|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #include "Compiler.h" | 
|  | #include "intermediate.h" | 
|  |  | 
|  | class TInfoSinkBase; | 
|  |  | 
|  | struct TLoopInfo { | 
|  | struct TIndex { | 
|  | int id;  // symbol id. | 
|  | } index; | 
|  | TIntermLoop* loop; | 
|  | }; | 
|  | typedef TVector<TLoopInfo> TLoopStack; | 
|  |  | 
|  | // Traverses intermediate tree to ensure that the shader does not exceed the | 
|  | // minimum functionality mandated in GLSL 1.0 spec, Appendix A. | 
|  | class ValidateLimitations : public TIntermTraverser { | 
|  | public: | 
|  | ValidateLimitations(GLenum shaderType, TInfoSinkBase& sink); | 
|  |  | 
|  | int numErrors() const { return mNumErrors; } | 
|  |  | 
|  | virtual bool visitBinary(Visit, TIntermBinary*); | 
|  | virtual bool visitUnary(Visit, TIntermUnary*); | 
|  | virtual bool visitAggregate(Visit, TIntermAggregate*); | 
|  | virtual bool visitLoop(Visit, TIntermLoop*); | 
|  |  | 
|  | private: | 
|  | void error(TSourceLoc loc, const char *reason, const char* token); | 
|  |  | 
|  | bool withinLoopBody() const; | 
|  | bool isLoopIndex(const TIntermSymbol* symbol) const; | 
|  | bool validateLoopType(TIntermLoop* node); | 
|  | bool validateForLoopHeader(TIntermLoop* node, TLoopInfo* info); | 
|  | bool validateForLoopInit(TIntermLoop* node, TLoopInfo* info); | 
|  | bool validateForLoopCond(TIntermLoop* node, TLoopInfo* info); | 
|  | bool validateForLoopExpr(TIntermLoop* node, TLoopInfo* info); | 
|  | // Returns true if none of the loop indices is used as the argument to | 
|  | // the given function out or inout parameter. | 
|  | bool validateFunctionCall(TIntermAggregate* node); | 
|  | bool validateOperation(TIntermOperator* node, TIntermNode* operand); | 
|  |  | 
|  | // Returns true if indexing does not exceed the minimum functionality | 
|  | // mandated in GLSL 1.0 spec, Appendix A, Section 5. | 
|  | bool isConstExpr(TIntermNode* node); | 
|  | bool isConstIndexExpr(TIntermNode* node); | 
|  | bool validateIndexing(TIntermBinary* node); | 
|  |  | 
|  | GLenum mShaderType; | 
|  | TInfoSinkBase& mSink; | 
|  | int mNumErrors; | 
|  | TLoopStack mLoopStack; | 
|  | }; | 
|  |  |