| //===-- MBlazeTargetMachine.cpp - Define TargetMachine for MBlaze ---------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // Implements the info about MBlaze target spec. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "MBlaze.h" | |
| #include "MBlazeTargetMachine.h" | |
| #include "llvm/PassManager.h" | |
| #include "llvm/CodeGen/Passes.h" | |
| #include "llvm/Support/FormattedStream.h" | |
| #include "llvm/Support/TargetRegistry.h" | |
| #include "llvm/Target/TargetOptions.h" | |
| using namespace llvm; | |
| extern "C" void LLVMInitializeMBlazeTarget() { | |
| // Register the target. | |
| RegisterTargetMachine<MBlazeTargetMachine> X(TheMBlazeTarget); | |
| } | |
| // DataLayout --> Big-endian, 32-bit pointer/ABI/alignment | |
| // The stack is always 8 byte aligned | |
| // On function prologue, the stack is created by decrementing | |
| // its pointer. Once decremented, all references are done with positive | |
| // offset from the stack/frame pointer, using StackGrowsUp enables | |
| // an easier handling. | |
| MBlazeTargetMachine:: | |
| MBlazeTargetMachine(const Target &T, StringRef TT, | |
| StringRef CPU, StringRef FS, | |
| Reloc::Model RM, CodeModel::Model CM): | |
| LLVMTargetMachine(T, TT, CPU, FS, RM, CM), | |
| Subtarget(TT, CPU, FS), | |
| DataLayout("E-p:32:32:32-i8:8:8-i16:16:16"), | |
| InstrInfo(*this), | |
| FrameLowering(Subtarget), | |
| TLInfo(*this), TSInfo(*this), ELFWriterInfo(*this), | |
| InstrItins(Subtarget.getInstrItineraryData()) { | |
| } | |
| // Install an instruction selector pass using | |
| // the ISelDag to gen MBlaze code. | |
| bool MBlazeTargetMachine::addInstSelector(PassManagerBase &PM, | |
| CodeGenOpt::Level OptLevel) { | |
| PM.add(createMBlazeISelDag(*this)); | |
| return false; | |
| } | |
| // Implemented by targets that want to run passes immediately before | |
| // machine code is emitted. return true if -print-machineinstrs should | |
| // print out the code after the passes. | |
| bool MBlazeTargetMachine::addPreEmitPass(PassManagerBase &PM, | |
| CodeGenOpt::Level OptLevel) { | |
| PM.add(createMBlazeDelaySlotFillerPass(*this)); | |
| return true; | |
| } |