blob: d53efc460f5a2ee3a680ade5a3c7c424c08c5523 [file] [log] [blame]
# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Need a separate config to ensure the warnings are added to the end.
config("swiftshader_renderer_private_config") {
if (is_win) {
cflags = [
"/wd4201", # nameless struct/union
"/wd4324", # structure was padded due to alignment specifier
]
} else {
cflags = [
"-msse2",
"-Wno-sign-compare",
]
defines = [ "LOG_TAG=\"swiftshader_renderer\"" ]
}
}
source_set("swiftshader_renderer") {
deps = [
"../Shader:swiftshader_shader",
]
sources = [
"Blitter.cpp",
"Clipper.cpp",
"Color.cpp",
"Context.cpp",
"ETC_Decoder.cpp",
"Matrix.cpp",
"PixelProcessor.cpp",
"Plane.cpp",
"Point.cpp",
"QuadRasterizer.cpp",
"Renderer.cpp",
"Sampler.cpp",
"SetupProcessor.cpp",
"Surface.cpp",
"TextureStage.cpp",
"Vector.cpp",
"VertexProcessor.cpp",
]
if (is_win) {
configs -= [ "//build/config/win:unicode" ]
}
configs += [ ":swiftshader_renderer_private_config" ]
include_dirs = [
".",
"..",
"../Common",
"../Main",
"../Shader",
]
}