| //===-- MCJIT.h - Class definition for the MCJIT ----------------*- C++ -*-===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_LIB_EXECUTIONENGINE_MCJIT_MCJIT_H |
| #define LLVM_LIB_EXECUTIONENGINE_MCJIT_MCJIT_H |
| |
| #include "llvm/ADT/SmallPtrSet.h" |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/ExecutionEngine/ExecutionEngine.h" |
| #include "llvm/ExecutionEngine/ObjectCache.h" |
| #include "llvm/ExecutionEngine/RTDyldMemoryManager.h" |
| #include "llvm/ExecutionEngine/RuntimeDyld.h" |
| #include "llvm/IR/Module.h" |
| #include "llvm/Support/SmallVectorMemoryBuffer.h" |
| |
| namespace llvm { |
| class MCJIT; |
| |
| // This is a helper class that the MCJIT execution engine uses for linking |
| // functions across modules that it owns. It aggregates the memory manager |
| // that is passed in to the MCJIT constructor and defers most functionality |
| // to that object. |
| class LinkingSymbolResolver : public LegacyJITSymbolResolver { |
| public: |
| LinkingSymbolResolver(MCJIT &Parent, |
| std::shared_ptr<LegacyJITSymbolResolver> Resolver) |
| : ParentEngine(Parent), ClientResolver(std::move(Resolver)) {} |
| |
| JITSymbol findSymbol(const std::string &Name) override; |
| |
| // MCJIT doesn't support logical dylibs. |
| JITSymbol findSymbolInLogicalDylib(const std::string &Name) override { |
| return nullptr; |
| } |
| |
| private: |
| MCJIT &ParentEngine; |
| std::shared_ptr<LegacyJITSymbolResolver> ClientResolver; |
| void anchor() override; |
| }; |
| |
| // About Module states: added->loaded->finalized. |
| // |
| // The purpose of the "added" state is having modules in standby. (added=known |
| // but not compiled). The idea is that you can add a module to provide function |
| // definitions but if nothing in that module is referenced by a module in which |
| // a function is executed (note the wording here because it's not exactly the |
| // ideal case) then the module never gets compiled. This is sort of lazy |
| // compilation. |
| // |
| // The purpose of the "loaded" state (loaded=compiled and required sections |
| // copied into local memory but not yet ready for execution) is to have an |
| // intermediate state wherein clients can remap the addresses of sections, using |
| // MCJIT::mapSectionAddress, (in preparation for later copying to a new location |
| // or an external process) before relocations and page permissions are applied. |
| // |
| // It might not be obvious at first glance, but the "remote-mcjit" case in the |
| // lli tool does this. In that case, the intermediate action is taken by the |
| // RemoteMemoryManager in response to the notifyObjectLoaded function being |
| // called. |
| |
| class MCJIT : public ExecutionEngine { |
| MCJIT(std::unique_ptr<Module> M, std::unique_ptr<TargetMachine> tm, |
| std::shared_ptr<MCJITMemoryManager> MemMgr, |
| std::shared_ptr<LegacyJITSymbolResolver> Resolver); |
| |
| typedef llvm::SmallPtrSet<Module *, 4> ModulePtrSet; |
| |
| class OwningModuleContainer { |
| public: |
| OwningModuleContainer() { |
| } |
| ~OwningModuleContainer() { |
| freeModulePtrSet(AddedModules); |
| freeModulePtrSet(LoadedModules); |
| freeModulePtrSet(FinalizedModules); |
| } |
| |
| ModulePtrSet::iterator begin_added() { return AddedModules.begin(); } |
| ModulePtrSet::iterator end_added() { return AddedModules.end(); } |
| iterator_range<ModulePtrSet::iterator> added() { |
| return make_range(begin_added(), end_added()); |
| } |
| |
| ModulePtrSet::iterator begin_loaded() { return LoadedModules.begin(); } |
| ModulePtrSet::iterator end_loaded() { return LoadedModules.end(); } |
| |
| ModulePtrSet::iterator begin_finalized() { return FinalizedModules.begin(); } |
| ModulePtrSet::iterator end_finalized() { return FinalizedModules.end(); } |
| |
| void addModule(std::unique_ptr<Module> M) { |
| AddedModules.insert(M.release()); |
| } |
| |
| bool removeModule(Module *M) { |
| return AddedModules.erase(M) || LoadedModules.erase(M) || |
| FinalizedModules.erase(M); |
| } |
| |
| bool hasModuleBeenAddedButNotLoaded(Module *M) { |
| return AddedModules.count(M) != 0; |
| } |
| |
| bool hasModuleBeenLoaded(Module *M) { |
| // If the module is in either the "loaded" or "finalized" sections it |
| // has been loaded. |
| return (LoadedModules.count(M) != 0 ) || (FinalizedModules.count(M) != 0); |
| } |
| |
| bool hasModuleBeenFinalized(Module *M) { |
| return FinalizedModules.count(M) != 0; |
| } |
| |
| bool ownsModule(Module* M) { |
| return (AddedModules.count(M) != 0) || (LoadedModules.count(M) != 0) || |
| (FinalizedModules.count(M) != 0); |
| } |
| |
| void markModuleAsLoaded(Module *M) { |
| // This checks against logic errors in the MCJIT implementation. |
| // This function should never be called with either a Module that MCJIT |
| // does not own or a Module that has already been loaded and/or finalized. |
| assert(AddedModules.count(M) && |
| "markModuleAsLoaded: Module not found in AddedModules"); |
| |
| // Remove the module from the "Added" set. |
| AddedModules.erase(M); |
| |
| // Add the Module to the "Loaded" set. |
| LoadedModules.insert(M); |
| } |
| |
| void markModuleAsFinalized(Module *M) { |
| // This checks against logic errors in the MCJIT implementation. |
| // This function should never be called with either a Module that MCJIT |
| // does not own, a Module that has not been loaded or a Module that has |
| // already been finalized. |
| assert(LoadedModules.count(M) && |
| "markModuleAsFinalized: Module not found in LoadedModules"); |
| |
| // Remove the module from the "Loaded" section of the list. |
| LoadedModules.erase(M); |
| |
| // Add the Module to the "Finalized" section of the list by inserting it |
| // before the 'end' iterator. |
| FinalizedModules.insert(M); |
| } |
| |
| void markAllLoadedModulesAsFinalized() { |
| for (ModulePtrSet::iterator I = LoadedModules.begin(), |
| E = LoadedModules.end(); |
| I != E; ++I) { |
| Module *M = *I; |
| FinalizedModules.insert(M); |
| } |
| LoadedModules.clear(); |
| } |
| |
| private: |
| ModulePtrSet AddedModules; |
| ModulePtrSet LoadedModules; |
| ModulePtrSet FinalizedModules; |
| |
| void freeModulePtrSet(ModulePtrSet& MPS) { |
| // Go through the module set and delete everything. |
| for (ModulePtrSet::iterator I = MPS.begin(), E = MPS.end(); I != E; ++I) { |
| Module *M = *I; |
| delete M; |
| } |
| MPS.clear(); |
| } |
| }; |
| |
| std::unique_ptr<TargetMachine> TM; |
| MCContext *Ctx; |
| std::shared_ptr<MCJITMemoryManager> MemMgr; |
| LinkingSymbolResolver Resolver; |
| RuntimeDyld Dyld; |
| std::vector<JITEventListener*> EventListeners; |
| |
| OwningModuleContainer OwnedModules; |
| |
| SmallVector<object::OwningBinary<object::Archive>, 2> Archives; |
| SmallVector<std::unique_ptr<MemoryBuffer>, 2> Buffers; |
| |
| SmallVector<std::unique_ptr<object::ObjectFile>, 2> LoadedObjects; |
| |
| // An optional ObjectCache to be notified of compiled objects and used to |
| // perform lookup of pre-compiled code to avoid re-compilation. |
| ObjectCache *ObjCache; |
| |
| Function *FindFunctionNamedInModulePtrSet(StringRef FnName, |
| ModulePtrSet::iterator I, |
| ModulePtrSet::iterator E); |
| |
| GlobalVariable *FindGlobalVariableNamedInModulePtrSet(StringRef Name, |
| bool AllowInternal, |
| ModulePtrSet::iterator I, |
| ModulePtrSet::iterator E); |
| |
| void runStaticConstructorsDestructorsInModulePtrSet(bool isDtors, |
| ModulePtrSet::iterator I, |
| ModulePtrSet::iterator E); |
| |
| public: |
| ~MCJIT() override; |
| |
| /// @name ExecutionEngine interface implementation |
| /// @{ |
| void addModule(std::unique_ptr<Module> M) override; |
| void addObjectFile(std::unique_ptr<object::ObjectFile> O) override; |
| void addObjectFile(object::OwningBinary<object::ObjectFile> O) override; |
| void addArchive(object::OwningBinary<object::Archive> O) override; |
| bool removeModule(Module *M) override; |
| |
| /// FindFunctionNamed - Search all of the active modules to find the function that |
| /// defines FnName. This is very slow operation and shouldn't be used for |
| /// general code. |
| Function *FindFunctionNamed(StringRef FnName) override; |
| |
| /// FindGlobalVariableNamed - Search all of the active modules to find the |
| /// global variable that defines Name. This is very slow operation and |
| /// shouldn't be used for general code. |
| GlobalVariable *FindGlobalVariableNamed(StringRef Name, |
| bool AllowInternal = false) override; |
| |
| /// Sets the object manager that MCJIT should use to avoid compilation. |
| void setObjectCache(ObjectCache *manager) override; |
| |
| void setProcessAllSections(bool ProcessAllSections) override { |
| Dyld.setProcessAllSections(ProcessAllSections); |
| } |
| |
| void generateCodeForModule(Module *M) override; |
| |
| /// finalizeObject - ensure the module is fully processed and is usable. |
| /// |
| /// It is the user-level function for completing the process of making the |
| /// object usable for execution. It should be called after sections within an |
| /// object have been relocated using mapSectionAddress. When this method is |
| /// called the MCJIT execution engine will reapply relocations for a loaded |
| /// object. |
| /// Is it OK to finalize a set of modules, add modules and finalize again. |
| // FIXME: Do we really need both of these? |
| void finalizeObject() override; |
| virtual void finalizeModule(Module *); |
| void finalizeLoadedModules(); |
| |
| /// runStaticConstructorsDestructors - This method is used to execute all of |
| /// the static constructors or destructors for a program. |
| /// |
| /// \param isDtors - Run the destructors instead of constructors. |
| void runStaticConstructorsDestructors(bool isDtors) override; |
| |
| void *getPointerToFunction(Function *F) override; |
| |
| GenericValue runFunction(Function *F, |
| ArrayRef<GenericValue> ArgValues) override; |
| |
| /// getPointerToNamedFunction - This method returns the address of the |
| /// specified function by using the dlsym function call. As such it is only |
| /// useful for resolving library symbols, not code generated symbols. |
| /// |
| /// If AbortOnFailure is false and no function with the given name is |
| /// found, this function silently returns a null pointer. Otherwise, |
| /// it prints a message to stderr and aborts. |
| /// |
| void *getPointerToNamedFunction(StringRef Name, |
| bool AbortOnFailure = true) override; |
| |
| /// mapSectionAddress - map a section to its target address space value. |
| /// Map the address of a JIT section as returned from the memory manager |
| /// to the address in the target process as the running code will see it. |
| /// This is the address which will be used for relocation resolution. |
| void mapSectionAddress(const void *LocalAddress, |
| uint64_t TargetAddress) override { |
| Dyld.mapSectionAddress(LocalAddress, TargetAddress); |
| } |
| void RegisterJITEventListener(JITEventListener *L) override; |
| void UnregisterJITEventListener(JITEventListener *L) override; |
| |
| // If successful, these function will implicitly finalize all loaded objects. |
| // To get a function address within MCJIT without causing a finalize, use |
| // getSymbolAddress. |
| uint64_t getGlobalValueAddress(const std::string &Name) override; |
| uint64_t getFunctionAddress(const std::string &Name) override; |
| |
| TargetMachine *getTargetMachine() override { return TM.get(); } |
| |
| /// @} |
| /// @name (Private) Registration Interfaces |
| /// @{ |
| |
| static void Register() { |
| MCJITCtor = createJIT; |
| } |
| |
| static ExecutionEngine * |
| createJIT(std::unique_ptr<Module> M, std::string *ErrorStr, |
| std::shared_ptr<MCJITMemoryManager> MemMgr, |
| std::shared_ptr<LegacyJITSymbolResolver> Resolver, |
| std::unique_ptr<TargetMachine> TM); |
| |
| // @} |
| |
| // Takes a mangled name and returns the corresponding JITSymbol (if a |
| // definition of that mangled name has been added to the JIT). |
| JITSymbol findSymbol(const std::string &Name, bool CheckFunctionsOnly); |
| |
| // DEPRECATED - Please use findSymbol instead. |
| // |
| // This is not directly exposed via the ExecutionEngine API, but it is |
| // used by the LinkingMemoryManager. |
| // |
| // getSymbolAddress takes an unmangled name and returns the corresponding |
| // JITSymbol if a definition of the name has been added to the JIT. |
| uint64_t getSymbolAddress(const std::string &Name, |
| bool CheckFunctionsOnly); |
| |
| protected: |
| /// emitObject -- Generate a JITed object in memory from the specified module |
| /// Currently, MCJIT only supports a single module and the module passed to |
| /// this function call is expected to be the contained module. The module |
| /// is passed as a parameter here to prepare for multiple module support in |
| /// the future. |
| std::unique_ptr<MemoryBuffer> emitObject(Module *M); |
| |
| void notifyObjectLoaded(const object::ObjectFile &Obj, |
| const RuntimeDyld::LoadedObjectInfo &L); |
| void notifyFreeingObject(const object::ObjectFile &Obj); |
| |
| JITSymbol findExistingSymbol(const std::string &Name); |
| Module *findModuleForSymbol(const std::string &Name, bool CheckFunctionsOnly); |
| }; |
| |
| } // end llvm namespace |
| |
| #endif // LLVM_LIB_EXECUTIONENGINE_MCJIT_MCJIT_H |