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/*!****************************************************************************
@file PVRTBoneBatch.h
@copyright Copyright (c) Imagination Technologies Limited.
@brief Utility functions which process vertices.
******************************************************************************/
#ifndef _PVRTBONEBATCH_H_
#define _PVRTBONEBATCH_H_
#include "PVRTVertex.h"
#include <stdlib.h>
/*!***************************************************************************
Handles a batch of bones
*****************************************************************************/
/*!***************************************************************************
@class CPVRTBoneBatches
@brief A class for processing vertices into bone batches
*****************************************************************************/
class CPVRTBoneBatches
{
public:
int *pnBatches; /*!< Space for nBatchBoneMax bone indices, per batch */
int *pnBatchBoneCnt; /*!< Actual number of bone indices, per batch */
int *pnBatchOffset; /*!< Offset into triangle array, per batch */
int nBatchBoneMax; /*!< Stored value as was passed into Create() */
int nBatchCnt; /*!< Number of batches to render */
/*!***********************************************************************
@brief Fills the bone batch structure
@param[out] pnVtxNumOut vertex count
@param[out] pVtxOut Output vertices (program must free() this)
@param[in,out] pui32Idx index array for triangle list
@param[in] nVtxNum vertex count
@param[in] pVtx vertices
@param[in] nStride Size of a vertex (in bytes)
@param[in] nOffsetWeight Offset in bytes to the vertex bone-weights
@param[in] eTypeWeight Data type of the vertex bone-weights
@param[in] nOffsetIdx Offset in bytes to the vertex bone-indices
@param[in] eTypeIdx Data type of the vertex bone-indices
@param[in] nTriNum Number of triangles
@param[in] nBatchBoneMax Number of bones a batch can reference
@param[in] nVertexBones Number of bones affecting each vertex
@return PVR_SUCCESS if successful
*************************************************************************/
EPVRTError Create(
int * const pnVtxNumOut,
char ** const pVtxOut,
unsigned int * const pui32Idx,
const int nVtxNum,
const char * const pVtx,
const int nStride,
const int nOffsetWeight,
const EPVRTDataType eTypeWeight,
const int nOffsetIdx,
const EPVRTDataType eTypeIdx,
const int nTriNum,
const int nBatchBoneMax,
const int nVertexBones);
/*!***********************************************************************
@brief Destroy the bone batch structure
*************************************************************************/
void Release()
{
FREE(pnBatches);
FREE(pnBatchBoneCnt);
FREE(pnBatchOffset);
nBatchCnt = 0;
}
};
#endif /* _PVRTBONEBATCH_H_ */
/*****************************************************************************
End of file (PVRTBoneBatch.h)
*****************************************************************************/