors are handled by returning "true" and setting an optional std::string | |
| 7. Library must not throw any exceptions, period. | |
| 8. Interface functions must not have throw() specifications. | |
| 9. No duplicate function impementations are permitted within an operating | |
| system class. | |
| To accomplish these requirements, the library has numerous design criteria that | |
| must be satisfied. Here's a high level summary of the library's design criteria: | |
| 1. No unused functionality (only what LLVM needs) | |
| 2. High-Level Interfaces | |
| 3. Use Opaque Classes | |
| 4. Common Implementations | |
| 5. Multiple Implementations | |
| 6. Minimize Memory Allocation | |
| 7. No Virtual Methods |