| //===-- Local.h - Functions to perform local transformations ----*- C++ -*-===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This family of functions perform various local transformations to the | |
| // program. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_TRANSFORMS_UTILS_LOCAL_H | |
| #define LLVM_TRANSFORMS_UTILS_LOCAL_H | |
| namespace llvm { | |
| class User; | |
| class BasicBlock; | |
| class Function; | |
| class BranchInst; | |
| class Instruction; | |
| class DbgDeclareInst; | |
| class StoreInst; | |
| class LoadInst; | |
| class Value; | |
| class Pass; | |
| class PHINode; | |
| class AllocaInst; | |
| class ConstantExpr; | |
| class TargetData; | |
| class DIBuilder; | |
| template<typename T> class SmallVectorImpl; | |
| //===----------------------------------------------------------------------===// | |
| // Local constant propagation. | |
| // | |
| /// ConstantFoldTerminator - If a terminator instruction is predicated on a | |
| /// constant value, convert it into an unconditional branch to the constant | |
| /// destination. This is a nontrivial operation because the successors of this | |
| /// basic block must have their PHI nodes updated. | |
| /// Also calls RecursivelyDeleteTriviallyDeadInstructions() on any branch/switch | |
| /// conditions and indirectbr addresses this might make dead if | |
| /// DeleteDeadConditions is true. | |
| bool ConstantFoldTerminator(BasicBlock *BB, bool DeleteDeadConditions = false); | |
| //===----------------------------------------------------------------------===// | |
| // Local dead code elimination. | |
| // | |
| /// isInstructionTriviallyDead - Return true if the result produced by the | |
| /// instruction is not used, and the instruction has no side effects. | |
| /// | |
| bool isInstructionTriviallyDead(Instruction *I); | |
| /// RecursivelyDeleteTriviallyDeadInstructions - If the specified value is a | |
| /// trivially dead instruction, delete it. If that makes any of its operands | |
| /// trivially dead, delete them too, recursively. Return true if any | |
| /// instructions were deleted. | |
| bool RecursivelyDeleteTriviallyDeadInstructions(Value *V); | |
| /// RecursivelyDeleteDeadPHINode - If the specified value is an effectively | |
| /// dead PHI node, due to being a def-use chain of single-use nodes that | |
| /// either forms a cycle or is terminated by a trivially dead instruction, | |
| /// delete it. If that makes any of its operands trivially dead, delete them | |
| /// too, recursively. Return true if a change was made. | |
| bool RecursivelyDeleteDeadPHINode(PHINode *PN); | |
| /// SimplifyInstructionsInBlock - Scan the specified basic block and try to | |
| /// simplify any instructions in it and recursively delete dead instructions. | |
| /// | |
| /// This returns true if it changed the code, note that it can delete | |
| /// instructions in other blocks as well in this block. | |
| bool SimplifyInstructionsInBlock(BasicBlock *BB, const TargetData *TD = 0); | |
| //===----------------------------------------------------------------------===// | |
| // Control Flow Graph Restructuring. | |
| // | |
| /// RemovePredecessorAndSimplify - Like BasicBlock::removePredecessor, this | |
| /// method is called when we're about to delete Pred as a predecessor of BB. If | |
| /// BB contains any PHI nodes, this drops the entries in the PHI nodes for Pred. | |
| /// | |
| /// Unlike the removePredecessor method, this attempts to simplify uses of PHI | |
| /// nodes that collapse into identity values. For example, if we have: | |
| /// x = phi(1, 0, 0, 0) | |
| /// y = and x, z | |
| /// | |
| /// .. and delete the predecessor corresponding to the '1', this will attempt to | |
| /// recursively fold the 'and' to 0. | |
| void RemovePredecessorAndSimplify(BasicBlock *BB, BasicBlock *Pred, | |
| TargetData *TD = 0); | |
| /// MergeBasicBlockIntoOnlyPred - BB is a block with one predecessor and its | |
| /// predecessor is known to have one successor (BB!). Eliminate the edge | |
| /// between them, moving the instructions in the predecessor into BB. This | |
| /// deletes the predecessor block. | |
| /// | |
| void MergeBasicBlockIntoOnlyPred(BasicBlock *BB, Pass *P = 0); | |
| /// TryToSimplifyUncondBranchFromEmptyBlock - BB is known to contain an | |
| /// unconditional branch, and contains no instructions other than PHI nodes, | |
| /// potential debug intrinsics and the branch. If possible, eliminate BB by | |
| /// rewriting all the predecessors to branch to the successor block and return | |
| /// true. If we can't transform, return false. | |
| bool TryToSimplifyUncondBranchFromEmptyBlock(BasicBlock *BB); | |
| /// EliminateDuplicatePHINodes - Check for and eliminate duplicate PHI | |
| /// nodes in this block. This doesn't try to be clever about PHI nodes | |
| /// which differ only in the order of the incoming values, but instcombine | |
| /// orders them so it usually won't matter. | |
| /// | |
| bool EliminateDuplicatePHINodes(BasicBlock *BB); | |
| /// SimplifyCFG - This function is used to do simplification of a CFG. For | |
| /// example, it adjusts branches to branches to eliminate the extra hop, it | |
| /// eliminates unreachable basic blocks, and does other "peephole" optimization | |
| /// of the CFG. It returns true if a modification was made, possibly deleting | |
| /// the basic block that was pointed to. | |
| /// | |
| bool SimplifyCFG(BasicBlock *BB, const TargetData *TD = 0); | |
| /// FoldBranchToCommonDest - If this basic block is ONLY a setcc and a branch, | |
| /// and if a predecessor branches to us and one of our successors, fold the | |
| /// setcc into the predecessor and use logical operations to pick the right | |
| /// destination. | |
| bool FoldBranchToCommonDest(BranchInst *BI); | |
| /// DemoteRegToStack - This function takes a virtual register computed by an | |
| /// Instruction and replaces it with a slot in the stack frame, allocated via | |
| /// alloca. This allows the CFG to be changed around without fear of | |
| /// invalidating the SSA information for the value. It returns the pointer to | |
| /// the alloca inserted to create a stack slot for X. | |
| /// | |
| AllocaInst *DemoteRegToStack(Instruction &X, | |
| bool VolatileLoads = false, | |
| Instruction *AllocaPoint = 0); | |
| /// DemotePHIToStack - This function takes a virtual register computed by a phi | |
| /// node and replaces it with a slot in the stack frame, allocated via alloca. | |
| /// The phi node is deleted and it returns the pointer to the alloca inserted. | |
| AllocaInst *DemotePHIToStack(PHINode *P, Instruction *AllocaPoint = 0); | |
| /// getOrEnforceKnownAlignment - If the specified pointer has an alignment that | |
| /// we can determine, return it, otherwise return 0. If PrefAlign is specified, | |
| /// and it is more than the alignment of the ultimate object, see if we can | |
| /// increase the alignment of the ultimate object, making this check succeed. | |
| unsigned getOrEnforceKnownAlignment(Value *V, unsigned PrefAlign, | |
| const TargetData *TD = 0); | |
| /// getKnownAlignment - Try to infer an alignment for the specified pointer. | |
| static inline unsigned getKnownAlignment(Value *V, const TargetData *TD = 0) { | |
| return getOrEnforceKnownAlignment(V, 0, TD); | |
| } | |
| ///===---------------------------------------------------------------------===// | |
| /// Dbg Intrinsic utilities | |
| /// | |
| /// Inserts a llvm.dbg.value instrinsic before the stores to an alloca'd value | |
| /// that has an associated llvm.dbg.decl intrinsic. | |
| bool ConvertDebugDeclareToDebugValue(DbgDeclareInst *DDI, | |
| StoreInst *SI, DIBuilder &Builder); | |
| /// Inserts a llvm.dbg.value instrinsic before the stores to an alloca'd value | |
| /// that has an associated llvm.dbg.decl intrinsic. | |
| bool ConvertDebugDeclareToDebugValue(DbgDeclareInst *DDI, | |
| LoadInst *LI, DIBuilder &Builder); | |
| /// LowerDbgDeclare - Lowers llvm.dbg.declare intrinsics into appropriate set | |
| /// of llvm.dbg.value intrinsics. | |
| bool LowerDbgDeclare(Function &F); | |
| /// FindAllocaDbgDeclare - Finds the llvm.dbg.declare intrinsic corresponding to | |
| /// an alloca, if any. | |
| DbgDeclareInst *FindAllocaDbgDeclare(Value *V); | |
| } // End llvm namespace | |
| #endif |