| //===- AMDGPUUnifyDivergentExitNodes.cpp ----------------------------------===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This is a variant of the UnifyDivergentExitNodes pass. Rather than ensuring |
| // there is at most one ret and one unreachable instruction, it ensures there is |
| // at most one divergent exiting block. |
| // |
| // StructurizeCFG can't deal with multi-exit regions formed by branches to |
| // multiple return nodes. It is not desirable to structurize regions with |
| // uniform branches, so unifying those to the same return block as divergent |
| // branches inhibits use of scalar branching. It still can't deal with the case |
| // where one branch goes to return, and one unreachable. Replace unreachable in |
| // this case with a return. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "AMDGPU.h" |
| #include "llvm/ADT/ArrayRef.h" |
| #include "llvm/ADT/SmallPtrSet.h" |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/ADT/StringRef.h" |
| #include "llvm/Analysis/LegacyDivergenceAnalysis.h" |
| #include "llvm/Analysis/PostDominators.h" |
| #include "llvm/Analysis/TargetTransformInfo.h" |
| #include "llvm/IR/BasicBlock.h" |
| #include "llvm/IR/CFG.h" |
| #include "llvm/IR/Constants.h" |
| #include "llvm/IR/Function.h" |
| #include "llvm/IR/InstrTypes.h" |
| #include "llvm/IR/Instructions.h" |
| #include "llvm/IR/Intrinsics.h" |
| #include "llvm/IR/IRBuilder.h" |
| #include "llvm/IR/Type.h" |
| #include "llvm/InitializePasses.h" |
| #include "llvm/Pass.h" |
| #include "llvm/Support/Casting.h" |
| #include "llvm/Transforms/Scalar.h" |
| #include "llvm/Transforms/Utils.h" |
| #include "llvm/Transforms/Utils/Local.h" |
| |
| using namespace llvm; |
| |
| #define DEBUG_TYPE "amdgpu-unify-divergent-exit-nodes" |
| |
| namespace { |
| |
| class AMDGPUUnifyDivergentExitNodes : public FunctionPass { |
| public: |
| static char ID; // Pass identification, replacement for typeid |
| |
| AMDGPUUnifyDivergentExitNodes() : FunctionPass(ID) { |
| initializeAMDGPUUnifyDivergentExitNodesPass(*PassRegistry::getPassRegistry()); |
| } |
| |
| // We can preserve non-critical-edgeness when we unify function exit nodes |
| void getAnalysisUsage(AnalysisUsage &AU) const override; |
| bool runOnFunction(Function &F) override; |
| }; |
| |
| } // end anonymous namespace |
| |
| char AMDGPUUnifyDivergentExitNodes::ID = 0; |
| |
| char &llvm::AMDGPUUnifyDivergentExitNodesID = AMDGPUUnifyDivergentExitNodes::ID; |
| |
| INITIALIZE_PASS_BEGIN(AMDGPUUnifyDivergentExitNodes, DEBUG_TYPE, |
| "Unify divergent function exit nodes", false, false) |
| INITIALIZE_PASS_DEPENDENCY(PostDominatorTreeWrapperPass) |
| INITIALIZE_PASS_DEPENDENCY(LegacyDivergenceAnalysis) |
| INITIALIZE_PASS_END(AMDGPUUnifyDivergentExitNodes, DEBUG_TYPE, |
| "Unify divergent function exit nodes", false, false) |
| |
| void AMDGPUUnifyDivergentExitNodes::getAnalysisUsage(AnalysisUsage &AU) const{ |
| // TODO: Preserve dominator tree. |
| AU.addRequired<PostDominatorTreeWrapperPass>(); |
| |
| AU.addRequired<LegacyDivergenceAnalysis>(); |
| |
| // No divergent values are changed, only blocks and branch edges. |
| AU.addPreserved<LegacyDivergenceAnalysis>(); |
| |
| // We preserve the non-critical-edgeness property |
| AU.addPreservedID(BreakCriticalEdgesID); |
| |
| // This is a cluster of orthogonal Transforms |
| AU.addPreservedID(LowerSwitchID); |
| FunctionPass::getAnalysisUsage(AU); |
| |
| AU.addRequired<TargetTransformInfoWrapperPass>(); |
| } |
| |
| /// \returns true if \p BB is reachable through only uniform branches. |
| /// XXX - Is there a more efficient way to find this? |
| static bool isUniformlyReached(const LegacyDivergenceAnalysis &DA, |
| BasicBlock &BB) { |
| SmallVector<BasicBlock *, 8> Stack; |
| SmallPtrSet<BasicBlock *, 8> Visited; |
| |
| for (BasicBlock *Pred : predecessors(&BB)) |
| Stack.push_back(Pred); |
| |
| while (!Stack.empty()) { |
| BasicBlock *Top = Stack.pop_back_val(); |
| if (!DA.isUniform(Top->getTerminator())) |
| return false; |
| |
| for (BasicBlock *Pred : predecessors(Top)) { |
| if (Visited.insert(Pred).second) |
| Stack.push_back(Pred); |
| } |
| } |
| |
| return true; |
| } |
| |
| static void removeDoneExport(Function &F) { |
| ConstantInt *BoolFalse = ConstantInt::getFalse(F.getContext()); |
| for (BasicBlock &BB : F) { |
| for (Instruction &I : BB) { |
| if (IntrinsicInst *Intrin = llvm::dyn_cast<IntrinsicInst>(&I)) { |
| if (Intrin->getIntrinsicID() == Intrinsic::amdgcn_exp) { |
| Intrin->setArgOperand(6, BoolFalse); // done |
| } else if (Intrin->getIntrinsicID() == Intrinsic::amdgcn_exp_compr) { |
| Intrin->setArgOperand(4, BoolFalse); // done |
| } |
| } |
| } |
| } |
| } |
| |
| static BasicBlock *unifyReturnBlockSet(Function &F, |
| ArrayRef<BasicBlock *> ReturningBlocks, |
| bool InsertExport, |
| const TargetTransformInfo &TTI, |
| StringRef Name) { |
| // Otherwise, we need to insert a new basic block into the function, add a PHI |
| // nodes (if the function returns values), and convert all of the return |
| // instructions into unconditional branches. |
| BasicBlock *NewRetBlock = BasicBlock::Create(F.getContext(), Name, &F); |
| IRBuilder<> B(NewRetBlock); |
| |
| if (InsertExport) { |
| // Ensure that there's only one "done" export in the shader by removing the |
| // "done" bit set on the original final export. More than one "done" export |
| // can lead to undefined behavior. |
| removeDoneExport(F); |
| |
| Value *Undef = UndefValue::get(B.getFloatTy()); |
| B.CreateIntrinsic(Intrinsic::amdgcn_exp, { B.getFloatTy() }, |
| { |
| B.getInt32(9), // target, SQ_EXP_NULL |
| B.getInt32(0), // enabled channels |
| Undef, Undef, Undef, Undef, // values |
| B.getTrue(), // done |
| B.getTrue(), // valid mask |
| }); |
| } |
| |
| PHINode *PN = nullptr; |
| if (F.getReturnType()->isVoidTy()) { |
| B.CreateRetVoid(); |
| } else { |
| // If the function doesn't return void... add a PHI node to the block... |
| PN = B.CreatePHI(F.getReturnType(), ReturningBlocks.size(), |
| "UnifiedRetVal"); |
| assert(!InsertExport); |
| B.CreateRet(PN); |
| } |
| |
| // Loop over all of the blocks, replacing the return instruction with an |
| // unconditional branch. |
| for (BasicBlock *BB : ReturningBlocks) { |
| // Add an incoming element to the PHI node for every return instruction that |
| // is merging into this new block... |
| if (PN) |
| PN->addIncoming(BB->getTerminator()->getOperand(0), BB); |
| |
| // Remove and delete the return inst. |
| BB->getTerminator()->eraseFromParent(); |
| BranchInst::Create(NewRetBlock, BB); |
| } |
| |
| for (BasicBlock *BB : ReturningBlocks) { |
| // Cleanup possible branch to unconditional branch to the return. |
| simplifyCFG(BB, TTI, {2}); |
| } |
| |
| return NewRetBlock; |
| } |
| |
| bool AMDGPUUnifyDivergentExitNodes::runOnFunction(Function &F) { |
| auto &PDT = getAnalysis<PostDominatorTreeWrapperPass>().getPostDomTree(); |
| if (PDT.getRoots().size() <= 1) |
| return false; |
| |
| LegacyDivergenceAnalysis &DA = getAnalysis<LegacyDivergenceAnalysis>(); |
| |
| // Loop over all of the blocks in a function, tracking all of the blocks that |
| // return. |
| SmallVector<BasicBlock *, 4> ReturningBlocks; |
| SmallVector<BasicBlock *, 4> UnreachableBlocks; |
| |
| // Dummy return block for infinite loop. |
| BasicBlock *DummyReturnBB = nullptr; |
| |
| bool InsertExport = false; |
| |
| for (BasicBlock *BB : PDT.getRoots()) { |
| if (isa<ReturnInst>(BB->getTerminator())) { |
| if (!isUniformlyReached(DA, *BB)) |
| ReturningBlocks.push_back(BB); |
| } else if (isa<UnreachableInst>(BB->getTerminator())) { |
| if (!isUniformlyReached(DA, *BB)) |
| UnreachableBlocks.push_back(BB); |
| } else if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) { |
| |
| ConstantInt *BoolTrue = ConstantInt::getTrue(F.getContext()); |
| if (DummyReturnBB == nullptr) { |
| DummyReturnBB = BasicBlock::Create(F.getContext(), |
| "DummyReturnBlock", &F); |
| Type *RetTy = F.getReturnType(); |
| Value *RetVal = RetTy->isVoidTy() ? nullptr : UndefValue::get(RetTy); |
| |
| // For pixel shaders, the producer guarantees that an export is |
| // executed before each return instruction. However, if there is an |
| // infinite loop and we insert a return ourselves, we need to uphold |
| // that guarantee by inserting a null export. This can happen e.g. in |
| // an infinite loop with kill instructions, which is supposed to |
| // terminate. However, we don't need to do this if there is a non-void |
| // return value, since then there is an epilog afterwards which will |
| // still export. |
| // |
| // Note: In the case where only some threads enter the infinite loop, |
| // this can result in the null export happening redundantly after the |
| // original exports. However, The last "real" export happens after all |
| // the threads that didn't enter an infinite loop converged, which |
| // means that the only extra threads to execute the null export are |
| // threads that entered the infinite loop, and they only could've |
| // exited through being killed which sets their exec bit to 0. |
| // Therefore, unless there's an actual infinite loop, which can have |
| // invalid results, or there's a kill after the last export, which we |
| // assume the frontend won't do, this export will have the same exec |
| // mask as the last "real" export, and therefore the valid mask will be |
| // overwritten with the same value and will still be correct. Also, |
| // even though this forces an extra unnecessary export wait, we assume |
| // that this happens rare enough in practice to that we don't have to |
| // worry about performance. |
| if (F.getCallingConv() == CallingConv::AMDGPU_PS && |
| RetTy->isVoidTy()) { |
| InsertExport = true; |
| } |
| |
| ReturnInst::Create(F.getContext(), RetVal, DummyReturnBB); |
| ReturningBlocks.push_back(DummyReturnBB); |
| } |
| |
| if (BI->isUnconditional()) { |
| BasicBlock *LoopHeaderBB = BI->getSuccessor(0); |
| BI->eraseFromParent(); // Delete the unconditional branch. |
| // Add a new conditional branch with a dummy edge to the return block. |
| BranchInst::Create(LoopHeaderBB, DummyReturnBB, BoolTrue, BB); |
| } else { // Conditional branch. |
| // Create a new transition block to hold the conditional branch. |
| BasicBlock *TransitionBB = BB->splitBasicBlock(BI, "TransitionBlock"); |
| |
| // Create a branch that will always branch to the transition block and |
| // references DummyReturnBB. |
| BB->getTerminator()->eraseFromParent(); |
| BranchInst::Create(TransitionBB, DummyReturnBB, BoolTrue, BB); |
| } |
| } |
| } |
| |
| if (!UnreachableBlocks.empty()) { |
| BasicBlock *UnreachableBlock = nullptr; |
| |
| if (UnreachableBlocks.size() == 1) { |
| UnreachableBlock = UnreachableBlocks.front(); |
| } else { |
| UnreachableBlock = BasicBlock::Create(F.getContext(), |
| "UnifiedUnreachableBlock", &F); |
| new UnreachableInst(F.getContext(), UnreachableBlock); |
| |
| for (BasicBlock *BB : UnreachableBlocks) { |
| // Remove and delete the unreachable inst. |
| BB->getTerminator()->eraseFromParent(); |
| BranchInst::Create(UnreachableBlock, BB); |
| } |
| } |
| |
| if (!ReturningBlocks.empty()) { |
| // Don't create a new unreachable inst if we have a return. The |
| // structurizer/annotator can't handle the multiple exits |
| |
| Type *RetTy = F.getReturnType(); |
| Value *RetVal = RetTy->isVoidTy() ? nullptr : UndefValue::get(RetTy); |
| // Remove and delete the unreachable inst. |
| UnreachableBlock->getTerminator()->eraseFromParent(); |
| |
| Function *UnreachableIntrin = |
| Intrinsic::getDeclaration(F.getParent(), Intrinsic::amdgcn_unreachable); |
| |
| // Insert a call to an intrinsic tracking that this is an unreachable |
| // point, in case we want to kill the active lanes or something later. |
| CallInst::Create(UnreachableIntrin, {}, "", UnreachableBlock); |
| |
| // Don't create a scalar trap. We would only want to trap if this code was |
| // really reached, but a scalar trap would happen even if no lanes |
| // actually reached here. |
| ReturnInst::Create(F.getContext(), RetVal, UnreachableBlock); |
| ReturningBlocks.push_back(UnreachableBlock); |
| } |
| } |
| |
| // Now handle return blocks. |
| if (ReturningBlocks.empty()) |
| return false; // No blocks return |
| |
| if (ReturningBlocks.size() == 1) |
| return false; // Already has a single return block |
| |
| const TargetTransformInfo &TTI |
| = getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F); |
| |
| unifyReturnBlockSet(F, ReturningBlocks, InsertExport, TTI, "UnifiedReturnBlock"); |
| return true; |
| } |