| //==-- llvm/ADT/ilist.h - Intrusive Linked List Template ---------*- C++ -*-==// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file defines classes to implement an intrusive doubly linked list class | |
| // (i.e. each node of the list must contain a next and previous field for the | |
| // list. | |
| // | |
| // The ilist_traits trait class is used to gain access to the next and previous | |
| // fields of the node type that the list is instantiated with. If it is not | |
| // specialized, the list defaults to using the getPrev(), getNext() method calls | |
| // to get the next and previous pointers. | |
| // | |
| // The ilist class itself, should be a plug in replacement for list, assuming | |
| // that the nodes contain next/prev pointers. This list replacement does not | |
| // provide a constant time size() method, so be careful to use empty() when you | |
| // really want to know if it's empty. | |
| // | |
| // The ilist class is implemented by allocating a 'tail' node when the list is | |
| // created (using ilist_traits<>::createSentinel()). This tail node is | |
| // absolutely required because the user must be able to compute end()-1. Because | |
| // of this, users of the direct next/prev links will see an extra link on the | |
| // end of the list, which should be ignored. | |
| // | |
| // Requirements for a user of this list: | |
| // | |
| // 1. The user must provide {g|s}et{Next|Prev} methods, or specialize | |
| // ilist_traits to provide an alternate way of getting and setting next and | |
| // prev links. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_ADT_ILIST_H | |
| #define LLVM_ADT_ILIST_H | |
| #include <algorithm> | |
| #include <cassert> | |
| #include <cstddef> | |
| #include <iterator> | |
| namespace llvm { | |
| template<typename NodeTy, typename Traits> class iplist; | |
| template<typename NodeTy> class ilist_iterator; | |
| /// ilist_nextprev_traits - A fragment for template traits for intrusive list | |
| /// that provides default next/prev implementations for common operations. | |
| /// | |
| template<typename NodeTy> | |
| struct ilist_nextprev_traits { | |
| static NodeTy *getPrev(NodeTy *N) { return N->getPrev(); } | |
| static NodeTy *getNext(NodeTy *N) { return N->getNext(); } | |
| static const NodeTy *getPrev(const NodeTy *N) { return N->getPrev(); } | |
| static const NodeTy *getNext(const NodeTy *N) { return N->getNext(); } | |
| static void setPrev(NodeTy *N, NodeTy *Prev) { N->setPrev(Prev); } | |
| static void setNext(NodeTy *N, NodeTy *Next) { N->setNext(Next); } | |
| }; | |
| template<typename NodeTy> | |
| struct ilist_traits; | |
| /// ilist_sentinel_traits - A fragment for template traits for intrusive list | |
| /// that provides default sentinel implementations for common operations. | |
| /// | |
| /// ilist_sentinel_traits implements a lazy dynamic sentinel allocation | |
| /// strategy. The sentinel is stored in the prev field of ilist's Head. | |
| /// | |
| template<typename NodeTy> | |
| struct ilist_sentinel_traits { | |
| /// createSentinel - create the dynamic sentinel | |
| static NodeTy *createSentinel() { return new NodeTy(); } | |
| /// destroySentinel - deallocate the dynamic sentinel | |
| static void destroySentinel(NodeTy *N) { delete N; } | |
| /// provideInitialHead - when constructing an ilist, provide a starting | |
| /// value for its Head | |
| /// @return null node to indicate that it needs to be allocated later | |
| static NodeTy *provideInitialHead() { return 0; } | |
| /// ensureHead - make sure that Head is either already | |
| /// initialized or assigned a fresh sentinel | |
| /// @return the sentinel | |
| static NodeTy *ensureHead(NodeTy *&Head) { | |
| if (!Head) { | |
| Head = ilist_traits<NodeTy>::createSentinel(); | |
| ilist_traits<NodeTy>::noteHead(Head, Head); | |
| ilist_traits<NodeTy>::setNext(Head, 0); | |
| return Head; | |
| } | |
| return ilist_traits<NodeTy>::getPrev(Head); | |
| } | |
| /// noteHead - stash the sentinel into its default location | |
| static void noteHead(NodeTy *NewHead, NodeTy *Sentinel) { | |
| ilist_traits<NodeTy>::setPrev(NewHead, Sentinel); | |
| } | |
| }; | |
| /// ilist_node_traits - A fragment for template traits for intrusive list | |
| /// that provides default node related operations. | |
| /// | |
| template<typename NodeTy> | |
| struct ilist_node_traits { | |
| static NodeTy *createNode(const NodeTy &V) { return new NodeTy(V); } | |
| static void deleteNode(NodeTy *V) { delete V; } | |
| void addNodeToList(NodeTy *) {} | |
| void removeNodeFromList(NodeTy *) {} | |
| void transferNodesFromList(ilist_node_traits & /*SrcTraits*/, | |
| ilist_iterator<NodeTy> /*first*/, | |
| ilist_iterator<NodeTy> /*last*/) {} | |
| }; | |
| /// ilist_default_traits - Default template traits for intrusive list. | |
| /// By inheriting from this, you can easily use default implementations | |
| /// for all common operations. | |
| /// | |
| template<typename NodeTy> | |
| struct ilist_default_traits : public ilist_nextprev_traits<NodeTy>, | |
| public ilist_sentinel_traits<NodeTy>, | |
| public ilist_node_traits<NodeTy> { | |
| }; | |
| // Template traits for intrusive list. By specializing this template class, you | |
| // can change what next/prev fields are used to store the links... | |
| template<typename NodeTy> | |
| struct ilist_traits : public ilist_default_traits<NodeTy> {}; | |
| // Const traits are the same as nonconst traits... | |
| template<typename Ty> | |
| struct ilist_traits<const Ty> : public ilist_traits<Ty> {}; | |
| //===----------------------------------------------------------------------===// | |
| // ilist_iterator<Node> - Iterator for intrusive list. | |
| // | |
| template<typename NodeTy> | |
| class ilist_iterator | |
| : public std::iterator<std::bidirectional_iterator_tag, NodeTy, ptrdiff_t> { | |
| public: | |
| typedef ilist_traits<NodeTy> Traits; | |
| typedef std::iterator<std::bidirectional_iterator_tag, | |
| NodeTy, ptrdiff_t> super; | |
| typedef typename super::value_type value_type; | |
| typedef typename super::difference_type difference_type; | |
| typedef typename super::pointer pointer; | |
| typedef typename super::reference reference; | |
| private: | |
| pointer NodePtr; | |
| // ilist_iterator is not a random-access iterator, but it has an | |
| // implicit conversion to pointer-type, which is. Declare (but | |
| // don't define) these functions as private to help catch | |
| // accidental misuse. | |
| void operator[](difference_type) const; | |
| void operator+(difference_type) const; | |
| void operator-(difference_type) const; | |
| void operator+=(difference_type) const; | |
| void operator-=(difference_type) const; | |
| template<class T> void operator<(T) const; | |
| template<class T> void operator<=(T) const; | |
| template<class T> void operator>(T) const; | |
| template<class T> void operator>=(T) const; | |
| template<class T> void operator-(T) const; | |
| public: | |
| ilist_iterator(pointer NP) : NodePtr(NP) {} | |
| ilist_iterator(reference NR) : NodePtr(&NR) {} | |
| ilist_iterator() : NodePtr(0) {} | |
| // This is templated so that we can allow constructing a const iterator from | |
| // a nonconst iterator... | |
| template<class node_ty> | |
| ilist_iterator(const ilist_iterator<node_ty> &RHS) | |
| : NodePtr(RHS.getNodePtrUnchecked()) {} | |
| // This is templated so that we can allow assigning to a const iterator from | |
| // a nonconst iterator... | |
| template<class node_ty> | |
| const ilist_iterator &operator=(const ilist_iterator<node_ty> &RHS) { | |
| NodePtr = RHS.getNodePtrUnchecked(); | |
| return *this; | |
| } | |
| // Accessors... | |
| operator pointer() const { | |
| return NodePtr; | |
| } | |
| reference operator*() const { | |
| return *NodePtr; | |
| } | |
| pointer operator->() const { return &operator*(); } | |
| // Comparison operators | |
| bool operator==(const ilist_iterator &RHS) const { | |
| return NodePtr == RHS.NodePtr; | |
| } | |
| bool operator!=(const ilist_iterator &RHS) const { | |
| return NodePtr != RHS.NodePtr; | |
| } | |
| // Increment and decrement operators... | |
| ilist_iterator &operator--() { // predecrement - Back up | |
| NodePtr = Traits::getPrev(NodePtr); | |
| assert(NodePtr && "--'d off the beginning of an ilist!"); | |
| return *this; | |
| } | |
| ilist_iterator &operator++() { // preincrement - Advance | |
| NodePtr = Traits::getNext(NodePtr); | |
| return *this; | |
| } | |
| ilist_iterator operator--(int) { // postdecrement operators... | |
| ilist_iterator tmp = *this; | |
| --*this; | |
| return tmp; | |
| } | |
| ilist_iterator operator++(int) { // postincrement operators... | |
| ilist_iterator tmp = *this; | |
| ++*this; | |
| return tmp; | |
| } | |
| // Internal interface, do not use... | |
| pointer getNodePtrUnchecked() const { return NodePtr; } | |
| }; | |
| // do not implement. this is to catch errors when people try to use | |
| // them as random access iterators | |
| template<typename T> | |
| void operator-(int, ilist_iterator<T>); | |
| template<typename T> | |
| void operator-(ilist_iterator<T>,int); | |
| template<typename T> | |
| void operator+(int, ilist_iterator<T>); | |
| template<typename T> | |
| void operator+(ilist_iterator<T>,int); | |
| // operator!=/operator== - Allow mixed comparisons without dereferencing | |
| // the iterator, which could very likely be pointing to end(). | |
| template<typename T> | |
| bool operator!=(const T* LHS, const ilist_iterator<const T> &RHS) { | |
| return LHS != RHS.getNodePtrUnchecked(); | |
| } | |
| template<typename T> | |
| bool operator==(const T* LHS, const ilist_iterator<const T> &RHS) { | |
| return LHS == RHS.getNodePtrUnchecked(); | |
| } | |
| template<typename T> | |
| bool operator!=(T* LHS, const ilist_iterator<T> &RHS) { | |
| return LHS != RHS.getNodePtrUnchecked(); | |
| } | |
| template<typename T> | |
| bool operator==(T* LHS, const ilist_iterator<T> &RHS) { | |
| return LHS == RHS.getNodePtrUnchecked(); | |
| } | |
| // Allow ilist_iterators to convert into pointers to a node automatically when | |
| // used by the dyn_cast, cast, isa mechanisms... | |
| template<typename From> struct simplify_type; | |
| template<typename NodeTy> struct simplify_type<ilist_iterator<NodeTy> > { | |
| typedef NodeTy* SimpleType; | |
| static SimpleType getSimplifiedValue(const ilist_iterator<NodeTy> &Node) { | |
| return &*Node; | |
| } | |
| }; | |
| template<typename NodeTy> struct simplify_type<const ilist_iterator<NodeTy> > { | |
| typedef NodeTy* SimpleType; | |
| static SimpleType getSimplifiedValue(const ilist_iterator<NodeTy> &Node) { | |
| return &*Node; | |
| } | |
| }; | |
| //===----------------------------------------------------------------------===// | |
| // | |
| /// iplist - The subset of list functionality that can safely be used on nodes | |
| /// of polymorphic types, i.e. a heterogeneous list with a common base class that | |
| /// holds the next/prev pointers. The only state of the list itself is a single | |
| /// pointer to the head of the list. | |
| /// | |
| /// This list can be in one of three interesting states: | |
| /// 1. The list may be completely unconstructed. In this case, the head | |
| /// pointer is null. When in this form, any query for an iterator (e.g. | |
| /// begin() or end()) causes the list to transparently change to state #2. | |
| /// 2. The list may be empty, but contain a sentinel for the end iterator. This | |
| /// sentinel is created by the Traits::createSentinel method and is a link | |
| /// in the list. When the list is empty, the pointer in the iplist points | |
| /// to the sentinel. Once the sentinel is constructed, it | |
| /// is not destroyed until the list is. | |
| /// 3. The list may contain actual objects in it, which are stored as a doubly | |
| /// linked list of nodes. One invariant of the list is that the predecessor | |
| /// of the first node in the list always points to the last node in the list, | |
| /// and the successor pointer for the sentinel (which always stays at the | |
| /// end of the list) is always null. | |
| /// | |
| template<typename NodeTy, typename Traits=ilist_traits<NodeTy> > | |
| class iplist : public Traits { | |
| mutable NodeTy *Head; | |
| // Use the prev node pointer of 'head' as the tail pointer. This is really a | |
| // circularly linked list where we snip the 'next' link from the sentinel node | |
| // back to the first node in the list (to preserve assertions about going off | |
| // the end of the list). | |
| NodeTy *getTail() { return this->ensureHead(Head); } | |
| const NodeTy *getTail() const { return this->ensureHead(Head); } | |
| void setTail(NodeTy *N) const { this->noteHead(Head, N); } | |
| /// CreateLazySentinel - This method verifies whether the sentinel for the | |
| /// list has been created and lazily makes it if not. | |
| void CreateLazySentinel() const { | |
| this->ensureHead(Head); | |
| } | |
| static bool op_less(NodeTy &L, NodeTy &R) { return L < R; } | |
| static bool op_equal(NodeTy &L, NodeTy &R) { return L == R; } | |
| // No fundamental reason why iplist can't be copyable, but the default | |
| // copy/copy-assign won't do. | |
| iplist(const iplist &); // do not implement | |
| void operator=(const iplist &); // do not implement | |
| public: | |
| typedef NodeTy *pointer; | |
| typedef const NodeTy *const_pointer; | |
| typedef NodeTy &reference; | |
| typedef const NodeTy &const_reference; | |
| typedef NodeTy value_type; | |
| typedef ilist_iterator<NodeTy> iterator; | |
| typedef ilist_iterator<const NodeTy> const_iterator; | |
| typedef size_t size_type; | |
| typedef ptrdiff_t difference_type; | |
| typedef std::reverse_iterator<const_iterator> const_reverse_iterator; | |
| typedef std::reverse_iterator<iterator> reverse_iterator; | |
| iplist() : Head(this->provideInitialHead()) {} | |
| ~iplist() { | |
| if (!Head) return; | |
| clear(); | |
| Traits::destroySentinel(getTail()); | |
| } | |
| // Iterator creation methods. | |
| iterator begin() { | |
| CreateLazySentinel(); | |
| return iterator(Head); | |
| } | |
| const_iterator begin() const { | |
| CreateLazySentinel(); | |
| return const_iterator(Head); | |
| } | |
| iterator end() { | |
| CreateLazySentinel(); | |
| return iterator(getTail()); | |
| } | |
| const_iterator end() const { | |
| CreateLazySentinel(); | |
| return const_iterator(getTail()); | |
| } | |
| // reverse iterator creation methods. | |
| reverse_iterator rbegin() { return reverse_iterator(end()); } | |
| const_reverse_iterator rbegin() const{ return const_reverse_iterator(end()); } | |
| reverse_iterator rend() { return reverse_iterator(begin()); } | |
| const_reverse_iterator rend() const { return const_reverse_iterator(begin());} | |
| // Miscellaneous inspection routines. | |
| size_type max_size() const { return size_type(-1); } | |
| bool empty() const { return Head == 0 || Head == getTail(); } | |
| // Front and back accessor functions... | |
| reference front() { | |
| assert(!empty() && "Called front() on empty list!"); | |
| return *Head; | |
| } | |
| const_reference front() const { | |
| assert(!empty() && "Called front() on empty list!"); | |
| return *Head; | |
| } | |
| reference back() { | |
| assert(!empty() && "Called back() on empty list!"); | |
| return *this->getPrev(getTail()); | |
| } | |
| const_reference back() const { | |
| assert(!empty() && "Called back() on empty list!"); | |
| return *this->getPrev(getTail()); | |
| } | |
| void swap(iplist &RHS) { | |
| assert(0 && "Swap does not use list traits callback correctly yet!"); | |
| std::swap(Head, RHS.Head); | |
| } | |
| iterator insert(iterator where, NodeTy *New) { | |
| NodeTy *CurNode = where.getNodePtrUnchecked(); | |
| NodeTy *PrevNode = this->getPrev(CurNode); | |
| this->setNext(New, CurNode); | |
| this->setPrev(New, PrevNode); | |
| if (CurNode != Head) // Is PrevNode off the beginning of the list? | |
| this->setNext(PrevNode, New); | |
| else | |
| Head = New; | |
| this->setPrev(CurNode, New); | |
| this->addNodeToList(New); // Notify traits that we added a node... | |
| return New; | |
| } | |
| iterator insertAfter(iterator where, NodeTy *New) { | |
| if (empty()) | |
| return insert(begin(), New); | |
| else | |
| return insert(++where, New); | |
| } | |
| NodeTy *remove(iterator &IT) { | |
| assert(IT != end() && "Cannot remove end of list!"); | |
| NodeTy *Node = &*IT; | |
| NodeTy *NextNode = this->getNext(Node); | |
| NodeTy *PrevNode = this->getPrev(Node); | |
| if (Node != Head) // Is PrevNode off the beginning of the list? | |
| this->setNext(PrevNode, NextNode); | |
| else | |
| Head = NextNode; | |
| this->setPrev(NextNode, PrevNode); | |
| IT = NextNode; | |
| this->removeNodeFromList(Node); // Notify traits that we removed a node... | |
| // Set the next/prev pointers of the current node to null. This isn't | |
| // strictly required, but this catches errors where a node is removed from | |
| // an ilist (and potentially deleted) with iterators still pointing at it. | |
| // When those iterators are incremented or decremented, they will assert on | |
| // the null next/prev pointer instead of "usually working". | |
| this->setNext(Node, 0); | |
| this->setPrev(Node, 0); | |
| return Node; | |
| } | |
| NodeTy *remove(const iterator &IT) { | |
| iterator MutIt = IT; | |
| return remove(MutIt); | |
| } | |
| // erase - remove a node from the controlled sequence... and delete it. | |
| iterator erase(iterator where) { | |
| this->deleteNode(remove(where)); | |
| return where; | |
| } | |
| private: | |
| // transfer - The heart of the splice function. Move linked list nodes from | |
| // [first, last) into position. | |
| // | |
| void transfer(iterator position, iplist &L2, iterator first, iterator last) { | |
| assert(first != last && "Should be checked by callers"); | |
| if (position != last) { | |
| // Note: we have to be careful about the case when we move the first node | |
| // in the list. This node is the list sentinel node and we can't move it. | |
| NodeTy *ThisSentinel = getTail(); | |
| setTail(0); | |
| NodeTy *L2Sentinel = L2.getTail(); | |
| L2.setTail(0); | |
| // Remove [first, last) from its old position. | |
| NodeTy *First = &*first, *Prev = this->getPrev(First); | |
| NodeTy *Next = last.getNodePtrUnchecked(), *Last = this->getPrev(Next); | |
| if (Prev) | |
| this->setNext(Prev, Next); | |
| else | |
| L2.Head = Next; | |
| this->setPrev(Next, Prev); | |
| // Splice [first, last) into its new position. | |
| NodeTy *PosNext = position.getNodePtrUnchecked(); | |
| NodeTy *PosPrev = this->getPrev(PosNext); | |
| // Fix head of list... | |
| if (PosPrev) | |
| this->setNext(PosPrev, First); | |
| else | |
| Head = First; | |
| this->setPrev(First, PosPrev); | |
| // Fix end of list... | |
| this->setNext(Last, PosNext); | |
| this->setPrev(PosNext, Last); | |
| this->transferNodesFromList(L2, First, PosNext); | |
| // Now that everything is set, restore the pointers to the list sentinels. | |
| L2.setTail(L2Sentinel); | |
| setTail(ThisSentinel); | |
| } | |
| } | |
| public: | |
| //===----------------------------------------------------------------------=== | |
| // Functionality derived from other functions defined above... | |
| // | |
| size_type size() const { | |
| if (Head == 0) return 0; // Don't require construction of sentinel if empty. | |
| return std::distance(begin(), end()); | |
| } | |
| iterator erase(iterator first, iterator last) { | |
| while (first != last) | |
| first = erase(first); | |
| return last; | |
| } | |
| void clear() { if (Head) erase(begin(), end()); } | |
| // Front and back inserters... | |
| void push_front(NodeTy *val) { insert(begin(), val); } | |
| void push_back(NodeTy *val) { insert(end(), val); } | |
| void pop_front() { | |
| assert(!empty() && "pop_front() on empty list!"); | |
| erase(begin()); | |
| } | |
| void pop_back() { | |
| assert(!empty() && "pop_back() on empty list!"); | |
| iterator t = end(); erase(--t); | |
| } | |
| // Special forms of insert... | |
| template<class InIt> void insert(iterator where, InIt first, InIt last) { | |
| for (; first != last; ++first) insert(where, *first); | |
| } | |
| // Splice members - defined in terms of transfer... | |
| void splice(iterator where, iplist &L2) { | |
| if (!L2.empty()) | |
| transfer(where, L2, L2.begin(), L2.end()); | |
| } | |
| void splice(iterator where, iplist &L2, iterator first) { | |
| iterator last = first; ++last; | |
| if (where == first || where == last) return; // No change | |
| transfer(where, L2, first, last); | |
| } | |
| void splice(iterator where, iplist &L2, iterator first, iterator last) { | |
| if (first != last) transfer(where, L2, first, last); | |
| } | |
| //===----------------------------------------------------------------------=== | |
| // High-Level Functionality that shouldn't really be here, but is part of list | |
| // | |
| // These two functions are actually called remove/remove_if in list<>, but | |
| // they actually do the job of erase, rename them accordingly. | |
| // | |
| void erase(const NodeTy &val) { | |
| for (iterator I = begin(), E = end(); I != E; ) { | |
| iterator next = I; ++next; | |
| if (*I == val) erase(I); | |
| I = next; | |
| } | |
| } | |
| template<class Pr1> void erase_if(Pr1 pred) { | |
| for (iterator I = begin(), E = end(); I != E; ) { | |
| iterator next = I; ++next; | |
| if (pred(*I)) erase(I); | |
| I = next; | |
| } | |
| } | |
| template<class Pr2> void unique(Pr2 pred) { | |
| if (empty()) return; | |
| for (iterator I = begin(), E = end(), Next = begin(); ++Next != E;) { | |
| if (pred(*I)) | |
| erase(Next); | |
| else | |
| I = Next; | |
| Next = I; | |
| } | |
| } | |
| void unique() { unique(op_equal); } | |
| template<class Pr3> void merge(iplist &right, Pr3 pred) { | |
| iterator first1 = begin(), last1 = end(); | |
| iterator first2 = right.begin(), last2 = right.end(); | |
| while (first1 != last1 && first2 != last2) | |
| if (pred(*first2, *first1)) { | |
| iterator next = first2; | |
| transfer(first1, right, first2, ++next); | |
| first2 = next; | |
| } else { | |
| ++first1; | |
| } | |
| if (first2 != last2) transfer(last1, right, first2, last2); | |
| } | |
| void merge(iplist &right) { return merge(right, op_less); } | |
| template<class Pr3> void sort(Pr3 pred); | |
| void sort() { sort(op_less); } | |
| }; | |
| template<typename NodeTy> | |
| struct ilist : public iplist<NodeTy> { | |
| typedef typename iplist<NodeTy>::size_type size_type; | |
| typedef typename iplist<NodeTy>::iterator iterator; | |
| ilist() {} | |
| ilist(const ilist &right) { | |
| insert(this->begin(), right.begin(), right.end()); | |
| } | |
| explicit ilist(size_type count) { | |
| insert(this->begin(), count, NodeTy()); | |
| } | |
| ilist(size_type count, const NodeTy &val) { | |
| insert(this->begin(), count, val); | |
| } | |
| template<class InIt> ilist(InIt first, InIt last) { | |
| insert(this->begin(), first, last); | |
| } | |
| // bring hidden functions into scope | |
| using iplist<NodeTy>::insert; | |
| using iplist<NodeTy>::push_front; | |
| using iplist<NodeTy>::push_back; | |
| // Main implementation here - Insert for a node passed by value... | |
| iterator insert(iterator where, const NodeTy &val) { | |
| return insert(where, this->createNode(val)); | |
| } | |
| // Front and back inserters... | |
| void push_front(const NodeTy &val) { insert(this->begin(), val); } | |
| void push_back(const NodeTy &val) { insert(this->end(), val); } | |
| // Special forms of insert... | |
| template<class InIt> void insert(iterator where, InIt first, InIt last) { | |
| for (; first != last; ++first) insert(where, *first); | |
| } | |
| void insert(iterator where, size_type count, const NodeTy &val) { | |
| for (; count != 0; --count) insert(where, val); | |
| } | |
| // Assign special forms... | |
| void assign(size_type count, const NodeTy &val) { | |
| iterator I = this->begin(); | |
| for (; I != this->end() && count != 0; ++I, --count) | |
| *I = val; | |
| if (count != 0) | |
| insert(this->end(), val, val); | |
| else | |
| erase(I, this->end()); | |
| } | |
| template<class InIt> void assign(InIt first1, InIt last1) { | |
| iterator first2 = this->begin(), last2 = this->end(); | |
| for ( ; first1 != last1 && first2 != last2; ++first1, ++first2) | |
| *first1 = *first2; | |
| if (first2 == last2) | |
| erase(first1, last1); | |
| else | |
| insert(last1, first2, last2); | |
| } | |
| // Resize members... | |
| void resize(size_type newsize, NodeTy val) { | |
| iterator i = this->begin(); | |
| size_type len = 0; | |
| for ( ; i != this->end() && len < newsize; ++i, ++len) /* empty*/ ; | |
| if (len == newsize) | |
| erase(i, this->end()); | |
| else // i == end() | |
| insert(this->end(), newsize - len, val); | |
| } | |
| void resize(size_type newsize) { resize(newsize, NodeTy()); } | |
| }; | |
| } // End llvm namespace | |
| namespace std { | |
| // Ensure that swap uses the fast list swap... | |
| template<class Ty> | |
| void swap(llvm::iplist<Ty> &Left, llvm::iplist<Ty> &Right) { | |
| Left.swap(Right); | |
| } | |
| } // End 'std' extensions... | |
| #endif // LLVM_ADT_ILIST_H |