| // Copyright 2018 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef VK_RENDER_PASS_HPP_ |
| #define VK_RENDER_PASS_HPP_ |
| |
| #include "VkObject.hpp" |
| |
| namespace vk |
| { |
| |
| class RenderPass : public Object<RenderPass, VkRenderPass> |
| { |
| public: |
| RenderPass(const VkRenderPassCreateInfo* pCreateInfo, void* mem); |
| ~RenderPass() = delete; |
| void destroy(const VkAllocationCallbacks* pAllocator); |
| |
| static size_t ComputeRequiredAllocationSize(const VkRenderPassCreateInfo* pCreateInfo); |
| |
| void begin(); |
| void end(); |
| |
| private: |
| }; |
| |
| static inline RenderPass* Cast(VkRenderPass object) |
| { |
| return reinterpret_cast<RenderPass*>(object); |
| } |
| |
| } // namespace vk |
| |
| #endif // VK_RENDER_PASS_HPP_ |